Re: [Audyssey] Prefered Sapi voice for games?

2008-01-28 Thread Valiant (on laptop)
positive. There seams to be orpheus which is synthetic, and another one - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 9:15 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Are you sure you're

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-28 Thread Bryan
AM Subject: Re: [Audyssey] Prefered Sapi voice for games? problem there is Paul don't sound like a computer, rofl - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 10:14 PM Subject: Re: [Audyssey] Prefered

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
Hi. Either that, or you could get someone to try using their own voice, like me, for example, lol. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 10:01 PM Subject: Re: [Audyssey] Prefered Sapi voice

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
gamers@audyssey.org Sent: Monday, January 14, 2008 9:29 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Well anyway, it's a moot point now, as the Apple voices I'm using are even more responsive than eloquence and sound a whole lot better! woohoo!... As I said though, I really want

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
rofl omg I really do hate braille n speaks - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 3:37 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, All I can say is I go way back

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
I find ESpeak as likeable as eloquence. cheers: - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 6:59 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, If you think Eloquence is bad think

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Bryan
Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi. What about that one voice that comes with hal? I think it's by phone or some such, it sounds like a robot, but it's really really really easy to understand. And btw I'm not talking about like Dave. - Original Message - From

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Bryan
. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 7:09 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Valiant, Been there and tried that. As I explained in an email a few days ago

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
Hi. I agree about the accent, that synth is wicked. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Thomas Ward Gamers@audyssey.org Sent: Wednesday, January 16, 2008 5:44 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Thomas, The first synthesized speech

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Thomas Ward
, 2008 10:01 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Bryan, That would work. If someone made the files according to the spec I could then build the jar files containing the voices for everyone. Bryan wrote: You could always enlist the aid of others with some

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Valiant (on laptop)
bigger. - Original Message - From: Dakotah Rickard [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, January 17, 2008 11:59 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? You know what, I'll never forget the day I played space invaders

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Thomas Ward
Hi Bryan, I wasn't talking about using synths for characters. I was meaning for self-voicing menus, buttons, numbers, and the day to day game info. For specific game characters like cut senes etc of course the ideal here would be human voices and I wouldn't mind having a few voice acters do

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Bryan
, 2008 7:35 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Bryan, I wasn't talking about using synths for characters. I was meaning for self-voicing menus, buttons, numbers, and the day to day game info. For specific game characters like cut senes etc of course the ideal here

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-20 Thread Cory
they're fun to mess with though! - Original Message - From: Valiant (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 20, 2008 5:44 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? rofl omg I really do hate braille n speaks

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-18 Thread Cara Quinn
Inc. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of Cory Sent: Tuesday, January 15, 2008 18:36 To: Gamers Discussion list Subject: Re: [Audyssey] Prefered Sapi voice for games? true, but it's a racing game. - Original Message

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-18 Thread Cara Quinn
Ah, apologies! -Thought I saw it happen here before with not a lot of fanfare but my bad... thanks for letting me know... Smiles, Cara :) On Jan 18, 2008, at 4:51 PM, Thomas Ward wrote: Hi Cara, Please, do not use perfanity on list. Thanks. Cara Quinn wrote: Damn! I just sent

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-18 Thread Thomas Ward
Hi Cara, Please, do not use perfanity on list. Thanks. Cara Quinn wrote: Damn! I just sent my checkie off to RT inc, for their Good ole' southen' boy voice that gets me so hot n' bothered! lol! -Looks like I'll need to do a stop payment! lol! Yeehah!!! Cara :) --- Gamers

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-18 Thread blindguy250
I was just gonna say that but I didn't wanna sound like a moderator. On Fri, 18 Jan 2008 19:51:40 -0500, Thomas Ward wrote: Hi Cara, Please, do not use perfanity on list. Thanks. Cara Quinn wrote: Damn! I just sent my checkie off to RT inc, for their Good ole' southen' boy voice that gets

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Jim Kitchen
Hi Thomas, I bet that you have a very good point about we liking are first exposure to the different speech synthesizers. I know that over the years any discussion about screen readers was generally the same thing. People mostly liked the first one that they learned. I think that I liked

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Tom Randall
Sent: Monday, January 14, 2008 3:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously, I'm asking what is the appeal of the eloquence voices? I mean, I personally have rarely heard voices so bad or difficult to listen to in my life

