Re: [Gimp-user] Gimpshop

2006-03-01 Thread Manish Singh
On Tue, Feb 28, 2006 at 01:01:12AM -0600, Robert Citek wrote:
 
 On Feb 28, 2006, at 12:20 AM, Manish Singh wrote:
 On Tue, Feb 28, 2006 at 12:01:05AM -0600, Robert Citek wrote:
 Would you consider Gimpshop a successful fork?
 
 Considering Gimpshop can't even keep their own website online, I'd  
 say no.
 
 Then why the fuss?

The fuss is about the complete half assed nature of it. A successful
fork would be better, since a successful fork would maintain its own
support resources, like separate mailing lists, a separate bug tracker,
separate irc channels... all the stuff mentioned on that
producingoss.com site.

Forks aren't necessarily bad. All the major Linux distro vendors
effectively fork the Linux kernel. But they maintain proper support
channels to maintain the fork, and thus polluting the mainline kernel
resources isn't much of a problem.

Gimpshop slaps the people who know the code of gimp in the face, and
then expects gimp.org to take up the slack because they don't know how
to properly support a community. I don't see why the animosity is so
surprising.

BTW, Robert, you have a bad habit of not answering questions posed to
you here. I'm going to do the same thing to you, to illustrate how it
feels.

-Yosh
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Re: [Gimp-user] Gimpshop (was: blue + yellow = green)

2006-03-01 Thread Manish Singh
On Tue, Feb 28, 2006 at 09:24:15AM +0100, Dave Neary wrote:
 
 Hi,
 
 Selon Manish Singh [EMAIL PROTECTED]:
  For Gimpshop, it was all about forking from the get go. There was no
  discussion, no proposal in any of the several places to discuss GIMP
  development. No other possibilities were attempted.
 
 Put things in perspective - the guy wrote a patch. It's a couple of hundred
 lines of a patch, which did something he wanted to do in the easiest way he
 knew how. He did a grep for labels in the source code, and changed them where
 he found them.
 
 Yes, he could have done it differently, but what he did was useful for a bunch
 of people, and wasn't acceptable for integration into the main GIMP source
 code. So I have no problem with him coming out with the patched GIMP under a
 different name. If it was put in bugzilla, the patch would have been refused, 
 or
 we would have asked him to work on it. So why worry? I'm happy to see this 
 kind
 of thing happenning around the GIMP.

He didn't change the name even. All the windows still say GIMP. It
only adds to the confusion already. Nearly everything about the way
Gimpshop came about makes me think is it stupidity, or malice?
Rejecting a project community without even trying is *not* the way
people should go about things.

This is the second time in a week that someone has misrepresented
Gimpshop's UI as GIMP. There's already enough misinformation out on the
internet, it's deplorable that Gimpshop has worsened the situation. Such
behavior should not be encouraged.

-Yosh
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Re: [Gimp-user] Gimpshop (was: blue + yellow = green)

2006-03-01 Thread Manish Singh
On Tue, Feb 28, 2006 at 11:48:06AM +0100, Dave Neary wrote:
 Selon Michael Schumacher [EMAIL PROTECTED]:
 
   Von: Dave Neary [EMAIL PROTECTED]
 
   If it was put in bugzilla, the patch would have been
   refused, or we would have asked him to work on it.
 
  That's how things are handled in Bugzilla, so what is the problem?
 
 The guy scratched an itch. Why should he go to a lot of effort to have that
 change integrated into GIMP CVS? What's in it for him? He scratched an itch,
 and moved on. Great! I'm happy for him.

Scratched an itch, and caused tons of confusion in a community.
Horrible.

   So why worry? I'm happy to see this kind of thing happenning around the
   GIMP.
 
  We are worried because some people don't make a distinction between Gimpshop
  and GIMP.
 
 And? He changed some labels and shortcuts - is it any less the GIMP for that? 
 I
 would say no.

You'd be wrong. Misinformation about the UI doesn't help anybody. It's
not even clear to people that they are using a patched GIMP.

Maybe I should take Fedora, rename it Debora, but only on the CD
packaging, and rename the rpm command to dpkg, and make 1/2 the
command line options to it match dpkg, and maybe changing some help text
here and there, and release it as something that eases the transition
from Debian to Fedora. And lag a couple months behind Fedora on all bug
fixes, so Debora users don't upgrade, even for security critical bugs.

