Re: [Audyssey] Help playing the blind sword's man.

2017-02-27 Thread Chris Wright
Try disabling your internet connection when you open the program for the first 
time. I had to do this once because I kept getting a message that the developer 
certificate expired. Silly Apple and their trusted developer certificates and 
App Store limitations. Anyway, you should be able to run the game normally 
after going through this process. I think it saves a file somewhere once the 
game loads for the first time verifying that it works. Alternatively, you could 
try bringing up the context menu with VO shift M and choose open.

I hope this helps,

Chris
> On Feb 27, 2017, at 12:39 PM, michael barnes  wrote:
> 
> Hello.
> 
> I am running Mac siera.
> I have been trying to get the blind sword's man to play but it keeps saying 
> to move to the trash.
> I have disable the gatekeeper which will allow me to open apps from anywhere.
> Can someone please help to to get this game running on my Mac?
> 
> Thanks!
> 
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Re: [Audyssey] Help needed with Park Boss

2017-02-02 Thread Jordan Gallacher
Check your pricing and see if you have that too high.  I will be doing Park
Boss on my YouTube channel at some point once everything is caught up with
from my computer being down.
Jordan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori duncan
Sent: Thursday, February 2, 2017 7:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help needed with Park Boss

Thanks, I've tried highering more entertainers to stop myself going into
overdraft, but my customers still arn't happy.  I'm trying to build one of
everything, but keep having to take out more money which I know isn't good,
and as he pointed out, Nick is broke and won't be lending me any cash.  :)


 From Lori.


On 03/02/2017 01:31, Jordan Gallacher wrote:
> You have to wait until Snack Stands are unlocked.  The Board usually 
> send me the e-mail stating I can build them in the first 10 weeks 
> usually depending on how fast or slow I build up the park and how the 
> visitor numbers and profit is doing .  One quick tid bit.  Try to get 
> your profit as high as you can because one case of food poisoning with 
> your park shut down for a week will be the end of the park if you 
> don't have enough profit.  If that happens within I would say the 
> first 10 weeks, the park is done for I have found.
> Jordan
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori 
> duncan
> Sent: Thursday, February 2, 2017 6:11 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Help needed with Park Boss
>
> Thanks, and how do I build snack stands, the only shop I'm seeing is a 
> gift shop?
>
>   From Lori.
>
>
> On 02/02/2017 19:09, Jordan Gallacher wrote:
>> I have a bit off the wall strategy but it seems to work.  I try to 
>> build as many of the kids rides as I can without having to take too 
>> many
> loans out.
>> I also build one of every facility except for the monorail, which has 
>> an issue in the game at present.  I will hire 18 entertainers, and 
>> four more than required of the attraction operators and maintenance 
>> staff.  This does not always work out well, but when it does, it 
>> works out
> great.
>> Jordan
>>
>> -Original Message-
>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori 
>> duncan
>> Sent: Thursday, February 2, 2017 1:05 PM
>> To: Gamers Discussion list
>> Subject: [Audyssey] Help needed with Park Boss
>>
>> Hi I've just started playing Park Boss again, and I can't remember 
>> how to build food stands?  My customers say they're bored even though 
>> there's an entertainer, a bouncey castle and a playground, as well as 
>> picknick area and helter skelter.  I also have customer services and 
>> toilets, and have now gone into my overdraft, meaning I'm in trouble 
>> with MR Hardnose.  :)  I don't seem to be making enough money and 
>> amn't sure how to stop my park from being shut down.
>>
>> Any help would be appreciated.  Thanks from Lori.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
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>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>>
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>
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Re: [Audyssey] Help needed with Park Boss

2017-02-02 Thread lori duncan
Thanks, I've tried highering more entertainers to stop myself going into 
overdraft, but my customers still arn't happy.  I'm trying to build one 
of everything, but keep having to take out more money which I know isn't 
good, and as he pointed out, Nick is broke and won't be lending me any 
cash.  :)



From Lori.


On 03/02/2017 01:31, Jordan Gallacher wrote:

You have to wait until Snack Stands are unlocked.  The Board usually send me
the e-mail stating I can build them in the first 10 weeks usually depending
on how fast or slow I build up the park and how the visitor numbers and
profit is doing .  One quick tid bit.  Try to get your profit as high as you
can because one case of food poisoning with your park shut down for a week
will be the end of the park if you don't have enough profit.  If that
happens within I would say the first 10 weeks, the park is done for I have
found.
Jordan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori duncan
Sent: Thursday, February 2, 2017 6:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help needed with Park Boss

Thanks, and how do I build snack stands, the only shop I'm seeing is a gift
shop?

  From Lori.


On 02/02/2017 19:09, Jordan Gallacher wrote:

I have a bit off the wall strategy but it seems to work.  I try to
build as many of the kids rides as I can without having to take too many

loans out.

I also build one of every facility except for the monorail, which has
an issue in the game at present.  I will hire 18 entertainers, and
four more than required of the attraction operators and maintenance
staff.  This does not always work out well, but when it does, it works out

great.

Jordan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori
duncan
Sent: Thursday, February 2, 2017 1:05 PM
To: Gamers Discussion list
Subject: [Audyssey] Help needed with Park Boss

Hi I've just started playing Park Boss again, and I can't remember how
to build food stands?  My customers say they're bored even though
there's an entertainer, a bouncey castle and a playground, as well as
picknick area and helter skelter.  I also have customer services and
toilets, and have now gone into my overdraft, meaning I'm in trouble
with MR Hardnose.  :)  I don't seem to be making enough money and
amn't sure how to stop my park from being shut down.

Any help would be appreciated.  Thanks from Lori.


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Re: [Audyssey] Help needed with Park Boss

2017-02-02 Thread Jordan Gallacher
You have to wait until Snack Stands are unlocked.  The Board usually send me
the e-mail stating I can build them in the first 10 weeks usually depending
on how fast or slow I build up the park and how the visitor numbers and
profit is doing .  One quick tid bit.  Try to get your profit as high as you
can because one case of food poisoning with your park shut down for a week
will be the end of the park if you don't have enough profit.  If that
happens within I would say the first 10 weeks, the park is done for I have
found.  
Jordan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori duncan
Sent: Thursday, February 2, 2017 6:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help needed with Park Boss

Thanks, and how do I build snack stands, the only shop I'm seeing is a gift
shop?

 From Lori.


On 02/02/2017 19:09, Jordan Gallacher wrote:
> I have a bit off the wall strategy but it seems to work.  I try to 
> build as many of the kids rides as I can without having to take too many
loans out.
> I also build one of every facility except for the monorail, which has 
> an issue in the game at present.  I will hire 18 entertainers, and 
> four more than required of the attraction operators and maintenance 
> staff.  This does not always work out well, but when it does, it works out
great.
> Jordan
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori 
> duncan
> Sent: Thursday, February 2, 2017 1:05 PM
> To: Gamers Discussion list
> Subject: [Audyssey] Help needed with Park Boss
>
> Hi I've just started playing Park Boss again, and I can't remember how 
> to build food stands?  My customers say they're bored even though 
> there's an entertainer, a bouncey castle and a playground, as well as 
> picknick area and helter skelter.  I also have customer services and 
> toilets, and have now gone into my overdraft, meaning I'm in trouble 
> with MR Hardnose.  :)  I don't seem to be making enough money and 
> amn't sure how to stop my park from being shut down.
>
> Any help would be appreciated.  Thanks from Lori.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
> list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at 
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
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> list, please send E-mail to gamers-ow...@audyssey.org.
>
>
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Re: [Audyssey] Help needed with Park Boss

2017-02-02 Thread lori duncan
Thanks, and how do I build snack stands, the only shop I'm seeing is a 
gift shop?


From Lori.


On 02/02/2017 19:09, Jordan Gallacher wrote:

I have a bit off the wall strategy but it seems to work.  I try to build as
many of the kids rides as I can without having to take too many loans out.
I also build one of every facility except for the monorail, which has an
issue in the game at present.  I will hire 18 entertainers, and four more
than required of the attraction operators and maintenance staff.  This does
not always work out well, but when it does, it works out great.
Jordan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori duncan
Sent: Thursday, February 2, 2017 1:05 PM
To: Gamers Discussion list
Subject: [Audyssey] Help needed with Park Boss

Hi I've just started playing Park Boss again, and I can't remember how to
build food stands?  My customers say they're bored even though there's an
entertainer, a bouncey castle and a playground, as well as picknick area and
helter skelter.  I also have customer services and toilets, and have now
gone into my overdraft, meaning I'm in trouble with MR Hardnose.  :)  I
don't seem to be making enough money and amn't sure how to stop my park from
being shut down.

Any help would be appreciated.  Thanks from Lori.


---
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Re: [Audyssey] Help needed with Park Boss

2017-02-02 Thread Jordan Gallacher
I have a bit off the wall strategy but it seems to work.  I try to build as
many of the kids rides as I can without having to take too many loans out.
I also build one of every facility except for the monorail, which has an
issue in the game at present.  I will hire 18 entertainers, and four more
than required of the attraction operators and maintenance staff.  This does
not always work out well, but when it does, it works out great.
Jordan

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lori duncan
Sent: Thursday, February 2, 2017 1:05 PM
To: Gamers Discussion list
Subject: [Audyssey] Help needed with Park Boss

Hi I've just started playing Park Boss again, and I can't remember how to
build food stands?  My customers say they're bored even though there's an
entertainer, a bouncey castle and a playground, as well as picknick area and
helter skelter.  I also have customer services and toilets, and have now
gone into my overdraft, meaning I'm in trouble with MR Hardnose.  :)  I
don't seem to be making enough money and amn't sure how to stop my park from
being shut down.

Any help would be appreciated.  Thanks from Lori.


---
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You can make changes or update your subscription via the web, at
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Re: [Audyssey] Help finding games.

2016-10-19 Thread Travis Siegel
Hmm, At the moment, they're not up, but give me a week or so, and I 
should have my softcon mac pages back and running, where I have all 
kinds of things for the mac.  I've had some trouble with my hosting 
companies over the last year or so, so not much has happened, plus a 
backup of the site disappeared on me, so it won't be exactly like it 
was, but I have a yahtzee game, a mud, some text games, and a couple 
other things on the softcon mac pages. The url was/will be 
http://www.softcon.com/mac/


Hope that helps.



On 10/14/2016 12:40 PM, Phil Vlasak wrote:

Dark,
Thanks for the kick in the butt.
I updated  my Links to Accessible Mac Games
http://www.pcs-games.net/MacGame-co.htm
Phil


- Original Message - From: "dark" 
To: "Gamers Discussion list" 
Sent: Friday, October 14, 2016 1:30 AM
Subject: Re: [Audyssey] Help finding games.



Hi Michael.

Phil has a list over at http://www.pcs-games.net/MacGame-co.htm

though it's not been updated in a year and I noticed it was missing a 
few games I know about.


As far as I know there's silver dollar and change reaction  from 
draconis, the games from audio it, (the inquisitor series, space 
encounter, flarestar etc), graille to the thief, blindside and I 
believe the blind swordsman since it's built in flash, though don't 
quote me on that last one.


There is also I believe interactive fiction and muds for the mac, and 
likely browser games too.


There might be more I'm missing, since I don't have a mac myself I 
only note the games in passing.


all the best,

Dark.

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Re: [Audyssey] Help finding games.

2016-10-16 Thread dark

Hi Phil.

thanks for the updates, we get asked about games for the mac fairly often so 
it's good to have a list.

I however have a correction.

You just mention space encounter from audiogame it.
Actually they've produced about eight different games, all for pc, mac or 
ios, space encounter is just one of them.


Games include she noire and the three inquisitor adventure games, audio 
speed and audio rally racing racing games, Space encounter, and most 
recently tyhe blind gladiator, (which I'll probably get for Ios myself when 
it comes out).


See http://www.ticonblu.it/audiogame/index.html

for details.

Also, epicycle's game blindside is available for mac and pc as well as Ios 
too.


see http://www.blindsidegame.com/

This is an action adventure type of game involving a monster appocalypse 
with gameplay a little like that of pappasangre.


hth.

Dark.
Due to Btinternet being inconvenient, this email address will not be in use 
for very long. Please contact me on my other public address, d...@xgam.org. 
When I have a new private address, I will let everyone know.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Friday, October 14, 2016 5:40 PM
Subject: Re: [Audyssey] Help finding games.



Dark,
Thanks for the kick in the butt.
I updated  my Links to Accessible Mac Games
http://www.pcs-games.net/MacGame-co.htm
Phil


- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, October 14, 2016 1:30 AM
Subject: Re: [Audyssey] Help finding games.



Hi Michael.

Phil has a list over at http://www.pcs-games.net/MacGame-co.htm

though it's not been updated in a year and I noticed it was missing a few 
games I know about.


As far as I know there's silver dollar and change reaction  from 
draconis, the games from audio it, (the inquisitor series, space 
encounter, flarestar etc), graille to the thief, blindside and I believe 
the blind swordsman since it's built in flash, though don't quote me on 
that last one.


There is also I believe interactive fiction and muds for the mac, and 
likely browser games too.


There might be more I'm missing, since I don't have a mac myself I only 
note the games in passing.


all the best,

Dark.

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Re: [Audyssey] Help finding games.

2016-10-16 Thread dark

Hi Phil.

Great you updated this list, it's a common question that we get asked a lot 
by mac users.
Due to Btinternet being inconvenient, this email address will not be in use 
for very long. Please contact me on my other public address, d...@xgam.org. 
When I have a new private address, I will let everyone know.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Friday, October 14, 2016 5:40 PM
Subject: Re: [Audyssey] Help finding games.



Dark,
Thanks for the kick in the butt.
I updated  my Links to Accessible Mac Games
http://www.pcs-games.net/MacGame-co.htm
Phil


- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, October 14, 2016 1:30 AM
Subject: Re: [Audyssey] Help finding games.



Hi Michael.

Phil has a list over at http://www.pcs-games.net/MacGame-co.htm

though it's not been updated in a year and I noticed it was missing a few 
games I know about.


As far as I know there's silver dollar and change reaction  from 
draconis, the games from audio it, (the inquisitor series, space 
encounter, flarestar etc), graille to the thief, blindside and I believe 
the blind swordsman since it's built in flash, though don't quote me on 
that last one.


There is also I believe interactive fiction and muds for the mac, and 
likely browser games too.


There might be more I'm missing, since I don't have a mac myself I only 
note the games in passing.


all the best,

Dark.

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Re: [Audyssey] Help with A blind legend.

2016-10-14 Thread Rajmund
Hi,
Well done for making it so far. I died here around 25 times. I'll try and 
explain as best as I can, which will probably fail. But know when she's about 
to burn you? When you can hear her getting ready? Or hear the mysts? Just 
before she gets to strike, hit her with the sword. That obviously means swing 
the sword in her direction. Sorry, not good at explaining, but ask again, if 
you need help. 



Sent from a Braille Sense 

- Original Message -
From: michael barnes  
To: gamers@audyssey.org
Date: Friday, October 14, 2016 9:53 pm
Subject: [Audyssey] Help with A blind legend.

