Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-20 Thread Hayden Presley
Hi,
Lol...interesting stories both; it seems really immoral to laugh at them,
but...

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Friday, May 20, 2011 6:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products

Well if you've got to go, that is a pretty awsome way I think.

My favourite of those stories was the man who went boating with his sons in 
a copper bottomed boat in Australia. a storm blue up and all the other boats

on the lake put to shore.

the mans son mentioned that perhaps they should do the same, but the chap 
replied "hay, we're fine!" and standing up against the copper mast yelled 
"Come on god! let me have it!" where upon he was struck by lightning, ;D.

Beware the Grue!

Dark. 


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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-20 Thread dark

Well if you've got to go, that is a pretty awsome way I think.

My favourite of those stories was the man who went boating with his sons in 
a copper bottomed boat in Australia. a storm blue up and all the other boats 
on the lake put to shore.


the mans son mentioned that perhaps they should do the same, but the chap 
replied "hay, we're fine!" and standing up against the copper mast yelled 
"Come on god! let me have it!" where upon he was struck by lightning, ;D.


Beware the Grue!

Dark. 



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-20 Thread dark
Not sure about that charles, we'll just have to see when Philip releases the 
game.


Beware the grue!

Dark.
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Friday, May 20, 2011 12:56 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


I got the impression that if the animals were occupied with other things 
and not interested in you, you were in no danger.  Attack them, and they 
retaliate.  If you merely injure them, they would run away.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 6:10 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


I could be wrong Phil, but I actually got the idea that was! how philip's 
game worked.


if you attacked an animal, it got angry and attacked you, while if you 
tried to kill it and were sucessful it'd run.


Beware the grue!

Dark.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 10:53 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Thomas,
The key is that in Philip's game, the monkeys are not villains.
They don't hurt you. But if he did have them attack you then I would 
agree that killing them is justified.
They don't necessarily have to bite you, they could also be carrying 
something you need to survive.
One other suggestion is that they won't hurt you, but if you attack 
them, then they will fight back and try to kill you.



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Thomas Ward
Hi,

Lol! No kidding. There is a television show that actually has stories
about this kind of crazy thing all the time. The stupid ways people
whipe themselves out of existance is amazing. Some people don't seem
to make a destinction between games, movies, etc and reality.

For example, the funniest by far is the idiot who put a Jato, jet
assisted take off rocket, on his Chevy and tried to make a rocket car
out of it. He took his modified Chevy out to a five mile stretch near
his home, got the car up to like 60 MPH, and then activated the Jato.
Police on the seen of the accident said with in a second the car went
from 60 to 300 MPH, and the guy hit his breaks which only ripped the
tires off the car.  He skidded to the end of the five mile stretch,
hit an embankment, which cause the car to go airborn, and he flew 112
feet into the air before hitting the side of a mountain. Where upon he
exploded and the only parts they found left of the guy was his finger
nails buried in a part of the stearing wheel. The rest was insinerated
on impact. How is that for taking yourself out of existance?

Cheers!



On 5/19/11, Charles Rivard  wrote:
> If you don't take into consideration the difference between gaming and real
> life, you just might earn yourself a Darwin award and never even know it.
> (grin)
>
> ---
> Laughter is the best medicine, so look around, find a dose and take it to
> heart.

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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Charles Rivard
I got the impression that if the animals were occupied with other things and 
not interested in you, you were in no danger.  Attack them, and they 
retaliate.  If you merely injure them, they would run away.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 6:10 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


I could be wrong Phil, but I actually got the idea that was! how philip's 
game worked.


if you attacked an animal, it got angry and attacked you, while if you 
tried to kill it and were sucessful it'd run.


Beware the grue!

Dark.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 10:53 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Thomas,
The key is that in Philip's game, the monkeys are not villains.
They don't hurt you. But if he did have them attack you then I would 
agree that killing them is justified.
They don't necessarily have to bite you, they could also be carrying 
something you need to survive.
One other suggestion is that they won't hurt you, but if you attack them, 
then they will fight back and try to kill you.



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread dark
I could be wrong Phil, but I actually got the idea that was! how philip's 
game worked.


if you attacked an animal, it got angry and attacked you, while if you tried 
to kill it and were sucessful it'd run.


Beware the grue!

Dark.
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 10:53 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Thomas,
The key is that in Philip's game, the monkeys are not villains.
They don't hurt you. But if he did have them attack you then I would agree 
that killing them is justified.
They don't necessarily have to bite you, they could also be carrying 
something you need to survive.
One other suggestion is that they won't hurt you, but if you attack them, 
then they will fight back and try to kill you.



