Re: [Audyssey] Question about graphics on cast aways
Okay will let her know. Well, I understand that considering it is supposed to be a game for the blind. Although it would be cool at least for some of my other fully sighted friends to be able to see people and stuff, but like you said graphics is probably last on the things to do list in cast aways. -Original Message- From: Jeremy Kaldobsky Sent: Sunday, August 21, 2011 9:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] Question about graphics on cast aways Correct. There are no visuals to represent the people within the game. Your friend should be able to read the messages along the top caption of the window, so I recommend having her maximize the window to give her the largest possible view of the text. In some cases with very long messages, she will not be able to view all of it. These are fine examples of more things I really should develop for sighted gamers, but on the list of things to add I have put graphics pretty low in terms of what is most important, haha. Hi, I have a friend who wants to play cast aways. But she doesn’t use jaws or speech sofftware, I put the game on her computer and she can only see the terrain and the buildings, but she can’t see any people. Is this game audio only in that aspect? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi. Ah, ok just read what you said about the alt key not being an option at least for now. Hmm, context key? Probably has the same problem alt does, and it's so unconventional anyway. only thing I can think of tonight is having code that ensures the program knows the control key is still being depressed and not interrupting until it is let up, then depressed again. Can't just use something similar to keyPressed in auto it as aposed to keyDown, because keyDown is needed for all those other functions, but the code for the key could reinvent the wheel just when it came to the speech part while still being similar to auto it's key down. There must be a reason you didn't do that already. If it's a loop, auto it can say something like, I've forgotten auto it syntax so here's some plain english in sort of vb syntax if keyDown(ctrl)=true then 'check if ctrl key is pressed down right now if ctrlKeyDown=false then 'check if our variable has been set by a previous loop to say the key was down at that point, iow was it already pressed ctrlKeyDown=true 'tell the program the key is pressed so this code won't process next go around speechInterrupt() 'interrupt speech end if elseIf keyDown(ctrl)=false then 'check if ctrl is not pressed ctrlKeyDown=false 'the variable is set to say the key isn't down end if Hope you don't find my code contribution annoying, I know some people do, just figured I'd mention it just in case you didn't think of the obvious. My guess would be there's just something I don't know about involved that means you can't do it like that. Sent with Thunderbird 3.1.10 portable. On 8/21/2011 11:29 PM, Valiant8086 wrote: How about alt, since GMA uses alt to silence speech, and as far as I know mota doesn't use alt for anything. I don't like shift because ctrl+shift+arrows might silence ongoing speech that one had intended to listen to while on the move. Sent with Thunderbird 3.1.10 portable. On 8/19/2011 1:25 PM, Thomas Ward wrote: Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyss
Re: [Audyssey] better control of troop training in castaways
Hi. You won't need word to read an rtf file. Just about any text editor can open rtf files. Word pad, for instance. Press windows key+r and type wordpad. If the builtin wordpad word processor opens up, you should be able to open the rtf file in that no problem at all. Sent with Thunderbird 3.1.10 portable. On 8/18/2011 5:12 AM, brice mellen wrote: Well, and I would like an explanation of how to make my soldiers become the ones you need leather for, as it stand now we really have no job descriptions either, and unfortunately I don't have Microsoft word to read that rtf file about it. I'm not even to mission 3 yet because mission 2 is so damn hard lol, all my freshly created soldiers die because I don't have enough time to make them in to anything else before yetti's start attacking my settlement. Granted I started on normal difficulty, but I didn't think normal would be so hard. -Original Message- From: dark Sent: Wednesday, August 17, 2011 6:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] better control of troop training in castaways Yep, I noticed this too, even though i had three knights, the soldiers kept on being knights even when i had three cloaks and 2 armour in my barracks. the ai that is supposed to balance military to insure that soldiers train to be the troop type you have least of doesn't seem to be working unfortunately. i don't know if actually assigning soldiers to train is necessary though, sinse if the ai worked as suggested and soldiers tried to equalize your number of troops that should work. i will say though with the weakness circle this just makes life even more difficult, sinse you don't necessarily want! 7 knights, when you could have five knights and two rangers. I also agree about mission 3, it seems impossible, because the enemies get stronger and stronger far faster than you can even if you raise their base. imho raids should do more damage to them. Another way that might make the game flexible would be to remove the requirement for metal from the barracks, sinse that would mean you don't encessarily have to build up metal production first, and thus could concentrate on other methods and troop types like rangers and pikemen. Beware the grue! Dark. - Original Message - From: "alex wallis" To: Sent: Wednesday, August 17, 2011 