>
>
> Hey.
> 
> I am at the demon in the forrest.
> How do I beat her?
> I keep getting defeated.
> 
> Thanks!
> 
> ---
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Re: [Audyssey] Help finding games.

2016-10-14 Thread Phil Vlasak

Dark,
Thanks for the kick in the butt.
I updated  my Links to Accessible Mac Games
http://www.pcs-games.net/MacGame-co.htm
Phil


- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Friday, October 14, 2016 1:30 AM
Subject: Re: [Audyssey] Help finding games.



Hi Michael.

Phil has a list over at http://www.pcs-games.net/MacGame-co.htm

though it's not been updated in a year and I noticed it was missing a few 
games I know about.


As far as I know there's silver dollar and change reaction  from draconis, 
the games from audio it, (the inquisitor series, space encounter, 
flarestar etc), graille to the thief, blindside and I believe the blind 
swordsman since it's built in flash, though don't quote me on that last 
one.


There is also I believe interactive fiction and muds for the mac, and 
likely browser games too.


There might be more I'm missing, since I don't have a mac myself I only 
note the games in passing.


all the best,

Dark.

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Re: [Audyssey] Help finding games.

2016-10-13 Thread christopher hallsworth
There is also Change Reaction and Silver Dollar both available as paid apps in 
the Mac App store.
> On 14 Oct 2016, at 06:27, Chris Wright  wrote:
> 
> Hi,
> 
> Sadly, there really aren’t a whole lot of games available for Mac. The ones 
> that come to mind are Blind Swordsman, RS Games, Grail to the Thief, the QC 
> playroom (if you play it in Safari) and Blind Side. I haven’t yet tried Blind 
> Side. I think that’s all. The RS client seems to have issues under Sierra. I 
> can’t get it to download sounds.
>> On Oct 14, 2016, at 12:16 AM, michael barnes  wrote:
>> 
>> Hello.
>> 
>> I was wondering if I could get a list of the games that are playable on the 
>> Mac?
>> I know about applevis.com and audio games.net.
>> However I know that there is got to be a list that is out there.
>> 
>> Thanks!
>> 
>> ---
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> 
> 
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Re: [Audyssey] Help finding games.

2016-10-13 Thread Chris Wright
Hi,

Sadly, there really aren’t a whole lot of games available for Mac. The ones 
that come to mind are Blind Swordsman, RS Games, Grail to the Thief, the QC 
playroom (if you play it in Safari) and Blind Side. I haven’t yet tried Blind 
Side. I think that’s all. The RS client seems to have issues under Sierra. I 
can’t get it to download sounds.
> On Oct 14, 2016, at 12:16 AM, michael barnes  wrote:
> 
> Hello.
> 
> I was wondering if I could get a list of the games that are playable on the 
> Mac?
> I know about applevis.com and audio games.net.
> However I know that there is got to be a list that is out there.
> 
> Thanks!
> 
> ---
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Re: [Audyssey] Help finding games.

2016-10-13 Thread dark

Hi Michael.

Phil has a list over at http://www.pcs-games.net/MacGame-co.htm

though it's not been updated in a year and I noticed it was missing a few 
games I know about.


As far as I know there's silver dollar and change reaction  from draconis, 
the games from audio it, (the inquisitor series, space encounter, flarestar 
etc), graille to the thief, blindside and I believe the blind swordsman 
since it's built in flash, though don't quote me on that last one.


There is also I believe interactive fiction and muds for the mac, and likely 
browser games too.


There might be more I'm missing, since I don't have a mac myself I only note 
the games in passing.


all the best,

Dark. 



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Re: [Audyssey] help with paliden of the sky

2016-08-11 Thread Bryan Peterson

Hi Jess,
 This is actually fairly easy. The area consists of a north/south corridor 
with a few intersections of paths going left and right. Most of these are 
simply dead ends but there's one path heading east. This eastward path is 
the one you want. If you come to a save point you're on the right track.


-Original Message- 
From: Jess Varnell

Sent: Thursday, August 11, 2016 2:25 PM
To: game list
Subject: [Audyssey] help with paliden of the sky

Hi list. I got to the point in paliden of the sky where I wake up in hades. 
How do I find my way out? Thanks.


Jess
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Re: [Audyssey] help with paliden of the sky please

2016-08-10 Thread Bryan Peterson
Head out onto the wing. Incidentally if you're not sure what to do you can 
hit Q to get a brief synopsis of what to do next.


-Original Message- 
From: Jess Varnell

Sent: Wednesday, August 10, 2016 1:56 AM
To: game list
Subject: [Audyssey] help with paliden of the sky please

Hi list. I'm in the world lounge in paliden of the sky but what do I do 
next? thanks.


Jess
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Re: [Audyssey] Help with Angel gift.

2016-07-01 Thread Shaun Everiss

Only the net gods know that.
And to be honest, who knows actually.
Lighttech havn't developed like in ages.
Robert may have done this on his own.
In the early days of the industry it was prity clear cut.
However as it is most of what once was is gone or slowly grinding away.
I feel with so many new small hacker devs out there that what were the 
big companies have stepped back for a while.
The only companies out of the origional still existing are vipgameszone, 
draconis pcs, 7128 and gma.
7128 publishes articles from time to time and gma still are on the 
developmental road as we can assume is draconis.

vipgameszone has all but stopped, and pcs is slowly chugging along.
So its anyone's guess.
With the death of a couple major companies, the merging of one or 2 and 
the stoppage due to life of a few more, and with the rise of the game 
engine, the field is open.

As long as there are people to write then.
On that note for all those that are interested, while I have not read 
the guidelines there are some for fan fiction on trek.

I am not sure if other things will have similar guidelines.
All I know is that all fan drama sites for trek have stopped producing 
probably for ever or until they can make sence of all the guidelines and 
what they can exactly do.
This could spell the end of the age of fanfiction and by that an 
extention of the stuff we all know and love.

That in one way is good as there will not be coppies.
However on the bad side, we could potentially have less as everyone will 
need to make their own things.
Luckily we have an ever growing list of people that do things just 
because they can.

Fact is I don't know what is round the corner these days, no one does.



On 1/07/2016 5:49 p.m., michael barnes wrote:

Hello, Shawn.

Thanks for the help.
Do you or anyone know if Lyriel will be in another game as the main
character?
I really enjoy this title.

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Re: [Audyssey] Help with Angel gift.

2016-06-30 Thread michael barnes

Hello, Shawn.

Thanks for the help.
Do you or anyone know if Lyriel will be in another game as the main character?
I really enjoy this title.

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Re: [Audyssey] Help with Angel gift.

2016-06-30 Thread Shaun Everiss

s
p
o
i
l
e
r
s
p
a
c
e
move left quickly hit control, hit j
move till you hear a bell
hit control and hit p or l move to right and hit control and whatever 
key it was you didn't hit its either p or l, those changes from time to 
time each runthrough.

you will hear a boom.
run to the centre, hit a several times.



On 1/07/2016 10:42 a.m., michael barnes wrote:

Hello.

I was wondering how to weaken the demon so that I can shoot him?
I try to move left and right but all I hear is people screaming and
explosion sound.

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Re: [Audyssey] Help with Snow race.

2016-06-30 Thread Shaun Everiss

Its a beta but its abandond.
Who knows if it will be redone or as what.



On 1/07/2016 6:48 a.m., michael barnes wrote:

Hey.

I been playing Snow race by Reality gaming.
I was wondering if the game is the full version or trial version?
I contacted the person that the instruction manual said to contact to
buy the game.
However he said that they don't support the game anymore.

If someone could help that would be great!

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Re: [Audyssey] Help with Paladin of the sky.

2016-06-02 Thread michael barnes

I was wondering is there anyway that I could listen to the music from the game?
I went to where the game is at on my computer but I don't see where I 
can do that.


Thanks for the help with Kelly's dream.

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Re: [Audyssey] Help with Paladin of the sky.

2016-06-02 Thread Katie Epperson
I've beaten the game twice, so I can help here. You need to go find the second 
floor. It's a complicated path, but you'll know you're there when you find a 
staircase

Sent from my iPhone

> On Jun 2, 2016, at 8:52 PM, Tobias Vinteus  wrote:
> 
> Hi,
> Keep exploring the building thouroughly and it's purpose shall be revealed.
> 
> 
>> On Thu, 2 Jun 2016, michael barnes wrote:
>> 
>> Hey.
>> 
>> I was wondering if there is a english walkthrough of Paladin of the sky?
>> I am stuck in Kelly's dream and don't know what to do besides go into the 
>> big building and walk around.
>> What do I do?
>> 
>> Thanks for the help!
>> 
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Re: [Audyssey] Help with Paladin of the sky.

2016-06-02 Thread Tobias Vinteus

Hi,
Keep exploring the building thouroughly and it's purpose shall be 
revealed.



On Thu, 2 Jun 2016, michael barnes wrote:


Hey.

I was wondering if there is a english walkthrough of Paladin of the sky?
I am stuck in Kelly's dream and don't know what to do besides go into the big 
building and walk around.

What do I do?

Thanks for the help!

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Re: [Audyssey] Help with finding rpg's.

2016-05-26 Thread dark

Hi michael.

Not much for windows i'm afraid that you've not heard of before like 
entombed, most of the rpg like games such as king of dragon pass are 
available for Ios.


There are however lots of muds and online role playing games, and of course 
gamebooks like the choiceofgames ones and those on the fighting fantasy 
project which have similar mechanics and experience and are worth a try.


hth.

Dark.
- Original Message - 
From: "michael barnes" 

To: 
Sent: Thursday, May 26, 2016 12:38 AM
Subject: [Audyssey] Help with finding rpg's.



Hello.

I just got done playing the demo of Paladin of the sky, and I really 
enjoyed it.
So I was wondering if someone would tell me of other rpg's for Windows and 
Mac?

I know about The last crusade and Entomb.
What other rpg's are out there that blind people are able to play?

Thanks for your time and help!

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Re: [Audyssey] Help with Chillingham puzzle

2016-05-25 Thread dark
Stupidly enough you can't return the book until you need another book from 
the library, which is very weerd.


If I remember rightly you need to use the candle with the camp fire in bill 
the hermit's camp to light it, and then it's perminantly lit.


All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Tuesday, May 24, 2016 11:57 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Lol Dark, I did feel kind of sorry for him when he said about the folks in 
chillingham laughing and making fun of him.  I've figured out how to light 
my candle, but do you know why the lady at the library won't accept the 
overdue book back?  She won't talk to me, how rude lol.


From Lori.

-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 10:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

The hermit puzzle didn't annoy me particularly, but I've never had a 
problem

with simon games albeit I thought the hole business with his allergy to
perfume and the bean tin he spoke through felt a bit on the silly side.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Tuesday, May 24, 2016 3:19 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, I actually use the f5 cheat to get passed the boring bugs, as it 
does indeed take ages, but the most anoying puzzle has to be the hermit 
one, I've always found simon says type games childish.

From Lori.

-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately 
you'll
probably pass the interesting bits fairly quickly and get stuck on the 
bug

hunting, which takes up way! too much time.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life 
of me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces 
of wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on 
Kelly's site either.  I'd like to hear that review again, so am 
wondering if anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
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05/22/16





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You ca

Re: [Audyssey] Help with Chillingham puzzle

2016-05-24 Thread Bryan Peterson

That doesn't come till much later.
-Original Message- 
From: loriduncan

Sent: Tuesday, May 24, 2016 4:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Lol Dark, I did feel kind of sorry for him when he said about the folks in
chillingham laughing and making fun of him.  I've figured out how to light
my candle, but do you know why the lady at the library won't accept the
overdue book back?  She won't talk to me, how rude lol.


From Lori.


-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 10:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

The hermit puzzle didn't annoy me particularly, but I've never had a problem
with simon games albeit I thought the hole business with his allergy to
perfume and the bean tin he spoke through felt a bit on the silly side.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Tuesday, May 24, 2016 3:19 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, I actually use the f5 cheat to get passed the boring bugs, as it 
does indeed take ages, but the most anoying puzzle has to be the hermit 
one, I've always found simon says type games childish.

From Lori.

-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately 
you'll

probably pass the interesting bits fairly quickly and get stuck on the bug
hunting, which takes up way! too much time.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life 
of me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces 
of wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on 
Kelly's site either.  I'd like to hear that review again, so am 
wondering if anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
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Checked by AVG - www.avg.com
Version: 2015.0.6201 / Virus Database: 4568/12280 - Release Date: 
05/22/16





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Re: [Audyssey] Help with Chillingham puzzle

2016-05-24 Thread loriduncan
Lol Dark, I did feel kind of sorry for him when he said about the folks in 
chillingham laughing and making fun of him.  I've figured out how to light 
my candle, but do you know why the lady at the library won't accept the 
overdue book back?  She won't talk to me, how rude lol.



From Lori.


-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 10:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

The hermit puzzle didn't annoy me particularly, but I've never had a problem
with simon games albeit I thought the hole business with his allergy to
perfume and the bean tin he spoke through felt a bit on the silly side.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Tuesday, May 24, 2016 3:19 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, I actually use the f5 cheat to get passed the boring bugs, as it 
does indeed take ages, but the most anoying puzzle has to be the hermit 
one, I've always found simon says type games childish.

From Lori.

-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately 
you'll

probably pass the interesting bits fairly quickly and get stuck on the bug
hunting, which takes up way! too much time.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life 
of me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces 
of wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on 
Kelly's site either.  I'd like to hear that review again, so am 
wondering if anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
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All messages are archived and can be searched and read at
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Version: 2015.0.6201 / Virus Database: 4568/12284 - Release Date: 

Re: [Audyssey] Help with Chillingham puzzle

2016-05-24 Thread dark
The hermit puzzle didn't annoy me particularly, but I've never had a problem 
with simon games albeit I thought the hole business with his allergy to 
perfume and the bean tin he spoke through felt a bit on the silly side.


All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Tuesday, May 24, 2016 3:19 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, I actually use the f5 cheat to get passed the boring bugs, as it 
does indeed take ages, but the most anoying puzzle has to be the hermit 
one, I've always found simon says type games childish.

From Lori.

-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately 
you'll

probably pass the interesting bits fairly quickly and get stuck on the bug
hunting, which takes up way! too much time.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life 
of me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces 
of wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on 
Kelly's site either.  I'd like to hear that review again, so am 
wondering if anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
Gamers mailing list __ Gamers@audyssey.org
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6201 / Virus Database: 4568/12280 - Release Date: 
05/22/16





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05/23/16





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Re: [Audyssey] Help with Chillingham puzzle

2016-05-24 Thread loriduncan
Hi Dark, I actually use the f5 cheat to get passed the boring bugs, as it 
does indeed take ages, but the most anoying puzzle has to be the hermit one, 
I've always found simon says type games childish.

From Lori.


-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately you'll
probably pass the interesting bits fairly quickly and get stuck on the bug
hunting, which takes up way! too much time.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life of 
me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces of 
wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on Kelly's 
site either.  I'd like to hear that review again, so am wondering if 
anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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Re: [Audyssey] Help with Chillingham puzzle

2016-05-24 Thread dark

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately you'll 
probably pass the interesting bits fairly quickly and get stuck on the bug 
hunting, which takes up way! too much time.