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Phil Vlasak

Hi Philip,
One interesting possibility is if you kill a little monkey, then the older 
ones will attack you.

This would add a level of consequences to your actions.
I like games where you can't always kill everything but have to make a 
logical decision before acting.
I like games where some of the objects  you can pick up have no value and 
some are quite harmful.

Phil

- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 6:01 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

The chimpanzees work as you describe, e.g. they usually do not attack you 
for no reason, but they will sometimes defend themselves when threatened. 
The little monkeys are defenseless, which means that you do not need to 
interact with them. You can kill them but you don't have to, which I feel 
is the key point. If you think that it's unjust or uncomfortable for any 
reason, then simply ignore them and let them chatter away up in the trees.


Kind regards,

Philip Bennefall



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Philip Bennefall

Hi Phil,

The chimpanzees work as you describe, e.g. they usually do not attack you 
for no reason, but they will sometimes defend themselves when threatened. 
The little monkeys are defenseless, which means that you do not need to 
interact with them. You can kill them but you don't have to, which I feel is 
the key point. If you think that it's unjust or uncomfortable for any 
reason, then simply ignore them and let them chatter away up in the trees.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:53 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


Hi Thomas,
The key is that in Philip's game, the monkeys are not villains.
They don't hurt you. But if he did have them attack you then I would agree
that killing them is justified.
They don't necessarily have to bite you, they could also be carrying
something you need to survive.
One other suggestion is that they won't hurt you, but if you attack them,
then they will fight back and try to kill you.


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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Phil Vlasak

Hi Thomas,
The key is that in Philip's game, the monkeys are not villains.
They don't hurt you. But if he did have them attack you then I would agree 
that killing them is justified.
They don't necessarily have to bite you, they could also be carrying 
something you need to survive.
One other suggestion is that they won't hurt you, but if you attack them, 
then they will fight back and try to kill you.



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Ian McNamara
Hi the speach was brilliant and i really like the sound of the game.

Ian McNamara

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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Charles Rivard
If you don't take into consideration the difference between gaming and real 
life, you just might earn yourself a Darwin award and never even know it. 
(grin)


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Willem Venter" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:48 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



I agree. There is a big difference between games and real life. It
reminds me of the guy who thought he managed to enchant a broomstick
like in Harry Potter and jumped off a roof. While you can easily do
this in Sarah and the castle of witchcraft and wizardy, this would be
a bad idea in real life.


You should always know where the game stops and life begins, else life
could very quickly become interesting.

Right, I'm off to try and break into a bank...

On 5/19/11, Matheus Rheine  wrote:

i wonder why sighted games can contain brutal violence, not only against
human, but animals and everything, just as an example check out one of
the call of duty games, i think it was modern warfare 2, it had a scene
that you had to kill innocent peoples that were in the streets, there
was no way of avoiding it, and it was shocking.
now why blind games can't have that kind of stuff? we are special and
different peoples in a perfect world were violence is nonexistent? we 
can't

have adult
games? only games with adult words like hangman, concentration, etc?
i'm glad that you can choose to kill these monkeys and i really hope
that you add even human vs human combat in the game.
this email is not to offend you phil, but just to comment on what you
said, if these peoples don't like what they see in the game, it's easy,
philip is not forcing anyone to play it.
-Mensagem original-
De: "Phil Vlasak" 
Para: "Philip Bennefall" ,"Gamers Discussion list"

Data: Quinta, 19 de Maio de 2011 12:02
Assunto: Re: [Audyssey] periless hearts, was Speech on Blastbay products

Hi Philip,
I see a distinction between killing adult humans and monkeys.
Killing monkeys is like killing human children and babies.
Most of them are considered not aggressive and not as smart as adult 
humans.

It is good that you don't have to kill them to win the game.
Phil

- Original Message -
From: "Philip Bennefall" 
To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all 
the
time, and that's just as harmless as killing monkeys since in both 
cases,
it's obviously not real. You do not need to kill the monkeys in this 
game,
but you can. So if people don't want to, they don't have to. I think 
this

very much falls in the category of having to tell the difference between
real life and games, whether it be when killing humans or monkeys or
wolves etc.

Kind regards,

Philip Bennefall
- Original Message -
From: "Phil Vlasak" 
To: ; "Gamers Discussion list" 


Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of
doom
the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a 
disease

like rabies.Phil


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11




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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Thomas Ward
Hi Philip,

Yeah, exactly. I was about to bring that point up as well. I'm not
really sure what Phil is getting at because like you said if someone
can kill a human being in a game someone can certainly kill a monkey.

