Re: [Audyssey] The new game

2010-04-11 Thread Hayden Presley
Hi Jim, That is definitelytrue. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, April 11, 2010 10:00 AM To: Hayden Presley Subject: Re: [Audyssey] The new game Hi Hayden, Yeah, I have

Re: [Audyssey] The new game

2010-04-11 Thread Jim Kitchen
Hi Hayden, Yeah, I have never been in the practice of declaring my variables. I like to be able to just use a variable on the fly as it were. So I only declare them if I need to such as a public variable. I'm not sure how to answer as to how I remember my variables. Guess that I just do.

Re: [Audyssey] The new game

2010-04-10 Thread Thomas Ward
Hi Kevin, VB 6 is not officially supported on Windows Vista and Windows 7, but you can still run VB 6 apps on newer Windows operating systems if you install the old VB 6 runtime files. Its just a matter of installing the proper dependencies rather than have them ship with the operating system out o

Re: [Audyssey] The new game

2010-04-10 Thread Hayden Presley
tchen Sent: Thursday, April 08, 2010 4:41 AM To: Kevin Weispfennig Subject: Re: [Audyssey] The new game Battleboomer, Released! Hi Kevin, If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. Th

Re: [Audyssey] The new game

2010-04-08 Thread shaun everiss
>So jsut wanted to give you an update that I am in fact right now owkring on >the project. > >- Original Message - >From: "Kevin Weispfennig" >To: "Gamers Discussion list" >Date: Thu, 08 Apr 2010 11:59:57 +0200 >Subject: Re: [Audyssey] The new

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-08 Thread Thomas Ward
Hi, You can get the FMOD Ex API from fmodex.com. the fmodex.dll file is a com component so I don't see why it wouldn't work with AutoIt. It works with just about everything else including C#, Visual Basic, C++, you name it. Smile. On 4/8/10, Kevin Weispfennig wrote: > HI, > > If you can use it

Re: [Audyssey] The new game

2010-04-08 Thread Kevin Weispfennig
; Date: Thu, 08 Apr 2010 07:41:45 -0400 Subject: Re: [Audyssey] The new game > Hi Kevin, > > I don't think that even Vista or Windows 7 shipped with the VB6 run time libraries, but my WinKit.zip file installs them and my games run just fine then under Vista and Windows 7. O

Re: [Audyssey] The new game

2010-04-08 Thread Jim Kitchen
en" To: "Kevin Weispfennig" Date: Thu, 08 Apr 2010 05:40:46 -0400 Subject: Re: [Audyssey] The new game Battleboomer, Released! Hi Kevin, If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-08 Thread Ryan Smith
sage - > From: Thomas Ward > To: Gamers Discussion list > Date: Wed, 7 Apr 2010 22:18:40 -0400 > Subject: Re: [Audyssey] The new game, Battleboomer, Released! > >> Hi, >> Just wanted to add to Philip's post here. FMOD only needs to be >> licensed if the develo

Re: [Audyssey] The new game

2010-04-08 Thread Kevin Weispfennig
with that. So jsut wanted to give you an update that I am in fact right now owkring on the project. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Date: Thu, 08 Apr 2010 11:59:57 +0200 Subject: Re: [Audyssey] The new game > HI jim,

Re: [Audyssey] The new game

2010-04-08 Thread Kevin Weispfennig
Date: Thu, 08 Apr 2010 05:40:46 -0400 Subject: Re: [Audyssey] The new game > Battleboomer, Released! > Hi Kevin, > > If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. The VB6

Re: [Audyssey] The new game

2010-04-08 Thread Jim Kitchen
Battleboomer, Released! Hi Kevin, If you want to look at the code of a simple sample guess the number game, there is the file guessvb.zip on my free windows sapi5 text to speech games page. The VB6 code is documented so as to show what each line does. Just look at the guess.frm file. The actua

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-08 Thread Kevin Weispfennig
-0400 Subject: Re: [Audyssey] The new game, Battleboomer, Released! > Hi, > Just wanted to add to Philip's post here. FMOD only needs to be > licensed if the developer intends to use it commercially. If it is a > freeware project theFMOD API can be used free of charge. Compared

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Thomas Ward
Hi, Just wanted to add to Philip's post here. FMOD only needs to be licensed if the developer intends to use it commercially. If it is a freeware project theFMOD API can be used free of charge. Compared to DirectSound, XAudio2, OpenAL, etc FMOD is far easier to use. On 4/7/10, Philip Bennefall

Re: [Audyssey] The new game, Battleboomer, Release d!

2010-04-07 Thread Mauricio Almeida
kevin. would you send me your private e-mail so that i wcan send you a message to discuss about several ways i am whiling to help you with? my email is mauricio...@uol.com.br mauricio -Mensagem original- De: "Kevin Weispfennig" Para: gamers@audyssey.org Data: Quarta, 07 de Abril de 2010

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Jacob Kruger
Ok, what libraries etc. do we also need to install to make this work? When try running it, I get the following: Error The audio library could not be initialized. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message -

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Kevin Weispfennig
hat was all for now, Wow, my longest mail in about a year, I must say. So, Great day and stuff, Kevin. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Date: Wed, 7 Apr 2010 23:17:57 +0200 Subject: Re: [Audyssey] The new game, Battleboomer, Re

Re: [Audyssey] The new game, Battleboomer, Released!

2010-04-07 Thread Philip Bennefall
Hi Kevin, COMAudio has well known issues and is not currently suitable for game development. There are the Bass and FMOD libraries, but they are expensive to license. Also, I would strongly advise against using AutoIt for serious game development. I found out the hard way that it really isn't