Re: [Audyssey] cyberassault announcement

2013-01-21 Thread Mike
Wow. I didn't think this mud was even still alive anymore. Wasn't their a sound pack for it or something? Mike. On 1/7/2013 11:55 AM, Johnny Tai wrote: Hello gamers; At long last, the long awaited event reward system is fully coded on Cyberassault! Now when you take part in defen

Re: [Audyssey] VIPMud: is it possible to...

2013-02-05 Thread Mike
I don't know about vipMud, but I believe it's possible with Mushclient. You might want to try that, and, save yourself $30 while you're at it. Mike. On 2/5/2013 1:08 AM, Gabriel Battaglia (Kriyaban) wrote: Hi All. I'm used to play MUD with long and detailed prompts. As a B

Re: [Audyssey] Games where you are in the jungle.

2012-02-06 Thread Mike
am a mudder though, mostly playing alter aeon, and sometimes hellmoo. Hope this message goes through, instead of going to somebody else thins time. :D Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make ch

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike
their, who are always ready to group. With the added thing of Dentin adding new classes, it''ll be even more fun when those are released. So, I completely disagree with you. Mike. On Feb 7, 2012, at 3:36 PM, Ben wrote: > Hiya Kelly, Personally I wouldn't recommend alter ae

Re: [Audyssey] Getting Back into Mudding

2012-02-07 Thread Mike
That's a mud that I tried once, and never went back to. Didn't they have a sound pack? Do they have one for mush? I wouldn't mind giving it another try, but last time I tried it, the mud was always dead. Nobody around to help out. Mike. On Feb 7, 2012, at 2:32 PM, Johnny Ta

Re: [Audyssey] Voices For Swamp

2012-02-07 Thread Mike
I just skipped all that. Wanted to use my mixer, but was having a bit of trouble with it, so used my headset with reaper, and had it record straight to flac and threw them in my dropbox, and emailed them to Kai. Mike. On Feb 7, 2012, at 1:39 PM, Christopher Bartlett wrote: > A note

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike
That's your opinion, but I'd rather play a well coded game like alter, then some half assed thrown together thing that's got bugs all through it and is unbalanced. But to each his own. Mike. On Feb 7, 2012, at 7:04 PM, Mike Maslo wrote: > Ultra for me is extremely boring

Re: [Audyssey] Alteraeon mush pack, music and ambience not working

2012-02-07 Thread Mike
Ah ok. I find them more annoying then helpful, so just turn them off. I'd get in touch with Kurek in game, or Oriol out of game, and talk to him about it. He'd probably know how to fix it. Mike. On Feb 7, 2012, at 6:14 PM, dark wrote: > Because for me tey're a very fun and

Re: [Audyssey] Re Getting Back into Mudding

2012-02-08 Thread Mike
ome of the much harder enemies in the game, and unless those NPC's are majorly powerful, you'll be screwed. Mike. On Feb 8, 2012, at 6:20 AM, dark wrote: > Hi. > > I must confess due to training with my guide dog I missed the aniversary and > indeed Christmas and Halloween

Re: [Audyssey] Re Getting Back into Mudding

2012-02-08 Thread Mike
't be getting your xp back, as you can't resurrect your own corpse, and you won't know anyone who will be able to do it for you. So socializing would kinda have to happen for that to work. Mike. On Feb 8, 2012, at 4:01 AM, Allison Mervis wrote: > I'm thoroughly enjoying A

Re: [Audyssey] Alter Aeon was Re: Getting Back into Mudding

2012-02-08 Thread Mike
ro warrior, japhrimel is a cleric mage. Mike. On Feb 8, 2012, at 1:26 AM, Kelly Sapergia wrote: > Hi All, > > I just created my character on Alter Aeon (I'm a necromancer named Baruko), > and went through a few of the rooms, completing a quest in the process. So > far, I'm v

Re: [Audyssey] Re Getting Back into Mudding

2012-02-08 Thread Mike
Hope you do get back into it Dark. If you do, I'd be glad to help you out. Their's been a lot of changes to the mud since October, which oddly enough, is the time that I made my character. Mike. Begin forwarded message: > From: "dark" > Subject: Re: [Audyssey] Re

Re: [Audyssey] Pokemon

2014-10-08 Thread Mike
Puppet Nightmares is a mud? I thought that it was a browser based game. Mike. On 10/8/2014 5:43 AM, Thomas Ward wrote: Hi Ishan, I am not aware of any actual accessible Pokemon games. There are a few people who have managed to play the Pokemon games for the Play Station and XBox with some

[Audyssey] Mud: Clok.