Also, push all the support concerns onto Fedora proper, they'd be thrilled
to handle it right? And I'm sure Fedora users would love hearing about
dpkg on their lists and not be confused at all.

I'm scratching an itch. It's all good, right?

-Yosh
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Re: [Gimp-user] Wacom Tablett - copy map from paper (Linux/Ubuntu)

2006-03-01 Thread Denny Schierz
hi,

Am Dienstag, den 28.02.2006, 21:11 -0500 schrieb Don Koch:

  My document has 1000 mm x 1000 mm. 
 
 You have a 1m x 1m Wacom tablet?  And you consider that small?
 I'm sure that's not what you meant...

sorry, that i wasn't clearly enough. I meant the gimp file size File -
new - size 

 Why not scan it in?  If you don't really want to use the image itself,
 you can create layer on top of it and trace on that.

i have it all ready as bitmap, but the resolution is too slow and i can
better trace, if the hand and eye have the same target :-) 

 If you really need to trace it on the wacom, you might want to reduce
 it on a copier.

the printed graphic has the same size, like the wacom, round about 13cm
x 9.5cm and that is the problem. the size from the wacom is proportional
to the screen resolution. To max the Gimp window is not enough.

http://www.clho.net/anime/twelve/12-map.jpg

that is the graphic :-)


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Re: [Gimp-user] Wacom Tablett - copy map from paper (Linux/Ubuntu)

2006-03-01 Thread Don Koch
On Wed, 01 Mar 2006 12:11:19 +0100
Denny Schierz wrote:

 hi,
 
 Am Dienstag, den 28.02.2006, 21:11 -0500 schrieb Don Koch:
 

 sorry, that i wasn't clearly enough. I meant the gimp file size File -
 new - size 

OK, that makes more sense.  Figured it was something like that. ;)

  Why not scan it in?  If you don't really want to use the image itself,
  you can create layer on top of it and trace on that.
 
 i have it all ready as bitmap, but the resolution is too slow and i can
 better trace, if the hand and eye have the same target :-) 

Scale the bitmap to the size you want and either create a layer on top
and trace the original onto it.  If you want to use the original but have
it scaled and look nice (not so bitmapped), try playing with the smudge tool.
If you have a Wacom tablet, I suggest you learn how to use it with your
screen; it's not that hard (and this would be good practice ;) ).

 http://www.clho.net/anime/twelve/12-map.jpg
 
 that is the graphic :-)

-d
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[Gimp-user] Newbie alert - please be gentle!

2006-03-01 Thread Ross Brown

Afternoon All

A newbie to Gimp but wanted to give it a go as I'd heard so many good  
things about it.


Found a basic problem that could stop me using it - but I'm sure it's  
solvable.


I'm running Gimp through X11 on a Mac (running OSX 10.4.5).

I keep all my work on a remote file server but the Open dialogue in  
Gimp doesn't appear to be able to connect to this mounted drive.


I may be missing a trick - either through Gimp or in OSX - and would  
appreciate any help anybody could give.


Apologies if this problem is solved in an FAQ, I've had a look but  
can't see anything relevant.


Many thanks in anticipation,
Ross
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Re: [Gimp-user] Newbie alert - please be gentle!

2006-03-01 Thread Tom Williams
Ross Brown wrote:
 Afternoon All

 A newbie to Gimp but wanted to give it a go as I'd heard so many good
 things about it.

 Found a basic problem that could stop me using it - but I'm sure it's
 solvable.

 I'm running Gimp through X11 on a Mac (running OSX 10.4.5).

 I keep all my work on a remote file server but the Open dialogue in
 Gimp doesn't appear to be able to connect to this mounted drive.

 I may be missing a trick - either through Gimp or in OSX - and would
 appreciate any help anybody could give.

 Apologies if this problem is solved in an FAQ, I've had a look but
 can't see anything relevant.
Sorry, newbies are not allowed here.

:)

Just kidding..  :)

Is the problem the mounted drive doesn't appear in the Open dialog or
that it does appear and you can't open it?

Peace...

Tom


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[Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Colin Brace
On 3/1/06, Joao S. O. Bueno Calligaris [EMAIL PROTECTED] wrote:

 You do not select content on the image, rather the text window dialog
 pop up with your text in it (and the tool options parameters change
 for that of the font used in the active layer).

 But you have a point, the UI should have a way to indicate that, if
 clicked, the existing text will be edited.

