Re: [Audyssey] question about farms in castaways
Well right now i have 2 farms, a weet farm, vinyard bakery and butcher shop. I have 2 farmers at the moment but i want to get that up to 3 or so, 3 knites at the moment, although my storehouse has been destroyed so i need another one. I also have 2 taverns with 2 cooks and bar tenders, 2 guard towers 1 mine 1 forge 1 hospital a saw mill and a textile and numerous houses. Need morw people though. -original message- Subject: Re: [Audyssey] question about farms in castaways From: dark d...@xgam.org Date: 16:07:2011 5.42 am hi tom. Yes, building many farms is a mistake, sinse unlike in sound rts, buildings really take work in castaways. I myself usually just stick to two vedge farms, one wheat and one vinyard, with one farmer for each farm and perhaps some extra. At the end of my last game, i had 7 farmers working those four farms and was actually making far more food than my 62 people ate. As to knights, well I'm not sure on the optimum. as soon as I start to feel the goblins are advancing a bit fast, i make more knights. i suspect I've been going a bit too overboard on this, sinse last time I finished with 14 knights, and one chap on the audiogames.net forum had only 11 knights when he got to population 60 and finished. this is something again i haven't completely worked out the balance four. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
HI Dark, Well, I must confess I have the Castaways bug too. If you can't see it my clock on my desk says the time is 3:08 AM in the flipping morning. The reason I'm up so late past my bedtime is Castaways. I've been playing it on and off all night. I switch between it and e-mail. I set a few things in place, write an e-mail, and make sure everything is cool, before moving onto the next message. Lol! The computers on, and your at home. Your will is not your own. Your tired, but you can't sleep. There's no doubt your in deep. You'd like to think your a super gamer. Oh, yeah. Closer to the truth I think you are addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Your throat is tight. You can't breath. You are playing at two different speeds. Your hands sweat. Your body shakes. There isn't a risk you won't take. Oh, you'd like to think you are a super gamer. Oh, yeah. Closer to the truth your going to have to face it your addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Cheers! On 7/16/11, dark d...@xgam.org wrote: Hi tom. blame it on playing way too much castaways ;D. It's odd, I don't usually find stratogy games my first choice. Games like sound rts and time of conflict I tend to pick up, play for a couple of days and then put way for several months again. I think this is mostly because of my love of exploring and seeing new things in games. this week though, I've had several! nights up playing the game. There were three radio dramas of torchwood, the dr. who spinoff, which I managed to miss thanks to castaways (though I did catch the main tv program because my parents phoned and reminded me). I've been wanting mush fixed for months, but haven't played alterean sinse last thursday! and last night i really! went over board on the game for a solid few hours from about 10 at night to 6 A m. I think what it is, is castaways has a heavy does of the judgement based gameplay I mentioned before. Then there is the reaction factor. In many stratogy games, it's a case of prepare, then let wrip and see how your preparations do, but in castaways you really need to stay on top of matters, tweaking things here and there, changing jobs around, planning and carrying out different goals while keeping your populous fed etc. Entombed (though the genre is different), has a very similar thought process to it, sinse you can't just numbercrunch your way into the best armour, and hit attack, attack, attack! but need to think about each battle and react to what your enemy is doing. This type of thing I find fascinating, having to change actions and stratogy at any one time to take into account the ongoing situation. it's a factor all the great games, marrio turrican, etc had, indeed Mega man was famous for it in boss fights, and it's fantastic to see in an accessible game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
I got a kick out of the song lyrics, lol! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
hmmm darren, why two taverns? Given that the peasants need to carry stuff to the tavern in order for it to be useful, that strikes me as something that is more likely to slow things up overall, though as I've never tried multiple taverns I could be wrong about this. Other than the rather helpful redundency factor that if one goes down you've got another, multiple cooks didn't seem to do anything either when i tried, which is why even my population of 62 had the one tavern and one cook most of the time. Beware the Grue! Dark. - Original Message - From: darren_g_har...@btinternet.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 16, 2011 7:59 AM Subject: Re: [Audyssey] question about farms in castaways Well right now i have 2 farms, a weet farm, vinyard bakery and butcher shop. I have 2 farmers at the moment but i want to get that up to 3 or so, 3 knites at the moment, although my storehouse has been destroyed so i need another one. I also have 2 taverns with 2 cooks and bar tenders, 2 guard towers 1 mine 1 forge 1 hospital a saw mill and a textile and numerous houses. Need morw people though. -original message- Subject: Re: [Audyssey] question about farms in castaways From: dark d...