2014-10-14 Thread Mike
– both may be found on the BBS. Many players are screen reader users, however, not all! The game has a great mix of players, but we want more! Come check out clok today! http://wiki.contrarium.net https://bbs.contrarium.net clok.contrarium.net:4000 Mike. --- Gamers mailing list __ Gamers

Re: [Audyssey] Mud: Clok.

2014-10-15 Thread Mike
No, I did not make this mud. The packs can be found here. http://bbs.contrarium.net/viewtopic.php?f=6&t=3973&hilit=sound+pack http://bbs.contrarium.net/viewtopic.php?f=6&t=4032&hilit=vipmud Mike. On 10/15/2014 4:49 AM, emily wrote: it sounds very involved. is this your own mud

Re: [Audyssey] Clok Mud.

2015-01-26 Thread Mike
g into doing RP with people before I give them lessons. Some do this, some just enter the command and walk away. Also, if you want more RP, go generate some. Talk on gray, and try and get some people together doing something. You'll see more RP as well when the GM's do events as well

Re: [Audyssey] clok mud questions

2015-01-27 Thread Mike
is, I've never seen it, and I've been all around the map on my different characters. Though that made me seriously laugh out loud. Let me know if I can help you out with any other questions, Mike. On 1/27/2015 4:00 PM, dark wrote: Hi. This is in relation to the instructions and

Re: [Audyssey] clok mud questions

2015-01-28 Thread Mike
Hope you stick with it, and yes it does take work. Just remember that if you ever wanna get things going faster, ask for lessons or pay for them. Mike. On 1/28/2015 10:23 AM, dark wrote: Hi mike. I'm aware skills need practice, and I have seen some degree of improvement even if my hi

Re: [Audyssey] clok mud questions

2015-01-28 Thread Mike
r character to get involved in the world and meeting people. The connection info is clok.contrarium.net port 4000 The client is either vipmud or mushclient, and sound packs for both clients are on the bbs. Mike. On 1/28/2015 11:55 AM, emily wrote: can someone post the address for this?. (the add

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Mike
usually liam keeps a team that he's comfortable with around. just sayin'. - Original Message - From: "Andy Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 1:05 PM Subject: Re: [Audyssey] super secret audio from LW,'ORKS > Yeah. Lol swords too. Ho

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Mike
ehh, honestly I think the second should be sidescrolleing as well, but that's just me. - Original Message - From: <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 9:30 AM Subject: Re: [Audyssey] MOTA Poll Results. > Ah good. I was wondering what the res

Re: [Audyssey] z mud question

2008-02-19 Thread Mike
I believe there were scripts at one point, but they've vanished, so I think your screwed, save writing scripts yourself, which I'm sure you don't wanna do. stirlock - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 19, 2008

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-21 Thread Mike
Here's my two cents. The sidescroller genre is severely lacking in the accessible games market, and there is really an endless source of material the genre offers. So why not use it? I honestly prefer sidescrollers, because I've always been terrible at navigating 3d games, and don't generally c

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-22 Thread Mike
Anyone who thinks sidescrollers are too easy obviously has no experience whatsoever with the megaman series, or castlevania. Nuff said. - Original Message - From: "Orin" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, March 21, 2008 5:10 PM Subject: Re: [Audyssey] What's

Re: [Audyssey] real problems navigating the IYP main window

2009-07-03 Thread mike
Yes i do to. I an going to write the developer. I just minimize and work with it. I have gotten used of it enough. using my nokia n85 -original message- Subject: [Audyssey] real problems navigating the IYP main window From: "alex wallis" Date: 07/03/2009 4:15 PM hi. just wondering if other peo

[Audyssey] Hello

2007-11-23 Thread Mike
Hello, I'm Mike. I've just joined the list and wanted to say hello. I like playing audiogames, and also developing them. I'm a software developer at X-Sight Interactive, and as you probably know we've just released a game called Chopper Challenge. I'm also Mike on the Au

[Audyssey] Chopper Challenge Version 1.2 Released

2007-12-09 Thread Mike
. The game can be downloaded at http://www.x-sight-interactive.net/xsight/games. It is available in a full installer only, and you must uninstall any old version of the game before installing 1.2. Enjoy! Regards, Mike X-Sight Interactive Software Developer http://www.x-sight-interactive.net

Re: [Audyssey] montezuma: revenge? return?