All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life of 
me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces of 
wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on Kelly's 
site either.  I'd like to hear that review again, so am wondering if 
anyone here might still have a copy of it?

Thanks in advance.  From Lori.

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Re: [Audyssey] Help with Chillingham puzzle

2016-05-23 Thread loriduncan
Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk when 
I went in to the shop the first time.  :)



From Lori.


-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go back
and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life of 
me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look inside 
it the guy tells me it's empty.  I keep heading back to the shop too, and 
have already sprayed one set of insects and gotten the pieces of wood to 
use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on Kelly's 
site either.  I'd like to hear that review again, so am wondering if 
anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6201 / Virus Database: 4568/12280 - Release Date: 05/22/16




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Re: [Audyssey] Help with Chillingham puzzle

2016-05-23 Thread dark

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go back 
and examine the desk in lilly's house, ad you'll find the secret draw.


Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life of 
me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look inside 
it the guy tells me it's empty.  I keep heading back to the shop too, and 
have already sprayed one set of insects and gotten the pieces of wood to 
use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on Kelly's 
site either.  I'd like to hear that review again, so am wondering if 
anyone here might still have a copy of it?

Thanks in advance.  From Lori.

---
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If you have any questions or concerns regarding the management of the 
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please send E-mail to gamers-ow...@audyssey.org.


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6201 / Virus Database: 4568/12280 - Release Date: 05/22/16




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Re: [Audyssey] Help with Chillingham puzzle

2016-05-22 Thread goshawk on horseback
I also wouldn't mind this if available, as I am also rather stuck.

Simon


- Original Message - 
From: "loriduncan" 
To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, but
I've been playing Chillingham over again, and I can't for the life of me
figure out how to get the gun from Lilly's house.  I've tried everything
from inspecting the desk to using the desk and trunk, but nothing works.
I've taken the hook from the closet, but when I look inside it the guy tells
me it's empty.  I keep heading back to the shop too, and have already
sprayed one set of insects and gotten the pieces of wood to use on the
vampires, but now I'm stuck.

I know there was an audio review of the game by Kelly Sapergia, but I can't
seem to access it from the website, and it's not showing on Kelly's site
either.  I'd like to hear that review again, so am wondering if anyone here
might still have a copy of it?
Thanks in advance.  From Lori.


---
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Re: [Audyssey] Help with Chillingham puzzle

2016-05-22 Thread Bryan Peterson
Inspect the desk in the antique store first.

Sent from my iPhone

> On May 22, 2016, at 4:43 PM, loriduncan  wrote:
> 
> Hi everyone, I know Bavisoft games has vanished never to be seen again, but 
> I've been playing Chillingham over again, and I can't for the life of me 
> figure out how to get the gun from Lilly's house.  I've tried everything from 
> inspecting the desk to using the desk and trunk, but nothing works. I've 
> taken the hook from the closet, but when I look inside it the guy tells me 
> it's empty.  I keep heading back to the shop too, and have already sprayed 
> one set of insects and gotten the pieces of wood to use on the vampires, but 
> now I'm stuck.
> 
> I know there was an audio review of the game by Kelly Sapergia, but I can't 
> seem to access it from the website, and it's not showing on Kelly's site 
> either.  I'd like to hear that review again, so am wondering if anyone here 
> might still have a copy of it?
> Thanks in advance.  From Lori. 
> 
> ---
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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-20 Thread Paul Weston
There is another way down in the main street to find the pit fiend.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson
Sent: 10 May 2016 22:11
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

The priest of Shift in the waypoint in Bandera Azul.

Sent from my iPhone

> On May 10, 2016, at 3:00 PM, Keith S  wrote:
> 
> who gave you that quest?
> 
> Keith
>  - Original Message - 
>  From: Bryan Peterson 
>  To: gamers@audyssey.org 
>  Sent: Tuesday, May 10, 2016 11:12 AM
>  Subject: [Audyssey] Help with a quest in ALter Aeon.
> 
> 
>  Hello,
>I just got back into ALter a couple days ago after being absent for a 
> while. I’ve had a lot of fun but I’m stuck on my last unfinished quest before 
> leaving Slo. It has to do with defeating the lesser pit fiend in the sewers 
> of Bandera Azul. I can find my way into the sewers but I can’t find what I’m 
> supposed to kill. The furthest I can get is a cell with a locked door and a 
> naked swordsman. Any help would be appreciated.
>  Focus your powers and prepare for buttle.
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Re: [Audyssey] Help with Smugglers' Cove in Alter Aeon?

2016-05-18 Thread Keith S
tinus is on the left side of the cove, in a shop either north or north west of 
a shop you can reach directly west.  been a while since I have been to the cove.

HTH

Keith
  - Original Message - 
  From: Bryan Peterson 
  To: gamers@audyssey.org 
  Sent: Wednesday, May 18, 2016 4:37 PM
  Subject: [Audyssey] Help with Smugglers' Cove in Alter Aeon?


  I'm working on the quests in Smugglers' Cove and I need help. I have to talk 
to Tinus in the Golden Phoenix pawn shop. But I can't for the life of me figure 
out where that. Any help would be appreciated. I've explored the cove from end 
to end.

  Sent from my iPhone

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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread Bryan Peterson
It was evidently gone the firt time I went there. But I found it and now 
it's on to Kordan...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 6:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hmmm.

Bryan as I recalll the pitfiend is in the area called "the sewers" if you
follow the passage to the end. It's called "A lesser pitfiend" and you find
it sleeping. possibly it needs to repop? once I'd found the manhole down I
don't recall

all the best,

Dark.any trouble finding the thing.
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 11, 2016 1:08 PM
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.


Hmmm, there don't appear to be that many options of where to go. But then 
againt he only entrance I have access to is that manhole since I'm not yet 
high level enough to learn either Knock or the Pick Locks skill. But ve 
shall see...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 4:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hi Bryan.
the cell is an alternative way into the sewers from the basement of the
chapel. As I recall, there is a choice of paths in the sewer pipe, north 
and
west I believe. The lesser pit fiend is up the other path in the actual 
room

called "sewers of bandora azul"



Hth.

All the best,

Dark.


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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread Keith S
if you kill lora who is standing outside the locked door below the church of 
shift, she has a wand of knocking.

Keith
  - Original Message - 
  From: Bryan Peterson 
  To: Gamers Discussion list 
  Sent: Wednesday, May 11, 2016 7:08 AM
  Subject: Re: [Audyssey] Help with a quest in ALter Aeon.


  Hmmm, there don't appear to be that many options of where to go. But then 
  againt he only entrance I have access to is that manhole since I'm not yet 
  high level enough to learn either Knock or the Pick Locks skill. But ve 
  shall see...

  -Original Message- 
  From: dark
  Sent: Wednesday, May 11, 2016 4:31 AM
  To: Gamers Discussion list
  Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

  Hi Bryan.
  the cell is an alternative way into the sewers from the basement of the
  chapel. As I recall, there is a choice of paths in the sewer pipe, north and
  west I believe. The lesser pit fiend is up the other path in the actual room
  called "sewers of bandora azul"



  Hth.

  All the best,

  Dark.


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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread Keith S
Yes, you just need to knock the door where lora is standing and kill the 
prisoner and then you have to deal with some demi-cats or kitttens.  then just 
follow the direction you did not enter from and you will find the pit fiend 
sleeping.  depending on your level and class, it is simple to kill.  Of course, 
I was level 24 druid and hit it once with a fist of earth and it died.

Keith
  - Original Message - 
  From: dark 
  To: Gamers Discussion list 
  Sent: Wednesday, May 11, 2016 7:28 AM
  Subject: Re: [Audyssey] Help with a quest in ALter Aeon.


  Hmmm.

  Bryan as I recalll the pitfiend is in the area called "the sewers" if you 
  follow the passage to the end. It's called "A lesser pitfiend" and you find 
  it sleeping. possibly it needs to repop? once I'd found the manhole down I 
  don't recall

  all the best,

  Dark.any trouble finding the thing.
  - Original Message - 
  From: "Bryan Peterson" 
  To: "Gamers Discussion list" 
  Sent: Wednesday, May 11, 2016 1:08 PM
  Subject: Re: [Audyssey] Help with a quest in ALter Aeon.


  > Hmmm, there don't appear to be that many options of where to go. But then 
  > againt he only entrance I have access to is that manhole since I'm not yet 
  > high level enough to learn either Knock or the Pick Locks skill. But ve 
  > shall see...
  >
  > -Original Message- 
  > From: dark
  > Sent: Wednesday, May 11, 2016 4:31 AM
  > To: Gamers Discussion list
  > Subject: Re: [Audyssey] Help with a quest in ALter Aeon.
  >
  > Hi Bryan.
  > the cell is an alternative way into the sewers from the basement of the
  > chapel. As I recall, there is a choice of paths in the sewer pipe, north 
  > and
  > west I believe. The lesser pit fiend is up the other path in the actual 
  > room
  > called "sewers of bandora azul"
  >
  >
  >
  > Hth.
  >
  > All the best,
  >
  > Dark.
  >
  >
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  >
  > -
  > No virus found in this message.
  > Checked by AVG - www.avg.com
  > Version: 2015.0.6189 / Virus Database: 4568/12207 - Release Date: 05/11/16
  > 


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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread dark

Hmmm.

Bryan as I recalll the pitfiend is in the area called "the sewers" if you 
follow the passage to the end. It's called "A lesser pitfiend" and you find 
it sleeping. possibly it needs to repop? once I'd found the manhole down I 
don't recall


all the best,

Dark.any trouble finding the thing.
- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 11, 2016 1:08 PM
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.


Hmmm, there don't appear to be that many options of where to go. But then 
againt he only entrance I have access to is that manhole since I'm not yet 
high level enough to learn either Knock or the Pick Locks skill. But ve 
shall see...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 4:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hi Bryan.
the cell is an alternative way into the sewers from the basement of the
chapel. As I recall, there is a choice of paths in the sewer pipe, north 
and
west I believe. The lesser pit fiend is up the other path in the actual 
room

called "sewers of bandora azul"



Hth.

All the best,

Dark.


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Version: 2015.0.6189 / Virus Database: 4568/12207 - Release Date: 05/11/16




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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread Bryan Peterson
Hmmm, there don't appear to be that many options of where to go. But then 
againt he only entrance I have access to is that manhole since I'm not yet 
high level enough to learn either Knock or the Pick Locks skill. But ve 
shall see...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 4:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hi Bryan.
the cell is an alternative way into the sewers from the basement of the
chapel. As I recall, there is a choice of paths in the sewer pipe, north and
west I believe. The lesser pit fiend is up the other path in the actual room
called "sewers of bandora azul"



Hth.

All the best,

Dark.


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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread dark

Hi Bryan.
the cell is an alternative way into the sewers from the basement of the 
chapel. As I recall, there is a choice of paths in the sewer pipe, north and 
west I believe. The lesser pit fiend is up the other path in the actual room 
called "sewers of bandora azul"




Hth.

All the best,

Dark. 



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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-10 Thread Bryan Peterson
The priest of Shift in the waypoint in Bandera Azul.

Sent from my iPhone

> On May 10, 2016, at 3:00 PM, Keith S  wrote:
> 
> who gave you that quest?
> 
> Keith
>  - Original Message - 
>  From: Bryan Peterson 
>  To: gamers@audyssey.org 
>  Sent: Tuesday, May 10, 2016 11:12 AM
>  Subject: [Audyssey] Help with a quest in ALter Aeon.
> 
> 
>  Hello,
>I just got back into ALter a couple days ago after being absent for a 
> while. I’ve had a lot of fun but I’m stuck on my last unfinished quest before 
> leaving Slo. It has to do with defeating the lesser pit fiend in the sewers 
> of Bandera Azul. I can find my way into the sewers but I can’t find what I’m 
> supposed to kill. The furthest I can get is a cell with a locked door and a 
> naked swordsman. Any help would be appreciated.
>  Focus your powers and prepare for buttle.
>  ---
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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-10 Thread Keith S
who gave you that quest?

Keith
  - Original Message - 
  From: Bryan Peterson 
  To: gamers@audyssey.org 
  Sent: Tuesday, May 10, 2016 11:12 AM
  Subject: [Audyssey] Help with a quest in ALter Aeon.


  Hello,
I just got back into ALter a couple days ago after being absent for a 
while. I’ve had a lot of fun but I’m stuck on my last unfinished quest before 
leaving Slo. It has to do with defeating the lesser pit fiend in the sewers of 
Bandera Azul. I can find my way into the sewers but I can’t find what I’m 
supposed to kill. The furthest I can get is a cell with a locked door and a 
naked swordsman. Any help would be appreciated.
  Focus your powers and prepare for buttle.
  ---
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Re: [Audyssey] Help with using bgt

2016-03-08 Thread lenron brown
a audio guide would really help me or some clearly explained written one.

On 3/4/16, ivan soto  wrote:
> Hi, well, first let me explain that the BGT tutorial wouldn’t help at all
> because the syntax of the game engine has changed quite a bit. This is from
> BGT version 1.0 and back then, things were limited. I could help anyone with
> BGT to the best of my abilities, and as I said with on the audiogames.net
> forum, I didn’t learn very well with the BGT tutorial, its so confusing, and
> so I just started to look at code from Scrolling battles, and now got the
> hang of the network object.
> Anyway, if anyone wants, you could contact me if you need any help with BGT.
>
> Ivan Soto
> blinkwizar...@gmail.com 
> http://bwproductions.no-ip.org 
>
>
>
>> On Feb 7, 2016, at 9:43 AM, Carter Temm  wrote:
>>
>> I'll also add that the bgt audio tutorial seems to be unavailable from
>> blastbay. The original url is:
>> http://www.blastbay.com/audio/bgt_tutorial.mp3
>> Also, http://blastbay.com/audio returns a 403 forbidden error
>>
>> Sent from my iPhone
>>
>>> On Feb 6, 2016, at 4:35 PM, loriduncan  wrote:
>>>
>>> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am
>>> finding when I look in the program's folder I don't see any of the help
>>> documentation.  I'm trying to learn BGT from the ground up again, as it's
>>> been ages since I've actually coded properly with it but what I don't
>>> want is to sit and listen to the audio manual again, as it just went in
>>> one ear and out the other without stoping to say hi to my brain.  :)
>>> Also, if anyone has any tips on using bgt, I'd be very greatful.  Thanks,
>>> from Lori.
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
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>>> gamers-unsubscr...@audyssey.org.
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>>> list,
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>>
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>
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-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] Help with using bgt

2016-03-04 Thread ivan soto
Hi, well, first let me explain that the BGT tutorial wouldn’t help at all 
because the syntax of the game engine has changed quite a bit. This is from BGT 
version 1.0 and back then, things were limited. I could help anyone with BGT to 
the best of my abilities, and as I said with on the audiogames.net forum, I 
didn’t learn very well with the BGT tutorial, its so confusing, and so I just 
started to look at code from Scrolling battles, and now got the hang of the 
network object.
Anyway, if anyone wants, you could contact me if you need any help with BGT.