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Dakotah Rickard
Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, January 15, 2008 15:38 To: Gamers Discussion list Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, All I can say is I go way back before Jaws for Dos was even invented. My first

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Dakotah Rickard
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, January 15, 2008 15:31 To: Gamers Discussion list Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Dakotah Rickard
, there might not even be a Rockytop Inc. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cory Sent: Tuesday, January 15, 2008 18:36 To: Gamers Discussion list Subject: Re: [Audyssey] Prefered Sapi voice for games? true, but it's a racing game. - Original

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Dakotah Rickard
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Sent: Tuesday, January 15, 2008 16:22 To: Gamers Discussion list Subject: Re: [Audyssey] Prefered Sapi voice for games? Ah yes, I also remember those days. I'll be twenty-eight this June and I remember

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Bryan
, January 17, 2008 9:59 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? You know what, I'll never forget the day I played space invaders for something like three hours straight. That was the most single awesome game back then. Think my final score was like 5...not bad, if I

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-17 Thread Bryan
Rickard [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, January 17, 2008 9:59 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Wow. I came in on JFW 3.2 also. Know what's a really terrible speech system? Audapter. It's like the echo for apple

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-16 Thread Jim Kitchen
Hi Thomas, The first synthesized speech that I ever heard was on my Atari 800 XL home computer. There was a software package named Sams. It was not really a screen reader, but it would try to say anything that you typed in. You know the old PC before sound cards only had a mono channel

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-16 Thread blindguy250
Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, All I can say is I go way back before Jaws for Dos was even invented. My first speech synth was an echo for an Apple 2-E, and the text games of the mid 80's era were fun. Anyway, I can remember the days when I had to use Jaws without

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-16 Thread blindguy250
, January 14, 2008 7:32 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, You aren't the first person who has said that to me. I have a friend who is also blind, but she is almost deaf in one ear and some partial loss in the other. She

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-16 Thread Thomas Ward
Hi Jim, Yeah, until I ran this poll I had no idea of the large diference in opinions about speech output. Your mention of the Tom synth by Scansoft is a great example. Most people generally like the voice, and you don't like it. On the other hand you thought the Accent SA sounded great, and

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Davy Kager
a few minutes. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 4:01 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Bryan, That would work. If someone made the files according to the spec I

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Stefen Hudson
Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, You aren't the first person who has said that to me. I have a friend who is also blind, but she is almost deaf in one ear and some partial loss in the other. She use to tell me she had problems using her Dectalk Express

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Jim Kitchen
Hi Bryan, Only two of my games have recorded Eloquence speech. That would be Mach 1 and the very old version 5 of golf that I left on the sight for those who can not play sapi5 games. BTW my favorite sapi5 voice is ATT Lauren. However I use ATT Crystal for Email because she pronounces allot

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Jim Kitchen
Hi Cory, I did not change the pitch of any of the recorded Eloquence speech. The problem is, when you use recorded speech and I have it so that you can adjust the rate of the speech all it can do is to play the speech files faster or slower and that is what changes the pitch of them. BFN

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
@audyssey.org Sent: Tuesday, January 15, 2008 12:18 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Please DONT use Eloquence voices! I have to hear that voice enough when I'm on the computer. I've heard that the scansoft voices are nice, though I think Neospeech has the best ones. Ken

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Bryan, Yeah, I have both of the Neospeech voices as well, and they sound great. My only complaint with the Neospeech voices is that they are 16K which means they have to be converted to 22500K before they can be used. However, the Scansoft voices are 22500K so they can be created, edited,

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
14, 2008 8:01 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Bryan, That would work. If someone made the files according to the spec I could then build the jar files containing the voices for everyone. Bryan wrote: You could always enlist the aid of others with some

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
Subject: Re: [Audyssey] Prefered Sapi voice for games? Wow. 3.2? I started with 3.5. The funny thing about that version of Eloquence was it sounded like it had a sinus problem compared to the newer versions. I've tried using the real speech voices that came with JAWS9 and had some trouble

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
, 2008 4:38 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Bryan, Only two of my games have recorded Eloquence speech. That would be Mach 1 and the very old version 5 of golf that I left on the sight for those who can not play sapi5 games. BTW my favorite sapi5 voice is ATT