For instance, in Shades of Doom one of the characters, the insane
scientist, isn't really a threat. All he does is try to steel your
stuff, but he is more of a pest rather than any objective. If you
don't want to kill him you can lock him in a room or get to a section
of the level where he can't get too. Despite that I make it a polacy
if I hear him coming I line him up in my sites and blow him away with
whatever weapon I happen to be holding. If I can do that to a fellow
human being, who is completely imaginary  anyway, what's the
difference of killing an imaginary monkey?

The only thing I could suggest is giving the game a T for Teen type
rating. Admitedly the sounds when killing the monkies is a tad bit
disturbing. However, that's actually what makes the game good as you
don't want to be too casual about killing creatures if you don't have
too.

Cheers!


On 5/19/11, Philip Bennefall  wrote:
> Hi Phil,
>
> I have no disagreement with you when it comes to real life, but I can't
> agree that the same is true for games. If I can kill a man in a game, I can
> kill a monkey. I might place a rating on this game stating that it is not
> suitable for younger audiences, however.
>
> Kind regards,
>
> Philip Bennefall

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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Thomas Ward
Hi,

Right. I can think of a number of games as well that gives you a moral
direction besides DND.

For example, Star Wars Jedi Knight was one such game. You played the
part of an aspiring Jedi Knight, Kile Katern, and you could select
your moral alignment from light side, dark side, or neutral. If you
were a light side character there were plenty of people you could
help, save, and you would try to kill as few enemies as possible by
using Jedi Force tricks like distract or blind them long enough to
escape. If you wanted to be a dark side character you gained points by
killing everything and everyone you see. A neutral character simply
killed only direct enemy threats and ignored the NPC characters that
were in distress or needed help. Quite frankly the neutral character
alignment roll was you don't give a care what happens to them. So in
that way I think the game suited just about everyones preference as
you didn't have to be an especially evil or immoral character to get
through the game, and a light sider would avoid confritation and
violence were the immoral character thrived on it.

Cheers!


On 5/19/11, Phil Vlasak  wrote:
> Hi Matheus,
> I am not against adult games with violence and sex.
> As long as they are sold as what they are.
> Most games take moral stands.
> One good example is Dungeons and Dragons.
> You can play that game but must decide if your character is evil, neutral,
> or good.
> If you play it as an evil character, you can kill any one and any thing.
> If neutral you should only kill creatures and beings that attack you or ones
> you need to survive.
> If good, you try not to kill anything if possible.
> There are consequences if you stray from your moral direction.
> For example you could be arrested if you harm an innocent creature or
> person.
> Many people would not like to play a game that required you to torture and
> kill and eat human babies to survive.
>
> Phil

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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Thomas Ward
Hi Dark,

Hahaha. Yeah, I agree. I'm not an extremely violent person in real
life, but give me a game like Shades of Doom and my opinion is "if it
is still breathing kill it." However, that attitude/opinion doesn't
extend into my day to day real life. Just my in-game attitude.

As to the monkey killing aspect I agree. There are a number of games
were monkies are sometimes villains. In Tomb Raider, can't remember
which one, I had no issues blowing them away when they got in my way.
If it was a bad guy, AKA bad monkey, consider it a dead monkey in this
case. However, obviously its a game. I wouldn't harm a real live
monkey as I love nature, animals, and life in general.

Cheers!

On 5/19/11, dark  wrote:
> Hi Phil
>
> Personally i'm afraid i disagree. Monkey killing in context of games is a
> tradition that goes back to donkey kong on the nes.
>
> Mega man 2 had robotic monkies, Micky Mouse' castle of illusion on the Mega
> drive had evil monkies, general evilness of monkies is pretty well
> established in games.
>
> Actually in Tarzan junior the sfx used for the monkies I thought were
> particularly nasty, sinse they didn't sound cute, but as if they were about
> to kill you,  which they would do in a most unpleasant manner if you
> didn't get rid of them first.
>
> I'm afraid to people who object to thing x happening in a game, my reply
> is,  it's just a game!
>
> while politically I'm pretty opposed to war generally speaking, stick me
> behind the controls of a tank or a gun in a game like judgement day or Tank
> commander and I'll gladly turn into a psycho killing machine, mowing down as
> many enemies as I can!
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Thomas Ward
Hi,

Oh, i don't know. One of the Tomb Raider games, I want to say Tomb
Raider III, involved  monkies that would attack you and I don't recall
anyone complaining about killing them if they became too much trouble.
I will say, however, that the sound effects when killing a chimp in
Periless Hearts was a bit disturbing. I remember thinking "poor
monkey" every time Phil killed one.