Ivan Soto
blinkwizar...@gmail.com 
http://bwproductions.no-ip.org 



> On Feb 7, 2016, at 9:43 AM, Carter Temm  wrote:
> 
> I'll also add that the bgt audio tutorial seems to be unavailable from 
> blastbay. The original url is:
> http://www.blastbay.com/audio/bgt_tutorial.mp3
> Also, http://blastbay.com/audio returns a 403 forbidden error
> 
> Sent from my iPhone
> 
>> On Feb 6, 2016, at 4:35 PM, loriduncan  wrote:
>> 
>> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
>> finding when I look in the program's folder I don't see any of the help 
>> documentation.  I'm trying to learn BGT from the ground up again, as it's 
>> been ages since I've actually coded properly with it but what I don't want 
>> is to sit and listen to the audio manual again, as it just went in one ear 
>> and out the other without stoping to say hi to my brain.  :)  Also, if 
>> anyone has any tips on using bgt, I'd be very greatful.  Thanks, from Lori. 
>> 
>> ---
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> 
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Re: [Audyssey] Help with using bgt

2016-03-03 Thread Carter Temm
I'll also add that the bgt audio tutorial seems to be unavailable from 
blastbay. The original url is:
http://www.blastbay.com/audio/bgt_tutorial.mp3
Also, http://blastbay.com/audio returns a 403 forbidden error

Sent from my iPhone

> On Feb 6, 2016, at 4:35 PM, loriduncan  wrote:
> 
> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
> finding when I look in the program's folder I don't see any of the help 
> documentation.  I'm trying to learn BGT from the ground up again, as it's 
> been ages since I've actually coded properly with it but what I don't want is 
> to sit and listen to the audio manual again, as it just went in one ear and 
> out the other without stoping to say hi to my brain.  :)  Also, if anyone has 
> any tips on using bgt, I'd be very greatful.  Thanks, from Lori. 
> 
> ---
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Re: [Audyssey] Help with using bgt

2016-03-03 Thread Carter Temm
Hi
Bgt isn't something I know as of now, but I may try it out. I haven't been able 
to find the audio manual, so if anyone can give it to me, that would be great. 
The main thing in all programing languages is memorization. Being a python and 
php programer, I happen to know that just reading line after line and character 
by character, it should eventually stick in your mind.
Thanks.


> On Feb 6, 2016, at 4:35 PM, loriduncan  wrote:
> 
> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
> finding when I look in the program's folder I don't see any of the help 
> documentation.  I'm trying to learn BGT from the ground up again, as it's 
> been ages since I've actually coded properly with it but what I don't want is 
> to sit and listen to the audio manual again, as it just went in one ear and 
> out the other without stoping to say hi to my brain.  :)  Also, if anyone has 
> any tips on using bgt, I'd be very greatful.  Thanks, from Lori. 
> 
> ---
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Re: [Audyssey] Help with using bgt

2016-03-03 Thread ivan soto
Hey, would you mind sending me the audio tutorial? Thanks

Sent from my iPhone

> On Feb 6, 2016, at 16:35, loriduncan  wrote:
> 
> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
> finding when I look in the program's folder I don't see any of the help 
> documentation.  I'm trying to learn BGT from the ground up again, as it's 
> been ages since I've actually coded properly with it but what I don't want is 
> to sit and listen to the audio manual again, as it just went in one ear and 
> out the other without stoping to say hi to my brain.  :)  Also, if anyone has 
> any tips on using bgt, I'd be very greatful.  Thanks, from Lori. 
> 
> ---
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Re: [Audyssey] Help with using bgt

2016-02-09 Thread valiant8086

Hi.

Remember that the braces indicate a block of code. If I made a 
suggestion, it would be that you have the habbit of understanding what a 
block of code is, and you start out by building the block, then fill it 
in afterwards. In that way, you often times will have an easier time 
making your opening and closing braces when they're just a couple of 
lines from one another, and then as you fill in your function between 
them or your conditional or what have you, as long as you don't put an 
open brace somewhere that you forget a closing brace for for instance a 
conditional inside there, you'll be fine. Let's try an example.


void fireRocket
{

}

I like to start just like that, I also like to do this

void fireRocket
{ //this function subtracts one from our number of rockets, plays the 
rocket firing sound and if it hits, calls the takeDamage method on the 
enemy.


} //end of fireRocket

So with my commenting I've just made it rather obvious what the braces 
are for. Let's assume I started my function like that, now I'll fill it 
in a bit


void fireRocket
{ //this function subtracts one from our number of rockets, plays the 
rocket firing sound and if it hits, calls the takeDamage method on the 
enemy.
if (this.numberOfRockets<1) {alert("error", "There are no rockets to 
fire!"); return;} //make the function stop here if we're out of rockets

this.numberOfRockets-=1; //subtract a rocket so the code knows we used one
this.playRocketFiringSound(); //calls our method that deals with the 
rocket sound
int chanceToHit=random(1, 5); //roll a 1d5 we'll use this to determine 
whether the rocket hits

if (chanceToHit==5)
{ //we have a successful hit
alert("ker boom!", "The rocket collides with your enemy and explodes in 
a spectacular display of deep purple fire!");
this.enemy.takeRocketDamage(); //call our enemy's damage function to 
make it get hurt

} //done hitting successfully
else {alert("Swoosh!", "The rocket hits absolutely nothing, and, after 
sputtering and running itself out of fuel, continues gliding further 
away uselessly");} //our message for missing

} //end of fireRocket

Note that this is an object oriented example, ignore that if you aren't 
that advanced and just try to get an idea about the commenting I use. 
It's all about litterally spelling out what the braces are for. For some 
very short chunks of code it is fine to go ahead and put it all on one 
line and just put your comment on the same line at the end, below it or 
above it. I did some of both hoping you'd get the idea.




Cheers, Aaron Spears, general Partner - Valiant Galaxy Associates 
Developing "very good audiogames" for the blind community 
http://valiantGalaxy.com Sent with Thunderbird 38.5.0 portable

On 2/7/2016 5:07 AM, loriduncan wrote:
Hi thanks, it's just help getting started with bgt I'm looking for.  I 
understand the first chapter, but when he gets into talking about 
bananas equals apples and so on, my brain just freezes and goes 
blank.  :)  My memory isn't too good where remembering symbles is 
concerned, so I'm trying to find an easy way to remember braces and so 
on.

Thanks from Lori.

-Original Message- From: Katie Epperson
Sent: Sunday, February 07, 2016 12:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

I would be more than happy to help you

Sent from my iPhone

On Feb 6, 2016, at 5:35 PM, loriduncan  
wrote:


Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, 
but am finding when I look in the program's folder I don't see any of 
the help documentation.  I'm trying to learn BGT from the ground up 
again, as it's been ages since I've actually coded properly with it 
but what I don't want is to sit and listen to the audio manual again, 
as it just went in one ear and out the other without stoping to say 
hi to my brain.  :) Also, if anyone has any tips on using bgt, I'd be 
very greatful.  Thanks, from Lori.


---
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Re: [Audyssey] Help with using bgt

2016-02-07 Thread loriduncan

Same here Bryan.

-Original Message- 
From: Bryan Peterson

Sent: Sunday, February 07, 2016 12:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Yup. I reread it every now and then but like I said on FB the problem I have
is finding a way to make the concepts stick in my memory.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Sunday, February 07, 2016 2:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Thanks John, I found it.  :)

-Original Message- 
From: john

Sent: Saturday, February 06, 2016 11:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

If you're looking on your start menu, just go to "help".
If you're looking in program files, find bgt.chm.

--
From: "loriduncan" 
Sent: Saturday, February 06, 2016 17:35
To: 
Subject: [Audyssey] Help with using bgt

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am
finding when I look in the program's folder I don't see any of the help
documentation.  I'm trying to learn BGT from the ground up again, as it's
been ages since I've actually coded properly with it but what I don't want
is to sit and listen to the audio manual again, as it just went in one ear
and out the other without stoping to say hi to my brain.  :)  Also, if
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from Lori.


---
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Re: [Audyssey] Help with using bgt

2016-02-07 Thread Paul Lemm
Hi Lorie,

I don't claim to be a BGT expert, but understand the basics,  feel free to
write me off list if you have any specific issues and I'll be happy to help
if I can.  

Paul 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Sunday, February 7, 2016 10:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Hi thanks, it's just help getting started with bgt I'm looking for.  I 
understand the first chapter, but when he gets into talking about bananas 
equals apples and so on, my brain just freezes and goes blank.  :)  My 
memory isn't too good where remembering symbles is concerned, so I'm trying 
to find an easy way to remember braces and so on.
Thanks from Lori.

-Original Message- 
From: Katie Epperson
Sent: Sunday, February 07, 2016 12:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

I would be more than happy to help you

Sent from my iPhone

> On Feb 6, 2016, at 5:35 PM, loriduncan  wrote:
>
> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
> finding when I look in the program's folder I don't see any of the help 
> documentation.  I'm trying to learn BGT from the ground up again, as it's 
> been ages since I've actually coded properly with it but what I don't want

> is to sit and listen to the audio manual again, as it just went in one ear

> and out the other without stoping to say hi to my brain.  :)  Also, if 
> anyone has any tips on using bgt, I'd be very greatful.  Thanks, from 
> Lori.
>
> ---
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Re: [Audyssey] Help with using bgt

2016-02-07 Thread Bryan Peterson

LOL tell me about it.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Sunday, February 07, 2016 3:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Hi thanks, it's just help getting started with bgt I'm looking for.  I
understand the first chapter, but when he gets into talking about bananas
equals apples and so on, my brain just freezes and goes blank.  :)  My
memory isn't too good where remembering symbles is concerned, so I'm trying
to find an easy way to remember braces and so on.
Thanks from Lori.

-Original Message- 
From: Katie Epperson

Sent: Sunday, February 07, 2016 12:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

I would be more than happy to help you

Sent from my iPhone


On Feb 6, 2016, at 5:35 PM, loriduncan  wrote:

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
finding when I look in the program's folder I don't see any of the help 
documentation.  I'm trying to learn BGT from the ground up again, as it's 
been ages since I've actually coded properly with it but what I don't want 
is to sit and listen to the audio manual again, as it just went in one ear 
and out the other without stoping to say hi to my brain.  :)  Also, if 
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from 
Lori.


---
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Re: [Audyssey] Help with using bgt

2016-02-07 Thread Bryan Peterson
Yup. I reread it every now and then but like I said on FB the problem I have 
is finding a way to make the concepts stick in my memory.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Sunday, February 07, 2016 2:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Thanks John, I found it.  :)

-Original Message- 
From: john

Sent: Saturday, February 06, 2016 11:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

If you're looking on your start menu, just go to "help".
If you're looking in program files, find bgt.chm.

--
From: "loriduncan" 
Sent: Saturday, February 06, 2016 17:35
To: 
Subject: [Audyssey] Help with using bgt

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am
finding when I look in the program's folder I don't see any of the help
documentation.  I'm trying to learn BGT from the ground up again, as it's
been ages since I've actually coded properly with it but what I don't want
is to sit and listen to the audio manual again, as it just went in one ear
and out the other without stoping to say hi to my brain.  :)  Also, if
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from Lori.


---
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Re: [Audyssey] Help with using bgt

2016-02-07 Thread loriduncan
Hi thanks, it's just help getting started with bgt I'm looking for.  I 
understand the first chapter, but when he gets into talking about bananas 
equals apples and so on, my brain just freezes and goes blank.  :)  My 
memory isn't too good where remembering symbles is concerned, so I'm trying 
to find an easy way to remember braces and so on.

Thanks from Lori.

-Original Message- 
From: Katie Epperson

Sent: Sunday, February 07, 2016 12:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

I would be more than happy to help you

Sent from my iPhone


On Feb 6, 2016, at 5:35 PM, loriduncan  wrote:

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
finding when I look in the program's folder I don't see any of the help 
documentation.  I'm trying to learn BGT from the ground up again, as it's 
been ages since I've actually coded properly with it but what I don't want 
is to sit and listen to the audio manual again, as it just went in one ear 
and out the other without stoping to say hi to my brain.  :)  Also, if 
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from 
Lori.


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Re: [Audyssey] Help with using bgt

2016-02-07 Thread loriduncan

Thanks John, I found it.  :)

-Original Message- 
From: john

Sent: Saturday, February 06, 2016 11:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

If you're looking on your start menu, just go to "help".
If you're looking in program files, find bgt.chm.

--
From: "loriduncan" 
Sent: Saturday, February 06, 2016 17:35
To: 
Subject: [Audyssey] Help with using bgt

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am
finding when I look in the program's folder I don't see any of the help
documentation.  I'm trying to learn BGT from the ground up again, as it's
been ages since I've actually coded properly with it but what I don't want
is to sit and listen to the audio manual again, as it just went in one ear
and out the other without stoping to say hi to my brain.  :)  Also, if
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from Lori.


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Re: [Audyssey] Help with using bgt

2016-02-06 Thread Katie Epperson
I would be more than happy to help you 

Sent from my iPhone

> On Feb 6, 2016, at 5:35 PM, loriduncan  wrote:
> 
> Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
> finding when I look in the program's folder I don't see any of the help 
> documentation.  I'm trying to learn BGT from the ground up again, as it's 
> been ages since I've actually coded properly with it but what I don't want is 
> to sit and listen to the audio manual again, as it just went in one ear and 
> out the other without stoping to say hi to my brain.  :)  Also, if anyone has 
> any tips on using bgt, I'd be very greatful.  Thanks, from Lori. 
> 
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Re: [Audyssey] Help with using bgt

2016-02-06 Thread john
If you're looking on your start menu, just go to "help".
If you're looking in program files, find bgt.chm.

--
From: "loriduncan" 
Sent: Saturday, February 06, 2016 17:35
To: 
Subject: [Audyssey] Help with using bgt

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am
finding when I look in the program's folder I don't see any of the help
documentation.  I'm trying to learn BGT from the ground up again, as it's
been ages since I've actually coded properly with it but what I don't want
is to sit and listen to the audio manual again, as it just went in one ear
and out the other without stoping to say hi to my brain.  :)  Also, if
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from Lori.


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Re: [Audyssey] help with level 9 of 2d platformer ultron eddition

2015-09-22 Thread Shaun Everiss

You know I have made it as far as the teleporter level, I think 8.
I managed to once complete it, only once.
after that the courtyard level makes sence then doesn't.
There are lifts to use and you are supposed to make it all the way down 
to the gground but since it never goes down all the way I have had to 
jump off at the lowest point, and if I do that all I get is a portal to 
go back up.
Its why I havn't completed the game, level 10 is more stupid, you are 
supposed to be able to jump down all the way then go up but I have never 
managed to finnish it either.
The game itself is a stupid game it may as well be because I have never 
completed it.
I mainly play it for the mostly non crappy custom maps in the game 
though I have never built a map in my life.




On 18/09/2015 11:56 a.m., Stephen wrote:

s
p
o
i
l
e
r
s
p
a
c
e
Hello.
I'm having a bit of difficulty with level 9.  I need to find a key to
open a door, but I don't know where I can find it.
It's the court yard level.
Can someone help?
Thanks.