@xgam.org Date: 16:07:2011 5.42 am hi tom. Yes, building many farms is a mistake, sinse unlike in sound rts, buildings really take work in castaways. I myself usually just stick to two vedge farms, one wheat and one vinyard, with one farmer for each farm and perhaps some extra. At the end of my last game, i had 7 farmers working those four farms and was actually making far more food than my 62 people ate. As to knights, well I'm not sure on the optimum. as soon as I start to feel the goblins are advancing a bit fast, i make more knights. i suspect I've been going a bit too overboard on this, sinse last time I finished with 14 knights, and one chap on the audiogames.net forum had only 11 knights when he got to population 60 and finished. this is something again i haven't completely worked out the balance four. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
Lol tom, Sad, but true! Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 16, 2011 8:26 AM Subject: Re: [Audyssey] question about farms in castaways HI Dark, Well, I must confess I have the Castaways bug too. If you can't see it my clock on my desk says the time is 3:08 AM in the flipping morning. The reason I'm up so late past my bedtime is Castaways. I've been playing it on and off all night. I switch between it and e-mail. I set a few things in place, write an e-mail, and make sure everything is cool, before moving onto the next message. Lol! The computers on, and your at home. Your will is not your own. Your tired, but you can't sleep. There's no doubt your in deep. You'd like to think your a super gamer. Oh, yeah. Closer to the truth I think you are addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Your throat is tight. You can't breath. You are playing at two different speeds. Your hands sweat. Your body shakes. There isn't a risk you won't take. Oh, you'd like to think you are a super gamer. Oh, yeah. Closer to the truth your going to have to face it your addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Might as well face it you are addicted to Castaways. Cheers! On 7/16/11, dark d...@xgam.org wrote: Hi tom. blame it on playing way too much castaways ;D. It's odd, I don't usually find stratogy games my first choice. Games like sound rts and time of conflict I tend to pick up, play for a couple of days and then put way for several months again. I think this is mostly because of my love of exploring and seeing new things in games. this week though, I've had several! nights up playing the game. There were three radio dramas of torchwood, the dr. who spinoff, which I managed to miss thanks to castaways (though I did catch the main tv program because my parents phoned and reminded me). I've been wanting mush fixed for months, but haven't played alterean sinse last thursday! and last night i really! went over board on the game for a solid few hours from about 10 at night to 6 A m. I think what it is, is castaways has a heavy does of the judgement based gameplay I mentioned before. Then there is the reaction factor. In many stratogy games, it's a case of prepare, then let wrip and see how your preparations do, but in castaways you really need to stay on top of matters, tweaking things here and there, changing jobs around, planning and carrying out different goals while keeping your populous fed etc. Entombed (though the genre is different), has a very similar thought process to it, sinse you can't just numbercrunch your way into the best armour, and hit attack, attack, attack! but need to think about each battle and react to what your enemy is doing. This type of thing I find fascinating, having to change actions and stratogy at any one time to take into account the ongoing situation. it's a factor all the great games, marrio turrican, etc had, indeed Mega man was famous for it in boss fights, and it's fantastic to see in an accessible game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] question about farms in castaways
Hi list. I know what the two farm types are for in castaways, however I do have a few questions. How much stuff does each farm produce? I am wondering so that I can keep my number of farms in proportion to population size. obviously I assume the more farms you have the more farmers it is better to have, so that one farmer isn't rushing between say 10 farms. I guess a similar question applys to the output from vinyards and bakeries, how many people can the output from one of each support. same for hunters, how many people does each kill they bring back feed. many thanks for your help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