Cheers!

On 5/19/11, Phil Vlasak  wrote:
> Hi Philip,
> Many people would object to the killing of monkeys in a game.
> That is unless they could attack and harm you.
> The same would apply to dogs and cats.
> That is why in Monkey business, you can only net them and in Shades of doom
> the dogs are mutant and will attack you.
> If you want monkeys in the game you could say they were carrying a disease
> like rabies.Phil
>
>
> ---
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>

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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Bryan Peterson
No, but obviously he got the idea of trying to enchant it from reading Harry 
Potter.

We are the Knights who say...Ni!
- Original Message - 
From: "Shiny protector" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:50 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


Broomsticks are not from the harry potter books. Guy said that he 
enchanted a broom to fly? Come on, that's very stupid.
- Original Message - 
From: "Willem Venter" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 5:48 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



I agree. There is a big difference between games and real life. It
reminds me of the guy who thought he managed to enchant a broomstick
like in Harry Potter and jumped off a roof. While you can easily do
this in Sarah and the castle of witchcraft and wizardy, this would be
a bad idea in real life.


You should always know where the game stops and life begins, else life
could very quickly become interesting.

Right, I'm off to try and break into a bank...

On 5/19/11, Matheus Rheine  wrote:

i wonder why sighted games can contain brutal violence, not only against
human, but animals and everything, just as an example check out one of
the call of duty games, i think it was modern warfare 2, it had a scene
that you had to kill innocent peoples that were in the streets, there
was no way of avoiding it, and it was shocking.
now why blind games can't have that kind of stuff? we are special and
different peoples in a perfect world were violence is nonexistent? we 
can't

have adult
games? only games with adult words like hangman, concentration, etc?
i'm glad that you can choose to kill these monkeys and i really hope
that you add even human vs human combat in the game.
this email is not to offend you phil, but just to comment on what you
said, if these peoples don't like what they see in the game, it's easy,
philip is not forcing anyone to play it.
-Mensagem original-
De: "Phil Vlasak" 
Para: "Philip Bennefall" ,"Gamers Discussion list"

Data: Quinta, 19 de Maio de 2011 12:02
Assunto: Re: [Audyssey] periless hearts, was Speech on Blastbay products

Hi Philip,
I see a distinction between killing adult humans and monkeys.
Killing monkeys is like killing human children and babies.
Most of them are considered not aggressive and not as smart as adult 
humans.

It is good that you don't have to kill them to win the game.
Phil

- Original Message -----
From: "Philip Bennefall" 
To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all 
the
time, and that's just as harmless as killing monkeys since in both 
cases,
it's obviously not real. You do not need to kill the monkeys in this 
game,
but you can. So if people don't want to, they don't have to. I think 
this
very much falls in the category of having to tell the difference 
between

real life and games, whether it be when killing humans or monkeys or
wolves etc.

Kind regards,

Philip Bennefall
- Original Message -
From: "Phil Vlasak" 
To: ; "Gamers Discussion list" 


Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of
doom
the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a 
disease

like rabies.Phil


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No virus found in this message.
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Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11




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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread dark

Hi Philip,

Just heard the speech and demo.

it sounds great actually, I particularly like the idea of inteligent animals 
and having missions presented to you in the jungle rather than just trying 
to get from one point to another.


Are there other environments in the game? or is it all set in the thick 
forest, sinse obviously even in a jungle setting there are planes, 
clearings, swamps, caves maybe ruined cities or maybe mountains you could 
explore.


I also deffinately like the level editer idea.

Beware the grue!

Dark. 



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Shiny protector
Broomsticks are not from the harry potter books. Guy said that he enchanted 
a broom to fly? Come on, that's very stupid.
- Original Message - 
From: "Willem Venter" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 5:48 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



I agree. There is a big difference between games and real life. It
reminds me of the guy who thought he managed to enchant a broomstick
like in Harry Potter and jumped off a roof. While you can easily do
this in Sarah and the castle of witchcraft and wizardy, this would be
a bad idea in real life.


You should always know where the game stops and life begins, else life
could very quickly become interesting.

Right, I'm off to try and break into a bank...

