Re: [Audyssey] discoveries in castaways

2011-08-24 Thread Jeremy Kaldobsky
Steady, thanks for catching that bug for me. Lumberjacks are Supposed! to act the same as stone masons once the resources are gone on the map. I've put that on my list of things to fix. I believe you have the right idea about raiding the enemy in mission 3. While their total army is still re

Re: [Audyssey] discoveries in castaways

2011-08-24 Thread Kelvin Tan
ile up early. haha! 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, August 13, 2011 10:59 PM Subject: Re: [Audyssey] discoveries in castaways > That's a really good idea for mission 2! I'll have t

Re: [Audyssey] discoveries in castaways

2011-08-24 Thread Steady Goh
textile up early. haha! 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, August 13, 2011 10:59 PM Subject: Re: [Audyssey] discoveries in castaways That's a really good idea for mission 2! I'll have to t

Re: [Audyssey] discoveries in castaways

2011-08-15 Thread Christina
Hmm. Maybe higher morale? Maybe they work faster for a bit? Christina - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Monday, August 15, 2011 9:42 AM Subject: Re: [Audyssey] discoveries in castaways Well I'm not sure about

Re: [Audyssey] discoveries in castaways

2011-08-15 Thread Jeremy Kaldobsky
or the ship. > Takes extra people to grow the grapes, make the barrels and > make the wine. > If people are drinking too much you can just convert the > bartender to a cook. > > - Original Message - From: "Jeremy Kaldobsky" > > To: "Gamers

Re: [Audyssey] discoveries in castaways

2011-08-15 Thread Phil Vlasak
ssage - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Monday, August 15, 2011 9:42 AM Subject: Re: [Audyssey] discoveries in castaways Well I'm not sure about exponentially increasing the efficiency, though that might actually be the right thing to do, I

Re: [Audyssey] discoveries in castaways

2011-08-15 Thread Jeremy Kaldobsky
Well I'm not sure about exponentially increasing the efficiency, though that might actually be the right thing to do, I do! realize that I must boost the wine in some way. Hardly anyone bothers to produce it, and I know I don't even bother with it when I play. I needs to extra benefit besides

Re: [Audyssey] discoveries in castaways

2011-08-15 Thread dark
Discussion list" Sent: Sunday, August 14, 2011 11:13 PM Subject: Re: [Audyssey] discoveries in castaways Hi Dark, I think that multiple food sources should increase your efficiency exponentially instead of just doubling it. so with 2 you get double but with three you get four times, and w

Re: [Audyssey] discoveries in castaways

2011-08-14 Thread Phil Vlasak
o: "Gamers Discussion list" Sent: Sunday, August 14, 2011 3:04 PM Subject: Re: [Audyssey] discoveries in castaways Hi Kelvin. I admit I thought the same when I began playing castaways, however try contrasting the amount of work done by your people and the speed at which jobs get comp

Re: [Audyssey] discoveries in castaways

2011-08-14 Thread dark
vin Tan" To: "Gamers Discussion list" Sent: Friday, August 12, 2011 3:57 PM Subject: Re: [Audyssey] discoveries in castaways oh really!!! because i didn't find much differences especially in terms of the disease rate. as for the working efficiency, i did not pay attention t

Re: [Audyssey] discoveries in castaways

2011-08-14 Thread Steady Goh
- Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, August 13, 2011 10:59 PM Subject: Re: [Audyssey] discoveries in castaways That's a really good idea for mission 2! I'll have to try that myself next time I play it. It se

Re: [Audyssey] discoveries in castaways

2011-08-13 Thread Jeremy Kaldobsky
That's a really good idea for mission 2! I'll have to try that myself next time I play it. It seems like a great way to attack early and destroy them before they have time to even build their settlement! lol. > Oh...I think that explains why at the > beginning, my doctor and cook is just doin

Re: [Audyssey] discoveries in castaways

2011-08-13 Thread Steady Goh
does work on hard difficulty. 锦发/Steady Goh - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Friday, August 12, 2011 11:22 PM Subject: Re: [Audyssey] discoveries in castaways I've gone through and made those differences a bit mo

Re: [Audyssey] discoveries in castaways

2011-08-12 Thread Jeremy Kaldobsky
I've gone through and made those differences a bit more noticeable. Thanks for the suggestion Kelvin. > oh really!!! because i didn't find > much differences especially in terms of > the disease rate. as for the working efficiency, i did not > pay attention to > much to it. but i think the dif

Re: [Audyssey] discoveries in castaways

2011-08-12 Thread Kelvin Tan
0:10 PM Subject: Re: [Audyssey] discoveries in castaways Kelvin, actually the disease rate Does! increase when your people are fed only 1 type of food. Their work efficiency is also much lower than if you were feeding them multiple food types. The things you've suggested are already in

Re: [Audyssey] discoveries in castaways

2011-08-12 Thread Jeremy Kaldobsky
Kelvin, actually the disease rate Does! increase when your people are fed only 1 type of food. Their work efficiency is also much lower than if you were feeding them multiple food types. The things you've suggested are already in the game, lol. > hi jeremy and all. > > made a few discoveries