2007-12-09 Thread Mike
Hi, There's an email about it a week or so ago, I think they changed it because the game is different than the original Montezuma's Revenge Game, and could be seen as a sequel. Regards, Mike X-Sight Interactive Software Developer http://www.x-sight-interactive.net -Original Message

Re: [Audyssey] mud for super liam

2006-04-09 Thread Mike
She probably meant mod, though I would like to see this mud if it indeed exists. *grin* - Original Message - From: "Liam" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 09, 2006 10:16 PM Subject: Re: [Audyssey] mud for super liam > mud? > do tell > > - Origina

[Audyssey] Second life and the Firestorm client.

2015-11-27 Thread Mike Wassel
t a second, could you vote on the issue here? http://jira.phoenixviewer.com/browse/FIRE-17390 If you don't know what I'm talking about, the thread is here. http://forum.audiogames.net/viewtopic.php?id=12669 Thanks, Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave t

Re: [Audyssey] Alter Aeon was Re: Alter Aeon December Bash

2015-12-01 Thread Mike Wassel
vipmud nvda addon to play muds or mudrammer for IOS. I don't know what Android has. Mike. On 12/1/2015 8:15 AM, Lindsay Cowell wrote: I've lost interest in the game, sadly, I feel that my charactre, deborah, is getting nowhere, i reset her, and now feel totally lost. Linds

Re: [Audyssey] Alter Aeon was Re: Alter Aeon December Bash

2015-12-01 Thread Mike Wassel
It's not muds in general, I think it has more to do with the bigger muds really. Well, I can't say that, because the Iron Realms ones were alright, but then again, they're RP enforced. Mike. On 12/1/2015 9:15 AM, Justin Jones wrote: I have been playing Alter Aeon for two a

Re: [Audyssey] Muds was Re: Alter Aeon was Re: Alter Aeon December Bash

2015-12-01 Thread Mike Wassel
So learn how to script and make them. Mike. On 12/1/2015 9:25 AM, Lindsay Cowell wrote: I love muds, but not that many of them have sound packs for VipMud. That adds to the game for me. On 01/12/2015 14:17, Mike Wassel wrote: It's not muds in general, I think it has more to do wit

Re: [Audyssey] Star conquest very irritating

2016-05-27 Thread Mike Wassel
I do aim -s, or +s. Remember that sine S is at the center of WASD, it tells the game to aim either directly up, or down. You can change this with aim +w, aim -x, and so on. Let me know if this helps, and if you need the pack. Hope you decide to give the game another try with this informat

Re: [Audyssey] Star conquest very irritating

2016-05-28 Thread Mike Wassel
s needed for this game. It's up to you. Just use lockmode to change your preferred aiming method. Mike. On 5/28/2016 4:58 AM, dark wrote: Hi. No I don't have a soundpack. I'm not against the idea, but really the game should be playable without. I was! actually fighting rats w

Re: [Audyssey] Star conquest very irritating

2016-05-28 Thread Mike Wassel
e more questions. https://dl.dropboxusercontent.com/u/4207910/Vipmud.zip Mike. On 5/28/2016 5:08 AM, dark wrote: Hi Mike. Nope I had no pack so whenever I was told where the ship was it was super spammy. I can see the advantage in vector aiming though how do you aim down? Also as I said there was a bug si

Re: [Audyssey] Star conquest very irritating

2016-05-28 Thread Mike Wassel
I've not seen this, the spelling mistakes thing, but ok. Not sure how long it's been since you've played, but I think things have changed. But it's up to you if you want to play again or not. Mike. On 5/28/2016 10:36 AM, Darren Harris wrote: The spam issue in sc has

Re: [Audyssey] Silversword is not the game for the blind.

