Audacity is also a good choice if you want to record a skype conversation
while playing a game.
v1.3.2 and later now have better screen-reader support, however at the
moment its currently in beta. Quite stable though!
- Original Message -
From: Andy Smith [EMAIL PROTECTED]
To: Gamers
*Game Play Tip*
After you go through the door, start using Alt-left-arrow, to run as fast
as you can, then once the scoll is close enough to you, jump to the left as
many times as you can, to get the item you're trying to go after.
Hope that helps!
- Original Message -
From: Sarah
Not sure which message didn't come to ya, I was talking about Audacity,
which is a good program for recording skype calls, and playing games while
on skype.
audacity.sf.net
Hope the message goes through this time...
I appoligize in advance if I wasn't the one you were refering to with the
Its strange, because I have the SAPI 5 voice Scansoft Jennifer, which
works nicely, which works nicely with Monty, however she's the only voice
that came up so far in the game. Same never showed his face in the Change
SAPI voice option in the game.
I haven't installed the SAPI 5 installer yet,
Go for it!
Nice idea!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, July 11, 2007 3:22 PM
Subject: [Audyssey] Randomising Montezuma's Revenge.
Hi all,
I know this has been a topic of interest of late so I thought I would
put this
If a Tomb Raider game was made for the blind, I'll definitely go for a
beta-testing it!
Tomb Raider after all was a side-scroller on the gamboy-color, and I've been
trying to find it, with no luck so far. Curse Of The Sword its called.
As for Duck Hunt, in about 30 seconds after I send off this
Hmm. I wonder if the map editor could be like the one that's used for the
game Dynaman. Of course then the question would be, how complex could the
person make their own levels for Monty?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Interesting. All I did was download the Diret-X 9.0 C (downloadable 53 mb)
package, which took about 4 hours, and reapplied the setup file after the
security updates were installed for the framework.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Well, Duck Hunt is quite a game. I'm thinking, have Duck Hunt be apart of a
series of games called: L-Works Nintendo Classics!
I wonder if a blind-friendly version of either Asteroids, and/or
adventure for the Atari could be made one day.
Even Top Gear 2 for the Super Nintendo would be an
Hmm. Would it be better to have the option for the classic Monty game Atari
Classic, or just Classic.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 8:34 PM
Subject: Re: [Audyssey] Randomising
If anyone doesn't have the music for Super Mario Brothers, , I know several
places where you can get the tunes from, including sounds.
I know its early thinking about it, but well? Good place to start with
something familiar!
- Original Message -
From: Mich [EMAIL PROTECTED]
To: Gamers
The Sheder Is Splintered. That's the only vedio of the cartoon I have of
the turtles. Use to have the Nintendo game awhile back, got the rom for it
though.
Not sure if roms are supose to be mentioned here, but why not since I had a
copy of the orginal copy!
- Original Message -
From:
Trenton here.. To quit, just hit the escape key.
Hth.
- Original Message -
From: Kim Etheridge [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 6:52 PM
Subject: Re: [Audyssey] new game
Hi, Liam. I love Duck Hunt. However, when I went to
I'm wondering if the beeps for selecting the menus could be added as well.
If there were any in the Duck Hunt menu. I know there is in Super Mario
brother's main menu for sure.
- Original Message -
From: Mich [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
is to go to
http://www.Microsoft.com/directx /
and download the dx9C end user runtimes for users that doesn't have
internet.
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 5:53 AM
Subject
it sounds as though DirectX needs to be reinstalled
if the security patch is installed.
Trenton Matthews wrote:
Interesting. All I did was download the Diret-X 9.0 C (downloadable 53
mb)
package, which took about 4 hours, and reapplied the setup file after the
security updates were installed
Would Zelda 2 be hard to create? Zelda 2 for the Snes that is.
I know Zelda 3: A Link To The Past would be hard to do.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 12, 2007 8:54 AM
Subject: Re: [Audyssey] new
Sounds like a good idea!
Although, speaking of games, will the star Wars game be coming to the
blind someday? The trailer was quite good, and also, the music was nice!
I say, make a sound track of the music for Monty when its released. The
sound track on Cd of course.
- Original Message
Also, would there be a way to record the sound of the ducks' quack
separately, then have that I'm guessing, symbol sound in the backround, so
that the duck can fly across the area?
And I can't wait for the Clay Shooting! I could play that level of duck
hunt pretty well, and I can not even see
the
nintendo gunshots and things, and i already have music for the nintendo
original, snes, gameboy and n64.
thanks.
regards,
damien
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 13, 2007 12:19 AM
Hmm. If gamepad support could be added in a later version, that will be
nice!