the calculations are much more complex than that really, this isn't like sound rts where one farm produces a given amount of food and that's that. Even vegitables, which are the simplest food in the game need taking from farms to storehouse by peasants, and you'll be in trouble if you don't have people free to do this. Then, wheat needs first grinding into flour by your peasants, and then baking into bread at the bakery before it's any use, and wine needs putting in barrels and serving by a bar tender (so you need to keep the supply of barrels handy too. Also, while it is indeed good to work on one person per farm, each farm actually does a litle more than one person can produce, so if you want more from your farms, extra farmers can be helpful. For how many precisely you need, it's just a matter of keeping watching on what's in your storehouse and what your peasants are doing, and what gets taken to the tavern to be used, it's just a matter of looking at the factors involved, what your population is, how many are working, what other food sources you have to contribute, and then balancing things out as they come u. I think this is one of the most interesting things about Castaways generally, it's not merely a case of working out stratogy x and sticking to it with perminantly stacked ratios, you have to considder your current circumstances and play to what's going on, at least until you get a really stable economy going and that takes a lot of time and work to setup. Beware the Grue! Dark. - Original Message - From: alex wallis alexwallis...@googlemail.com To: gamers@audyssey.org Sent: Friday, July 15, 2011 12:24 PM Subject: [Audyssey] question about farms in castaways Hi list. I know what the two farm types are for in castaways, however I do have a few questions. How much stuff does each farm produce? I am wondering so that I can keep my number of farms in proportion to population size. obviously I assume the more farms you have the more farmers it is better to have, so that one farmer isn't rushing between say 10 farms. I guess a similar question applys to the output from vinyards and bakeries, how many people can the output from one of each support. same for hunters, how many people does each kill they bring back feed. many thanks for your help, Alex. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
Hi, I think this is my problem as well. I am use to calculating stats like in SoundRTS, and am having enormous difficulty adapting to way farms are used in Castaways. I think it is a good idea, but I've had serious trouble getting my farms to produce what I need in the right amounts to keep my people from starving while having to build an army to fight off the goblin hoards. While I'm beginning to get to grips with the food production in my last game the goblins came and whiped me out before I was really prepared to fight them. On 7/15/11, dark d...@xgam.org wrote: the calculations are much more complex than that really, this isn't like sound rts where one farm produces a given amount of food and that's that. Even vegitables, which are the simplest food in the game need taking from farms to storehouse by peasants, and you'll be in trouble if you don't have people free to do this. Then, wheat needs first grinding into flour by your peasants, and then baking into bread at the bakery before it's any use, and wine needs putting in barrels and serving by a bar tender (so you need to keep the supply of barrels handy too. Also, while it is indeed good to work on one person per farm, each farm actually does a litle more than one person can produce, so if you want more from your farms, extra farmers can be helpful. For how many precisely you need, it's just a matter of keeping watching on what's in your storehouse and what your peasants are doing, and what gets taken to the tavern to be used, it's just a matter of looking at the factors involved, what your population is, how many are working, what other food sources you have to contribute, and then balancing things out as they come u. I think this is one of the most interesting things about Castaways generally, it's not merely a case of working out stratogy x and sticking to it with perminantly stacked ratios, you have to considder your current circumstances and play to what's going on, at least until you get a really stable economy going and that takes a lot of time and work to setup. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
Hi Tom. I think one thing that appeals to me in the game is precisely this. You don't just say I want this many people, i'll need this much food), you need to monitor what is happening, change things around according to what your doing and if something looks as if it's going wrong, just assign some more people. like entombed, Castaways is an extremely reactive game, where you get a situation that's ongoing which you need to deal with dynamically, rather than just preparing and letting fly. As to avoiding the goblins though, remember that knights are five times as effective as soldiers. To train a knight, you need a sword and armour, and for that you need a blacksmith, and for that you need ore mined and smelted (I've found that one blacksmith who part times as a metalurgist and one metalurgist who part times as a miner are good enough if you give them enough time to work). Soldiers are really only useful because they can become knights and not on their own. Also, bare in mind the goblins appear ostly at the edges of the map. I once made the mistake of assuming they always came from the northeast, and built a settlement on A row, then booom! in one move the goblins destroy my storehouse by entering at A 7. Thus, I tend to use the middle south area for my buildings, and usually start off by putting the storehouse and tavern on E 11 and 12. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 15, 2011 6:24 PM Subject: Re: [Audyssey] question about farms in castaways Hi, I think this is my problem as well. I am use to calculating stats like in SoundRTS, and am having enormous difficulty adapting to way farms are used in Castaways. I think it is a good idea, but I've had serious trouble getting my farms to produce what I need in the right amounts to keep my people from starving while having to build an army to fight off the goblin hoards. While I'm beginning to get to grips with the food production in my last game the goblins came and whiped me out before I was really prepared to fight them. On 7/15/11, dark d...@xgam.org wrote: the calculations are much more complex than that really, this isn't like sound rts where one farm produces a given amount of food and that's that. Even vegitables, which are the simplest food in the game need taking from farms to storehouse by peasants, and you'll be in trouble if you don't have people free to do this. Then, wheat needs first grinding into flour by your peasants, and then baking into bread at the bakery before it's any use, and wine needs putting in barrels and serving by a bar tender (so you need to keep the supply of barrels handy too. Also, while it is indeed good to work on one person per farm, each farm actually does a litle more than one person can produce, so if you want more from your farms, extra farmers can be helpful. For how many precisely you need, it's just a matter of keeping watching on what's in your storehouse and what your peasants are doing, and what gets taken to the tavern to be used, it's just a matter of looking at the factors involved, what your population is, how many are working, what other food sources you have to contribute, and then balancing things out as they come u. I think this is one of the most interesting things about Castaways generally, it's not merely a case of working out stratogy x and sticking to it with perminantly stacked ratios, you have to considder your current circumstances and play to what's going on, at least until you get a really stable economy going and that takes a lot of time and work to setup. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
Hi Dark, Yeah, I see that. I think one of my mistakes early on was I'd start out with 14 people, and I figured I needed at least 3 or maybe four farms to handle them because of SoundRTS I would assign about 4 people to a farm, but the game isn't like that. As a result I maybe have grosely over used my materials in trying to add too many farms etc for each person increasing the amount of work required by my peasants and farmers to maintain the gathering and growing. As for knights and soldiers i've been advancing in the game since I wrote my last e-mail, and almost managed to b build a ship and sail away before my castaways got over run by goblins. I did have three knights this time which kept the goblins at bay until they got injured and sick and the goblin hoard swarmed us on mass before my knights recovered. Such is luck I guess. Cheers! On 7/15/11, dark d...@xgam.org wrote: Hi Tom. I think one thing that appeals to me in the game is precisely this. You don't just say I want this many people, i'll need this much food), you need to monitor what is happening, change things around according to what your doing and if something looks as if it's going wrong, just assign some more people. like entombed, Castaways is an extremely reactive game, where you get a situation that's ongoing which you need to deal with dynamically, rather than just preparing and letting fly. As to avoiding the goblins though, remember that knights are five times as effective as soldiers. To train a knight, you need a sword and armour, and for that you need a blacksmith, and for that you need ore mined and smelted (I've found that one blacksmith who part times as a metalurgist and one metalurgist who part times as a miner are good enough if you give them enough time to work). Soldiers are really only useful because they can become knights and not on their own. Also, bare in mind the goblins appear ostly at the edges of the map. I once made the mistake of assuming they always came from the northeast, and built a settlement on A row, then booom! in one move the goblins destroy my storehouse by entering at A 7. Thus, I tend to use the middle south area for my buildings, and usually start off by putting the storehouse and tavern on E 11 and 12. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 15, 2011 6:24 PM Subject: Re: [Audyssey] question about farms in castaways Hi, I think this is my problem as well. I am use to calculating stats like in SoundRTS, and am having enormous difficulty adapting to way farms are used in Castaways. I think it is a good idea, but I've had serious trouble getting my farms to produce what I need in the right amounts to keep my people from starving while having to build an army to fight off the goblin hoards. While I'm beginning to get to grips with the food production in my last game the goblins came and whiped me out before I was really prepared to fight them. On 7/15/11, dark d...