Re: [Audyssey] Ron, I need your e-mail

2006-05-31 Thread Ron Schamerhorn
Try sending to either [EMAIL PROTECTED] or [EMAIL PROTECTED] One of those should get the wanted results. Ron - Original Message - From: "Richard Bennett" <[EMAIL PROTECTED]> To: "blind gamers" Sent: Wednesday, May 31, 2006 9:55 PM Subject: [Audyssey] Ron, I need your e-mail Hey sor

Re: [Audyssey] question about a type of game.

2006-05-31 Thread Ken the Crazy
A default menu item could be that you have x amount of this and that, definitely. - Original Message - From: "Christopher Bartlett" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 10:25 AM Subject: Re: [Audyssey] question about a type of game. >I would al

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Ken the Crazy
The boxing one to start, then the gunship - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 6:24 PM Subject: [Audyssey] New Blind Adrenaline game survey > Booga booga kids, > As I wind down the beta programming for Rail Rac

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Che
Devona wrote: >I want family friendly non violent stuff. end quote In that case, the Rail Racer beta will be out in the next two weeks Devona. However, the next three games from me will most certainly contain tons of violence, not for the little kiddies. Rail Racer however is definately f

[Audyssey] Ron, I need your e-mail

2006-05-31 Thread Richard Bennett
Hey sorry for this, but I have written an article for the magazine, and need Ron's e-mail address to send the article to. It is an article for one of the games I plan on creating for us. I have began coding on it, and want to get everyone's opinion on what they think of it. So please Ron, can yo

Re: [Audyssey] internet versus computer play

2006-05-31 Thread Jason
Online programming doesn't sound too hard, actually. Well... At least to me. Either you could create a direct connection to someone like Top Speed, or you could go the VIPGamesZone route and make a server. It wouldn't have to be a real server of course, it could just be a bunch of PHP scripts th

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread shaun everiss
gunship definately. At 10:24 AM 6/1/2006, you wrote: > Booga booga kids, > As I wind down the beta programming for Rail Racer, I am considering >gathering resources for the next release from Blind Adrenaline. > Here are the three games I am considering at this point: >1. Kickboxer - A fighti

Re: [Audyssey] everyboddy pleas read! This is inportont!

2006-05-31 Thread Bill and Kristi Freeman
Ivan, Sounds great; please count me in as well. [EMAIL PROTECTED] Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Maslo Sent: Friday, May 26, 2006 8:17 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] everyboddy pleas read! This is i

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Jim J
Hey, the helecopter game please. This has me got me interested. Thanks. Jim J Join the group for blind pet owners at: [EMAIL PROTECTED] email: [EMAIL PROTECTED] Windows/msn messenger: [EMAIL PROTECTED] Aim: bestrooney2005 Yahoo Im: bestrooney Skype: bestrooney - Original Message - From:

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread shaun everiss
well I can sertainly help with copter sounds, and weapon sounds here. This is a strong point with my sfx library. At 11:36 AM 6/1/2006, you wrote: >Hey Che and all. > >Boy that is a tough choice, however I think it would be cool to see the >copter game, so far as I know there are no flying games ou

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Djasister2
I want family friendly non violent stuff. Devona [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscrip

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Christopher Bartlett
My preference would be in order: the football game, the Apache simulation, then the kick-boxing game. Chris Bartlett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.o

Re: [Audyssey] internet versus computer play

2006-05-31 Thread Liam Erven
AI is fun, but online programming frustrates me to no end. shrugs. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 8:10 PM Subject: [Audyssey] internet versus computer play > Allan wrote: > I find myself wanting to pla

Re: [Audyssey] internet versus computer play

2006-05-31 Thread Charles Rivard
I like online play when possible. I prefer playing a game of chess in real time against a human. Computer chess is good, too, but nothing beats that heat to head play. Plus, humans are easier to beat than computer programs. Plus, the ability to shoot the bull between plays adds something to t

[Audyssey] internet versus computer play

2006-05-31 Thread Che
Allan wrote: I find myself wanting to play when I want to against the computer and not have to worry about other people schedules. But thats my opinion of course. end quote Yah, I agree, sometimes you just want to play a quick stress reliever game without any fuss. Any multiplayer games I m

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Raul A. Gallegos
Hello Che. I vote for the third one. That really sounds like it would be a real winner. You are right Tom. . -- There is brutality and there is honesty. There is no such thing as brutal honesty. Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Casey
I would go with the boxing, or the flight sim. Casey - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 6:24 PM Subject: [Audyssey] New Blind Adrenaline game survey Booga booga kids, As I wind down the beta programming