On 5/19/11, Matheus Rheine  wrote:

i wonder why sighted games can contain brutal violence, not only against
human, but animals and everything, just as an example check out one of
the call of duty games, i think it was modern warfare 2, it had a scene
that you had to kill innocent peoples that were in the streets, there
was no way of avoiding it, and it was shocking.
now why blind games can't have that kind of stuff? we are special and
different peoples in a perfect world were violence is nonexistent? we 
can't

have adult
games? only games with adult words like hangman, concentration, etc?
i'm glad that you can choose to kill these monkeys and i really hope
that you add even human vs human combat in the game.
this email is not to offend you phil, but just to comment on what you
said, if these peoples don't like what they see in the game, it's easy,
philip is not forcing anyone to play it.
-Mensagem original-
De: "Phil Vlasak" 
Para: "Philip Bennefall" ,"Gamers Discussion list"

Data: Quinta, 19 de Maio de 2011 12:02
Assunto: Re: [Audyssey] periless hearts, was Speech on Blastbay products

Hi Philip,
I see a distinction between killing adult humans and monkeys.
Killing monkeys is like killing human children and babies.
Most of them are considered not aggressive and not as smart as adult 
humans.

It is good that you don't have to kill them to win the game.
Phil

- Original Message -
From: "Philip Bennefall" 
To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all 
the
time, and that's just as harmless as killing monkeys since in both 
cases,
it's obviously not real. You do not need to kill the monkeys in this 
game,
but you can. So if people don't want to, they don't have to. I think 
this

very much falls in the category of having to tell the difference between
real life and games, whether it be when killing humans or monkeys or
wolves etc.

Kind regards,

Philip Bennefall
- Original Message -
From: "Phil Vlasak" 
To: ; "Gamers Discussion list" 


Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of
doom
the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a 
disease

like rabies.Phil


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No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11




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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread dark

Agreed charles, but such is the case with a game with good sounds.

shades of doom for instance gives me the shivers even now because the sounds 
of the creatures are so evil,  and when it comes to those gelatinous 
blobs, i'm pretty glad they're not real ;d.


Beware the grue!

Dark.
- Original Message - 
From: "Charles Rivard" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Thursday, May 19, 2011 4:57 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


You and I are in agreement.  Games are not real.  I will tell you 
something, though.  I cringe at certain sounds in games.  One of the 
sounds that I really hate to hear is when I kill a wolf in Q9.  I have had 
German Shepherd guides since 1977, and the sounds of your wolves dying 
makes me think of hearing one of my faithful guides meeting the same 
demise.  That's how good the sound is.  I know the game isn't real, so 
I'll keep on killing those wolves.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 10:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all 
the time, and that's just as harmless as killing monkeys since in both 
cases, it's obviously not real. You do not need to kill the monkeys in 
this game, but you can. So if people don't want to, they don't have to. I 
think this very much falls in the category of having to tell the 
difference between real life and games, whether it be when killing humans 
or monkeys or wolves etc.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of 
doom

the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a 
disease

like rabies.Phil


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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread dark

Hi Phil

Personally i'm afraid i disagree. Monkey killing in context of games is a 
tradition that goes back to donkey kong on the nes.


Mega man 2 had robotic monkies, Micky Mouse' castle of illusion on the Mega 
drive had evil monkies, general evilness of monkies is pretty well 
established in games.


Actually in Tarzan junior the sfx used for the monkies I thought were 
particularly nasty, sinse they didn't sound cute, but as if they were about 
to kill you,  which they would do in a most unpleasant manner if you 
didn't get rid of them first.


I'm afraid to people who object to thing x happening in a game, my reply 
is,  it's just a game!


while politically I'm pretty opposed to war generally speaking, stick me 
behind the controls of a tank or a gun in a game like judgement day or Tank 
commander and I'll gladly turn into a psycho killing machine, mowing down as 
many enemies as I can!


Beware the grue!

Dark.
- Original Message - 
From: "Phil Vlasak" 
To: "Philip Bennefall" ; "Gamers Discussion list" 


Sent: Thursday, May 19, 2011 3:45 PM
Subject: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of 
doom the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease 
like rabies.Phil



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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Phil Vlasak

Hi Matheus,
I am not against adult games with violence and sex.
As long as they are sold as what they are.
Most games take moral stands.
One good example is Dungeons and Dragons.
You can play that game but must decide if your character is evil, neutral, 
or good.

If you play it as an evil character, you can kill any one and any thing.
If neutral you should only kill creatures and beings that attack you or ones 
you need to survive.