Wish NES game controlers could be used, doubt that would work though.
I myself have a Saitec RumblePad for the PC.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list
I knew! I should have downloaded the soundtrack you had ov the Star Wars
game back then.
The music was quite nice!
I say have every pice of music for each game in like a CD-track, and fade
out the music after 2 loops of the music playing. I wonder if every
programmer could do something like
: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 13, 2007 6:55 PM
Subject: Re: [Audyssey] Toomb Raider was new game
Hi Trenton,
I've searched the site all over and can't fine the tunes/sounds link you
mentioned.
Trenton Matthews wrote:
I have
of nentendo forums
that the staff read now and then. And we can just jump in and start a
topic on audio games/sound approval? What do you think?
On 7/14/07, Trenton Matthews [EMAIL PROTECTED] wrote:
Hi Thomas!
Well, it seems the web site updated itself the last time I was on there,
but
here
I thought he made a fighting one.
A self-voicing fighting one as a matter a fact.
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007 12:12 PM
Subject: Re: [Audyssey] beep
HI damion
Don't feel bad about
Oh cool! Like the Fighting Fantasy game books on the Fighting Fantasy
Project web site!
http://ffproject.com
I'm liking this, I'm liking this!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007 11:01 AM
Well, just like in boo 3 of HP, don't just expect to think that Harry's safe
because he has a cloak on... Mid-eye Moodie still could see with that
magical eye of his. Every wizard and witch, including Sarah, which I wonder
if Sarah has magic in real life, well, it can certainly change any
Like in Monkey Business, where on easy and normal games, you could press
a to here where a monkey was running to. On hard? Well, hope you're a fast
runner!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16,
The spiders in the original Monty sounded more creeppy!
Does anyone else agree with that?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007 3:16 PM
Subject: Re: [Audyssey] Monty Keystroke
Hi Phil,
Thanks
blaster, but a
thermal detonator would have a very good melee rating as well.
Trenton Matthews wrote:
Oh cool! Like the Fighting Fantasy game books on the Fighting Fantasy
Project web site!
http://ffproject.com
I'm liking this, I'm liking
Anyone thinking of wanting a USA Games Score Server, like for Monty
perhaps?
And instead of calling the score server the USA games one, why not try
*says it in an announcer-like voice with an echo,* The USA Galaxy Portal!
Besides having a place to post scores, that's where you could play online
Hmm. Try using NVDA.
http://nvda-project.org
I'm not sure how they made the Dos box so accessible, however its working
very well with games that are in the Text Adventure Development System,
Oh, and this part is for Phill. If anyone is looking for any of the demos
to some of Phill's older games
Multi-User-Dungeon.
- Original Message -
From: Andy Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007 1:09 PM
Subject: Re: [Audyssey] I found another mud
What's a mudd?
On 7/16/07, Scott Shade [EMAIL PROTECTED] wrote:
Hello all. I
Ah, the Dos-box is the ms-dos or command prompt in windows xp. It's a
DOS window in um, well, Windows.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007 5:21 PM
Subject: Re: [Audyssey] Dos box
what is this DOS
Hello there,
Two good web sites I go for sounds are:
http://findsounds.com
(all are .wav files)
and
http://ljudo.com
(all Mp3 files [priview files are in .ram)
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 16, 2007
ell,how nicI like the patch quite a bit! Still trying to complete level 1 on
easy now, but its going well. Quite an nice update, especially since Panama
Joe can run faster now!
Only one problem now, or maybe its not a problem. The way now to exit a
game, is to press the x key, which maybe is
Hmm. Thanks for the info there... I'll try playing Fallthru with the
latest revision of NVDA, and with Window-Eyes. This game really seems nice!
- Original Message -
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17, 2007 7:32
on it? if so that would be a bug.
As for the exit game sound I can certainly look around in my backups and
restore that effect if you want.
Trenton Matthews wrote:
ell,how nicI like the patch quite a bit! Still trying to complete level 1
on
easy now, but its going well. Quite an nice
I wonder if that sound bpack could be added to the Audio Games.net MODS
section.
That would be a good place for it I'm sure as well.
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, July 17, 2007 5:45 PM
Subject: [Audyssey] sound rts
I wonder what the original diing sound was like. I don't think I've heard
the original Monty sound from the atari game.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 17, 2007 5:15 PM
Subject: Re: [Audyssey]
, but one thing at a time. (Smile)
Trenton Matthews wrote:
Anyone thinking of wanting a USA Games Score Server, like for Monty
perhaps?