Another problem is is that there is no visible indication that a text
object is selected. When a text layer is active, the text object is
displayed with a box around it, whether it is selected or not. Every
time I try to move a text object, 75% of the time I end up moving the
underlying canvas, and I have to keep undoing and clicking on the text
object until I succeed in selecting *just it*. I go through this every
time I create text, since inevitably the text is not positioned where
I want it when I first add it.

--
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  Amsterdam
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Re: [Gimp-user] Newbie alert - please be gentle!

2006-03-01 Thread Ross Brown

Sorry, newbies are not allowed here.



Right, I'll take my Mac and wipe my tears then...



Just kidding..  :)



Thank God for that!



Is the problem the mounted drive doesn't appear in the Open dialog or
that it does appear and you can't open it?



The mounted drive doesn't appear in the Open dialogue (you say  
dialog, I say dialogue... let's call the whole thing off) and the  
permanent links to the relevant folders (essentially the Work folder  
on the remote server) isn't recognised as a symlink.




Peace...



Cheers!

RB

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Re: [Gimp-user] Newbie alert - please be gentle!

2006-03-01 Thread Axel Wernicke


Am 01.03.2006 um 20:02 schrieb Ross Brown:


Sorry, newbies are not allowed here.



Right, I'll take my Mac and wipe my tears then...



Just kidding..  :)



Thank God for that!


Yeah, you should be - not everybody has as much luck as you did ;)





Is the problem the mounted drive doesn't appear in the Open dialog or
that it does appear and you can't open it?



The mounted drive doesn't appear in the Open dialogue (you say  
dialog, I say dialogue... let's call the whole thing off) and the  
permanent links to the relevant folders (essentially the Work  
folder on the remote server) isn't recognised as a symlink.


so where did you search? The right place would be /Volumes/ 
nameOfTheMountedVolume. If you can't navigate to that place for  
some reason you can enter the path directly to the text field in the  
GIMP open file dialog.


Hope that helps

lexA

running Mac OS 10.4.5 @ intel





Peace...



Cheers!

RB

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Re: [Gimp-user] Newbie alert - please be gentle!

2006-03-01 Thread Ross Brown
so where did you search? The right place would be /Volumes/ 
nameOfTheMountedVolume. If you can't navigate to that place for  
some reason you can enter the path directly to the text field in  
the GIMP open file dialog.


Aha! (sort of).

Found it but it wasn't *that* simple...

Open | Filesystem | Volumes | Name of volume

Makes perfect sense now I know - but couldn't access the mounted  
drives/machines either through


Open | Filesystem | Network | Name of network machine/volume

or

Open | Desktop | Name of symlink

Think it was caution at not wanting to break something, especially  
when running Gimp through X11.



Hope that helps


Got me thinking about how to find Volumes so, yes, thanks.

RB


running Mac OS 10.4.5 @ intel


Show off! :-)

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Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Vytautas P.
2006.03.01 20:53, Colin Brace rašo:
 Another problem is is that there is no visible indication that a text
 object is selected. When a text layer is active, the text object is
 displayed with a box around it, whether it is selected or not. Every
 time I try to move a text object, 75% of the time I end up moving the
 underlying canvas, and I have to keep undoing and clicking on the text
 object until I succeed in selecting *just it*. I go through this every
 time I create text, since inevitably the text is not positioned where
 I want it when I first add it.

You can move text layer with move layer tool - keyboard shortcut is M.
You have to point at text layer's content - namely letters. Then cursor from 
pointing finger changes to  cursor with 4-sided arrow (if text layer is not 
selected in Layers tab, then pointer with 4-sided arrow changes to pointing 
finger) and you can move layer whereever you like. Zooming in picture should 
help you pick letters in text layer.
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Re: [Gimp-user] Newbie alert - please be gentle!

2006-03-01 Thread Jakub Steiner
On Wed, 2006-03-01 at 17:24 +, Ross Brown wrote:
 Afternoon All
 
 A newbie to Gimp but wanted to give it a go as I'd heard so many good  
 things about it.
 
 Found a basic problem that could stop me using it - but I'm sure it's  
 solvable.
 
 I'm running Gimp through X11 on a Mac (running OSX 10.4.5).
 
 I keep all my work on a remote file server but the Open dialogue in  
 Gimp doesn't appear to be able to connect to this mounted drive.
Hi.
If it's mounted, it's likely accessible as /Volumes/name_of_volume
which is the default location where os X mounts stuff.

cheers

-- 
Jakub Steiner [EMAIL PROTECTED]
Novell, Inc.