If good, you try not to kill anything if possible.
There are consequences if you stray from your moral direction.
For example you could be arrested if you harm an innocent creature or 
person.
Many people would not like to play a game that required you to torture and 
kill and eat human babies to survive.


Phil

- Original Message - 
From: "Matheus Rheine" 

To: 
Cc: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 12:17 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



i wonder why sighted games can contain brutal violence, not only against
human, but animals and everything, just as an example check out one of
the call of duty games, i think it was modern warfare 2, it had a scene
that you had to kill innocent peoples that were in the streets, there
was no way of avoiding it, and it was shocking.
now why blind games can't have that kind of stuff? we are special and
different peoples in a perfect world were violence is nonexistent? we 
can't have adult

games? only games with adult words like hangman, concentration, etc?
i'm glad that you can choose to kill these monkeys and i really hope
that you add even human vs human combat in the game.
this email is not to offend you phil, but just to comment on what you
said, if these peoples don't like what they see in the game, it's easy,
philip is not forcing anyone to play it.



---
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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Willem Venter
I agree. There is a big difference between games and real life. It
reminds me of the guy who thought he managed to enchant a broomstick
like in Harry Potter and jumped off a roof. While you can easily do
this in Sarah and the castle of witchcraft and wizardy, this would be
a bad idea in real life.


You should always know where the game stops and life begins, else life
could very quickly become interesting.

Right, I'm off to try and break into a bank...

On 5/19/11, Matheus Rheine  wrote:
> i wonder why sighted games can contain brutal violence, not only against
> human, but animals and everything, just as an example check out one of
> the call of duty games, i think it was modern warfare 2, it had a scene
> that you had to kill innocent peoples that were in the streets, there
> was no way of avoiding it, and it was shocking.
> now why blind games can't have that kind of stuff? we are special and
> different peoples in a perfect world were violence is nonexistent? we can't
> have adult
> games? only games with adult words like hangman, concentration, etc?
> i'm glad that you can choose to kill these monkeys and i really hope
> that you add even human vs human combat in the game.
> this email is not to offend you phil, but just to comment on what you
> said, if these peoples don't like what they see in the game, it's easy,
> philip is not forcing anyone to play it.
> -Mensagem original-
> De: "Phil Vlasak" 
> Para: "Philip Bennefall" ,"Gamers Discussion list"
> 
> Data: Quinta, 19 de Maio de 2011 12:02
> Assunto: Re: [Audyssey] periless hearts, was Speech on Blastbay products
>
> Hi Philip,
> I see a distinction between killing adult humans and monkeys.
> Killing monkeys is like killing human children and babies.
> Most of them are considered not aggressive and not as smart as adult humans.
> It is good that you don't have to kill them to win the game.
> Phil
>
> ----- Original Message -
> From: "Philip Bennefall" 
> To: "Gamers Discussion list" 
> Sent: Thursday, May 19, 2011 11:49 AM
> Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products
>
>
>> Hi Phil,
>>
>> Personally I don't see this as a problem. You kill humans in games all the
>> time, and that's just as harmless as killing monkeys since in both cases,
>> it's obviously not real. You do not need to kill the monkeys in this game,
>> but you can. So if people don't want to, they don't have to. I think this
>> very much falls in the category of having to tell the difference between
>> real life and games, whether it be when killing humans or monkeys or
>> wolves etc.
>>
>> Kind regards,
>>
>> Philip Bennefall
>> - Original Message -
>> From: "Phil Vlasak" 
>> To: ; "Gamers Discussion list" 
>> Sent: Thursday, May 19, 2011 4:45 PM
>> Subject: periless hearts, was Speech on Blastbay products
>>
>>
>> Hi Philip,
>> Many people would object to the killing of monkeys in a game.
>> That is unless they could attack and harm you.
>> The same would apply to dogs and cats.
>> That is why in Monkey business, you can only net them and in Shades of
>> doom
>> the dogs are mutant and will attack you.
>> If you want monkeys in the game you could say they were carrying a disease
>> like rabies.Phil
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11
>>
>
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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Matheus Rheine
i wonder why sighted games can contain brutal violence, not only against
human, but animals and everything, just as an example check out one of
the call of duty games, i think it was modern warfare 2, it had a scene
that you had to kill innocent peoples that were in the streets, there
was no way of avoiding it, and it was shocking.
now why blind games can't have that kind of stuff? we are special and
different peoples in a perfect world were violence is nonexistent? we can't 
have adult
games? only games with adult words like hangman, concentration, etc?
i'm glad that you can choose to kill these monkeys and i really hope
that you add even human vs human combat in the game.
this email is not to offend you phil, but just to comment on what you
said, if these peoples don't like what they see in the game, it's easy,
philip is not forcing anyone to play it.
-Mensagem original-
De: "Phil Vlasak" 
Para: "Philip Bennefall" ,"Gamers Discussion list" 