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Corry, All I can say is the term best is a subjective word. My idea of best is probably different from you, and your term for best might be different from someone else. As I have seen on the list so far there are some completely different views on Eloquence. Some people hate it, and others

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi tyler, What kind of voice clips do you have? Tyler Wood wrote: Hi Tom, Instead of you taking the time to record the voice clips, I already have some recorded which you might find interesting. If you'd like, email me off list and I'd be glad to send those along. Tyler --- Gamers

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Tyler, Before Jaws 3.2 there was no software Synth with Jaws. You had to use a hardware synth like a Dectalk, Keynote, Artic, etc... I should know I have used every version of Jaws from Jaws For Dos 2.x to Jaws 9 for Windows. One thing I might want to add around Jaws 3.0 software speech

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread blindguy250
Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch to a very low setting. Wowowowow that sounds good... Eloquence is good though. On Tue, 15 Jan 2008 15:17:18 -0500, Thomas Ward wrote: Hi Corry, All I can say is the term best is a subjective

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Stefen, All I can say is I go way back before Jaws for Dos was even invented. My first speech synth was an echo for an Apple 2-E, and the text games of the mid 80's era were fun. Anyway, I can remember the days when I had to use Jaws without such a thing as a software synth. In high school I

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Davy, I do not have rockbox so haven't tried that. I usually just use Text Aloud for this stuff. Davy Kager wrote: Hi, Have you ever tried the way in which Rockbox builds voices: thorugh a VB-script? I made some wavefiles with a SAPI 5 voice and that VB-script, and it goes terribly

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Davy Kager
] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 9:39 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Davy, I do not have rockbox so haven't tried that. I usually just use Text Aloud for this stuff. Davy Kager wrote: Hi, Have you ever tried the way in which

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 1:37 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, All I can say is I go way back before Jaws for Dos

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Cory
true, but it's a racing game. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 3:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Corry, All I can say is the term best is a subjective

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread James Scholes
] Prefered Sapi voice for games? Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch to a very low setting. Wowowowow that sounds good... Eloquence is good though. On Tue, 15 Jan 2008 15:17:18 -0500, Thomas Ward wrote: Hi Corry, All I can

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Subject: Re: [Audyssey] Prefered Sapi voice for games? Wow. 3.2? I started with 3.5. The funny thing about that version of Eloquence was it sounded like it had a sinus problem compared to the newer versions. I've tried using the real speech voices that came with JAWS9 and had some

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi, Hmmm... Well, Dectalk access is not based on a Sapi 5 API so it won't work with Text Aloud. However, the Dectalk SDK for Linux comes with a simple speech tool called say which can be used to convert text files to wav files, but I have not tried it myself. I have the Dectalk 5 SDK for

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
. -- From: [EMAIL PROTECTED] Sent: Tuesday, January 15, 2008 8:31 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch to a very low

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
@audyssey.org Sent: Tuesday, January 15, 2008 1:37 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, All I can say is I go way back before Jaws for Dos was even invented. My first speech synth was an echo for an Apple 2-E, and the text games of the mid 80's era were fun. Anyway, I can

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
yeah pitty I can't make eloquence sing, pitty my dectalk has a busted component, its easy to fix I know how but I'm to lazy to bother. At 09:31 a.m. 16/01/2008, you wrote: Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch to a very low setting.

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
oh man you guys are going and going. I see I will have to compete with you guys. Lets see I'm afraid you beat me on most things. the first talking unit I had was running dos 5.0 ms with wordperfect 5.1 keysoft 1.3 and mastertouch 1.32 I used keynote gold. Before the unit kicked the bucket I had

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
the entire word. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Monday, January 14, 2008 7:32 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Stefen, You aren't the first person who has said

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
, lunchtime doubly so. - Original Message - From: Stefen Hudson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 3:33 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Wow. 3.2? I started with 3.5. The funny thing about that version

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Stefen Hudson
Hmm...I think eloquence. For some reason I can understand eloquence better than anything else I've tried. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Sunday, January 13, 2008 9:39 PM To: gamers@audyssey.org Subject: [Audyssey] Prefered Sapi voice

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Casey
probably eloquence reed, or realspeek tom. Casey - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, January 14, 2008 12:39 AM Subject: [Audyssey] Prefered Sapi voice for games? Hello gamers, This weekend I have began porting Raceway and

