Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Clement Chou
Thank you! I agree on all points. Tekken was always a big one for me. And I, having played all mortal kombats, can confidently say that I do like Mortal Kombat less and less with each itteration. Like I always said... tekken didn't have the best in terms of sounds, but it's gotten better and

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread ChB
I have played both too and I agree with the observatiopns made. Also mortal kombat, when it first came out was always about the visuals, blood and gore factor more so than tekken. While a good game nevertheless, I think MK sold very good because it was fun, but even more so because it had those

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Johnny Tai
Nope I stopped active playing about 8 years ago mainly due to a lack of time and eventually...I guess I sort of outgrew it. I'm sure I can get back into gaming, but the thought of several hundred bucks on a system, then get games, then the hours I be sitting in front of the TV...a bit scary

[Audyssey] Mach 1 tts

2009-10-04 Thread Jim Kitchen
Hi, I have put Mach 1 tts version 2 up on my web site. File name wincart2.exe file size 10.2 meg. The file can be found on my free windows sapi5 text to speech games page. In version 2 I have added, 6 car engine sounds to choose from, 3 wall sounds to choose from, fuel consumption, pit

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Lisa Hayes
Jim am getting this now, much appreciated and thanks. lisa Hayes - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Gamers@audyssey.org Sent: Sunday, October 04, 2009 8:21 PM Subject: [Audyssey] Mach 1 tts Hi, I have put Mach 1 tts version 2 up on my web site. File

Re: [Audyssey] the guitar that's been neglected - Re: I did it!

2009-10-04 Thread Bryan Peterson
Yep, and I could add a theremin to the mix LOL. Of course I'm not very good at that yet so any playing would probably be painful to listen to. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From:

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread peter Mahach
Aaaah neat! I was waiting a while for this... Great. I'll go check it out now after I send this. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, October 04, 2009 11:21 AM To: Gamers@audyssey.org Subject:

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Peter Mahach
Aaaah neat! I was waiting a while for this... Great. I'll go check it out now after I send this. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, October 04, 2009 11:21 AM To: Gamers@audyssey.org Subject:

[Audyssey] mach1 tts my impressions so far...

2009-10-04 Thread Peter Mahach
I love the new version of mach 1 tts! it's just neat. I like the new brake sound, it really fits imho. I still need to get the hang of entering the pit, though, but all in all I must say keep up the good work, jim! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Gandalf
Hello Jim, You wrote: In version 2 I have added, 6 car engine sounds to choose from, 3 wall sounds to choose from, fuel consumption, pit roads, speech options and other game options etc. Realy great work. The Carsounds are fantastic. Thanks for this and all your great games. -- Best

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Matheus
hello jin. i'm having a problem with this new version of the game. wen i start it, the introduction plays just fine. then after it noting happens. i wait more than 30 seconds, but no voice. then i tried to press the arrow keys, or even connect my steering wheel to see if it worked, but still

[Audyssey] How long

2009-10-04 Thread Angellko21
Dear friends, I am free user of Sendspace,I have my account,but no Max,but only free.I want to ask you,how long will be a uploaded file?In mail is limited time,but how much?Thanks. Lukáš Kakara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Jim Kitchen
Hi Lisa, Cool, I hope you like the changes in version 2 of Mach 1 tts. BFN Jim Not breaking the rules, just testing the elasticity... j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Jim Kitchen
Hi Gandalf, Cool, I'm glad that you like the new car engine sounds etc in Mach 1 tts version 2. Thank you very much for saying so. BFN Jim America! the land of the Chrysler 440 cubic inch engine! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers

Re: [Audyssey] mach1 tts my impressions so far...

2009-10-04 Thread Jim Kitchen
Hi Peter, Thank you very much. Very glad to hear that you like Mach 1 tts version 2 so much better. I did try to get better brake and tire turning sounds. Glad you like them. Thanks. BFN Jim ... I couldn't repair the brakes, so I made the horn louder j...@kitchensinc.net

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Jim Kitchen
Hi Matheus, May I ask, are you removing Jaws from memory before starting Mach 1 tts? If you do not, the arrow keys will not work and you are stuck on Exit and then when you press enter you exit the game. Other than that, I would have no idea why the speech may not work. It is the same as

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Jim Kitchen
Hi Peter, Yes, pit road is a bit tough at first, but I think that with practice it is doable. Most often now I do it with no penalties. Every once and awhile I get one for speeding on pit road though. frown BFN Jim I'd love to, but I'm attending the opening of my garage door.