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.



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Re: [Audyssey] help with level 9 of 2d platformer ultron eddition

2015-09-17 Thread lenron brown
where can I find this game

On 9/17/15, Stephen  wrote:
> s
> p
> o
> i
> l
> e
> r
> s
> p
> a
> c
> e
> Hello.
> I'm having a bit of difficulty with level 9.  I need to find a key to
> open a door, but I don't know where I can find it.
> It's the court yard level.
> Can someone help?
> Thanks.
>
>
> ---
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> please send E-mail to gamers-ow...@audyssey.org.
>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] help with level 9 of 2d platformer ultron eddition

2015-09-17 Thread Katie Epperson
Don't worry. I have trouble out of that level two.  I can never beat it

Sent from my iPhone

> On Sep 17, 2015, at 7:59 PM, brennenki...@gmail.com wrote:
> 
> What is this game
> 
> Sent from my iPhone
> 
>> On Sep 17, 2015, at 7:56 PM, Stephen  wrote:
>> 
>> s
>> p
>> o
>> i
>> l
>> e
>> r
>> s
>> p
>> a
>> c
>> e
>> Hello.
>> I'm having a bit of difficulty with level 9.  I need to find a key to open a 
>> door, but I don't know where I can find it.
>> It's the court yard level.
>> Can someone help?
>> Thanks.
>> 
>> 
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
> 
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Re: [Audyssey] help with level 9 of 2d platformer ultron eddition

2015-09-17 Thread brennenkinch
What is this game

Sent from my iPhone

> On Sep 17, 2015, at 7:56 PM, Stephen  wrote:
> 
> s
> p
> o
> i
> l
> e
> r
> s
> p
> a
> c
> e
> Hello.
> I'm having a bit of difficulty with level 9.  I need to find a key to open a 
> door, but I don't know where I can find it.
> It's the court yard level.
> Can someone help?
> Thanks.
> 
> 
> ---
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Re: [Audyssey] Help needed with Castaways

2015-08-23 Thread dark
It's actually this aspect of  Castaways that is so unique in it's design and 
for me makes it far more addictive than any other stratogy game we've had 
thus far.


I've never seen the point of all those stratogy games I've found online like 
1000 Ad etc where you basically just have lots of production factors you set 
going and leave, or resources you put into one project and walk away from. 
What I love about castaways is the need to continually refign what you do 
and make changes according to both what your trying to accomplish and any 
disasters that occur, it's again as I've said before the hole idea of 
reaction and judgement in gameplay as opposed to just  static shuffling.


Beware the grue!

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, August 22, 2015 8:14 AM
Subject: Re: [Audyssey] Help needed with Castaways



Hi,

I totally agree with what Dark is saying here. A lot of problems with
Castaways can be solved by not being too static. As he says a lot of
times you don't need a doctor so rather than have him or her standing
around get the doctor out to do food deliveries, go hunting, chop
lumber, or something else useful. Thinking that this person only has
one job can get your entire settlement killed because you aren't
making use of all of your human resources. A lot of what makes you an
effective Castaways player is being able to assign and reassign people
to different tasks as needed rather than just giving each person a
task and letting them stand around waiting for work.

Cheers!


On 8/22/15, dark  wrote:

Hi Lori.

On the first couple of maps, goblins will always come from the top and
sides, so it's better to place your buildings at the middle bottom and if
you want to use towers, put them towards the edges, walls aren't needed 
just


for goblins they come into play later on.
To be honest though if your stratogy of making soldiers and knights is 
good


enough you shouldn't need towers.

Myself, the stratogy I always play to is to start with a view to creating
knights. So I first build the tavern and storehouse next to each other, 
the


lumber yard on the closest bit of forest and the stone quarry on the 
nearest


bit of stone.

I usually begin with meat and vegitable production and houses, and don't
worry about bread until I've got more population, and because mining 
takes
time I build the mine and smithy early so that I can start making 
knights.
the important thing with castaways however I've found is not to be 
static.
You want to build a building? wEll reassign all your people (bar the 
cook),


to builder. You only need a doctor when someone is actually injured, and
sinse the doctor's secondary job of tailer isn't useful until you have 
yarn


to weave into cloth, there is no point having her/him stand around idle.

You don't need a miner metalergist and a smith, just two out of three
usually will do sinse the smith can smelt and the metaligerist can mine.
Unless you need wood in a hurry, a carpenter can moonlight as a 
lumberjack.


This is one reason I love castaways, it's all about changing your 
stratogy

and assignments according to what your doing, and if you can do this to
maximize your population you can hae more than enough soldiers and 
knights
to keep the goblins in check, so long as your not building really close 
to

the edge of the map.

hth.

dark.


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Re: [Audyssey] Help needed with Castaways

2015-08-22 Thread Thomas Ward
Hi,

I totally agree with what Dark is saying here. A lot of problems with
Castaways can be solved by not being too static. As he says a lot of
times you don't need a doctor so rather than have him or her standing
around get the doctor out to do food deliveries, go hunting, chop
lumber, or something else useful. Thinking that this person only has
one job can get your entire settlement killed because you aren't
making use of all of your human resources. A lot of what makes you an
effective Castaways player is being able to assign and reassign people
to different tasks as needed rather than just giving each person a
task and letting them stand around waiting for work.

Cheers!


On 8/22/15, dark  wrote:
> Hi Lori.
>
> On the first couple of maps, goblins will always come from the top and
> sides, so it's better to place your buildings at the middle bottom and if
> you want to use towers, put them towards the edges, walls aren't needed just
>
> for goblins they come into play later on.
> To be honest though if your stratogy of making soldiers and knights is good
>
> enough you shouldn't need towers.
>
> Myself, the stratogy I always play to is to start with a view to creating
> knights. So I first build the tavern and storehouse next to each other, the
>
> lumber yard on the closest bit of forest and the stone quarry on the nearest
>
> bit of stone.
>
> I usually begin with meat and vegitable production and houses, and don't
> worry about bread until I've got more population, and because mining takes
> time I build the mine and smithy early so that I can start making knights.
> the important thing with castaways however I've found is not to be static.
> You want to build a building? wEll reassign all your people (bar the cook),
>
> to builder. You only need a doctor when someone is actually injured, and
> sinse the doctor's secondary job of tailer isn't useful until you have yarn
>
> to weave into cloth, there is no point having her/him stand around idle.
>
> You don't need a miner metalergist and a smith, just two out of three
> usually will do sinse the smith can smelt and the metaligerist can mine.
> Unless you need wood in a hurry, a carpenter can moonlight as a lumberjack.
>
> This is one reason I love castaways, it's all about changing your stratogy
> and assignments according to what your doing, and if you can do this to
> maximize your population you can hae more than enough soldiers and knights
> to keep the goblins in check, so long as your not building really close to
> the edge of the map.
>
> hth.
>
> dark.

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Re: [Audyssey] Help needed with Castaways

2015-08-22 Thread Thomas Ward
Hi Lori,

Well, I generally place my garde towers pretty far away from my
settlement that way if goblins come all the fighting is as far away
from my settlement as possible. I generally place my settlement in the
center of the map, or as centered as possible, and then my guard
towers are at least four or five squares away from my nearest building
that way it gives me a bit of open area for fighting and to use as a
buffer between my settlement and the goblin raiders.

Cheers!


On 8/21/15, loriduncan  wrote:
> Hi Thomas, I thought placing guard towers near my buildings would stop the
> goblins from coming too close.  They seem to keep returning to the same
> squares, but so far I've only lost a fordge and a few houses which are now
> re-built.  Where do you normally place your towers?  I find it hard to judge
>
> how far from my settlement to put them.
>
> Thanks from Lori.

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Re: [Audyssey] Help needed with Castaways

2015-08-21 Thread dark

Hi Lori.

On the first couple of maps, goblins will always come from the top and 
sides, so it's better to place your buildings at the middle bottom and if 
you want to use towers, put them towards the edges, walls aren't needed just 
for goblins they come into play later on.
To be honest though if your stratogy of making soldiers and knights is good 
enough you shouldn't need towers.


Myself, the stratogy I always play to is to start with a view to creating 
knights. So I first build the tavern and storehouse next to each other, the 
lumber yard on the closest bit of forest and the stone quarry on the nearest 
bit of stone.


I usually begin with meat and vegitable production and houses, and don't 
worry about bread until I've got more population, and because mining takes 
time I build the mine and smithy early so that I can start making knights. 
the important thing with castaways however I've found is not to be static. 
You want to build a building? wEll reassign all your people (bar the cook), 
to builder. You only need a doctor when someone is actually injured, and 
sinse the doctor's secondary job of tailer isn't useful until you have yarn 
to weave into cloth, there is no point having her/him stand around idle.


You don't need a miner metalergist and a smith, just two out of three 
usually will do sinse the smith can smelt and the metaligerist can mine.

Unless you need wood in a hurry, a carpenter can moonlight as a lumberjack.

This is one reason I love castaways, it's all about changing your stratogy 
and assignments according to what your doing, and if you can do this to 
maximize your population you can hae more than enough soldiers and knights 
to keep the goblins in check, so long as your not building really close to 
the edge of the map.


hth.

dark. 



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Re: [Audyssey] Help needed with Castaways

2015-08-21 Thread loriduncan
Hi Thomas, I thought placing guard towers near my buildings would stop the 
goblins from coming too close.  They seem to keep returning to the same 
squares, but so far I've only lost a fordge and a few houses which are now 
re-built.  Where do you normally place your towers?  I find it hard to judge 
how far from my settlement to put them.


Thanks from Lori.

-Original Message- 
From: Thomas Ward

Sent: Friday, August 21, 2015 8:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help needed with Castaways

Hi Lori,

It sounds to me as though your principle problem with the goblins is
poor judgment. Generally speaking you want to mount your defenses far
away from your store houses, and other production facilities so that
your fighters can attend to the goblins outside of your town proper.
If you are building your towers, walls, etc inside your town its too
close as the goblins can storm and over run your defenses and do
serious damage before they can be stopped. Think of walls, towers, etc
as your first line of defense, a shield as it were, and you want to
put that on your outer perimeter of your territory to keep the goblins
as far away from your buildings for as long as possible.

HTH


On 8/20/15, loriduncan  wrote:

Hi Dark, I'm playing in the sandbox, because I can't seem to deal with the
goblin population, when they come onto my land.  I've tried building 
towers


and walls, but walls seem to take a while, and most of my people are tied 
up


in producing food and making buildings in the beginning.  Do you know 
where


I should place towers and walls?  I've tried placing a wall next to the
store house, but it still got destroyed.  I wish there was a way to set
traps for goblins.
From Lori.


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Re: [Audyssey] Help needed with Castaways

2015-08-21 Thread Thomas Ward
Hi Lori,

It sounds to me as though your principle problem with the goblins is
poor judgment. Generally speaking you want to mount your defenses far
away from your store houses, and other production facilities so that
your fighters can attend to the goblins outside of your town proper.
If you are building your towers, walls, etc inside your town its too
close as the goblins can storm and over run your defenses and do
serious damage before they can be stopped. Think of walls, towers, etc
as your first line of defense, a shield as it were, and you want to
put that on your outer perimeter of your territory to keep the goblins
as far away from your buildings for as long as possible.

HTH


On 8/20/15, loriduncan  wrote:
> Hi Dark, I'm playing in the sandbox, because I can't seem to deal with the
> goblin population, when they come onto my land.  I've tried building towers
>
> and walls, but walls seem to take a while, and most of my people are tied up
>
> in producing food and making buildings in the beginning.  Do you know where
>
> I should place towers and walls?  I've tried placing a wall next to the
> store house, but it still got destroyed.  I wish there was a way to set
> traps for goblins.
> From Lori.

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Re: [Audyssey] Help needed with Castaways

2015-08-20 Thread loriduncan
Hi Dark, I'm playing in the sandbox, because I can't seem to deal with the 
goblin population, when they come onto my land.  I've tried building towers 
and walls, but walls seem to take a while, and most of my people are tied up 
in producing food and making buildings in the beginning.  Do you know where 
I should place towers and walls?  I've tried placing a wall next to the 
store house, but it still got destroyed.  I wish there was a way to set 
traps for goblins.

From Lori.


-Original Message- 
From: dark

Sent: Wednesday, August 19, 2015 7:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help needed with Castaways

Hi Lorri.

Do you have enough peasants? You can have a storehouse full of food and a
cook standing ready but if peasants aren't transporting food to the tavern
nothing will happen. The same goes for flour going to the mill and the
bakery.
Also bare in mind  as your population grows you'll need more food, and the
best way to do this is to make more farmers.

Hth.

dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Tuesday, August 18, 2015 10:55 AM
Subject: [Audyssey] Help needed with Castaways


Hi everyone, I'm playing Castaways at the moment, and although I have all 
my buildings established, like my farms, as well as 2 fisherman and 1 
hunter, a cook and bar tender and a baker, I'm being told some of my 
people are starving.  I checked the cook, and he's prepairing food, so I'm 
not sure what I'm doing wrong?  I've tried to keep all my farms in the 
same place, close to the tavern and my storehouse, so it's not like people 
have to travle a great way to reach them.  I wish I could send my game 
file to someone who could perhaps take a look and tell me where I'm going 
wrong.  I don't know whether to keep on playing or whether to start over?


From Lori.

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Re: [Audyssey] Help needed with Castaways

2015-08-18 Thread dark

Hi Lorri.

Do you have enough peasants? You can have a storehouse full of food and a 
cook standing ready but if peasants aren't transporting food to the tavern 
nothing will happen. The same goes for flour going to the mill and the 
bakery.
Also bare in mind  as your population grows you'll need more food, and the 
best way to do this is to make more farmers.


Hth.

dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Tuesday, August 18, 2015 10:55 AM
Subject: [Audyssey] Help needed with Castaways


Hi everyone, I'm playing Castaways at the moment, and although I have all 
my buildings established, like my farms, as well as 2 fisherman and 1 
hunter, a cook and bar tender and a baker, I'm being told some of my 
people are starving.  I checked the cook, and he's prepairing food, so I'm 
not sure what I'm doing wrong?  I've tried to keep all my farms in the 
same place, close to the tavern and my storehouse, so it's not like people 
have to travle a great way to reach them.  I wish I could send my game 
file to someone who could perhaps take a look and tell me where I'm going 
wrong.  I don't know whether to keep on playing or whether to start over?


From Lori.

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Re: [Audyssey] Help needed with Castaways

2015-08-18 Thread Thomas Ward
Hi Lori,

There are a number of things that could be wrong here since Castaways
is pretty dependant on several factors. However, the first one that
comes to mind is to make sure you have plenty of peasants to do menial
labor.  The peasants are important because they will go out and
harvest your fields, deliver bread from your bakeries, go get meat
from the butcher's shop,  and other things so your cook can actually
cook it. If you don't have enough peasants  your people will starve
just because nobody is delivering food to the tavern.

Cheers!