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[Gimp-user] Gimp development

2006-03-01 Thread Paul Bloch
Hello,I'm an occasional Gimp user and prefessional graphic designer. I was wondering where and how do I get involved with user-interface development. I have several ideas that I think would better the experience. I'm planning on writing a longer article about usability for 
osnews.com and part of that is talking about Gimp. However I didn't want any criticism I make to suggest I have any hostility torwards the community or the project. And considering people's sentiment's torwards Gimpshop, I think it'd be best if I go about this the right way, by speaking to the development team and community first.
Thanks,Paulopenartist.net
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Re: [Gimp-user] Re: [GUG] Identifying Fonts

2006-03-01 Thread Joao S. O. Bueno Calligaris
On Wednesday 01 March 2006 03:53 pm, Colin Brace wrote:
 On 3/1/06, Joao S. O. Bueno Calligaris [EMAIL PROTECTED] wrote:
  You do not select content on the image, rather the text window
  dialog pop up with your text in it (and the tool options
  parameters change for that of the font used in the active layer).
 
  But you have a point, the UI should have a way to indicate that,
  if clicked, the existing text will be edited.

 Another problem is is that there is no visible indication that a
 text object is selected. When a text layer is active, the text
 object is displayed with a box around it, whether it is selected or
 not. Every time I try to move a text object, 75% of the time I end
 up moving the underlying canvas, and I have to keep undoing and
 clicking on the text object until I succeed in selecting *just it*.
 I go through this every time I create text, since inevitably the
 text is not positioned where I want it when I first add it.


That is easy: hold shift while using the move tool. That will make the 
GIMP pick the active layer, regardless of where you click.


 --
   Colin Brace
   Amsterdam
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Re: [Gimp-user] Gimpshop (was: blue + yellow = green)

2006-03-01 Thread Brendan
On Wednesday 01 March 2006 06:01, Manish Singh wrote:
 Scratched an itch, and caused tons of confusion in a community.
 Horrible.

Oh well, it's done. Bitching now isn't helping, so why not try to resolve the 
situation?
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Re: [Gimp-user] Gimpshop

2006-03-01 Thread Manish Singh
On Wed, Mar 01, 2006 at 08:39:41PM -0500, Brendan wrote:
 On Wednesday 01 March 2006 05:46, Manish Singh wrote:
  Gimpshop slaps the people who know the code of gimp in the face, and
  then expects gimp.org to take up the slack because they don't know how
  to properly support a community. I don't see why the animosity is so
  surprising.
 
 Because Gimshop has generated more excitement than the Gimp ever has and 
 certain people might be a little ruffled? Perhaps because Gimpshop fulfills a 
 need that has been ignored for a long time? Artists get used to a tool and 
 they don't want to learn a new one. Photoshop is usually that tool, 
 fortunately or unfortunately. It's a shame that Gimpshop as a project isn't 
 really much in the way of structure, but why not rip it off and inspire them 
 to get better? Make fun of them until they change? Write a guide for people 
 to make Gimpshop proper for inclusion, and heck, even I might give it a 
 shot.

Give it a shot. Make a proposal to the developer list, detailing what
you'd like to see and why it would help you. Actually detail what the
menus are in photoshop, and what the equivalents are in GIMP, and give
justification. Same for keybindings. Do not assume people reading the
list have access to Photoshop. Be prepared to defend your ideas.

The key thing being here is you're interacting with the existing
community, instead of insulting them by implicitly saying that they
don't matter by ignoring them completely.

I have to say, it is a little hard to believe that people are so set in
their ways that the naming of the menus makes such a huge difference,
but not set in their ways that the other *huge* UI differences aren't
such a big deal. Maybe people only *think* that it makes a difference,
and that perception is enough to get over some stubborness in their
brains? It'd be interesting to videotape someone using Gimp vs. Gimpshop
and see if it actually is a productivity enhancement. Perhaps all that's
really needed is the PS menu-GIMP menu mapping document in a proposal
as a cheat sheet.

-Yosh
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Re: [Gimp-user] Gimpshop

2006-03-01 Thread Ross Brown
Sorry for jumping in half-way through a conversation that I haven't  
been entirely privy to - but I just wanted to make a suggestion/point  
that is (I hope) relevant.