@xgam.org wrote: the calculations are much more complex than that really, this isn't like sound rts where one farm produces a given amount of food and that's that. Even vegitables, which are the simplest food in the game need taking from farms to storehouse by peasants, and you'll be in trouble if you don't have people free to do this. Then, wheat needs first grinding into flour by your peasants, and then baking into bread at the bakery before it's any use, and wine needs putting in barrels and serving by a bar tender (so you need to keep the supply of barrels handy too. Also, while it is indeed good to work on one person per farm, each farm actually does a litle more than one person can produce, so if you want more from your farms, extra farmers can be helpful. For how many precisely you need, it's just a matter of keeping watching on what's in your storehouse and what your peasants are doing, and what gets taken to the tavern to be used, it's just a matter of looking at the factors involved, what your population is, how many are working, what other food sources you have to contribute, and then balancing things out as they come u. I think this is one of the most interesting things about Castaways generally, it's not merely a case of working out stratogy x and sticking to it with perminantly stacked ratios, you have to considder your current circumstances and play to what's going on, at least until you get a really stable economy going and that takes a lot of time and work to setup. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http
Re: [Audyssey] question about farms in castaways
hi tom. Yes, building many farms is a mistake, sinse unlike in sound rts, buildings really take work in castaways. I myself usually just stick to two vedge farms, one wheat and one vinyard, with one farmer for each farm and perhaps some extra. At the end of my last game, i had 7 farmers working those four farms and was actually making far more food than my 62 people ate. As to knights, well I'm not sure on the optimum. as soon as I start to feel the goblins are advancing a bit fast, i make more knights. i suspect I've been going a bit too overboard on this, sinse last time I finished with 14 knights, and one chap on the audiogames.net forum had only 11 knights when he got to population 60 and finished. this is something again i haven't completely worked out the balance four. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
Hi Dark, Wow! You are a wealth of information here. Sheesh, some of my games I must have went really overboard with the farming. Lol! In one of my games I had four vegetable farms, four wheat farms, and three vinyards. I didn't realise that was too much. Lol! Well, I can say is I'll chuck it up to newbie inexperience. Too much SoundRTS training I have to unlearn. Cheers! On 7/16/11, dark d...@xgam.org wrote: hi tom. Yes, building many farms is a mistake, sinse unlike in sound rts, buildings really take work in castaways. I myself usually just stick to two vedge farms, one wheat and one vinyard, with one farmer for each farm and perhaps some extra. At the end of my last game, i had 7 farmers working those four farms and was actually making far more food than my 62 people ate. As to knights, well I'm not sure on the optimum. as soon as I start to feel the goblins are advancing a bit fast, i make more knights. i suspect I've been going a bit too overboard on this, sinse last time I finished with 14 knights, and one chap on the audiogames.net forum had only 11 knights when he got to population 60 and finished. this is something again i haven't completely worked out the balance four. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about farms in castaways
Hi tom. blame it on playing way too much castaways ;D. It's odd, I don't usually find stratogy games my first choice. Games like sound rts and time of conflict I tend to pick up, play for a couple of days and then put way for several months again. I think this is mostly because of my love of exploring and seeing new things in games. this week though, I've had several! nights up playing the game. There were three radio dramas of torchwood, the dr. who spinoff, which I managed to miss thanks to castaways (though I did catch the main tv program because my parents phoned and reminded me). I've been wanting mush fixed for months, but haven't played alterean sinse last thursday! and last night i really! went over board on the game for a solid few hours from about 10 at night to 6 A m. I think what it is, is castaways has a heavy does of the judgement based gameplay I mentioned before. Then there is the reaction factor. In many stratogy games, it's a case of prepare, then let wrip and see how your preparations do, but in castaways you really need to stay on top of matters, tweaking things here and there, changing jobs around, planning and carrying out different goals while keeping your populous fed etc. Entombed (though the genre is different), has a very similar thought process to it, sinse you can't just numbercrunch your way into the best armour, and hit attack, attack, attack! but need to think about each battle and react to what your enemy is doing. This type of thing I find fascinating, having to change actions and stratogy at any one time to take into account the ongoing situation. it's a factor all the great games, marrio turrican, etc had, indeed Mega man was famous for it in boss fights, and it's fantastic to see in an accessible game. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.