Re: [Audyssey] swamp trucksitting

2012-07-22 Thread john
2012 11:11:16 +0800 Subject: Re: [Audyssey] swamp trucksitting If a player in a team is trying and cannot find crates, others can always tell him where it is and let him go collect it. That way that player can also learn. I am not sure what is the problem about collecting crates too fast

Re: [Audyssey] swamp trucksitting

2012-07-22 Thread Dakotah Rickard
Discussion list gamers@audyssey.org Sent: Saturday, July 21, 2012 10:37 AM Subject: Re: [Audyssey] swamp trucksitting This idea was considered a while back, but we had the problem of players legitimately being unable to find crates in large teams. I don't believe the idea ever got past the talking

Re: [Audyssey] swamp trucksitting

2012-07-22 Thread Scott Chesworth
proposed, just with a time component. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 21 Jul 2012 14:10:08 +0100 Subject: Re: [Audyssey] swamp trucksitting That doesn't make it much harder

Re: [Audyssey] swamp trucksitting

2012-07-22 Thread Scott Chesworth
Subject: Re: [Audyssey] swamp trucksitting This idea was considered a while back, but we had the problem of players legitimately being unable to find crates in large teams. I don't believe the idea ever got past the talking stage though, and I'd gladly give it a try if people think it's

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Dallas O'Brien
there is another problem. in certain mission types, i for one, tend to collect a lot of the crates, thus other players wouldn't. how would i then know when to slow down, and if i did, where is the ballance, when i could collect faster and end the game sooner? to many htings to considder really

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Scott Chesworth
That doesn't make it much harder for trucksitters though, because having a little wander around the loading docks would count as not ideling wouldn't it? So far, I reckon the simplest suggestion would be the most affective, IE add a kick command tied in to the tracker which is only available to

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Christopher Bartlett
A note on the user interface for any truck sitting solution. I cannot rely on having to type out user names as for many users, their names don't easily render across languages and it would be major league inconvenient to have to cut and paste names from the mission log etc. This also makes it

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread john
] swamp trucksitting there is another problem. in certain mission types, i for one, tend to collect a lot of the crates, thus other players wouldn't. how would i then know when to slow down, and if i did, where is the ballance, when i could collect faster and end the game sooner? to many htings

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread john
As far as I can tell something slightly like that is what's proposed, just with a time component. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 21 Jul 2012 14:10:08 +0100 Subject: Re: [Audyssey] swamp

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread john
. - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Sat, 21 Jul 2012 17:28:58 -0400 Subject: Re: [Audyssey] swamp trucksitting A note on the user interface for any truck sitting solution. I cannot rely

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Dakotah Rickard
sent: Sat, 21 Jul 2012 17:28:58 -0400 Subject: Re: [Audyssey] swamp trucksitting A note on the user interface for any truck sitting solution. I cannot rely on having to type out user names as for many users, their names don't easily render across languages and it would be major league

Re: [Audyssey] swamp trucksitting

2012-07-21 Thread Steady Goh
Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 21, 2012 10:37 AM Subject: Re: [Audyssey] swamp trucksitting This idea was considered a while back, but we had the problem of players legitimately being unable to find crates

Re: [Audyssey] swamp trucksitting

2012-07-20 Thread Jeremy Kaldobsky
This idea was considered a while back, but we had the problem of players legitimately being unable to find crates in large teams. I don't believe the idea ever got past the talking stage though, and I'd gladly give it a try if people think it's worth testing. Hi Jeremy and other swamp

Re: [Audyssey] swamp trucksitting

2012-07-20 Thread Dakotah Rickard
I would rather not see the missions become timed like that, because there's only one crate at a time, as far as I know. Signed: Dakotah Rickard On 7/20/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote: This idea was considered a while back, but we had the problem of players legitimately being

[Audyssey] swamp trucksitting

2012-07-19 Thread john
I'm currently in the middle of a stripmall mission, with two people sitting and two of us working. I'd love to know what's being done to help with a situation like this. I dont really like the prospect of getting half the rep/exp I should be. Any information is greatly apreciated, John. ---

Re: [Audyssey] swamp trucksitting

2012-07-19 Thread Dakotah Rickard
The way I see it, there's only two ways to make missioning viable with over 1200 players and not all of them being able to communicate. The 20 slot losers.txt file is now basically a waste of time, no offense, and despite its good intentions, the alert command can make truck sitting very, very

Re: [Audyssey] swamp trucksitting

2012-07-19 Thread Dallas O'Brien
i think this is being worked on already, and its looking like it will be some kind of screening. but thats when he gets time to work on swamp. lol. dallas On 20/07/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote: The way I see it, there's only two ways to make missioning viable with over

Re: [Audyssey] swamp trucksitting

2012-07-19 Thread Steady Goh
Message - From: john jpcarnemo...@comcast.net To: gamers gamers@audyssey.org Sent: Friday, July 20, 2012 5:14 AM Subject: [Audyssey] swamp trucksitting I'm currently in the middle of a stripmall mission, with two people sitting and two of us working. I'd love to know what's being done