On 8/18/15, loriduncan  wrote:
> Hi everyone, I'm playing Castaways at the moment, and although I have all my
>
> buildings established, like my farms, as well as 2 fisherman and 1 hunter, a
>
> cook and bar tender and a baker, I'm being told some of my people are
> starving.  I checked the cook, and he's prepairing food, so I'm not sure
> what I'm doing wrong?  I've tried to keep all my farms in the same place,
> close to the tavern and my storehouse, so it's not like people have to
> travle a great way to reach them.  I wish I could send my game file to
> someone who could perhaps take a look and tell me where I'm going wrong.  I
>
> don't know whether to keep on playing or whether to start over?
>
> From Lori.
>
>
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Re: [Audyssey] Help needed with Castaways

2015-08-18 Thread Christina
Hi.  No problem.  I did that too and died.  LOL


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Tuesday, August 18, 2015 11:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help needed with Castaways

Hi, thanks, you hit on the problem, for some reason I only ended up with the

1 pesant lol.

Thanks from Lori.

-Original Message- 
From: Christina
Sent: Tuesday, August 18, 2015 1:53 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Help needed with Castaways

Hi.  Do you have enough peasants to bring your food to the tavern?
A butcher's shop also helps process the meat from the hunters.  Good luck.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Tuesday, August 18, 2015 5:56 AM
To: gamers@audyssey.org
Subject: [Audyssey] Help needed with Castaways

Hi everyone, I'm playing Castaways at the moment, and although I have all my

buildings established, like my farms, as well as 2 fisherman and 1 hunter, a

cook and bar tender and a baker, I'm being told some of my people are
starving.  I checked the cook, and he's prepairing food, so I'm not sure
what I'm doing wrong?  I've tried to keep all my farms in the same place,
close to the tavern and my storehouse, so it's not like people have to
travle a great way to reach them.  I wish I could send my game file to
someone who could perhaps take a look and tell me where I'm going wrong.  I
don't know whether to keep on playing or whether to start over?

>From Lori.


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Re: [Audyssey] Help needed with Castaways

2015-08-18 Thread loriduncan
Hi, thanks, you hit on the problem, for some reason I only ended up with the 
1 pesant lol.


Thanks from Lori.

-Original Message- 
From: Christina

Sent: Tuesday, August 18, 2015 1:53 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Help needed with Castaways

Hi.  Do you have enough peasants to bring your food to the tavern?
A butcher's shop also helps process the meat from the hunters.  Good luck.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Tuesday, August 18, 2015 5:56 AM
To: gamers@audyssey.org
Subject: [Audyssey] Help needed with Castaways

Hi everyone, I'm playing Castaways at the moment, and although I have all my

buildings established, like my farms, as well as 2 fisherman and 1 hunter, a

cook and bar tender and a baker, I'm being told some of my people are
starving.  I checked the cook, and he's prepairing food, so I'm not sure
what I'm doing wrong?  I've tried to keep all my farms in the same place,
close to the tavern and my storehouse, so it's not like people have to
travle a great way to reach them.  I wish I could send my game file to
someone who could perhaps take a look and tell me where I'm going wrong.  I
don't know whether to keep on playing or whether to start over?


From Lori.



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Re: [Audyssey] Help needed with Castaways

2015-08-18 Thread Christina
Hi.  Do you have enough peasants to bring your food to the tavern?
A butcher's shop also helps process the meat from the hunters.  Good luck.


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Tuesday, August 18, 2015 5:56 AM
To: gamers@audyssey.org
Subject: [Audyssey] Help needed with Castaways

Hi everyone, I'm playing Castaways at the moment, and although I have all my

buildings established, like my farms, as well as 2 fisherman and 1 hunter, a

cook and bar tender and a baker, I'm being told some of my people are 
starving.  I checked the cook, and he's prepairing food, so I'm not sure 
what I'm doing wrong?  I've tried to keep all my farms in the same place, 
close to the tavern and my storehouse, so it's not like people have to 
travle a great way to reach them.  I wish I could send my game file to 
someone who could perhaps take a look and tell me where I'm going wrong.  I 
don't know whether to keep on playing or whether to start over?

>From Lori. 


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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread valiant8086

Hi.
Those of you who have been putting this off to do later, if you have 
facebook, go for it right away. I just did it and it took me a whole 3 
minutes or so from start to finish.


Cheers, Sent with Thunderbird 31.3.0 portable
On 5/5/2015 10:44 PM, dark wrote:

Hi.

This was posted to audiogames.net today, and I definitely think this is an 
occasion where people can help, sinse all that is required for an entire 
hundred thousand K rant are 250 votes! and then we get a full time developer!

For those who don't know, graille to the thief was an audio adventure game (not 
a first person one, one of the choice style ones), developed by foralltoplay.

The game had a very nice interface and some funny acting, although it did 
rather suffer from a lack of actors and complexity, though both of those are 
things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies $100,000 
grants through a contest and we've entered our studio (For All To Play) into the 
contest. We are currently forced to work on games in our spare time, but if we 
receive this grant we will be able to develop accessible audio games full-time! We 
need at least 250 votes to be considered for the grant and would appreciate your 
vote.

You can vote for us on the following page: 
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind Grail to 
the Thief, an accessible audio game that was launched last year. If we receive 
this grant, we will use player feedback from Grail to the Thief and will work 
with you, the community, to develop bigger, better experiences.

Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world is vast and 
wondrous strange and there are more things benieth the stars than even the 
archmaesters of the citadel can dream.
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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread dark
well according to their site they now have 142 votes, and considering they 
had 87 when they first made the post that isn't bad going given that they 
need 250 and have until june.


Still, I agree it's a pain in the proverbial.

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: "Sarah Haake" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 06, 2015 9:25 PM
Subject: Re: [Audyssey] Help a developer with your votes



Hi Dark,

yeah, exactly my thoughts. But I can spread the word of course and will do 
that. But I don't really know if they'll get enough votes this way.


Best regards
Sarah


Am 06.05.2015 um 22:21 schrieb dark:

Hi Sarah.

I had the same trouble, but according to the developer facebook is the 
only method of voting, which is very silly, though the devs did suggest 
anyone who hasn't got facebook could help spreading the word to those who 
have and might wish to vote, friends and family etc.


I will say though, I did wonder given that facebook isn't exactly %100 
screen reader friendly how many votes this will cost? tis a shame.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is 
vast and wondrous strange and there are more things benieth the stars 
than even the archmaesters of the citadel can dream.

- Original Message - From: "Sarah Haake" 
To: "Gamers Discussion list" 
Sent: Wednesday, May 06, 2015 9:05 PM
Subject: Re: [Audyssey] Help a developer with your votes



Hi,

oh yeah, would be a nice opportunity if I didn't need facebook for it. 
But as it is, I'm afraid they will have to do without me, as much as I'd 
liked to help. It's a good thing after all.
But the site at least works for me, don't know what the problem of the 
other poster might be here.


Best regards
Sarah

Am 06.05.2015 um 19:11 schrieb nicol:

When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi.

This was posted to audiogames.net today, and I definitely think this is 
an
occasion where people can help, sinse all that is required for an 
entire

hundred thousand K rant are 250 votes! and then we get a full time
developer!

For those who don't know, graille to the thief was an audio adventure 
game

(not a first person one, one of the choice style ones), developed by
foralltoplay.

The game had a very nice interface and some funny acting, although it 
did
rather suffer from a lack of actors and complexity, though both of 
those are

things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies 
$100,000
grants through a contest and we've entered our studio (For All To Play) 
into
the contest. We are currently forced to work on games in our spare 
time, but
if we receive this grant we will be able to develop accessible audio 
games
full-time! We need at least 250 votes to be considered for the grant 
and

would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind 
Grail
to the Thief, an accessible audio game that was launched last year. If 
we
receive this grant, we will use player feedback from Grail to the Thief 
and
will work with you, the community, to develop bigger, better 
experiences.


Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world is 
vast
and wondrous strange and there are more things benieth the stars than 
even

the archmaesters of the citadel can dream.
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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread Bryan Peterson

Just cast my vote. Not too bad ofa total so far.



We are the Knights who say...Ni!
-Original Message- 
From: dark

Sent: Wednesday, May 06, 2015 2:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help a developer with your votes

Hi Nicol.

I went to the site at https://www.missionmainstreetgrants.com/b/4861 and it
worked fine, indeed that url is copied directly from the page. I wonder if
there is a browser or access issue at your end that might be causing
trouble?

All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message - 
From: "nicol" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, May 06, 2015 6:11 PM
Subject: Re: [Audyssey] Help a developer with your votes



When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi.

This was posted to audiogames.net today, and I definitely think this is an
occasion where people can help, sinse all that is required for an entire
hundred thousand K rant are 250 votes! and then we get a full time
developer!

For those who don't know, graille to the thief was an audio adventure game
(not a first person one, one of the choice style ones), developed by
foralltoplay.

The game had a very nice interface and some funny acting, although it did
rather suffer from a lack of actors and complexity, though both of those 
are

things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies $100,000
grants through a contest and we've entered our studio (For All To Play) 
into
the contest. We are currently forced to work on games in our spare time, 
but

if we receive this grant we will be able to develop accessible audio games
full-time! We need at least 250 votes to be considered for the grant and
would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind Grail
to the Thief, an accessible audio game that was launched last year. If we
receive this grant, we will use player feedback from Grail to the Thief 
and

will work with you, the community, to develop bigger, better experiences.

Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world is 
vast

and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread Sarah Haake

Hi Dark,

yeah, exactly my thoughts. But I can spread the word of course and will 
do that. But I don't really know if they'll get enough votes this way.


Best regards
Sarah


Am 06.05.2015 um 22:21 schrieb dark:

Hi Sarah.

I had the same trouble, but according to the developer facebook is the 
only method of voting, which is very silly, though the devs did 
suggest anyone who hasn't got facebook could help spreading the word 
to those who have and might wish to vote, friends and family etc.


I will say though, I did wonder given that facebook isn't exactly %100 
screen reader friendly how many votes this will cost? tis a shame.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is 
vast and wondrous strange and there are more things benieth the stars 
than even the archmaesters of the citadel can dream.

- Original Message - From: "Sarah Haake" 
To: "Gamers Discussion list" 
Sent: Wednesday, May 06, 2015 9:05 PM
Subject: Re: [Audyssey] Help a developer with your votes



Hi,

oh yeah, would be a nice opportunity if I didn't need facebook for 
it. But as it is, I'm afraid they will have to do without me, as much 
as I'd liked to help. It's a good thing after all.
But the site at least works for me, don't know what the problem of 
the other poster might be here.


Best regards
Sarah

Am 06.05.2015 um 19:11 schrieb nicol:

When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi.

This was posted to audiogames.net today, and I definitely think this 
is an
occasion where people can help, sinse all that is required for an 
entire

hundred thousand K rant are 250 votes! and then we get a full time
developer!

For those who don't know, graille to the thief was an audio 
adventure game

(not a first person one, one of the choice style ones), developed by
foralltoplay.

The game had a very nice interface and some funny acting, although 
it did
rather suffer from a lack of actors and complexity, though both of 
those are

things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies 
$100,000
grants through a contest and we've entered our studio (For All To 
Play) into
the contest. We are currently forced to work on games in our spare 
time, but
if we receive this grant we will be able to develop accessible audio 
games
full-time! We need at least 250 votes to be considered for the grant 
and

would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind 
Grail
to the Thief, an accessible audio game that was launched last year. 
If we
receive this grant, we will use player feedback from Grail to the 
Thief and
will work with you, the community, to develop bigger, better 
experiences.


Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world 
is vast
and wondrous strange and there are more things benieth the stars 
than even

the archmaesters of the citadel can dream.
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
list,

send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of 
the list,

please send E-mail to gamers-ow...@audyssey.org.


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If you have any questions or concerns regarding the management of 
the list,

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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread dark

Hi Sarah.

I had the same trouble, but according to the developer facebook is the only 
method of voting, which is very silly, though the devs did suggest anyone 
who hasn't got facebook could help spreading the word to those who have and 
might wish to vote, friends and family etc.


I will say though, I did wonder given that facebook isn't exactly %100 
screen reader friendly how many votes this will cost? tis a shame.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: "Sarah Haake" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 06, 2015 9:05 PM
Subject: Re: [Audyssey] Help a developer with your votes



Hi,

oh yeah, would be a nice opportunity if I didn't need facebook for it. But 
as it is, I'm afraid they will have to do without me, as much as I'd liked 
to help. It's a good thing after all.
But the site at least works for me, don't know what the problem of the 
other poster might be here.


Best regards
Sarah

Am 06.05.2015 um 19:11 schrieb nicol:

When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi.

This was posted to audiogames.net today, and I definitely think this is 
an

occasion where people can help, sinse all that is required for an entire
hundred thousand K rant are 250 votes! and then we get a full time
developer!

For those who don't know, graille to the thief was an audio adventure 
game

(not a first person one, one of the choice style ones), developed by
foralltoplay.

The game had a very nice interface and some funny acting, although it did
rather suffer from a lack of actors and complexity, though both of those 
are

things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies $100,000
grants through a contest and we've entered our studio (For All To Play) 
into
the contest. We are currently forced to work on games in our spare time, 
but
if we receive this grant we will be able to develop accessible audio 
games

full-time! We need at least 250 votes to be considered for the grant and
would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind 
Grail

to the Thief, an accessible audio game that was launched last year. If we
receive this grant, we will use player feedback from Grail to the Thief 
and

will work with you, the community, to develop bigger, better experiences.

Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world is 
vast
and wondrous strange and there are more things benieth the stars than 
even

the archmaesters of the citadel can dream.
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread dark

Hi Nicol.

I went to the site at https://www.missionmainstreetgrants.com/b/4861 and it 
worked fine, indeed that url is copied directly from the page. I wonder if 
there is a browser or access issue at your end that might be causing 
trouble?


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: "nicol" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, May 06, 2015 6:11 PM
Subject: Re: [Audyssey] Help a developer with your votes



When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi.

This was posted to audiogames.net today, and I definitely think this is an
occasion where people can help, sinse all that is required for an entire
hundred thousand K rant are 250 votes! and then we get a full time
developer!

For those who don't know, graille to the thief was an audio adventure game
(not a first person one, one of the choice style ones), developed by
foralltoplay.

The game had a very nice interface and some funny acting, although it did
rather suffer from a lack of actors and complexity, though both of those 
are

things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies $100,000
grants through a contest and we've entered our studio (For All To Play) 
into
the contest. We are currently forced to work on games in our spare time, 
but

if we receive this grant we will be able to develop accessible audio games
full-time! We need at least 250 votes to be considered for the grant and
would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind Grail
to the Thief, an accessible audio game that was launched last year. If we
receive this grant, we will use player feedback from Grail to the Thief 
and

will work with you, the community, to develop bigger, better experiences.

Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world is 
vast

and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread Sarah Haake

Hi,

oh yeah, would be a nice opportunity if I didn't need facebook for it. 
But as it is, I'm afraid they will have to do without me, as much as I'd 
liked to help. It's a good thing after all.
But the site at least works for me, don't know what the problem of the 
other poster might be here.


Best regards
Sarah

Am 06.05.2015 um 19:11 schrieb nicol:

When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi.