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Thomas Ward
Man, if I had known how popular the copter idea was I would have made my copter idea a long time ago. Grin. Ah, well, I am currently booked for the next two years or so on projects. Liam Erven wrote: > duuude. number 3, number 3! > I'm really in to the whole copter thing after reading rainbow s

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread michael feir
I can think of at least two attempts to make a flight-style game for us. Neither one of them was ever completed. I hope somebody eventually pulls that off for us. Even a two-dimensional space arcade game like Asteroids or a neat action space trading/combat game would be great. Michael Feir Creat

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Thomas Ward
Hi, Che. Well, it is really a hard choice. Of all of them I like the Apache chopper game, but that is a bit of conflict on my part since one of the games in my design documents is an AH-64 helicopter game. Our games in the end could probably be two completely different games, but with our mark

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread allan thompson
Hi Che, I have to admit, the gunship game would be awesome and it would be my first choice, but a very very close second is that football game. I am not a big sports fan but hearing about the options for that game, it seemed like a great game as well to try. As a side note, and I am probably a

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Sean Mealin
Hi, As I used to play Video games, I would have to say... 3! 3!! 3 Lol It would be really hard to do--I bet, since I know next to nothing about programming games. But, make it as complex as you want, just make it great! Make it as well as rail racer and, I am sure that it will be one of the

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Richard Bennett
oh ok that is what I thought But as for my vote it is still for Apache to come out first, but really wouldn't mind what order they come out in. Because they all sound fun. BEAN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Che
Good to hear from you Charles. I sent an email to you off list about beta testing a couple of months ago, but never got a response. Maybe I had the wrong address. Justin Dobbenmeyer reccomended you to me as a tester. Anyhow, I'll be looking for experienced beta testers for the next game,

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Che
Hi Richard, Yah, you will definately be able to play against the computer in the football game. One thing I should have mentioned in my original post is that these are the next three games from Blind Adrenaline simulations, unless something changes, so the vote is just for what order they

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Charles Rivard
As there is currentoly no flight simulation game, Gun Ship would be my choice. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 3:24 PM Subject: [Audyssey] New Blind Adrenaline game survey > Booga booga kids, > As I wind

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread michael feir
Personally, I'd love the Gunship game. Something like that would be right up my alley. However, as a long-time editor of Audyssey and member of the blind gaming community, I'd say the Football game might be your best choice. Sports have been an area with a whole lot of interest and not much out

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Richard Bennett
Hey Che, I have a question about your NFL game, would we be able to play just against the computer if we wanted to? In case we just don't feel like playing someone across the internet or something? Just curious. As far as the other games, they all sound awesome, but I played a couple of flight

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Dave
Hi Che, Well, personally i'd love to see your boxing game. I think internet play would be great. Doing so might actually get me the motivation to get a joystick for game play instead of keyboard reliance. Or, i'd like the apache attack helicopter game, maybe as in a gulf war situation, or ma

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Ivan Fegundez
Hi, I am most intrested in the gunship game! Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mai

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Tom Randall
Hey Che and all. Boy that is a tough choice, however I think it would be cool to see the copter game, so far as I know there are no flying games out there for us, but I agree you might have to work up to that one. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EM

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Yohandy
hey there. Kickboxer, definitely. I love the idea! we don't have an online fighting game at all yet. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 6:24 PM Subject: [Audyssey] New Blind Adrenaline game survey > Booga bo

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Mike Maslo
Che: I think football and then kick boxing. War battles or ships is not a interest of mine. Really am looking forward to the release of rail racer -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Wednesday, May 31, 2006 5:25 PM To: Gamers Discuss

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread will
hi i'd prefer kick boxing so we can see the techniques develop over time that you are working on i.e. start smallw ork up and make the third idea later on just my views will - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Liam Erven
duuude. number 3, number 3! I'm really in to the whole copter thing after reading rainbow six. - Original Message - From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 5:24 PM Subject: [Audyssey] New Blind Adrenaline game survey > Booga booga ki

[Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Che
Booga booga kids, As I wind down the beta programming for Rail Racer, I am considering gathering resources for the next release from Blind Adrenaline. Here are the three games I am considering at this point: 1. Kickboxer - A fighting game where two players meet over the internet to beat ea