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Jana Benscha
Hi Jim, I just downloaded your new version of mach 1. Really cool, I like driving games. But I have a problem, too. Although I read the readme, I didn't understand how to jump the pit road correctly. Every time I try it, I get penalty. I hope you can explain it for me that I'll understand it.

Re: [Audyssey] How long

2009-10-04 Thread Milos Przic
or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4479 (20091004) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com

[Audyssey] liam's judgement day---some suggestions

2009-10-04 Thread Johnny Tai
Been enjoying this game for the last few days...the demo anyway. I love it. Alot of replay values and nice sounds. I wonder, if it's possible to change the machinegun sound to a heavier machinegun- you know how they say, 'the heavy machinegun roars...' well, this doesn't exactly roar, it's more

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Clement Chou
Ah. Well... I can relate to some of those. My electric still needs to be fixed, too. Not to mention the trip I took I trip to Kelowna for the junior goalball tournament in April took a heavy chunk out of the savings I have. lol. As for Mortal Kombat and the gore factor. That was what I said

[Audyssey] Last Week version 1.2 released

2009-10-04 Thread Raul A. Gallegos
Hello everyone. I'm just letting you know that Last Week Before The Wedding version 1.2 has now been released. I've just uploaded LastWeek-1.2.zip to the files section of the aifarchive2 section of yahoogroups. In addition, I've also uploaded it to the Adrift 4.0 section of the

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread shaun everiss
h. it works here ok I did notice that if you push keys down to fast or if you push keys that it seems to cut off speech in the middle of menu choices sometimes and when you exit it barely gets thank out and it quits. So obviously something strange is up with the program, it does speak

Re: [Audyssey] How long

2009-10-04 Thread shaun everiss
hmm usually 7 days or so. maybe 14 but thats that. you should probably get dropbox, its easier to manage and you get 2gb more if you invite people. At 02:40 a.m. 5/10/2009, you wrote: Dear friends, I am free user of Sendspace,I have my account,but no Max,but only free.I want to ask you,how long

Re: [Audyssey] Mach 1 tts

2009-10-04 Thread Lisa Hayes
Jim I always love your games and your changes, and this is no different. grin. lisa Hayes - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Lisa Hayes Gamers@audyssey.org Sent: Monday, October 05, 2009 1:50 AM Subject: Re: [Audyssey] Mach 1 tts Hi Lisa, Cool, I hope

Re: [Audyssey] How long

2009-10-04 Thread Hayden Presley
Which reminds me Shaun, would you mind reposting the zip file containing all of the stuff you just recently uploaded to sendspace? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, October 04, 2009 3:52 PM

Re: [Audyssey] liam's judgement day---some suggestions

2009-10-04 Thread Hayden Presley
Rofl! So do I, though I certainly hope that kind of thing never happens, lol. I have a question about the trophy stystem in this game. I managed to unlock nine trophies...but I'm stuck after that. I have nothing to work with...any suggestions besides those mentioned in the documentation? Also, I

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-04 Thread Thomas Ward
Hi Charles, It's not exactly like that. It is more to do with the fact that every program is a challenge to create, unique difficulties to over come, and requires careful planning and design. Games more so, because the fact they heavily depend on a number of specialized fields to create. A

Re: [Audyssey] Lonewolf Sound Pack Uploaded

2009-10-04 Thread Thomas Ward
Hi Charles, This sound pack has a few updated files over my original one. It was one of those things i was meaning to upload, but never did until this passed Saturday. Smile. Charles Rivard wrote: Is this the original one you created? I seem to remember that you were thinking about making

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Thomas Ward
Hi, Couldn't agree more. I still had some sight when MK first hit the streets and I've always felt that MK was lacking in story line, character development, etc. It appeared to me then as it does now that the story and characters were tossed in as an after thought to support the extreme

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Orin
You can't button mash in MK anymore and get far. On Oct 4, 2009, at 8:45 PM, Thomas Ward wrote: Hi, Couldn't agree more. I still had some sight when MK first hit the streets and I've always felt that MK was lacking in story line, character development, etc. It appeared to me then as it does

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Clement Chou
Still is the case. Granted they've thrown in cutseens and whatnot, but when it boils down to it, the story still feels like an afterthought. And worse? The MK storylines always follow the same pattern. Tekken has a lot of branches, and that's what I've always liked about it. - Original

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-04 Thread Clement Chou
Oh yes you can. Maybe not as much as before, but MK still doesn't have the depth tekken does. There's nothing in there that requires strategic planning, mind games, or positioning. It seems to all be about who can be the more offensive. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-04 Thread Clement Chou
Hmm. Tom I think this's come up before.. but if you had to choose a fighting game series, which would you pick? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the