This was posted to audiogames.net today, and I definitely think this is an
occasion where people can help, sinse all that is required for an entire
hundred thousand K rant are 250 votes! and then we get a full time
developer!

For those who don't know, graille to the thief was an audio adventure game
(not a first person one, one of the choice style ones), developed by
foralltoplay.

The game had a very nice interface and some funny acting, although it did
rather suffer from a lack of actors and complexity, though both of those are
things Foralltoplay could fix with a 100 K grant methinks!

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies $100,000
grants through a contest and we've entered our studio (For All To Play) into
the contest. We are currently forced to work on games in our spare time, but
if we receive this grant we will be able to develop accessible audio games
full-time! We need at least 250 votes to be considered for the grant and
would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind Grail
to the Thief, an accessible audio game that was launched last year. If we
receive this grant, we will use player feedback from Grail to the Thief and
will work with you, the community, to develop bigger, better experiences.

Beware the grue!

dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Help a developer with your votes

2015-05-06 Thread nicol
When I click on the url
I get: 404 page could not be found
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 06 May 2015 04:44 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Help a developer with your votes

Hi. 

This was posted to audiogames.net today, and I definitely think this is an
occasion where people can help, sinse all that is required for an entire
hundred thousand K rant are 250 votes! and then we get a full time
developer! 

For those who don't know, graille to the thief was an audio adventure game
(not a first person one, one of the choice style ones), developed by
foralltoplay. 

The game had a very nice interface and some funny acting, although it did
rather suffer from a lack of actors and complexity, though both of those are
things Foralltoplay could fix with a 100 K grant methinks! 

Anyway, instead of wittering on here is the message:

Hello everyone! Chase & LinkedIn are offering 20 small companies $100,000
grants through a contest and we've entered our studio (For All To Play) into
the contest. We are currently forced to work on games in our spare time, but
if we receive this grant we will be able to develop accessible audio games
full-time! We need at least 250 votes to be considered for the grant and
would appreciate your vote.

You can vote for us on the following page:
[url]https://www.missionmainstreetgrants.com/b/4861[/url]

For those not familiar with our studio, we are the developers behind Grail
to the Thief, an accessible audio game that was launched last year. If we
receive this grant, we will use player feedback from Grail to the Thief and
will work with you, the community, to develop bigger, better experiences.

Beware the grue! 

dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
---
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send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] help with the survive the wild game

2015-04-23 Thread Katie Epperson
You don't use the mud on the edge of the stream. Go to the material just beyond 
the mud

> On Apr 24, 2015, at 3:39 AM, Josh K  wrote:
> 
> hi
> in the new game survive the wild from
> 
> http://www.samtupy.com/
> 
> What do the beeps mean when I move around? and how do I get clay to make a 
> pot? will the mud on the edge of the stream work?
> 
> 
> -- 
> follow me on twitter @joshknnd1982
> 
> 
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> please send E-mail to gamers-ow...@audyssey.org.

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Re: [Audyssey] help with mush client

2015-03-20 Thread john
To add a plugin, go to file>plugins>add and brows to the file.
The plugins you want (at the minimum( are:
mushreader.xml: screen readers
output_functions.xml: notepad access to text (depending on your version of 
mushz - I've heard its changed).

--
From: "Josh K" 
Sent: Thursday, March 19, 2015 20:06
To: "Gamers Discussion list" 
Subject: [Audyssey] help with mush client

hi

I like alter aeon so I want to try some other muds. so I got the mush
client portable version with some plugins for screen readers already in
it. when i run it though it just says workspace. and in worlds plugins
folder there are plugins but they don't seem to be loaded. I found the
connection info for the two towers mud. but how do I connect with mush
client? how do i save a world and then load the plugins i want into that
world so it talks?

Josh

-- 
follow me on twitter @joshknnd1982


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Re: [Audyssey] help needed with Heartbeat.

2014-10-13 Thread dark

Hi Lori.

funnily enough while I've not played much of inquisitor's heartbeat, I had 
the opposite problem, I accidently reset my game. I believe you need to tap 
with two or more fingers to get back to the main menu, and then choose a 
mode, though again this is an instance where I wish Ticonblu would include 
more instructions in their games to make matters clearer.


If you determin what's going on let me know as I need to investigate 
inquisitor's hartbeat fully for myself.


All the best,

Dark.
- Original Message - 
From: "Lori Duncan" 

To: 
Sent: Monday, October 13, 2014 5:54 PM
Subject: [Audyssey] help needed with Heartbeat.


Hi everyone, I'm playing Enquisetor's Heartbeat,  on my iphone 4s, but 
when the game opened I seem to have ended up in the endless maze mode, and 
can't figure out how to get back to the main menu to listen to the 
tutorial, or play story mode.  I've tried touching around the middle of 
the screen, but with no luck, and when I've tried turning voiceover on to 
see if it reads anything, nothing happens.  I also tried shutting the app 
down and re-opening it, but it just continued from where it left off.  I'm 
holding the phone with the home button to the right, and the only thing I 
can do is move around the rooms, which is a scarey experience in itself 
lol.


Hope someone can help me.  Thanks from Lori.

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Re: [Audyssey] help needed running adventure at c

2014-09-21 Thread Thomas Ward
Hi,

Agreed. I think 7zip is a better option than Winzip. However, that's
beside the point. I just wanted to point out to Nicol to try something
else other than Windows Explorer which isn't the best archive
extraction tool for the job.


On 9/19/14, shaun everiss  wrote:
> wouldn't recomend winzip 7zip has a really good interface and its
> opensource.
>

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Re: [Audyssey] help needed running adventure at c

2014-09-21 Thread shaun everiss

wouldn't recomend winzip 7zip has a really good interface and its opensource.

At 04:16 a.m. 20/09/2014, you wrote:

Hi Nicol,

My first thought is that Windows Explorer is having some sort of
problem extracting the contents of the zip archive. Try a different
zip utility like Winzip, Winrar, or 7zip and see if it gives you any
errors when extracting the files. It is also possible you got a bad
download and may need to try and redownload said zip file.

Cheers!


On 9/18/14, Nicol  wrote:
> HI all
> I am struggling a lot to extract the  adventure at c executable.
> I downloaded this game through audiogames.net.
>  First of all, is it possible to play adventure at c with windows xp?
> My xp machine is the only one that I can play games on.
> I have a laptop with windows7 but my laptop's earphone socket stopped
> working completely.
> For me its not possible to play games like side scrollers without
> earphones.
> So if its possible to play adventure at c  with xp, onto my further
> question.
> I downloaded the game using the latest fire fox.
> My downloads directory for fire fox is inside the  my documents folder.
> This is what I did thus far:
> I went to my downloads directory.
> I highlighted the zip file containing the game.
> I pressed the context menu key.
> I choose the open with submenu and I choose compressed zip  folder.
> This opens the zip file using windows explorer.
> I highlight all the files.
> There is a folder called stages and then there is  the  readme.txt file and
> the game executable.
> I highlight all 4 items and I choose copy from the edit menu.
> The copy item is definitely available; its not dimmed. Next I  open another
> instance of windows explorer.
> I go into the program files folder on my c drive.
> Here I create a folder called adventure at c.
> I open the folder I have just created.
> I choose paste from the edit menu.
> The paste command is available; its not dimmed.
> Now I have a screen showing me that the items are copying.
> I can hear my hard drive working.
> After a couple of minutes the screen closes and I am back in the folder I
> have created for adventure at c.
> But all the files except for the executable have been copied.
> The stages folder and the read me are there, but not the executable.
> I now go back to the zip file using windows explorer and I only highlight
> and copy  the executable this time
> I go to the folder I have created and I paste again.
> Again I have the screen showing me the  item are being copied.
> Again after a couple of minutes the screen closes and I am back inside my
> created folder.
> But the executable was not copied.
> I retried a few times but still no success.
> The only antivirus I have is avast.
> Inside the avast interface I went into settings.
> Then I went into exclusions; then into file paths.
> Now I went back to the folder I have created inside the program files
> folder.
> I press alt d to move to the address bar.
> Now I press home followed by shift end to copy the entire address.
> I went back to the exclusions area in avast and I added this path as an
> exclusion.
> I did the same with the downloads folder.
> So it cannot be avast that prevents me  from  copying the executable.
> I tried several times to copy the executable after I added both folders to
> avastt's exclusion's but no success.
> What can I do to  be able to copy the adventure at c  executable?
> Many thanks for any help
> Bfn
> Nicol

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Re: [Audyssey] Help needed with adventure at c

2014-09-20 Thread ishan dhami
Hi it is a corrupted secter jump over these!
and later you found another enemy kill it
as far as concern of audio walkthrough there is a walkthrough in
audiogames.net forum somewhere
but you have to search very deeply because the person posted his
walkthrough in an other topic.
Thanks
Ishan

On 9/19/14, loriduncan  wrote:
> Hi everyone, I've just downloaded the game Adventure at C, but got killed on
> the tutorial level would you believe!  I was close to the end, when I
> started hearing whispering things coming at me saying things like, you will
> be deleted and so on, but they didn't make the virus sounds and I didn't
> hear the edge sound indicating a corrupt sector.  I hit space really fast,
> but my lasser wouldn't fire, so the things ended up getting me.  Could
> someone perhaps tell me where I'm going wrong?  I'd like to hear an audio
> walkthrough of the game too if possible.  Thanks from Lori.
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Re: [Audyssey] help needed running adventure at c

2014-09-20 Thread shaun everiss

well the zip is probably corrupted, download it again.
if not I can probably give your a dropbox folder of the extracted files.
the exe file is not a virus though.
its just a bgt executable.
its most likely the zip is corrupted.
 though on a system I was servicing, I had to uninstall several 
programs, avast, norton and a few other things and then repair some 
windows system files t to get access to everything.

\
At 03:24 a.m. 20/09/2014, you wrote:

HI shaun.
That's what I did.
I'm unable to extract the .exe file.
Something is preventing me.
It might be avast, but I highly doubt it
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss
Sent: 19 September 2014 05:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed running adventure at c

well extract the game from the zip package and run the exe file.

At 03:49 a.m. 19/09/2014, you wrote:
>HI all
>I am struggling a lot to extract the  adventure at c executable.
>I downloaded this game through audiogames.net.
>  First of all, is it possible to play adventure at c with windows xp?
>My xp machine is the only one that I can play games on.
>I have a laptop with windows7 but my laptop's earphone socket stopped
>working completely.
>For me its not possible to play games like side scrollers without
earphones.
>So if its possible to play adventure at c  with xp, onto my further
>question.
>I downloaded the game using the latest fire fox.
>My downloads directory for fire fox is inside the  my documents folder.
>This is what I did thus far:
>I went to my downloads directory.
>I highlighted the zip file containing the game.
>I pressed the context menu key.
>I choose the open with submenu and I choose compressed zip  folder.
>This opens the zip file using windows explorer.
>I highlight all the files.
>There is a folder called stages and then there is  the  readme.txt file
>and the game executable.
>I highlight all 4 items and I choose copy from the edit menu.
>The copy item is definitely available; its not dimmed. Next I  open
>another instance of windows explorer.
>I go into the program files folder on my c drive.
>Here I create a folder called adventure at c.
>I open the folder I have just created.
>I choose paste from the edit menu.
>The paste command is available; its not dimmed.
>Now I have a screen showing me that the items are copying.
>I can hear my hard drive working.
>After a couple of minutes the screen closes and I am back in the folder
>I have created for adventure at c.
>But all the files except for the executable have been copied.
>The stages folder and the read me are there, but not the executable.
>I now go back to the zip file using windows explorer and I only
>highlight and copy  the executable this time I go to the folder I have
>created and I paste again.
>Again I have the screen showing me the  item are being copied.
>Again after a couple of minutes the screen closes and I am back inside
>my created folder.
>But the executable was not copied.
>I retried a few times but still no success.
>The only antivirus I have is avast.
>Inside the avast interface I went into settings.
>Then I went into exclusions; then into file paths.
>Now I went back to the folder I have created inside the program files
>folder.
>I press alt d to move to the address bar.
>Now I press home followed by shift end to copy the entire address.
>I went back to the exclusions area in avast and I added this path as an
>exclusion.
>I did the same with the downloads folder.
>So it cannot be avast that prevents me  from  copying the executable.
>I tried several times to copy the executable after I added both folders
>to avastt's exclusion's but no success.
>What can I do to  be able to copy the adventure at c  executable?
>Many thanks for any help
>Bfn
>Nicol
>
>
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>list, send E-mail to gamers-unsubscr...@audyssey.org.
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>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>list, please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] help needed running adventure at c

2014-09-19 Thread Thomas Ward
Hi Nicol,

My first thought is that Windows Explorer is having some sort of
problem extracting the contents of the zip archive. Try a different
zip utility like Winzip, Winrar, or 7zip and see if it gives you any
errors when extracting the files. It is also possible you got a bad
download and may need to try and redownload said zip file.

Cheers!


On 9/18/14, Nicol  wrote:
> HI all
> I am struggling a lot to extract the  adventure at c executable.
> I downloaded this game through audiogames.net.
>  First of all, is it possible to play adventure at c with windows xp?
> My xp machine is the only one that I can play games on.
> I have a laptop with windows7 but my laptop's earphone socket stopped
> working completely.
> For me its not possible to play games like side scrollers without
> earphones.
> So if its possible to play adventure at c  with xp, onto my further
> question.
> I downloaded the game using the latest fire fox.
> My downloads directory for fire fox is inside the  my documents folder.
> This is what I did thus far:
> I went to my downloads directory.
> I highlighted the zip file containing the game.
> I pressed the context menu key.
> I choose the open with submenu and I choose compressed zip  folder.
> This opens the zip file using windows explorer.
> I highlight all the files.
> There is a folder called stages and then there is  the  readme.txt file and
> the game executable.
> I highlight all 4 items and I choose copy from the edit menu.
> The copy item is definitely available; its not dimmed. Next I  open another
> instance of windows explorer.
> I go into the program files folder on my c drive.
> Here I create a folder called adventure at c.
> I open the folder I have just created.
> I choose paste from the edit menu.
> The paste command is available; its not dimmed.
> Now I have a screen showing me that the items are copying.
> I can hear my hard drive working.
> After a couple of minutes the screen closes and I am back in the folder I
> have created for adventure at c.
> But all the files except for the executable have been copied.
> The stages folder and the read me are there, but not the executable.
> I now go back to the zip file using windows explorer and I only highlight
> and copy  the executable this time
> I go to the folder I have created and I paste again.
> Again I have the screen showing me the  item are being copied.
> Again after a couple of minutes the screen closes and I am back inside my
> created folder.
> But the executable was not copied.
> I retried a few times but still no success.
> The only antivirus I have is avast.
> Inside the avast interface I went into settings.
> Then I went into exclusions; then into file paths.
> Now I went back to the folder I have created inside the program files
> folder.
> I press alt d to move to the address bar.
> Now I press home followed by shift end to copy the entire address.
> I went back to the exclusions area in avast and I added this path as an
> exclusion.
> I did the same with the downloads folder.
> So it cannot be avast that prevents me  from  copying the executable.
> I tried several times to copy the executable after I added both folders to
> avastt's exclusion's but no success.
> What can I do to  be able to copy the adventure at c  executable?
> Many thanks for any help
> Bfn
> Nicol

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Re: [Audyssey] help needed running adventure at c

2014-09-19 Thread Nicol
HI shaun.
That's what I did.
I'm unable to extract the .exe file.
Something is preventing me.
It might be avast, but I highly doubt it
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss
Sent: 19 September 2014 05:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed running adventure at c

well extract the game from the zip package and run the exe file.