2011-12-16 Thread Mike Maslo
So well said I give you a great complement for that exactly what I thought Sent from my iPhone On Dec 16, 2011, at 4:52 PM, Allison Mervis wrote: > Part of being a strong advocate is not flying off the handle when something > doesn't happen as quickly as you'd like it to. Mario mentioned that

Re: [Audyssey] a thought on the Shard Workshop project

2011-12-22 Thread Mike Maslo
I personally think lone Wolf is boring but that's me Sent from my iPhone On Dec 22, 2011, at 11:24 AM, Thomas Ward wrote: > Hi Chris, > > I agree. I tried the Zero Sight demo myself and it doesn't really grab > my attention the way Lone Wolf does. Yeah, Lone Wolf doesn't > necessarily stick to

Re: [Audyssey] IF client and MUD client.

2011-12-24 Thread Mike Maslo
s so very true but you will find out that terminal program works great outside of a major problem. When a line of text is written to the screen, as soon as a new line of text is written to the screen, the previous lines stops speaking. it is impossible to mud if you only hear half of a line of t

[Audyssey] Ice road trucker mod for trucker

2011-12-24 Thread Mike Reiser
you try to navigate the ice roads, or maybe creating a game like that? Thanks, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org

Re: [Audyssey] Ice road trucker mod for trucker

2011-12-24 Thread Mike Reiser
Must confess I never saw that show. I quit watching ice road truckers after the first season as it got repetitive. Thanks, Mike On Dec 24, 2011, at 4:41 PM, Jim Kitchen wrote: > Hi Mike, > > Truthfully, no, I had not thought of making an ice road trucker version. > Might be fun

Re: [Audyssey] More accessible voice control IOS games.

2011-12-27 Thread Mike Maslo
Hi what is its AI and what is a call Sent from my iPhone On Dec 27, 2011, at 8:23 AM, michael barnes wrote: > Hello, Sarah. > I hold the iPhone close to my mouth, and speak louder then normal. > When I start the app and the male voice ask if I want instructions I say read > instructions. > Hop

Re: [Audyssey] Mysteries of the Ancients News

2011-12-30 Thread Mike Maslo
I truly like how you put that Thomas. I feel same as you and feel that you shoul d create what you will take pride and heart in. Technology has changed and gaming for the blind has to. For those who don want a fps game offer a upcoming title as compensation. I can say with all of my heart tha

Re: [Audyssey] Mysteries of the Ancients News

2011-12-30 Thread Mike Maslo
I disagree Sent from my iPhone On Dec 31, 2011, at 12:42 AM, "dark" wrote: > Hi tom. > > while I completely understand why you might well be sick of side scrollers > (indeed having worked on the same phd thesis for five years I can very much! > understand), I will say I'd think it a shame if

Re: [Audyssey] Mysteries of the Ancients News

2011-12-30 Thread Mike Maslo
Disagree strongly Sent from my iPhone On Dec 31, 2011, at 12:48 AM, "dark" wrote: > Hi Ian. > > I'm afraid as I said, the answer to your unqualified assertion that would an > fps game be "better" simply because it is fps is a simple no. > > a game is good or bad because it is a good or bad g

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Mike Maslo
e mouse support as well. > > So what really needs to happen here is break the ice by releasing a > fully playable demo with a full 3d environment and take it from there. > Let's see how many of those people truly have actual difficulty with > it and how many are willin

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Mike Maslo
Silly reason Easy to convert Sent from my iPhone On Dec 31, 2011, at 11:56 AM, "Yohandy" wrote: > Thomas, > I think it'll be a shame if you were to abandon the side scroller. not > because I hate FPS games, in fact I'll be the first to download an FPS MOTA > whenever it's available, but du

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Mike Maslo
Disagree Go with fps 3d Sent from my iPhone On Dec 31, 2011, at 7:55 PM, "dark" wrote: > Hi Tom. > > that is true, and I certainly wouldn't say that audio 3D is even up to what > other indi developers are doing in 3D today. > > it's just that where as there has been at least an attempt at a

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Mike Maslo
The problem is you want one thing and mo matter if the developer is not fully in to it No matter what any of us say we will never agree It's Thomas decision and no matter what i respect his decision Sent from my iPhone On Dec 31, 2011, at 8:01 PM, "dark" wrote: > Michael I'm afraid you've ex

Re: [Audyssey] Mysteries of the Ancients News

2011-12-31 Thread Mike Maslo
Dually noted We all have opinions Who is right or wrong ? No one we are all humans Sent from my iPhone On Dec 31, 2011, at 9:26 PM, "Bryan Peterson" wrote: > I'd say do what you'd prefer then. I just don't like the blanket statement > that all side scrollers are too easy. > They're coming

Re: [Audyssey] Developer needs help making game accessible for the blind!