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread blindguy250
I actually like Scansoft Tom, if that was on the list. On Mon, 14 Jan 2008 08:55:06 +0100, Davy Kager wrote: I would personally prefer ATT Mike or any Scansoft voice (like Daniel or so). It's a pitty that you don't have Scansoft Jeniffer, as that is my absolute favorite voice which I use for

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Cory
Eloquence ReedEloquence ReedEloquence ReedEloquence ReedEloquence Reed please! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, January 14, 2008 12:39 AM Subject: [Audyssey] Prefered Sapi voice for games? Hello gamers, This weekend I have

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Jozwiak, Hunter (K12)
Jill -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 13, 2008 11:39 PM To: gamers@audyssey.org Subject: [Audyssey] Prefered Sapi voice for games? Hello gamers, This weekend I have began porting Raceway and Tomb Raider to

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Tyler Wood
: Monday, January 14, 2008 5:43 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Jill -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 13, 2008 11:39 PM To: gamers@audyssey.org Subject: [Audyssey] Prefered

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Charles Rivard
My choice would be Scansoft Tom, as he is the most understandable and natural sounding voice. Thanks. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 13, 2008 9:39 PM

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi Davy, Actually, I do have Scansoft Jennifer around here somewhere, but I don't even know where to look for the cd at the moment. I got Jennifer as a part of one Window Eyes install ages ago, and allot of that stuff got packed up when I moved and stored in a closet somewhere. It is possible

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
hi Jimmy, Quote I cant take menny of the voices from sappy. End quote I think you are confused what I mean by Sapi. I am not specifically meaning Microsoft Sapi voices. I am talking about Sapi as a architecture, and API, which is used for text to speech generation. ATT Mike is based on a Sapi

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi Claudio, Hmmm... I sort of was assuming here that everyone had heard the Scansoft voices etc, but yes if I had to I could provide little mp3 clips of the voices themselves saying a simple Hello I am voice x message if need be. As far as using the voice files as MP3 files in the game that

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi, Yeah, I really like Karen myself. She has already been incorperated into the Tomb Raider project because the voice reminds me of Lara Croft somewhat except the accent is Australian and not UK. Though, I don't think that will make a difference to most gamers. Bryan wrote: Mine would have

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Shadow Dragon
I would have to pick Scansoft Lee. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 13, 2008 10:39 PM Subject: [Audyssey] Prefered Sapi voice for games? Hello gamers, This weekend I have began porting Raceway and Tomb Raider to

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi, That is interesting. Most people go for the more human sounding voices, and Eloquence is religated relegated to screen reader duty. Though, you are right I often use Eloquence for programming just because it is clear when reading certain things where the human voices use a different set of

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Charles Rivard
PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 10:58 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Thomas. Ah, then i understand better. I'm sorry my misunderstanding. But i still best like Eloquence, he have the best voice, and yes menny

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Jimmy Odin Kristoffersen
to understand. All the best. Jimmy - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 7:19 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? hi Jimmy, Quote I cant take menny of the voices from sappy

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi Charles and all, Actually, Eloquence is a Sapi speech engine, but it was built upon Sapi 4 technology and not Sapi 5. In addition I might point out that some versions of Eloquence, the Jaws version for example, has been modified to intigrate specifically with Jaws and can't be accessed by

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Cory
? What do you think? Rock, Cory - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 1:29 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, That is interesting. Most people go for the more

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread shaun everiss
caren on both counts. At 06:39 p.m. 14/01/2008, you wrote: Hello gamers, This weekend I have began porting Raceway and Tomb Raider to Java 6, and I have decided in the interests of the cross platform nature of the games as well as end user complaints of Sapi 5 during Monte testing I am probably

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
scansoft, but just as many want elequents? What do you think? Rock, Cory - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 1:29 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Cara Quinn
OMG! quite seriously, I'm asking what is the appeal of the eloquence voices? I mean, I personally have rarely heard voices so bad or difficult to listen to in my life. lol! I do like how responsive they are, but I'm honestly wondering what people see or hear rather, in them as far

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Bryan
She's already in Monte if you pay attention to the intro. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 11:21 AM Subject: Re: [Audyssey] Prefered Sapi voice