At 03:49 a.m. 19/09/2014, you wrote:
>HI all
>I am struggling a lot to extract the  adventure at c executable.
>I downloaded this game through audiogames.net.
>  First of all, is it possible to play adventure at c with windows xp?
>My xp machine is the only one that I can play games on.
>I have a laptop with windows7 but my laptop's earphone socket stopped 
>working completely.
>For me its not possible to play games like side scrollers without
earphones.
>So if its possible to play adventure at c  with xp, onto my further 
>question.
>I downloaded the game using the latest fire fox.
>My downloads directory for fire fox is inside the  my documents folder.
>This is what I did thus far:
>I went to my downloads directory.
>I highlighted the zip file containing the game.
>I pressed the context menu key.
>I choose the open with submenu and I choose compressed zip  folder.
>This opens the zip file using windows explorer.
>I highlight all the files.
>There is a folder called stages and then there is  the  readme.txt file 
>and the game executable.
>I highlight all 4 items and I choose copy from the edit menu.
>The copy item is definitely available; its not dimmed. Next I  open 
>another instance of windows explorer.
>I go into the program files folder on my c drive.
>Here I create a folder called adventure at c.
>I open the folder I have just created.
>I choose paste from the edit menu.
>The paste command is available; its not dimmed.
>Now I have a screen showing me that the items are copying.
>I can hear my hard drive working.
>After a couple of minutes the screen closes and I am back in the folder 
>I have created for adventure at c.
>But all the files except for the executable have been copied.
>The stages folder and the read me are there, but not the executable.
>I now go back to the zip file using windows explorer and I only 
>highlight and copy  the executable this time I go to the folder I have 
>created and I paste again.
>Again I have the screen showing me the  item are being copied.
>Again after a couple of minutes the screen closes and I am back inside 
>my created folder.
>But the executable was not copied.
>I retried a few times but still no success.
>The only antivirus I have is avast.
>Inside the avast interface I went into settings.
>Then I went into exclusions; then into file paths.
>Now I went back to the folder I have created inside the program files 
>folder.
>I press alt d to move to the address bar.
>Now I press home followed by shift end to copy the entire address.
>I went back to the exclusions area in avast and I added this path as an 
>exclusion.
>I did the same with the downloads folder.
>So it cannot be avast that prevents me  from  copying the executable.
>I tried several times to copy the executable after I added both folders 
>to avastt's exclusion's but no success.
>What can I do to  be able to copy the adventure at c  executable?
>Many thanks for any help
>Bfn
>Nicol
>
>
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>list, send E-mail to gamers-unsubscr...@audyssey.org.
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>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] help needed running adventure at c

2014-09-19 Thread shaun everiss

well extract the game from the zip package and run the exe file.

At 03:49 a.m. 19/09/2014, you wrote:

HI all
I am struggling a lot to extract the  adventure at c executable.
I downloaded this game through audiogames.net.
 First of all, is it possible to play adventure at c with windows xp?
My xp machine is the only one that I can play games on.
I have a laptop with windows7 but my laptop's earphone socket stopped
working completely.
For me its not possible to play games like side scrollers without earphones.
So if its possible to play adventure at c  with xp, onto my further
question.
I downloaded the game using the latest fire fox.
My downloads directory for fire fox is inside the  my documents folder.
This is what I did thus far:
I went to my downloads directory.
I highlighted the zip file containing the game.
I pressed the context menu key.
I choose the open with submenu and I choose compressed zip  folder.
This opens the zip file using windows explorer.
I highlight all the files.
There is a folder called stages and then there is  the  readme.txt file and
the game executable.
I highlight all 4 items and I choose copy from the edit menu.
The copy item is definitely available; its not dimmed. Next I  open another
instance of windows explorer.
I go into the program files folder on my c drive.
Here I create a folder called adventure at c.
I open the folder I have just created.
I choose paste from the edit menu.
The paste command is available; its not dimmed.
Now I have a screen showing me that the items are copying.
I can hear my hard drive working.
After a couple of minutes the screen closes and I am back in the folder I
have created for adventure at c.
But all the files except for the executable have been copied.
The stages folder and the read me are there, but not the executable.
I now go back to the zip file using windows explorer and I only highlight
and copy  the executable this time
I go to the folder I have created and I paste again.
Again I have the screen showing me the  item are being copied.
Again after a couple of minutes the screen closes and I am back inside my
created folder.
But the executable was not copied.
I retried a few times but still no success.
The only antivirus I have is avast.
Inside the avast interface I went into settings.
Then I went into exclusions; then into file paths.
Now I went back to the folder I have created inside the program files
folder.
I press alt d to move to the address bar.
Now I press home followed by shift end to copy the entire address.
I went back to the exclusions area in avast and I added this path as an
exclusion.
I did the same with the downloads folder.
So it cannot be avast that prevents me  from  copying the executable.
I tried several times to copy the executable after I added both folders to
avastt's exclusion's but no success.
What can I do to  be able to copy the adventure at c  executable?
Many thanks for any help
Bfn
Nicol


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Re: [Audyssey] Help with playing superliam

2014-09-07 Thread ishan dhami
Hello sir I am not comfortable with thumb so I use my index finger to run.
pinky and ring to fire
thanks
Ishan

On 9/7/14, Thomas Ward  wrote:
> Hi Lori,
>
> What I would do in that situation is use my pointer finger, my booger
> picking finger, on the control key to fire, and my thumb to run. That
> should be a pretty easy stretch even with someone with small hands.
>
> Cheers!
>
>
> On 9/6/14, loriduncan  wrote:
>> Hi guys, it's been ages since I've played Superliam, and I'm trying to
>> figure out how to place my hands on the keyboard.  I have my right hand
>> on
>> the arrows for right and left, jumping and ducking, but I struggle to
>> maintain my left hand on both the spacebar to run, and the left control
>> key
>> to shoot.  I'm just using a normal del laptop, but I still can't seem to
>> get
>> my hands in the right posission.  I've tried using my left pinkey to
>> shoot,
>> but it doesn't move fast enough lol.  ormally in shooter games, I use
>> more
>> than 1 finger on the control key to shoot, like in Judgement day, but
>> because I've not played this one in a while, I keep getting finger-tied
>> lol.
>>  Any tips would be wellcome.  Thanks, from Lori.
>> ---
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Re: [Audyssey] Help with playing superliam

2014-09-07 Thread Thomas Ward
Hi Lori,

What I would do in that situation is use my pointer finger, my booger
picking finger, on the control key to fire, and my thumb to run. That
should be a pretty easy stretch even with someone with small hands.

Cheers!


On 9/6/14, loriduncan  wrote:
> Hi guys, it's been ages since I've played Superliam, and I'm trying to
> figure out how to place my hands on the keyboard.  I have my right hand on
> the arrows for right and left, jumping and ducking, but I struggle to
> maintain my left hand on both the spacebar to run, and the left control key
> to shoot.  I'm just using a normal del laptop, but I still can't seem to get
> my hands in the right posission.  I've tried using my left pinkey to shoot,
> but it doesn't move fast enough lol.  ormally in shooter games, I use more
> than 1 finger on the control key to shoot, like in Judgement day, but
> because I've not played this one in a while, I keep getting finger-tied lol.
>  Any tips would be wellcome.  Thanks, from Lori.
> ---
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Re: [Audyssey] Help with playing superliam

2014-09-07 Thread ishan dhami
have you use your pinky?
because I use in my desktop
and lappy it will work.
thanks
Ishan

On 9/7/14, Charles Rivard  wrote:
> Just try different fingers on the keys until you find what works best for
> you.  It isn't a stretch from the control key to the space bar.
>
> ---
> Be positive!  When it comes to being defeated, if you think you're finished,
> you! really! are! finished!
> - Original Message -
> From: "loriduncan" 
> To: 
> Sent: Saturday, September 06, 2014 5:17 PM
> Subject: [Audyssey] Help with playing superliam
>
>
>> Hi guys, it's been ages since I've played Superliam, and I'm trying to
>> figure out how to place my hands on the keyboard.  I have my right hand on
>>
>> the arrows for right and left, jumping and ducking, but I struggle to
>> maintain my left hand on both the spacebar to run, and the left control
>> key to shoot.  I'm just using a normal del laptop, but I still can't seem
>> to get my hands in the right posission.  I've tried using my left pinkey
>> to shoot, but it doesn't move fast enough lol.  ormally in shooter games,
>> I use more than 1 finger on the control key to shoot, like in Judgement
>> day, but because I've not played this one in a while, I keep getting
>> finger-tied lol.  Any tips would be wellcome.  Thanks, from Lori.
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
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>> gamers-unsubscr...@audyssey.org.
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>> http://www.mail-archive.com/gamers@audyssey.org.
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>> list,
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>>
>
>
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Re: [Audyssey] Help with playing superliam

2014-09-06 Thread Charles Rivard
Just try different fingers on the keys until you find what works best for 
you.  It isn't a stretch from the control key to the space bar.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: "loriduncan" 

To: 
Sent: Saturday, September 06, 2014 5:17 PM
Subject: [Audyssey] Help with playing superliam


Hi guys, it’s been ages since I’ve played Superliam, and I’m trying to 
figure out how to place my hands on the keyboard.  I have my right hand on 
the arrows for right and left, jumping and ducking, but I struggle to 
maintain my left hand on both the spacebar to run, and the left control 
key to shoot.  I’m just using a normal del laptop, but I still can’t seem 
to get my hands in the right posission.  I’ve tried using my left pinkey 
to shoot, but it doesn’t move fast enough lol.  ormally in shooter games, 
I use more than 1 finger on the control key to shoot, like in Judgement 
day, but because I’ve not played this one in a while, I keep getting 
finger-tied lol.  Any tips would be wellcome.  Thanks, from Lori.

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Re: [Audyssey] Help with playing superliam

2014-09-06 Thread dark

Hi Lori.

What I do is use my thumb to hold down the spacebar, and my middle or ring 
finger on the control for the shooting. Of course I have the advantage that 
with my x arcade stick I do a similar thing to hit the z button which is 
right at the bottom while being able to operate all the main six buttons 
with my other fingers. Also in supernova ctrl space is the command to bring 
up the control panel so holding down those two keys simultaniously feels 
very familiar to me. It also sort of helps that I tend to hold the space bar 
most of the time while playing Superliam anyway, or at least I did last time 
I went through the game.


Actually this is also a great example of a mechanic from mainstream 
platformers like mario who's execution in an audio game was far too simple, 
sinse as the Mario run didn'g just let you walk at a single faster speed but 
had you increase faster over time like a car accellerating and also increase 
your stopping distance, the last thing you'd do is hold the button down 
perminantly.



Dark.

Take them to the refirbished chamber that was once bad! 



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Re: [Audyssey] help needed with castaways.

2014-08-10 Thread Christina
Hi, Lori.
I build a storehouse and tavern first.  Then, I build a sawmill, quarry, and
a hospital.
Then, farms and other buildings such as a butcher's shop.  Fishermen only
get one meat at a time.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Saturday, August 09, 2014 1:37 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

Hi Thomas, I managed to get castaways working, but my people seem to always 
end up starving.  Here's what I start with.  I use the strong start, and 
once my storehouse is complete, i then have them build a sawmill so lumber 
can be produced.  I then build a hospital, a few farms and a tavern.  I also

assign jobs as I go along, such as people to farm, hunt and fish, but still 
they seem to starve.  I have a bartender and cook too, and I notice my 
pesents seem to drop off all their food supplies at the tavern, and when I 
try closing it to stop them from doing it, they still starve.  I can't seem 
to assign my pesents to transport certain types of items.  I've checked out 
the buildings guide, and know what each building does, i just need to figure

out the starting combo.  From Lori.

-Original Message- 
From: Thomas Ward
Sent: Saturday, August 09, 2014 2:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

Hi Lori,

In Castaways it all depends on if there is any work to be done. If
your peasants are just standing around not doing anything there is
probably something else that needs done first and they are waiting on
some task to be completed. I'd need to know more about the situation
here.

cheers!


On 8/7/14, loriduncan  wrote:
> Hi guys, I've just started playing castaways, but although I can select my
> units and asign them jobs, they still seem to be just standing around 
> idel.
> I thought once I'd given a pesent it's job, I'd hear the unit move, but 
> when
> I cycle through the list, it just says their names, and that they are just
> standing around.  I checked their energy, and it's high, so not sure what
> I'm missing?  I also tried to get into the online game, but when I press
> shift slash to see who else is online, I'm told I'm not linked to any
> players, even though miltiplayer mode is set.
>
> I'd be glad of any help.  Thanks from lori.
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Re: [Audyssey] help needed with castaways.

2014-08-09 Thread dark

pProbably not enough peasants.

Your peasants will always transport food first, then do other tasks like 
transporting flour or firs later, so if those jobs aren't being done, get 
more peasants.


Also, take care what people's secondary jobs are. If you have a tailer or 
doctor standing around doing nothing because you've got no cloth, that's a 
pare of idle hands and won't help.


All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Sunday, August 10, 2014 2:28 AM
Subject: Re: [Audyssey] help needed with castaways.


Hm, this is so wierd...  I have 5 pesents, they transported the things to 
my mill, and although I set one of them to the whieght farm, there isn't 
any being dropped off at the mill.  I also built a textile, and assigned a 
taylor and a weever, but they arn't making cloth for my hospital, despite 
my butcher producing animal furs.


-Original Message- 
From: john

Sent: Sunday, August 10, 2014 1:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

I'd like to debate you on the starter, Dark. I've actually come
very close to losing people while building the storehouse, so
imho there's a lot of value in using strong start. This is
especially true in mission 5, because you really don't have time
to play with dragging resources all the way across the map.



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Re: [Audyssey] help needed with castaways.

2014-08-09 Thread loriduncan
Awww, I feel so guilty about the children, if the social services heard 
about this, poor Aprone would be told his game wasn't pc lol.  That's 
politically corect, nothing to do with a pc computer.  :)


-Original Message- 
From: dark

Sent: Saturday, August 09, 2014 11:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] help needed with castaways.

Hi Lori.

Your peasants will transport stuff automatically, starting with food then
moving on to less essential supplies, this is why you always need many
peasants.

As for starving, you need a cook. Without a cook to serve meals your people
will starve even with a warehouse full of food.

Btw, I'd not personally recommend the strong start perk sinse Castaways is a
longer game and once your start is gone it's gone, your best choosing perks
that will help you for a longer period such as green fingered or sweatshop
(yes, this is a game where forcing your children to work at as young age as
possible is an advantage! ! :d).

hth.

All the best,

Dark.


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