1:25 AM Subject: [Audyssey] better control of troop training in castaways Hi.Hi, I am still playing mission 3 in castaways, and I must say I think it needs some serious rebalancing, at the moment I think its unbeatable. but anyway that's not why I am writing, I am writing to ask could we have more control over troop training? as at the moment, the game seems to automatically assume just because there is armour at the barracks I want anyone I tell to be a soldier to become a knight. I really think that the military jobs need to each have there own categories, so soldiers, literally meaning ordinary soldiers, a specific category for knights, and all other military units should have there own job types. as I frequently find myself in the position where I am building up spare stockpiles of armour, and yet I don't want people to become knights just because the armour is lying around I would actually like to be able to set what military unit people become. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audy
Re: [Audyssey] Mota thoughts
How about alt, since GMA uses alt to silence speech, and as far as I know mota doesn't use alt for anything. I don't like shift because ctrl+shift+arrows might silence ongoing speech that one had intended to listen to while on the move. Sent with Thunderbird 3.1.10 portable. On 8/19/2011 1:25 PM, Thomas Ward wrote: Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] need a walkthrough on mota
but I have to so quick so that I jump through statue. try again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] archery without looking - Re: mota beta 22 thoughts
Aiming's not so hard, really. I love that targeting system you figured out though Charles. It is really quite imaginative. On 8/17/11, Darren Duff wrote: > Wow that's pretty cool! I'd love to try that some time... > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Charles Rivard > Sent: Wednesday, August 17, 2011 6:47 PM > To: Gamers Discussion list > Subject: [Audyssey] archery without looking - Re: mota beta 22 thoughts > > What kind of archery equipment did you use and how did you aim? I shot a > 60-pound White Tail Hunter made by Bear. It was a compound bow with a > reduction in weight after you pulled the bow over the cam. I pulled 60 and > held about 42 while aiming. My arrows were 31 inch aluminum shafts with 150 > grain field points for target archery. A large spotlight was positioned > above the backstop and a light probe was mounted onto the bow where sighted > people would put a sight. The light probe was built into a piece of > sprinkler pipe. I listened to the received signal through an earphone. I > aimed for the highest tone, then released the arrow. On a good day, I could > hit a paper plate 3 out of 5 times at a distance of 20 yards, equivalent to > 18 meters. This was indoor archery. The light probe focused on an 18-inch > circle, and it was then up to me to judge the center of that area. > > --- > "Security is not the absence of danger. It is the presence of the Lord." > > - Original Message - > From: "Bryan Peterson" > To: "Gamers Discussion list" > Sent: Wednesday, August 17, 2011 1:10 AM > Subject: Re: [Audyssey] mota beta 22 thoughts > > >>I agree. I've fired enough guns in my life to be able to say that as well. >>And I've done enough archery to know that the bow sounds are more or less >>spot on also. Granted most of my experience was with a much smaller bow >>than what I imagine the bow Angela finds would be. And that one sounded >>qite different. Given my shall we say, small stature I'd probably still >>need a child's bow since I don't know if I could draw a full-sized one >>effectively. >> We are the Knights who say...Ni! >> - Original Message - >> From: "Valiant8086" >> To: "Gamers Discussion list" >> Sent: Tuesday, August 16, 2011 10:37 PM >> Subject: Re: [Audyssey] mota beta 22 thoughts >> >> >>> Hi. >>> I like the newer sounds myself. I've recorded gunshots myself and they >>> sound more like the newer ones than what the original mota gunshots >>> sounded like. >>> >>> Sent with Thunderbird 3.1.10 portable. >>> >>> On 8/16/2011 12:08 PM, Bryan Peterson wrote: Maybe release the Beta 18 sounds as a separate sound pack? That way those who wanted it could have it while those who, like me, are happy with the newer sounds, could stick with those. It's the sae idea that was discussed with regard to speech packs with different voices. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, August 16, 2011 9:20 AM Subject: Re: [Audyssey] mota beta 22 thoughts > Hi John, > > Thanks for your thoughts and comments. However, I have a few responces > of my own below. > > John wrote: > > I personally preferred the weapon sounds from beta 18. For me, the > new ones are > far more sci fi, and far less realistic. > > My reply: > > Well, that's unfortunate because the gun shots etc in beta 18 were low > fidelity and I wanted to replace them with hi-fi sounds. As I > purchased the new sounds for round about $35 I can't just afford to > throw that money away and put the old ones back in. Besides I'm > personally happy with the new sounds so if people want the old ones > I'll see what other people have to say about them before I put the old > sounds back in the game. > > John Wrote: > > The new door sounds sound like a haunted > house rather than an ancient temple. The older ones (a stone door) > really make the > ambience authentic. > > > My Reply: > > Not really. Most ancient greek temples used wooden doors not stone. > Were this ancient Egypt or something stone would in deed be more > appropriate here. So I think this is a situation of historical > accuracy vs player perspective. So I'd like to hear others thoughts > here. If the majority of the people want the stone doors back I'll do > it, but it would not be historically accurate in my book. > > John wrote: > > The ability to jump continually (from beta 18) was an invaluable > aid in making > my times with the levers, and getting over the fire pit in level one > and the chasm > in level two. > > My Reply: > > Sorry, That is not technically possible. The way jumping worked in say > beta 18 caused endles