On 2 Mar 2006March2, at 02:33, Manish Singh wrote:

Perhaps all that's really needed is the PS menu-GIMP menu mapping  
document in a proposal as a cheat sheet.


When Adobe launched InDesign, it was taking on a dominant market  
leader in Quark XPress. People like me who had used XPress for years  
were used to a certain way of working and innately knew a load of  
keyboard shortcuts etc for doing our jobs. What Adobe did was  
inspired: yes, you could, out of the box, use InDesign as Adobe  
intended or, with the flick of a preference button, InDesign was set- 
up to recognise and use the XPress shortcuts that people were used to.


If Gimp is to become a replacement for Photoshop then, whether it  
appears to be good practice or not, it has to accommodate its  
potential users and work as they are used to working (in the short  
term at least). I'm sure there are many people who will argue - and  
possible quite rightly - that the Gimp is not a Photoshop replacement  
but, for many, many people, it is and as more people make the move  
from Photoshop, surely the Gimp's relevancy, exposure and quality can  
only improve.


As I said, I might be speaking out of turn (if so, I apologise) but,  
if I'm understanding the thread correctly, I hope this point is  
relevant.


RB
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Re: [Gimp-user] Gimpshop

2006-03-01 Thread Tom Williams
Ross Brown wrote:
 If Gimp is to become a replacement for Photoshop then, whether it
 appears to be good practice or not, it has to accommodate its
 potential users and work as they are used to working (in the short
 term at least). I'm sure there are many people who will argue - and
 possible quite rightly - that the Gimp is not a Photoshop replacement
 but, for many, many people, it is and as more people make the move
 from Photoshop, surely the Gimp's relevancy, exposure and quality can
 only improve.
I think you make a great point but I don't think improvements in Gimp's
quality or relevance is based on or related to PhotoShop user acceptance
at all.

Peace...

Tom

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Re: [Gimp-user] Gimpshop

2006-03-01 Thread Harish Narayanan
Manish Singh wrote:
 Give it a shot. Make a proposal to the developer list, detailing what
 you'd like to see and why it would help you. Actually detail what the
 menus are in photoshop, and what the equivalents are in GIMP, and give
 justification. Same for keybindings. Do not assume people reading the
 list have access to Photoshop. Be prepared to defend your ideas.

Walks by nonchalantly, whistling.

Here are some screen shots of me working in Adobe(R) Photoshop(R) CS.
http://umich.edu/~hnarayan/PS_Screens/

Notes:
0. 000_all.zip in the above URL gives you all files.
1. They just happened to be lying around.
2. The colours, if off, are because of needing to use rdesktop.
3. There are some perks to being at the uni.
4. I cannot believe how much I missed the right-click menu on the
images, and I was barely doing anything. I love the GIMP.

Harish

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Re: [Gimp-user] Gimpshop

2006-03-01 Thread Paul Bloch
Hi,
I'm also just jumping in to this conversation. To be honest when I heard about Gimpshop I got excited about using Gimp again. I've downloaded it and have used it and having the familiar menus made it far easier for me to use the program. I think that there is a larger question that needs to be posed: What kind of beta testing is done by professional designers? I met a beta tester for Adobe, she's a professor at the School of Visual Art in NYC, andit was quite interesting to hear her talk about some of her experiences and how she talks to Photoshop developers. The relationship is pretty simple: developers cater to the needs of designers. To take an example that would also apply to Gimp, when showing us different methods she came across a tool that didn't allow you to preview the effect and she simply said,This is pretty useless, you can't see what you're doing. So there is a functional and productive criticism. Designing is a visual process obviously, if I can't see the effect, be it transforming or using a filter, it makes my job a whole lot harder and consumes more of my time via guessing, undoing, and reapplying the filter. It's like drawing with a blindfold. Anyway to make a long story slightly longer I think part of moving forward for Gimp would be to start to beta test with real professional designers, the ones who's work you admire. 


I think that Gimp's market potential isn't as an adobe REPLACEMENT, not at this point anyway, it is more of a SUBSTITUTE (there is a difference). I think it would serve better as filling the niche for those people who don't actually own a legit copy of photoshop. If peoplediscover they don't have to break the law because there is an adequate substitute that performs similarly to photoshop people will use Gimp in droves. And to add to that what Gimp can allow for is a program that can fully cater to the experience of a user. 