2012-01-10 Thread Mike Maslo
Does this for the Mac computer or iPhone Sent from my iPhone On Jan 10, 2012, at 11:24 AM, michael barnes wrote: > Hey, All. > The developer of Oubliette needs help with a few things that would make the > game more accessible for the blind! Down below is the email that he had sent > me to ge

Re: [Audyssey] Alter aeon: where am I going wrong?

2013-01-04 Thread Mike Maslo
Lindsay if you want i can show you around My Character name is goraz sent from my iPhone On Jan 4, 2013, at 1:29 PM, lindsay_cow...@btinternet.com wrote: > Dentin, > > Could you give me a few examples of how I should be doing things, then, I > can't seem to get it? > > Lindsay Cowell. > >

[Audyssey] The inquisitor help please

2013-03-13 Thread Mike Maslo
advance. Sincerely, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived

Re: [Audyssey] The inquisitor help please

2013-03-13 Thread Mike Maslo
, > And hooptiously drangle me with crinkly bindlewurdles, > or I will rend thee in the gobberwarts with my blurglecruncheon, see if I > don't! > -Original Message- From: Mike Maslo > Sent: Wednesday, March 13, 2013 8:13 PM > To: Gamers Audyssey list > Subject

Re: [Audyssey] The inquisitor help please

2013-03-14 Thread Mike Wassel
tried making it smaller, but nothing seems to be working. I've tried it in both landscape and portrait orientations. Mike. On Mar 13, 2013, at 10:22 PM, "Bryan Peterson" wrote: > You have to break the wooden gate. This reveals a clearing and a flower. Grab > the flower

[Audyssey] inquisitor help

2013-03-16 Thread Mike Maslo
Hi list: I am stuck on the inquisitor gem and was hoping to get some help. I talked with the librarian and the priest knocked him out but now I do not know what to do. The trunk in the library is locked and I can't open it. I have walked around and can't get a saddle for the horse, and no one t

[Audyssey] the inquisitor help

2013-03-17 Thread Mike Maslo
Hi list: Can someone tell me how to get the key from the strongbox? I ask for help from the shift key and it keeps getting or bringing me to the sauce pan and craft but all I an do is examine them. Also is there a way to drop stuff I may not need? Any help would be appreciated. I am fr

Re: [Audyssey] Help with Inquisitor.

2013-03-20 Thread Mike Maslo
Michael: I downloaded it also and I have the same problem. I tried to resume the old game and I wonder if I need to start over? I use a mac computer. Any one else who can help would be appreciated. On Mar 20, 2013, at 3:14 PM, michael barnes wrote: > Hello, To those who have the Inquisitor on

Re: [Audyssey] Please help with Inquisitor.

2013-03-21 Thread Mike Maslo
Hi Michael: I got past the corpse. I had to have my son click in the middle of the screen with the mouse. Once I did that I was able to get past that point and finish the game. On Mar 21, 2013, at 5:58 PM, "Ibrahim Gucukoglu" wrote: > Hi Michael. > > I'm sorry you're still having difficultie

Re: [Audyssey] ATTENTION: Moderator Notice!

2013-12-14 Thread Mike wassel
Still though, you guys do realize that writing to the list about a problem that we all see is pointless right? All that does is clutter up all of our inboxes with more crap. Mike. On Dec 14, 2013, at 11:48 PM, Bryan Peterson wrote: > Good thing I saw this as I was just on the point

Re: [Audyssey] MindCraft for the blind.

2013-12-30 Thread Mike Reiser
sh I could play. Mike > On Dec 30, 2013, at 4:24 PM, Thomas Ward wrote: > > Hi Darren: > > Not for something like Minecraft. Minecraft has a very huge game > world, and something like a 10x10 grid or even something as large as > 100x100 isn't big enough for the game wo

Re: [Audyssey] to the alter aeon players, intro

2013-05-06 Thread Mike Wassel
My characters names are phalange, silenced and japhrimel. Feel free to send me a tell if you need help. I'm a member of clan Dominion. Mike. On May 5, 2013, at 11:29 AM, "Keith" wrote: > Hi, my character's name is Jedeye, (at least my current chracter). I > resta

[Audyssey] For all who want the star conquest mush sound pack

2013-06-05 Thread Mike Maslo
Please find below the link to download the usb sound pack. https://dl.dropboxusercontent.com/u/10069521/mush%20folder.rar --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] what will it take for this community to learn?