Re: [Audyssey] archery without looking - Re: mota beta 22 thoughts
How did you aim, and at what distance did you shoot A cardboard box would not stop an arrow from my bow. The backstop I shot at was made up of layers of cardboard sheets that were about 4 feet long by 14 inches wide, stacked until they were 6 feet high, held together by bar clamps. The target was pinned to the stack. There was a pad of conveyer belt-type rubber behind the cardboard stack, and the arrows would stick into this hard rubber. So, if I were to shoot at a cardboard box, it wouldn't stop an arrow. --- Shepherds are the best beasts! - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, August 17, 2011 5:57 PM Subject: Re: [Audyssey] archery without looking - Re: mota beta 22 thoughts I just used the bow and arrow. We had a makeshift field set up in our backyard with an empty cardboard box to shoot at and a big heavy tarp over the wall behind it. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Wednesday, August 17, 2011 4:46 PM Subject: [Audyssey] archery without looking - Re: mota beta 22 thoughts What kind of archery equipment did you use and how did you aim? I shot a 60-pound White Tail Hunter made by Bear. It was a compound bow with a reduction in weight after you pulled the bow over the cam. I pulled 60 and held about 42 while aiming. My arrows were 31 inch aluminum shafts with 150 grain field points for target archery. A large spotlight was positioned above the backstop and a light probe was mounted onto the bow where sighted people would put a sight. The light probe was built into a piece of sprinkler pipe. I listened to the received signal through an earphone. I aimed for the highest tone, then released the arrow. On a good day, I could hit a paper plate 3 out of 5 times at a distance of 20 yards, equivalent to 18 meters. This was indoor archery. The light probe focused on an 18-inch circle, and it was then up to me to judge the center of that area. --- "Security is not the absence of danger. It is the presence of the Lord." - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, August 17, 2011 1:10 AM Subject: Re: [Audyssey] mota beta 22 thoughts I agree. I've fired enough guns in my life to be able to say that as well. And I've done enough archery to know that the bow sounds are more or less spot on also. Granted most of my experience was with a much smaller bow than what I imagine the bow Angela finds would be. And that one sounded qite different. Given my shall we say, small stature I'd probably still need a child's bow since I don't know if I could draw a full-sized one effectively. We are the Knights who say...Ni! - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Tuesday, August 16, 2011 10:37 PM Subject: Re: [Audyssey] mota beta 22 thoughts Hi. I like the newer sounds myself. I've recorded gunshots myself and they sound more like the newer ones than what the original mota gunshots sounded like. Sent with Thunderbird 3.1.10 portable. On 8/16/2011 12:08 PM, Bryan Peterson wrote: Maybe release the Beta 18 sounds as a separate sound pack? That way those who wanted it could have it while those who, like me, are happy with the newer sounds, could stick with those. It's the sae idea that was discussed with regard to speech packs with different voices. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, August 16, 2011 9:20 AM Subject: Re: [Audyssey] mota beta 22 thoughts Hi John, Thanks for your thoughts and comments. However, I have a few responces of my own below. John wrote: I personally preferred the weapon sounds from beta 18. For me, the new ones are far more sci fi, and far less realistic. My reply: Well, that's unfortunate because the gun shots etc in beta 18 were low fidelity and I wanted to replace them with hi-fi sounds. As I purchased the new sounds for round about $35 I can't just afford to throw that money away and put the old ones back in. Besides I'm personally happy with the new sounds so if people want the old ones I'll see what other people have to say about them before I put the old sounds back in the game. John Wrote: The new door sounds sound like a haunted house rather than an ancient temple. The older ones (a stone door) really make the ambience authentic. My Reply: Not really. Most ancient greek temples used wooden doors not stone. Were this ancient Egypt or something stone would in deed be more appropriate here. So I think this is a situation of historical accuracy vs player perspective. So I'd like to hear others thoughts here. If the majority of the people want the stone doors back I'll do it, but it would not be historically accurate in my book. John wrote: The ability to jump
Re: [Audyssey] MOTA Question