Data: Quinta, 19 de Maio de 2011 12:02
Assunto: Re: [Audyssey] periless hearts, was Speech on Blastbay products

Hi Philip,
I see a distinction between killing adult humans and monkeys.
Killing monkeys is like killing human children and babies.
Most of them are considered not aggressive and not as smart as adult humans.
It is good that you don't have to kill them to win the game.
Phil

- Original Message -
From: "Philip Bennefall" 
To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


> Hi Phil,
>
> Personally I don't see this as a problem. You kill humans in games all the
> time, and that's just as harmless as killing monkeys since in both cases,
> it's obviously not real. You do not need to kill the monkeys in this game,
> but you can. So if people don't want to, they don't have to. I think this
> very much falls in the category of having to tell the difference between
> real life and games, whether it be when killing humans or monkeys or
> wolves etc.
>
> Kind regards,
>
> Philip Bennefall
> - Original Message -
> From: "Phil Vlasak" 
> To: ; "Gamers Discussion list" 
> Sent: Thursday, May 19, 2011 4:45 PM
> Subject: periless hearts, was Speech on Blastbay products
>
>
> Hi Philip,
> Many people would object to the killing of monkeys in a game.
> That is unless they could attack and harm you.
> The same would apply to dogs and cats.
> That is why in Monkey business, you can only net them and in Shades of
> doom
> the dogs are mutant and will attack you.
> If you want monkeys in the game you could say they were carrying a disease
> like rabies.Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
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> list,
> please send E-mail to gamers-ow...@audyssey.org.
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>
> -
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11
>


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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Philip Bennefall

Hi Phil,

I have no disagreement with you when it comes to real life, but I can't 
agree that the same is true for games. If I can kill a man in a game, I can 
kill a monkey. I might place a rating on this game stating that it is not 
suitable for younger audiences, however.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 6:02 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


Hi Philip,
I see a distinction between killing adult humans and monkeys.
Killing monkeys is like killing human children and babies.
Most of them are considered not aggressive and not as smart as adult humans.
It is good that you don't have to kill them to win the game.
Phil

- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all the
time, and that's just as harmless as killing monkeys since in both cases,
it's obviously not real. You do not need to kill the monkeys in this game,
but you can. So if people don't want to, they don't have to. I think this
very much falls in the category of having to tell the difference between
real life and games, whether it be when killing humans or monkeys or
wolves etc.

Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of
doom
the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease
like rabies.Phil


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11




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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Philip Bennefall

Hi Charles,

Yes, a lot of people say that the wolves sound very sad when they die. I 
agree with this, but like yourself I don't consider it bad for this reason. 
I could never kill neither a man nor an animals, except possibly wasps, in 
real life. But I have no problem chopping up boars or leopards in Perilous 
Hearts, nor firing at a monkey. Smile.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Charles Rivard" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 5:57 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


You and I are in agreement.  Games are not real.  I will tell you something,
though.  I cringe at certain sounds in games.  One of the sounds that I
really hate to hear is when I kill a wolf in Q9.  I have had German Shepherd
guides since 1977, and the sounds of your wolves dying makes me think of
hearing one of my faithful guides meeting the same demise.  That's how good
the sound is.  I know the game isn't real, so I'll keep on killing those
wolves.

---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 10:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all the
time, and that's just as harmless as killing monkeys since in both cases,
it's obviously not real. You do not need to kill the monkeys in this game,
but you can. So if people don't want to, they don't have to. I think this
very much falls in the category of having to tell the difference between
real life and games, whether it be when killing humans or monkeys or
wolves etc.

Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of
doom
the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease
like rabies.Phil


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list,
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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Phil Vlasak

Hi Philip,
I see a distinction between killing adult humans and monkeys.
Killing monkeys is like killing human children and babies.
Most of them are considered not aggressive and not as smart as adult humans.
It is good that you don't have to kill them to win the game.
Phil

- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 11:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all the 
time, and that's just as harmless as killing monkeys since in both cases, 
it's obviously not real. You do not need to kill the monkeys in this game, 
but you can. So if people don't want to, they don't have to. I think this 
very much falls in the category of having to tell the difference between 
real life and games, whether it be when killing humans or monkeys or 
wolves etc.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of 
doom

the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease
like rabies.Phil


---
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list,

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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1321 / Virus Database: 1509/3647 - Release Date: 05/19/11




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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Charles Rivard
You and I are in agreement.  Games are not real.  I will tell you something, 
though.  I cringe at certain sounds in games.  One of the sounds that I 
really hate to hear is when I kill a wolf in Q9.  I have had German Shepherd 
guides since 1977, and the sounds of your wolves dying makes me think of 
hearing one of my faithful guides meeting the same demise.  That's how good 
the sound is.  I know the game isn't real, so I'll keep on killing those 
wolves.