2013-06-24 Thread Mike Wassel
mall for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting games which I can not stand whatsoever. They just bore me after about 15 minutes. As I said, keep it up and see what happens. M

Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?

2013-06-24 Thread Mike Wassel
's are, I think, out completely. I'm not trying to make it sound like totals can't, I'm really just curious. Mike. On Jun 24, 2013, at 11:00 PM, lenron brown wrote: > very true I love racing games and many others on my x box 360 it > sometimes just takes practice >

Re: [Audyssey] what will it take for this community to learn?

2013-06-25 Thread Mike Maslo
Sent with AquaMail for Android http://www.aqua-mail.com On June 24, 2013 11:05:24 AM "Sky Mundell" wrote: Hello Thomas, I checked the sight and it is indeed shut down. Onnistly I can't blame you guys. They are really really out of date, in my opinion -Original Message- From: Gamers

Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?

2013-06-25 Thread Mike Wassel
If you learn the menus you can do the battles I guess. However moving around and using the sphere grid would be pretty much impossible. Mike. On Jun 25, 2013, at 2:07 PM, "Paul Lemm" wrote: > Hi Mike, > > Hope you don't mind me asking, but I used to play the fin

Re: [Audyssey] Candy crush saga and song pop

2013-07-09 Thread Mike Wassel
I don't think you'd get anywhere with Candy Crush, I mean, how would that even work? I believe it's like bejeweled, so I see no way of getting VO support with it. Mike. On Jul 9, 2013, at 12:19 PM, cape.ama...@gmail.com wrote: > Hi everyone, > I have been wanting to play

[Audyssey] mud client for the mac

2013-07-13 Thread Mike Maslo
Hi everyone: Was wondering if anyone knew a mud client which works on the mac? There was a program called mudder but the development appears to have been stopped. If anyone has any suggestions please advise. Thanks in advance. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] A Note to XP users

2013-09-12 Thread Mike Reiser
Running Windows 8 here, so I'm ready to go whenever the new games come out. Definitely can't wait to play with tomb hunter again. Twitter michaelsreiser Skype michael-rei...@comcast.net Facebook mikereiser08@gmail.netSent from my iPhone On Sep 12, 2013, at 4:38 PM, Thomas Ward wrote: > Hi,

Re: [Audyssey] A Note to XP users

2013-09-13 Thread Mike Reiser
e you interact with individual objects is truly revolutionary. I know this is off topic so this is all I'll say on this for now. Mike On Sep 13, 2013, at 12:51 PM, Thomas Ward wrote: > Hi Josh, > > I know it is quite sad that Mac OS has had many of the features > Microsoft is

Re: [Audyssey] Papa Sangre II Controls Hanging

2013-11-06 Thread Mike Reiser
Just want to confirm that I see this hanging as well. Mike > On Nov 6, 2013, at 6:20 PM, Cara Quinn wrote: > > HI Juan, > > S > P > O > I > L > E > R > > S > P > A > C > E > > Make sure you start using your hands as soon as you kno

Re: [Audyssey] Swamp needs some volunteer testers

2012-01-16 Thread Mike Maslo
Yeah I'm facing the same problem Sent from my iPhone On Jan 16, 2012, at 5:45 PM, "Ryan Strunk" wrote: > Is there another link to the setup file? Dropbox has temporarily blocked > downloads. > Thanks, > Ryan > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] Swamp testing server, version 3

2012-01-31 Thread Mike Maslo
Where do I get this test song pack from Sent from my iPhone On Jan 31, 2012, at 11:46 AM, Jeremy Kaldobsky wrote: > Hey guys, It's been a few days since I've been around. I had a really rough > weekend and spent Saturday night until Monday night sicker than I have been > in many years. Appa

Re: [Audyssey] Your Thoughts Regarding my Wrestling Game

2012-02-01 Thread Mike Maslo
Cross over Sent from my iPhone On Feb 1, 2012, at 3:38 AM, Thomas Ward wrote: > Hi everyone, > > I've got a real quick question for you wrestling fans. As many of you > might remember I've been working on a turn based wrestling game > similar to the old Piledriver game for Dos accept my versi