Re: [Audyssey] Advanced games was the degree concept in trek 2000andstc

2006-05-31 Thread Dave
Hello, Good point, network updating packet wise will probably be udp and shouldn't be to taxing. I have another idea on multiple tactical situations, and instead of voice chat utilize say a hotkey which pops up a dialog box where i'll use the commander as an example types in something like t

Re: [Audyssey] Advanced games was the degree concept in trek 2000andstc

2006-05-31 Thread Thomas Ward
Hi, Dave. For the games them selves it isn't a huge deal. Maybe some slow down, ubt most of the packets are very small like updating to the server that Enterprise was destroyed, or that is firing on Romulan Warbird x, etc. However, if you include voice chat etc then there will be break up etc on

Re: [Audyssey] Advanced games was the degree concept in trek 2000andstc

2006-05-31 Thread Thomas Ward
Hi, Dave. It is a great feature in theory. I can imagine a huge multiplayer battle game and being able to comunicate with the rest of your team. Like contact one of the guys for air support to bomb the enemy in to kingdom come, be a submarine and contact a destroyer to help you look for a Russi

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread Thomas Ward
Hi. Ok, I'll email you off list about this as I am in the same situation. I don't want to mess up my income I got, and plan to reinvest most sales back in to making games, or equipment needed to make them. Che wrote: > Right, the restrictions are different, but with a corporation, you don't

Re: [Audyssey] Advanced games was the degree concept in trek 2000andstc

2006-05-31 Thread Dave
Hi, To be honest from the end user's perspective at least i have seen sighted friends playing online via dialup modems. I personally don't see how, but they do. I never inquired as to any lag, i imagine there would be some, but part of that would also depend on how overloaded the server is.

Re: [Audyssey] Advanced games was the degree concept in trek 2000andstc

2006-05-31 Thread Dave
Hi, I agree with this point. I would like however instead of skipe to see something within the game. For example, diablo2, it has an account setup on i believe it's battle.net. Then when you start playing the game you can talk to other players who have joined the same game you are. I think t

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread Che
Right, the restrictions are different, but with a corporation, you don't make a dime, so it doesn't affect either one. Now getting the money back to yourself can be a bit tricky, but trust me, it can be done without significant expendature. If you decide to reinvest it, like I'm doing, then

[Audyssey] flite sim was Re: question about a type of game.

2006-05-31 Thread Ivan Fegundez
Hi guys, let's change the subject line? Thanks Ivan owner-moderator for e-ray games mailing list. IF YOU HAVE not joined my e-ray group, go to: www.yahoogroups.com To join viea email, pleas send a blank email at: [EMAIL PROTECTED] ___ Gamers mailing

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread Thomas Ward
Hi, Che and all. I'd like to point out that the rules are different depending on if you have SSI or SSDI. SSDI is much more flexible with making outside income than is streight SSI. With SSI they really cut you if you make any money out side of SSI with SSDI it depends on what your maximum cap

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread Thomas Ward
Hi, Shaun. Point is as long as there are programmers and a lack of accessible games there will be people making accessible games. One of the reasons they sell game programming books for hobbiests to write games at home. Long before I knew of GMA, PCS Games, etc I was writing my own text adventur

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread Che
In regards to income for the disabled, my accountant and I took a look at several options for tax shelter, as well as avoiding any trouble with SSDI. I decided to incorporate Blind Adrenaline Simulations, and simply pay standard corporate tax on all earnings. Additionally, I plan on reinvest

Re: [Audyssey] question about a type of game.

2006-05-31 Thread Christopher Bartlett
I would also like to chime in here. If the heart of the game is the flight/combat part of things, don't spend a lot of time with the outfitting stuff. Make it an optional scene, like the intro in Shades of Doom. I like the idea of choosing your load-out, but if I want to fly/fight a plane, I

Re: [Audyssey] question about a type of game.