Hi Bryan, Well, to be honest I kind of think that is cheating. That's why there isn't at least one potion in Angela's inventory at the beginning of the game. After all, if you start a new game, tangle with a harpy, and end up dying as a result that's just bad luck. You can just restart the game and maybe get more favorable results the next time. I guess to sum up my opinion it is a question of challenge, difficulty, and weather or not it is realistic that Angela will just happen upon a potion each and everytime she steps into a tomb right off. Besides that, it goes without saying this is one of the basic challenges in random chance. If you flip a coin in the air it will either come up "heads you win" or "tails you lose." There is nothing assuring you that you will get heads each and every time that coin is flipped. Same concept applies to my games. Sometimes you will enter a room and you will mow down a skeleton, injure a centaur, get ripped by a harpy, or encounter nothing at all. Sometimes there will be a potion nearby and sometimes you will have to really search to find one. Its a coin toss weather or not you will get lucky sometimes, and its this degree of challenge and uncertainty I enjoy. So that is why I ditched the idea of giving you one or two freebies to help you get passed the first few monsters. Cheers! On 8/20/11, Bryan Peterson wrote: > Hi, > I have a small question...well more in the nature of a suggestion really. > But a few Betas back it was decided to allow Angela to start with one potion > already in her inventory. If it wouldn't be too difficult I'd like to see > this feature reintroduced, for the very reason it was implemented to begin > with. Because of the randomness of the game it's hard to know whether the > first monster you encounter will be a Harpie, much less whether you'll find > a potion soon afterward. Because it can sometimes be difficult to avoid > getting hit when fighting a Harpie, and if you are you obviously want to > have a potion handy to cure the poison. So I'd like to see the free potion > restored (Idon't even know why it was removed to begin with). I've lost a > few games before they even got started because a Harpie was right inside the > first door I opened and so it was almost a guarantee that I was going to > take damage. And because I had no pitons and didn't find one in time, I lost > the game before I started as I said before. > We are the Knights who say...Ni! > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question about graphics on cast aways
Correct. There are no visuals to represent the people within the game. Your friend should be able to read the messages along the top caption of the window, so I recommend having her maximize the window to give her the largest possible view of the text. In some cases with very long messages, she will not be able to view all of it. These are fine examples of more things I really should develop for sighted gamers, but on the list of things to add I have put graphics pretty low in terms of what is most important, haha. > Hi, I have a friend who wants to play > cast aways. But she doesn’t use jaws or speech sofftware, > I put the game on her computer and she can only see the > terrain and the buildings, but she can’t see any people. > Is this game audio only in that aspect? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi John, No problem. All suggestions are welcome. Although, I think a number of list members, including myself, just wanted to point out a few facts about your post such as Greek temples have wooden doors instead of stone etc. That's why they were changed in betas 21/22.Same kind of realism applied to guns. I've grown up around guns and I felt these were more realistic so replaced the weapon sounds with them. Again, the change was a call made on my part to improve the realism of the game. That's why we were perhaps less receptive to your suggestions. Still, there is no need to apologise for making them. Cheers! On 8/20/11, john wrote: > Hi all, > First off, I'd like to apologize for bringing back a fairly > old thread. I just got back from camp and have finished reading > through 246 emails (what fun) and wanted to clarify a few points. > I'd like to apologize for apparently giving the wrong > impression with my message. I was in know way trying to force > anything onto Thomas, or to gripe about anything in the game. I'd > also like to stay that I read through the emails rather quickly, > so I may have missed a few points. If so, please forgive my > ignorance. > ON the subject of audio, I've never really heard any actual > weapons fire before, so if the new sounds are indeed more > accurate, I owe thomas another apology. I was merely intending to > put my observations on the new version of the game out. ON the > subject of the doors, I'm no historian, thus had no idea that > wooden doors were used in greece. As I seem to have missed a few > facts there, feel free to disregard my point. > On the subject of jumping, I can understand where you're > coming from as far as mice and joisticks go. I don't use either > of them myself, so can't say that I've ran into the circumstances > you mentioned. I didn't mean for my suggestion to be considered > anything more than that, and hope it wasn't taken that way. > As far as raising the volume on the spikes goes, that's a > great idea, and I'm rather ashamed of myself for not thinking of > it. > On the subject of multiple monsters, I do usually play on > beginner or intermediate, as advanced (and particularly expert) > usually kill me in the first or second room. > As far as holding down enter to pick up objects goes, It's > not a serious problem, and I can understand the technical > difficulties. I suppose I'm just to used to playing beta 18 (I've > put well over 48 hours into it) and am having a hard time > readjusting. > To conclude, I'd like to extend a sincere apology to the > list, and Thomas in particular, as I didn't mean for my message > to be anything other than observations. I didn't mean for this to > create any kind of strife for Thomas, and certainly don't want > people getting the wrong impression. > > John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question about Deluserlex on Jim's site?