[Audyssey] swamp questions

2012-02-05 Thread mike maslo
Hi list: I have a question or two please with regards to swamp. 1. If we get something or find something and we get killed, is it right that we lose the stuff we were carrying? 2. if we make it to the safe zone, do we always keep it then or what should we do with it? 3. if we quit and then get k

[Audyssey] swamp error 1.8b

2012-02-05 Thread mike maslo
Hi list: I tried to play the swamp 1.8b and this is really weird. I am using my windows computer and using the right click on my track pad and it works great for maybe 2 or 3 minus but then for no reason the character moves by itself. It walks or runs depends on what I have it set to and I am unab

Re: [Audyssey] swamp error 1.8b

2012-02-06 Thread Mike Maslo
Did but did not help Sent from my iPhone On Feb 6, 2012, at 1:07 AM, "Dallas O'Brien" wrote: > just hit your right mouse key again and it should stop. this have for the > most part been fixed in the test version > dallas > > > On 2/6/2012 15:14, mike maslo

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike Maslo
Ultra for me is extremely boring and waste of time Sent from my iPhone On Feb 7, 2012, at 2:53 PM, Mike wrote: > I completely disagree. I think that alter is a great mud, no matter what > level, same with Project bob and others. If you get tired of it, then find > something e

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike Maslo
Dragon realms by far for me is the best. There is more then just killing all the time or questing where you kill some more. Not only that but the crafting system is awesome Sent from my iPhone On Feb 7, 2012, at 6:09 PM, Mike wrote: > That's your opinion, but I'd rather play

Re: [Audyssey] Re Getting Back into Mudding

2012-02-07 Thread Mike Maslo
s, and I have > mine. I've never heard of Dragon realms. Maybe a look at it. > Mike. > > Sent from my iPhone > > On Feb 7, 2012, at 7:15 PM, Mike Maslo wrote: > >> Dragon realms by far for me is the best. >> >> There is more then just killing all the tim

Re: [Audyssey] The Future of MOTA

2012-02-08 Thread Mike Maslo
What is the status of the FPS? Will that be put on hold while you finish developing this side scrollr? To answer the question you asked I would agree low-tech would be best Sent from my iPhone On Feb 8, 2012, at 8:16 AM, Thomas Ward wrote: > Hello everyone, > > As a lot of you are aware a fe

Re: [Audyssey] Bug in Swamp

2012-02-08 Thread Mike Maslo
Can someone please tell me how to find the warehouse for the missions? Thanks in advance Sent from my iPhone On Feb 8, 2012, at 11:33 AM, lenron brown wrote: > changeing your name later in the game would make you have to start all > over again so it would be like you would have a new character

Re: [Audyssey] looking for SC soundpacks for mushclient

2012-02-20 Thread Mike Maslo
Contact me off list mmaslo...@charter.net Sent from my iPhone On Feb 20, 2012, at 10:20 AM, "Mongwen" wrote: > Popping out of lurkdom for two seconds. I am looking for a decent mushclient > soundpack useable on Star Conquest. For that matter, a modifyable Miriani > one would do if I knew how

Re: [Audyssey] powerbasic on sale for the next week

2012-03-01 Thread Mike Maslo
Where and for what o s? Any tutorials? Sent from my iPhone On Mar 1, 2012, at 1:56 PM, tsie...@lothlorien.nfbcal.org (Travis Siegel) wrote: > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make chang

Re: [Audyssey] accessible full sound Baseball game for windows.

2012-03-07 Thread Mike Maslo
Hi everyone: I just downloaded and installed this game. When I try to run the game I get a db error with no other explanations. Any idea on what is wrong or for that matter how to fix the problem Any help would sincerely be appreciated. Sent from my iPhone On Mar 6, 2012, at 6:51 AM, "Phil Vl

Re: [Audyssey] T.V. Manager 2 inquirie.

2012-03-08 Thread Mike Maslo
It is a strategy game Sent from my iPhone On Mar 8, 2012, at 4:36 PM, michael barnes wrote: > Hello, All. > I was wondering if someone could please explain to me about the game call" > T.V. Manager 2? > What game is this simular too? > > -- > Email services provided by the System Access Mobi

Re: [Audyssey] Another inquirie on TV Manager 2.