And instead of calling the score server the USA games one, why not try
*says it in an announcer-like voice with an echo,* The USA Galaxy
Portal!
Besides having
a serious pain.
Trenton Matthews wrote:
Hi Thomas!
Well, it seems the web site updated itself the last time I was on there,
but
here is the Sounds/Tunes link for the Tomb Raider music.
http://www.tombraider.ws/downloads_audios.php
key like in Sarah that examines a object like a
hyrogliph on the wall, and describes the hyrogliph or something.
Trenton Matthews wrote:
Well well, I'll deffinitely help ya with this one, this is gonna be
awesome!
___
Gamers mailing list
Shockingly enough, I've noticed that only happens on level 2, not level 1,
and also, would it be a nice idea to have the sapi voice say: Game Saved
after every level is complete?
- Original Message -
From: Robin Kipp [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
I myself like the Change Reaction myself. Have two diffenrt modes.
Easy difficulty with words, and harder difficulties use sound.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 19, 2007 1:54 PM
Subject: [Audyssey] Accessible methods
released.
Hi Trenton,
Here that happened on level 1 as well. I'm not sure about level 2 yet
because I haven't died there...
Robin
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Trenton Matthews
Sent: Friday, July 20, 2007 1:27 AM
To: Gamers
? A lot of times, I explode loads
of
coins only to find my score to only be a couple of bucks. Thanks.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers
Ok, well, that didn't come out right! Lets try writing this again, shall we?
What i was thinking for the way objects should be announced, is just like
in change reaction, you can toggle an option in the options menu from
words (same like in sarah,) to sounds )like in Monkey Business or
Monty)
: Thursday, July 19, 2007 10:53 PM
Subject: Re: [Audyssey] Montezuma's Revenge Patch 1 released.
Hi Trenton,
Well, I could add such a message, but that isn't exactly at what point
it saves your game. It saves a game right after the door slams closed at
the beginning of each level.
Trenton Matthews
Lara can mount and drive motor cycles,
helicopters, jeeps, etc. Sarah and her broom comes closest to this idea
of being able to walk or drive through a level.
Trenton Matthews wrote:
Hmm. I'll see what I can dig up!
As you know, several people have done the voice of Lara, however I'll try
Oo, I see what ya mean!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 19, 2007 11:10 PM
Subject: Re: [Audyssey] Accessible methods for locating special itemsingames.
Hi trenton,
The problem with using both
] Accessible methods for locatingspecial itemsingames.
Hi Trenton,
Yeah, a game of any real complexity is huge. However, I am now looking
into sound compression methods to see if I can squeeze the games down
into something more an exceptable size.
Trenton Matthews wrote:
Oo, I see what ya mean
Hmm.
Unless they did new updates recently, I haven't had any problems playing
their games. I wonder though, will news from DE ever come? I'm still
patiently waiting for Emend Guild Of Free Adventurer's game to come out.
- Original Message -
From: Terra Syslo [EMAIL PROTECTED]
To:
using a modified mp3 format.
Trenton Matthews wrote:
I know the folks that made the classic Troopanum (BSC Games, were able
to
compress the game. However I'm not sure how they did it. It seems that
.MSI
is the smallest download extension I know of, but there should be
something
smaller
I know this may sound crazy, but if I remember right, the Captcha links
when Flash is installed. I'd try and install Flash first, then try and
re-signning up to that list.
I myself wish it wasn't that way, needing flash. I like the .wav way of
reading word verafications myself. For any type of
Now that, is weird! Not sure if its resolved already, but still, that is
weird! Well, ok, strange.
Hope the problem's fixed by now...
Trenton *says softly* Technology has its days.
- Original Message -
From: Sarah Haake [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
that. The point I tried to make is the game actually saves
at the beginning of a level, and not the end.
If I post the message at the end of a level after the score
announcements it would basically be saying something that wasn't true.
(Smile)
Trenton Matthews wrote:
I was thinking of having the game
Ah, its quite an amazing idea. However in about 3 days or so, on my web site
anyway, which I'll add to a signature when its finnished up, it won't be
hard to do I'm sure! (web site is currently being treated to a faicial)
Now I'm not sure if this would interest you all or not, there are
If I remember right, on the AGM forums, there's possiblely gonna be a Save
feature. Lots of people on there, including myself have been hoping for a
feature like that.
And for Playstation Tomb Raider fans, the jump key by default is the
square key by default.*smile*
Just wanted to reply to this
the game. I myself am still getting into it,
however I'm liking this game! More detail on that later, as I'm drifting
away from this topic somewhat.