Hi Alfredo, Depends on what is wrong with the voices. The delusrlex.exe program basically just deletes your voice configurations allowing Sapi to create new ones the next time Sapi starts. In many cases a misconfiguration is all that is wrong with the voices and deleting and resetting the default configurations gets things back to normal. Other times though the problem is more serious. It would help to have a detailed description of your problem and perhaps we can help you sort it out. Worst case you will have to uninstall Sapi and install Sapi 5.x from scratch. On 8/21/11, Alfredo_The_Music_maker wrote: > Does it fix a totally broken SAPI-5 engine? My netbook lacks many of its > voices. I was hoping to use it to repair all of them. So, is it possible > to test the driver by using the TS settings? > Alfredo > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Some totally awesome MK online matches on sendspace!
yeah those rrock definately put more of them up. At 03:46 a.m. 22/08/2011, you wrote: These are all KOTH online matches between myself, Kyle who's on these lists, and Nathaniel, a friend of mine who actually has some sight. this is some good stuff, so have fun! also feedback guys, or we'll be all sad and never record these again lol. oh btw, Nathaniel and I, as well as some other friends of ours have started doing MK tournaments. first one was completed yesterday, and unfortunately we lost by a few points, but this shall only make us practice harder and longer. because the winners of these tournaments wins free PSN cards! If anyone would like to join these tournaments, or wish me to record them and upload them on here let me know. I tell ya, when theirs cash or prizes on the line, the pressure is tremendous. especially since we're doing these as teams and the loss from a teammate really hurts hahaha. really wish I had recorded it. it was s good! well too late now. enjoy these matches though! http://www.sendspace.com/file/5o70vf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Some totally awesome MK online matches on sendspace!
Sarah, haha yeah, that sure was done on purpose. I was with my friend on Skype, and we decided to input a code that speeds up the kombat. pretty funny huh? thing sounded like MVC3. rofl - Original Message - From: "Sarah Haake" To: "Gamers Discussion list" Sent: Sunday, August 21, 2011 12:31 PM Subject: Re: [Audyssey] Some totally awesome MK online matches on sendspace! Hi Yohandi, these matches sound really great. I never played this game myself, so I really couldn't recognise much in terms of moves or things like that. I only played mortal combat on the PSX quite some time ago. But at least I remember these characters and my favourite, Liu Kang. Though he sounds a bit funny in this game with his high pitched voice. *lol* But in the one fight he had here, his opponent didn't stand a chance after the first round! That was really great. These finishing moves sound really creapy now, which shows what better sound quality can do. And speaking of sounds, what about this one fight where all the sound suddenly was all high pitched? Was that on purpose? It certainly sounded quite funny and took the creapy feeling out of the fight. *lol* Well, if I could, I certainly would play in these tournaments of yours. But for now, I'd be satisfied if you upload them. *grins* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
David, as of this moment there will not be any prizes however the rules will be those as most closely mirror the original rules with a couple possible exceptions which I am not prepared at this moment to share with you. I need to think them through and offer them later this week. If you are interested please send an email to Fred Olver goodfo...@charter.net and I will add your name to the list. Fred Olver - Original Message - From: "David Chung" To: "Gamers Discussion list" Sent: Sunday, August 21, 2011 9:13 AM Subject: Re: [Audyssey] possible monopoly tournament > Hi everyone: > What prizes, if any, will be offered for the winner of this tournament? > Also, what rules will we be playing by in this tournament? > As a purist, I wish that we use the official rules. > David > > > On 8/20/11, fred olver wrote: >> Greetings all, >> >> Am thinking about having a monopoly tournament on the rsgames site over >> the >> first weekend in September. If you are interested please contact me, Fred >> Olver at: goodfo...@charter.net >> http://www.dealingwithvisionloss.com For some of us it's a way of life >> and >> for some of us it just makes life easier. Fred Olver >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