2012-03-09 Thread Mike Maslo
More features not a huge difference Sent from my iPhone On Mar 8, 2012, at 11:14 PM, michael barnes wrote: > Hey, what is the difference between the premium and the expansion pack and > the booster cards pack? > The reason I ask is so I get the right one that has all the items included in > o

Re: [Audyssey] [IOSSilversword

2012-03-19 Thread Mike Maslo
I did but he ignored my messages Sent from my iPhone On Mar 19, 2012, at 12:15 PM, michael barnes wrote: > Well, what I would like to say about this is that maybe he has gotten over > that mess by now. > Someone should drop him a message to talk about giving accessibility another > chance. >

Re: [Audyssey] The Future of the USA Games Blog

2012-03-20 Thread Mike Maslo
I refuse to use them Web sites which have them I stay away from Sent from my iPhone On Mar 20, 2012, at 6:45 PM, Trouble wrote: > I only use them when its the only thing they offer. > > At 11:55 AM 3/20/2012, you wrote: > >> Hi all, >> >> Recently the USA Games blog has been getting hammere

Re: [Audyssey] The Future of the USA Games Blog

2012-03-20 Thread Mike Maslo
Takes to long to access and follow threads The structure is time consuming and complex especially when there are a lot of topics Hope that makes sense Sent from my iPhone On Mar 20, 2012, at 7:20 PM, Thomas Ward wrote: > > Hi Mike, > > Just curious, but what do you have a

[Audyssey] Fwd: VIP updating and including of NVDA?

2012-03-21 Thread Mike Wassel
Thought some of you would be interested in this. Mike. Begin forwarded message: > From: "GMAGames - David Greenwood" > Subject: Re: VIP updating and including of NVDA? > Date: March 19, 2012 8:15:29 PM EDT > To: > Reply-To: "GMAGames - David Greenwood"

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Mike Maslo
Agreed and why I stoppdf playing Sent from my iPhone On Apr 6, 2012, at 12:07 PM, john wrote: > I've been playing swamp a lot recently, and it seems that dying in missions > is rather harsh. I've had multiple times where I've spent 5000 reputation or > more to prepare for a mission, and beca

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Mike Maslo
No only weaponry Sent from my iPhone On Apr 6, 2012, at 9:59 PM, "Steady Goh" wrote: > Well, at least we don't lose our money when we get killed. Any rep, xp and > skill points earned are automatically saved in the bank. If there is a > locker, there will be absolutely nothing to lose at all.

Re: [Audyssey] swamp server down?

2012-04-15 Thread Mike Maslo
Where can I download this from pleas Sent from my iPhone On Apr 15, 2012, at 7:39 PM, Jeremy Kaldobsky wrote: > Nope. I haven't given Swamp that option. > >> Is there any way to force an ip-based >> connection via the server's ip rather than the site? > > > --- > Gamers mailing list __ Game

Re: [Audyssey] LWorks

2012-04-21 Thread Mike Maslo
Wow I love my iPhone And would never go to Symbian phone again Sent from my iPhone On Apr 21, 2012, at 11:18 AM, "Damien Pendleton" wrote: > Hi Karl, > I've heard a lot of good things about it, hence the reason I thought I'd give > it a go. But as far as I'm concerned, it's nothing but a str

Re: [Audyssey] LWorks

2012-04-21 Thread Mike Maslo
Wow an example of the thinking of some blind people's Sent from my iPhone On Apr 21, 2012, at 3:02 PM, "Charles Rivard" wrote: > Not so. The built-in screen reader tells you what you're highlighting. Your > thinking would be like saying that a computer isn't accessible because we > have to

Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
I am so amazed when I read posts like this We are blind and without us getting our sight back we will never be as or on the same level However feeling sorry for yourself or complaining helps how Sent from my iPhone On Apr 22, 2012, at 7:54 AM, "dark" wrote: > I will agree with damien's poi

Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
I have never been around so much negativity Don't appreciate what one has Sent from my iPhone On Apr 22, 2012, at 7:32 AM, Trouble wrote: > Give it time on those touch screens. Those fat companies are not yet > squeezing us for are money yet. Now when they release win8 watch them all > come

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