: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 08, 2010 5:04 PM
Subject: Re: [Audyssey] Writing with Inform
I've certainly been able to play inform 7 games with win frotz, in
fact both with win frotz tts and the standard version.
As I
11:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform
Ok, just downloaded/installed it, and think will have to either try get used
to it's interface, or else just go through documentation, and then go back
to writing source etc. in notepad again, and just use it to try
:15 AM
Subject: Re: [Audyssey] Writing with Inform
Hi Jacob,
I can give you a few tips as to how to use it; the interface is a bit
strange, but you can get used to it.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org
: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: Anouk Radix anou...@home.nl
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform
Hi Jacob
I think you might look
Hi, I think there is an official inform website with a lot of resources.
There is a manual included with inform 7 and there is a free inform for
dummies text book.
I do in fact think that, for creating interactive fiction at least it is
best NOT to use a normal programming language. With a
@audyssey.org
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform
I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body
...'
- Original Message -
From: Anouk Radix anou...@home.nl
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform
Hi Jacob
I think you might look into inform 7 which is the newest version of
inform. I think they have
] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform
Will check it out, but part of sticking to an older version if more/multiple
platform support - as in wouldn't want any client/interpreter to be unable
Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, December 08, 2010 9:44 PM
Subject: Re: [Audyssey] Writing with Inform
Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping
support
for several
...'
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, December 08, 2010 11:44 PM
Subject: Re: [Audyssey] Writing with Inform
Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping
support
Hi,
Yes, a room is a good start. I suggest looking through some of the
available source code to get an idea of this sort of thing as well.
Practice making small rooms or examples of your own.
As for what I use to write Inform, I find the program itself quite useful
as a development
Hi,
No, Inform is an IDE; you'll wanttojust write it in Inform, and press the
release button when you're ready to make your zcode file.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: Monday, December
what about bgt?
thats not a real language as such but its a scripter for games.
The dotnet stuff should be easyish, empowermentzone has some stuff.
Adrift will also work its menu based.
Not sure about tads.
At 12:03 p.m. 7/12/2010, you wrote:
Hedy all,
Until I can find a real programming
[mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, December 06, 2010 8:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform
what about bgt?
thats not a real language as such but its a scripter for games.
The dotnet stuff should be easyish
Just started looking into it, and busy working through tutorial CHM file,
and like some other dev scenario's, I'm just using notepad, and the command
line compiler to turn the text files into *.z5 files at the moment.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his
@audyssey.org
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform
Just started looking into it, and busy working through tutorial CHM file,
and like some other dev scenario's, I'm just using notepad, and the
command line compiler to turn the text files into *.z5
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform
Hey, I'm intrested on doing this! What comands are you using? This is
cool! I want to be able to write my own zCode games!
JOSE Lomeli
Email: joselomel
17 matches
Mail list logo