Charles, I am putting a Monopoly tournament over the first weekend of September. If you are interested send an email to Fred Olver goodfo...@charter.net and your name will be put on the list. Fred Olver - Original Message - From: "Charles Rivard" To: ; "Gamers Discussion list" Sent: Sunday, August 21, 2011 8:48 AM Subject: Re: [Audyssey] possible monopoly tournament > There was nothing other than your reply. Who was this in reply to? And I > would like to see the message dealing with this. Thanks. > > --- > Shepherds are the best beasts! > - Original Message - > From: "Alfredo_The_Music_maker" > To: "Gamers Discussion list" > Sent: Sunday, August 21, 2011 6:44 AM > Subject: Re: [Audyssey] possible monopoly tournament > > >>I am interested in being a part of it. Have you got a date in mind?? >> Alfredo >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question about Deluserlex on Jim's site?
Hi, That is all the program does. It just runs silently in the background. There are no dialogs, message boxes, or anything of that kind. Cheers! On 8/21/11, Alfredo_The_Music_maker wrote: > Hello, > My netbook is in need of SAPI-5i repair. I was wondering if the file on > Jim's site might do the trick. I tried clicking on the program but it > acted like it opened, then closed. Is this supposed to happen? > If anyone has an answer, can you send them my way? > Alfredo > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Some totally awesome MK online matches on sendspace!
Hey Yahandi, I'd like to be a part of the tournaments. I'm not the greatest, cause I do not get too much time to play, but I'd love to compete. Please give my MSN address out to whoever you need to. It's below: staindadd...@juno.com Can't wait to play!! Gotta practice a little. lol Talk soon, Ryan -- Original Message -- From: "Sarah Haake" To: "Gamers Discussion list" Subject: Re: [Audyssey] Some totally awesome MK online matches on sendspace! Date: Sun, 21 Aug 2011 18:31:17 +0200 Hi Yohandi, these matches sound really great. I never played this game myself, so I really couldn't recognise much in terms of moves or things like that. I only played mortal combat on the PSX quite some time ago. But at least I remember these characters and my favourite, Liu Kang. Though he sounds a bit funny in this game with his high pitched voice. *lol* But in the one fight he had here, his opponent didn't stand a chance after the first round! That was really great. These finishing moves sound really creapy now, which shows what better sound quality can do. And speaking of sounds, what about this one fight where all the sound suddenly was all high pitched? Was that on purpose? It certainly sounded quite funny and took the creapy feeling out of the fight. *lol* Well, if I could, I certainly would play in these tournaments of yours. But for now, I'd be satisfied if you upload them. *grins* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. 57-Year-Old Mom Looks 25 Mom Reveals $5 Wrinkle Trick That Has Angered Doctors! http://thirdpartyoffers.juno.com/TGL3131/4e5148e6dd1837bcfb6st03vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question about Deluserlex on Jim's site?
Hi, That is quite normal. The program runs, and then exits without any notification. Rich - Original Message - From: "Alfredo_The_Music_maker" Sent: Sunday, August 21, 2011 5:43 AM Hello, My netbook is in need of SAPI-5i repair. I was wondering if the file on Jim's site might do the trick. I tried clicking on the program but it acted like it opened, then closed. Is this supposed to happen? If anyone has an answer, can you send them my way? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Question about graphics on cast aways
Hi, I have a friend who wants to play cast aways. But she doesn’t use jaws or speech sofftware, I put the game on her computer and she can only see the terrain and the buildings, but she can’t see any people. Is this game audio only in that aspect? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Some totally awesome MK online matches on sendspace!