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Bryan
. Time is an illusion, lunchtime doubly so. - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 4:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously, I'm asking what

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Greg
- From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 6:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously, I'm asking what is the appeal of the eloquence voices? I mean, I personally have rarely heard

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Bryan
PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 11:26 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Davy, Actually, I do have Scansoft Jennifer around here somewhere, but I don't even know where to look for the cd at the moment. I got

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Bryan
, January 14, 2008 11:29 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, That is interesting. Most people go for the more human sounding voices, and Eloquence is religated relegated to screen reader duty. Though, you are right I often use Eloquence for programming just because

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi Cara, I'm not sure, but Eloquence appears to have a die-hard group of followers in the blind comunity. Made largely popular by Jaws. Window Eyes comes with Dectalk which is what I use allot of the time with WE unless I need something foreign language related. Personally, for myself I love

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Bryan
, 2008 3:33 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? I think elequents is best, because it can be translated into several langguiges. Not to mention it's easy to understand and doesn't mess up most words, like tom or any of the scansoft voices. Maybe you could make like 2

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Bryan
gamers@audyssey.org Sent: Monday, January 14, 2008 4:10 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, Not only that but just about everyone has Eloquence in one version or another. That way if the game were to offer expantion packs such as foreign language packs etc they could

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread blindguy250
Hmm. Here's an but abserd idea. Why not have sound packs for all the voices? That'll be a lot of work most likely. If they were standard wav files, people could make their own packs, and then everyone would be happy. Myself, I like Eloquence, Dectalk is also good. But for a game ScanSoft Tom,

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread blindguy250
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 4:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously, I'm asking what is the appeal of the eloquence voices? I mean, I personally have rarely heard voices so bad or difficult

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi, If you think Eloquence is bad think about Espeak. That is a voice that takes some serious getting use to. I use it under Linux with Orca only because it is fast and responsive, but the voice output would kill any game. It is bad enough when having to read books and stuff with it. With

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread blindguy250
, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 4:10 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, Not only that but just about everyone has Eloquence in one version

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi, Having extra voice packs for a small game wouldn't be too bad, but for large projects there would be no way. For example, as part of my porting process for Tomb Raider I have about 200 wav samples of Scansoft Karen, and it is far from finished. I know STFC 1.2 shipped with 296 wav samples

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread shaun everiss
- From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 4:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously, I'm asking what is the appeal of the eloquence voices? I mean, I personally have rarely heard

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread shaun everiss
@audyssey.org Sent: Monday, January 14, 2008 4:10 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, Not only that but just about everyone has Eloquence in one version or another. That way if the game were to offer expantion packs such as foreign language packs etc they could easily

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Tyler Wood
, I'd be blown up before you can say move. Just my two cents, Tyler - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 3:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Tyler Wood
list gamers@audyssey.org Sent: Monday, January 14, 2008 10:14 AM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Claudio, Hmmm... I sort of was assuming here that everyone had heard the Scansoft voices etc, but yes if I had to I could provide little mp3 clips of the voices themselves

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread shaun everiss
I suppose that could work, for voice things for speech I'd have no actual issue. Some things in the acefire game by x-sight are in the public domain, the speech files mainly and some sounds, I know that loads of effects avalible in some older versions like the computer impacts, char screams and

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi Bryan, Yeah, the only problem with having end users creating their own sound packs is that they will have to rebuild the jar package from scratch, and if they don't know how to do that I wouldn't recommend unpacking the jar file modifying it and rebuilding it on their own. The manifest file

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Tyler Wood
Wow, ok, scratch that. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 4:06 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi, Having extra voice packs for a small

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Thomas Ward
Hi Tyler, Yeah, Eloquence can speak rather fast when you are using the engine, but since I will be using wav samples the game version would not have that blazing speed you are discussing here. The speech output and speed would be similar to and probably work allot like it does in Shades of

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Cory
it's all jfw's fault it's the diffault voice! - Original Message - From: Greg [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 14, 2008 6:49 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hello Cara, I personally like the elequence reed

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-14 Thread Stefen Hudson
range too. -- From: Cara Quinn [EMAIL PROTECTED] Sent: Monday, January 14, 2008 3:17 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Prefered Sapi voice for games? OMG! quite seriously, I'm asking what is the appeal

  1   2   >