2006-05-31 Thread allan thompson
Hi, Is this going to be a real flight simulater? If so, that would be very interesting. Although an anti mattern missile sounds more like a star trek thing, or would fit better with a space fighter simulater which in it's own right would be very cool as well. The truth will set you free... Je

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread allan thompson
Hi, The only way the sighted companies will bother with the blind gaming community will be probably one of two ways. First: if the blind community in the gaming industry starts raking in large amounts of cash that will draw their attention. second: if some governmental law was passed that requir

Re: [Audyssey] steering wheel support for top speed

2006-05-31 Thread Raul A. Gallegos
That is not bad at all. In mid-February this year I got a Logitech mono force feedback racing wheel and the best I could find it for locally was $89.00 USD. Yohandy said the following on Wed, May 31, 2006 at 08:24:52AM -0400: > I still couldn't believe I got my wheel for around 20 bucks. A logi

Re: [Audyssey] steering wheel support for top speed

2006-05-31 Thread Yohandy
I still couldn't believe I got my wheel for around 20 bucks. A logitech wheel too! they must've been drunk... - Original Message - From: "Neo" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 31, 2006 7:53 AM Subject: Re: [Audyssey] steering wheel support for top sp

Re: [Audyssey] steering wheel support for top speed

2006-05-31 Thread Neo
HI, yeah, I do. Guess I already learned to use some of the less offending American slang without realizing so. :-D I did an approximate conversion from my currency though, didn't really check for the latest conversion rate or so, so it might differ a bit in dollars, not to mention your African c

Re: [Audyssey] steering wheel support for top speed

2006-05-31 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Thanks lucas. You really convinced me! If you say 100 bucks do you mean 100 dollars? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PR

Re: [Audyssey] steering wheel support for top speed

2006-05-31 Thread Neo
HI Nicol, I haven't used a steering wheel for Top Speed so I cannot really answer your questions but I think I can at least give some minor observations to think about. First, it seems as if you are a bit afraid or perhaps not certain whether to buy a steering wheel when you don't know it at all

Re: [Audyssey] Trek 2000 .. Tholians

2006-05-31 Thread Raul A. Gallegos
On what site? Thanks. Samuel Wilkins said the following on Wed, May 31, 2006 at 08:13:22AM +0100: > If you are having problems with Trek 2000, I suggest you listen to my review > which is on the archives at the 25th January. -- If you think the problem is bad now, just wait until we've solved

Re: [Audyssey] question about a type of game.

2006-05-31 Thread shaun everiss
If you mannage to get this product up for testing I would like to test it. Ofcause buying it is an option however lately I have found benifits when actually testing. Its not just the posibably free game but the fact I have worked to get it or my work appears in it. In stfc I have put in some of t

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread shaun everiss
your probably right. I just hope that when the change happens that either we have control of it, or its in our favour. In nz its actually legal to get a reasonable income and not loose your benifit. At 09:34 PM 5/31/2006, you wrote: >Hi, Shaun. >It is true we don't have much commercially available

Re: [Audyssey] conspiricy theory, the future of the blind gaming industry

2006-05-31 Thread Thomas Ward
Hi, Shaun. It is true we don't have much commercially available for us. Allot of it has to do with lack of skills, and also a majority of visually impaired are on social services like SSI which prevents a person from collecting income not handed out by the government. Especially, if it comes in

Re: [Audyssey] question about a type of game.

2006-05-31 Thread Thomas Ward
Hi, Ken. Do you mind if I give some constructive critisisms? There are a few things I would like to see change if it is truly going to be a flight game. 1. Stinger missiles, as best I can remember, are antiaircraft missiles carried by troops and not fired from aircraft. Perhaps, look for another

Re: [Audyssey] steering wheel support for top speed

2006-05-31 Thread Thomas Ward
Hi, Nicol. Yes, as you lose control of the car you have to apply strength to bring the car around to strait. In this way sometimes the wheels emulates real driving. As the person said they are a bit different from joysticks and keyboards. They take time to get use to. Nicol Oosthuizen wrote: >

Re: [Audyssey] Trek 2000 .. Tholians

2006-05-31 Thread Thomas Ward
Hi. Yeah, often the trick is to set a trap, and then beat the Tholians up enough that they will retreat back to their bases, and boomb. The mine goes off taking everything at once. Is quite amusing. Raul A. Gallegos wrote: > I've found them a lot. In fact, I usually try to get to within 3 or 4

Re: [Audyssey] question about a type of game.

2006-05-31 Thread Ken the Crazy
I am in the process of creating a game like that. It's called the lethal engagement, and uses the GMA engine. The first thing you'll do is that you'll walk toward the hanger, stopping at different places to outfit your plane with weapons and other accessories. Then, you'll get into your plane

Re: [Audyssey] Trek 2000 .. Tholians

2006-05-31 Thread Samuel Wilkins
If you are having problems with Trek 2000, I suggest you listen to my review which is on the archives at the 25th January. - Original Message - From: "david" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, May 30, 2006 10:54 PM Subject: Re: [Audyssey] Trek 2000 .. Tholian