Hi Yohandi, these matches sound really great. I never played this game myself, so I really couldn't recognise much in terms of moves or things like that. I only played mortal combat on the PSX quite some time ago. But at least I remember these characters and my favourite, Liu Kang. Though he sounds a bit funny in this game with his high pitched voice. *lol* But in the one fight he had here, his opponent didn't stand a chance after the first round! That was really great. These finishing moves sound really creapy now, which shows what better sound quality can do. And speaking of sounds, what about this one fight where all the sound suddenly was all high pitched? Was that on purpose? It certainly sounded quite funny and took the creapy feeling out of the fight. *lol* Well, if I could, I certainly would play in these tournaments of yours. But for now, I'd be satisfied if you upload them. *grins* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Some totally awesome MK online matches on sendspace!
These are all KOTH online matches between myself, Kyle who's on these lists, and Nathaniel, a friend of mine who actually has some sight. this is some good stuff, so have fun! also feedback guys, or we'll be all sad and never record these again lol. oh btw, Nathaniel and I, as well as some other friends of ours have started doing MK tournaments. first one was completed yesterday, and unfortunately we lost by a few points, but this shall only make us practice harder and longer. because the winners of these tournaments wins free PSN cards! If anyone would like to join these tournaments, or wish me to record them and upload them on here let me know. I tell ya, when theirs cash or prizes on the line, the pressure is tremendous. especially since we're doing these as teams and the loss from a teammate really hurts hahaha. really wish I had recorded it. it was s good! well too late now. enjoy these matches though! http://www.sendspace.com/file/5o70vf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways?
http://www.kaldobsky.com/audiogames/castaways.zip On 8/21/11, Jim J wrote: > Could someone please send the link for the game Castaways? Thanks much. > > Jim J and Pilot Dog Maggoo > Email: cassie1...@gmail.com > Windows/msn: bestroo...@hotmail.com > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways?
Could someone please send the link for the game Castaways? Thanks much. Jim J and Pilot Dog Maggoo Email: cassie1...@gmail.com Windows/msn: bestroo...@hotmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
Thanks for sending this, as the message you replied to was included. I sent my questions to him directly, as he requested. --- Shepherds are the best beasts! - Original Message - From: "David Chung" To: "Gamers Discussion list" Sent: Sunday, August 21, 2011 9:13 AM Subject: Re: [Audyssey] possible monopoly tournament Hi everyone: What prizes, if any, will be offered for the winner of this tournament? Also, what rules will we be playing by in this tournament? As a purist, I wish that we use the official rules. David On 8/20/11, fred olver wrote: Greetings all, Am thinking about having a monopoly tournament on the rsgames site over the first weekend in September. If you are interested please contact me, Fred Olver at: goodfo...@charter.net http://www.dealingwithvisionloss.com For some of us it's a way of life and for some of us it just makes life easier. Fred Olver --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
Hi everyone: What prizes, if any, will be offered for the winner of this tournament? Also, what rules will we be playing by in this tournament? As a purist, I wish that we use the official rules. David On 8/20/11, fred olver wrote: > Greetings all, > > Am thinking about having a monopoly tournament on the rsgames site over the > first weekend in September. If you are interested please contact me, Fred > Olver at: goodfo...@charter.net > http://www.dealingwithvisionloss.com For some of us it's a way of life and > for some of us it just makes life easier. Fred Olver > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
There was nothing other than your reply. Who was this in reply to? And I would like to see the message dealing with this. Thanks. --- Shepherds are the best beasts! - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: Sunday, August 21, 2011 6:44 AM Subject: Re: [Audyssey] possible monopoly tournament I am interested in being a part of it. Have you got a date in mind?? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about Analog jumping
Yeah. saygilar sevgiler. - Original Message - From: "Mich" To: "gamers @audyssey.org" Sent: Tuesday, August 16, 2011 5:54 PM Subject: [Audyssey] question about Analog jumping Hi. I am just wondering what is Analog jumping? I think I know but am not sure. is it when you hold down the keys to jump the longer you hold them down the further you will jump? I remember that being the case I think in the old super Mario bros game. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
Labor day weekend is the closest time frame I can give you. Fred Olver - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: Sunday, August 21, 2011 6:44 AM Subject: Re: [Audyssey] possible monopoly tournament >I am interested in being a part of it. Have you got a date in mind?? > Alfredo > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possible monopoly tournament
I am interested in being a part of it. Have you got a date in mind?? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question about Deluserlex on Jim's site?
Hello, My netbook is in need of SAPI-5i repair. I was wondering if the file on Jim's site might do the trick. I tried clicking on the program but it acted like it opened, then closed. Is this supposed to happen? If anyone has an answer, can you send them my way? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.