---
Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 10:49 AM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products



Hi Phil,

Personally I don't see this as a problem. You kill humans in games all the 
time, and that's just as harmless as killing monkeys since in both cases, 
it's obviously not real. You do not need to kill the monkeys in this game, 
but you can. So if people don't want to, they don't have to. I think this 
very much falls in the category of having to tell the difference between 
real life and games, whether it be when killing humans or monkeys or 
wolves etc.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of 
doom

the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease
like rabies.Phil


---
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list,
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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Philip Bennefall
No, definitely not. However the things that you are required to kill will 
certainly be aggressive in their turn. The monkeys are there to fill out the 
picture and make everything more authentic, but you don't have to kill them 
unless you choose to.


Kind regards,

Philip Bennefall
- Original Message - 
From: "william lomas" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 5:54 PM
Subject: Re: [Audyssey] periless hearts, was Speech on Blastbay products


ah but surely the game will not be asy easy as not killing antyhing and 
walking across the level? smile


On 19 May 2011, at 16:49, Philip Bennefall wrote:


Hi Phil,

Personally I don't see this as a problem. You kill humans in games all the 
time, and that's just as harmless as killing monkeys since in both cases, 
it's obviously not real. You do not need to kill the monkeys in this game, 
but you can. So if people don't want to, they don't have to. I think this 
very much falls in the category of having to tell the difference between 
real life and games, whether it be when killing humans or monkeys or 
wolves etc.


Kind regards,

Philip Bennefall
- Original Message - From: "Phil Vlasak" 
To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of 
doom

the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease
like rabies.Phil


---
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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread william lomas
ah but surely the game will not be asy easy as not killing antyhing and walking 
across the level? smile

On 19 May 2011, at 16:49, Philip Bennefall wrote:

> Hi Phil,
> 
> Personally I don't see this as a problem. You kill humans in games all the 
> time, and that's just as harmless as killing monkeys since in both cases, 
> it's obviously not real. You do not need to kill the monkeys in this game, 
> but you can. So if people don't want to, they don't have to. I think this 
> very much falls in the category of having to tell the difference between real 
> life and games, whether it be when killing humans or monkeys or wolves etc.
> 
> Kind regards,
> 
> Philip Bennefall
> - Original Message - From: "Phil Vlasak" 
> To: ; "Gamers Discussion list" 
> Sent: Thursday, May 19, 2011 4:45 PM
> Subject: periless hearts, was Speech on Blastbay products
> 
> 
> Hi Philip,
> Many people would object to the killing of monkeys in a game.
> That is unless they could attack and harm you.
> The same would apply to dogs and cats.
> That is why in Monkey business, you can only net them and in Shades of doom
> the dogs are mutant and will attack you.
> If you want monkeys in the game you could say they were carrying a disease
> like rabies.Phil
> 
> 
> ---
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> If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] periless hearts, was Speech on Blastbay products

2011-05-19 Thread Philip Bennefall

Hi Phil,

Personally I don't see this as a problem. You kill humans in games all the 
time, and that's just as harmless as killing monkeys since in both cases, 
it's obviously not real. You do not need to kill the monkeys in this game, 
but you can. So if people don't want to, they don't have to. I think this 
very much falls in the category of having to tell the difference between 
real life and games, whether it be when killing humans or monkeys or wolves 
etc.


Kind regards,

Philip Bennefall
- Original Message - 
From: "Phil Vlasak" 

To: ; "Gamers Discussion list" 
Sent: Thursday, May 19, 2011 4:45 PM
Subject: periless hearts, was Speech on Blastbay products


Hi Philip,
Many people would object to the killing of monkeys in a game.
That is unless they could attack and harm you.
The same would apply to dogs and cats.
That is why in Monkey business, you can only net them and in Shades of doom
the dogs are mutant and will attack you.
If you want monkeys in the game you could say they were carrying a disease
like rabies.Phil


---
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All messages are archived and can be searched and read at
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