Again, keep up the good work on that web site Ken! As for mine, expect it a
link to it tomorrow afternoon!
Talk to ya all tomorrow!
Trenton Matthews PS
Hello to everyone,
Just wanted to let ya all know my web site, T Man TV is finally here.
And so is the Gaming Galaxy! which to the blind-gamers, you'll find quite
fascinating! Not everything's up yet, however I would like as much feedback
from you all!
The URL address is:
http://tman.net.ms
There was an offline manual awhile back for the game. And acctually, the
kink for it may stil be on Phil's web site.
Um, PCS Games that is...
*wink*
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 03,
I wonder, has anyone had the same problems with Window-eyes, and NVDA as
well?
- Original Message -
From: Talksina [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 03, 2007 7:31 AM
Subject: [Audyssey] Jaws and AGM, was Re: volume of sounds in audio
There was suppose to be a Dark Black Castle or something. I'll check the
forums over there, to see where it disappeared to. I suppose a couple of
vampires took it away?
- Original Message -
From: Talksina [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Friday, August 03, 2007 9:02 AM
]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 03, 2007 10:57 AM
Subject: Re: [Audyssey] WavePad
Audasity 1.3.2 and later to me more specific. 1.2 series
Hmm. I have 1 GHZ and 256 MB of ram on mine, and I'm not sure why it takes
over 2 minutes for it to start. I think I'll try making my sound-card
accelration lower. I have the AC 97 one.
- Original Message -
From: Talksina [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
What gets me though, is that every time I try to load the the program, I
have to wait for about 5 minutes to acctually hear something, and sadly,
after the program starts up, it goes so slow, I can bearly get anywhere
using the arrow keys, like one key press per minute, and the sound for me
are either shutting down your screenreader or putting it to
sleep?
I would also make sure not to be running any other memory intensive
programs while running agm, such as audio editors.
Later,
Che
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list
This is gonna sound crazy I suppose, but the best way to get AGM to work is
to uninstall, then reinstall Flash and Shockwave. Its only taking me 30
seconds now for the program to come up. Well ok, 15 seconds, but now, no
problems anymore!
I do wonder though, has any of you had to hold down the
Hmm. You'd think control, alt, etc. would work as well.I wonder if those
keys will be fixed up. Well, as I finally got AGM to work over here, I got
some adventuring to do!
*dashes for a gold castle, then disappears into it.*
- Original Message -
From: Josh [EMAIL PROTECTED]
To: gamers
Well, that answered my question from an email I just sent awhile ago...
Thanks!
I'm checking out this game of yours, looks quite neat!
Um, sounds I should say.
*smiles.*
Well, I guess look could be alright to say, since all of us see our own
pictures while playing games, and each person's images
Is there a link to it on the DTI web site as well?
Also, would you mind placing the newer DTI web address in signature? Well,
add the URL to it?
Cara, thanks for helpping him out by the way! And I by the way have
downloaded the Shareware version of Audio Quake, still learning its
functionality,
Hear it to work quite well! Wish I had a dool Mac, awwl though, I'll stick
with Windows. Vista just sounds, ... to quiet for my liking right now.
- Original Message -
From: AudioGames.net [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007
aln ff a ledge, obviously. Bumpping into a wall? Ok, only if you blew up the
wall, then certainly you'd get hurt from the impact. But just bumpping into
a wall? Um, um, ...
*looks aorund, quite confused.*
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent:
Well, that clears u that one
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 9:11 AM
Subject: Re: [Audyssey] AGM
My thoughts exactly. If you really enjoy working with AGM, and I can
If anyone wants the offline version, let me know. I have the original one
that they made for the product in a .zip format.
- Original Message -
From: Talksina [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 11:07 AM
Subject: Re:
. Its just its outdated i think.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday
were
discussing on the USA Games list what should happen if you jump and hit
a wall. one suggestion is you should be injured which certainly could
happen in real life if you hit that wall with enough speed, and the fact
the walls are stone.
Trenton Matthews wrote:
aln ff a ledge, obviously
Oh? My?
*goes silent*
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 8:45 AM
Subject: [Audyssey] ATGames - Immaturity and false accusations!
Hi guys.
Ok, let's straighten things out here.
accusations!
Hi all,
Please, close this topic immediately. This discussion has no place on
list.
Thanks.
Trenton Matthews wrote:
Oh? My?
*goes silent*
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday
I myself am just hoping for the .zip file to stay, and have a .exe file
version as well. Take AGM on a spin in a car inside of a thumb drive! I
wonder if AGM could even go on Mobile devices, like the Maestro or the
pacmate one day as well.
- Original Message -
From: Josh [EMAIL
Acctually, that doesn't sound like a bad idea!
Attack Of The Programmers!
Find it at Walmart, F Y E, and Sams Club.
*sighs*
Can things get back to normal for once?
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04,
I don't know about you all, but if something like this ever happens again, I
may just travel to the Univers Streaming With Action mailing list.
*winks at Thomas*
Acctually, now that you mention it...
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion
*sighs deeply*
You can go to the flash macromedia site, and head over to the flash
download center
Sadly though, I tried uninstalling the version before July 10, which must be
uninstalled first before the newer can be added, then install the newer one.
AGM is working ok, however just be
Could there be a bad words filter thing, so that a message would
automattically be edited? Or that chat robot, which I hope has some good
intelegents, maybe he could add something?
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Josh [EMAIL PROTECTED]; Gamers Discussion
[sighs]
My this is gonna be difficult situation.
- Original Message -
From: Talksina [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 05, 2007 3:32 AM
Subject: Re: [Audyssey] question about possible list change
-Re:ATGames-Immaturityand false
Send the link to the ofline manual, which I believe Josh created the
offline version of the newer one, and I'll use Say Pad for conversion.
Which voice do you wish to have:
Mike, Marry, or Sam.
- Original Message -
From: blind guy [EMAIL PROTECTED]
To: Gamers Discussion list
I'll see if I can get the link for the Troopanum 1.5 sound-pack. If ya want
the actual 1.5 program though, I'll send that one off list.
- Original Message -
From: blind guy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, August 05, 2007 9:11 AM
Subject: [Audyssey] older
I may do the same thing I guess...
- Original Message -
From: blind guy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 05, 2007 8:16 AM
Subject: Re: [Audyssey] Attention Moderators and entire list!!!
Ok. So maybe not leave the list, I might put
The main version is:
http://LOTGD.net
, however there so many of them now, its hard to find the right one that you
particularly like. For example,
http://hogwartslive.com
is the Harry potter-based one.
And
http://dragonmachine.com
is the dragon machine version which most blind people play. Blind
[smiles, chuckling]
Ah, not if a sighted person or someone else who is blind wants to take
the time to try and put everything into the games folder in the game maker
itself. Remember, you can always put a copyright message in the read me
file, and same thing in your game as well with voice.
Sure thing!
Currently looking for the sound-pack right now acctually. Hopefully the link
still works for it.
- Original Message -
From: blind guy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, August 05, 2007 9:51 AM
Subject: Re: [Audyssey] older version of trooopanum
Hi can
Subject: Re: [Audyssey] a question about AGM
Password protecting the zip file doesn't prevent editting once it's
extracted though.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED
I wonder... If you sent your radio spot of Rail Racer to ACB Radio, or the
Audio Network.
http://pressakey.net
You may get more people to buy the game.
After all, there are people in the UK as well.
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers Discussion list
Crazy Darts from:
http://bscgames.com
By the way, it's a free one.
- Original Message -
From: Greg [EMAIL PROTECTED]
To: gamers Gamers@audyssey.org
Sent: Monday, August 06, 2007 5:45 AM
Subject: [Audyssey] a question about games
Hello all,
I was wondering if anyone knows of any dart
Super Shot has disappeared from the earth's atmosphere. The scoreboards are
still up however.
- Original Message -
From: Everett Elam [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 06, 2007 6:37 AM
Subject: Re: [Audyssey] a question about games
I
I wish had the Dream Cast version of that game... There was a Lara
Lover's Card, when you placed the card in the system, she acctually talked
in the menus, sneezed whe it was cold, may have told ya when to jump.
If only I had a dream cast! I bet there's more information online I'm sure.
-
e is acctually a F1 game for the blind, which the link may still be in the
fantasic Games List, however there were problems running it on XP, or at
least when I played it the last time...
her
- Original Message -
From: jorge [EMAIL PROTECTED]
To: Gamers Discussion list
There's a walkthrough for the bonus-round in the tips-and-tips section
under the fun Stuff section on the Draconis web site.
- Original Message -
From: Niall [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 06, 2007 11:14 AM
Subject: Re: [Audyssey]
Hmm. There is a show entitled: The Tech Guy.
http://techguylabs.com
And every sunday for about 3 hours, they talk about technology, games,
cellphones, computers, macintoshes, etc. I wonder if anyone of us sends the
show an email during the week, or by calling 1-88-88-askleo, Who know
honestly.
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