I think it would be awesome if you could specify gimp to hide tools that wouldn't be used by the user ie. my 4 year old niece. Maybe there could be different skins or profilesdependent on the anticipated use of the user. You could set the programmer to beginner and it would resemble MS Paint. Anyway, these are all ideas. I think the main thing is to think creatively about who Gimp's audience actually is. Right now, in all honesty, it isn't a pro designer. GImp isn't something that people in my office could use everyday. In fact, using it once they'd probably never touch it again. 


It's funny because I just signed up on this email list because I wanted to talk about this subject! As it so happens I've written a critique of some of the features from a designers/usability perspective. Where would be a good place to post it?


All the best,
Paul
openartist.net
wie.org (senior designer for the magazine)


PS: Gimp has the potential to rival Adobe Photoshop, perhaps not in features or in the number of pro users, but in the number of lay users (unregistered pirates).

PPS: I also just thought of the the use that students could have for GImp. Teachers could recommend it as a free photoshop-like alternative for finishing homework in the event they don't have a copy of it themselves. DRM techcology is going to keep getting better so it will be harder for students to obtain illegal copies in the future.


PPPS: Does anyone ever talk about how GImp literally means lame? From a branding perspective that's the worstname you could ever use. Your brand and logo is your chance to make that good first impression and rather boldly you tell potential users that you're handicapped before they even find out for themselves!

On 3/1/06, Tom Williams [EMAIL PROTECTED] wrote:
Ross Brown wrote: If Gimp is to become a replacement for Photoshop then, whether it appears to be good practice or not, it has to accommodate its
 potential users and work as they are used to working (in the short term at least). I'm sure there are many people who will argue - and possible quite rightly - that the Gimp is not a Photoshop replacement
 but, for many, many people, it is and as more people make the move from Photoshop, surely the Gimp's relevancy, exposure and quality can only improve.I think you make a great point but I don't think improvements in Gimp's
quality or relevance is based on or related to PhotoShop user acceptanceat all.Peace...Tom___Gimp-user mailing list
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Re: [Gimp-user] Gimpshop

2006-03-01 Thread Tom Williams
Paul Bloch wrote:
 To take an example that would also apply to Gimp, when showing us
 different methods she came across a tool that didn't allow you to
 preview the effect and she simply said,This is pretty useless, you
 can't see what you're doing.  So there is a functional and productive
 criticism.  Designing is a visual process obviously, if I can't see
 the effect, be it transforming or using a filter, it makes my job a
 whole lot harder and consumes more of my time via guessing, undoing,
 and reapplying the filter.  It's like drawing with a blindfold. 
 Anyway to make a long story slightly longer I think part of moving
 forward for Gimp would be to start to beta test with real professional
 designers, the ones who's work you admire.
I think this is a great idea.  Ideally, the pro designers would be able
to focus on the usability of Gimp *outside* of the context of
PhotoShop.  That way, we could minimize bias based on familiarity.  With
all of the talk of wanting Gimp to look/feel like PhotoShop,  there
hasn't been much discussion of PhotoShop's UI being considered good. 
I had this kind of discussion with someone else who slammed the Gimp UI
and much to my surprise he slammed the PhotoShop UI as being about as
bad.  :)

I think the intent should be to strive for a solid UI that is intuitive,
not necessarily to mimic one that is basically familiar and that's about it.
 I think that Gimp's market potential isn't as an adobe REPLACEMENT,
 not at this point anyway, it is more of a SUBSTITUTE (there is a
 difference).  I think it would serve better as filling the niche for
 those people who don't actually own a legit copy of photoshop.  If
 people discover they don't have to break the law because there is an
 adequate substitute that performs similarly to photoshop people will
 use Gimp in droves.  And to add to that what Gimp can allow for is a
 program that can fully cater to the experience of a user.
The thing is, Gimp serves that purpose today.  I can't comment on the
droves part.  :)

People don't have to break the law if they use Gimp.  People don't use
PhotoShop primarily because they like the UI, they use it for what it
can do with digital images.  People learn the PhotoShop UI so they can
do interesting things with those images.  People can do interesting
things with digital images using Gimp, but they do those things in a
different way.  I don't see anything wrong with that.
 I think the main thing is to think creatively about who Gimp's
 audience actually is.
This is a good point and one issue I see is those who are screaming for
a PhotoShop interface feel THEY are Gimp's actual audience when I'm not
even sure what Gimp's audience actually is.

Peace...

Tom

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Re: [Gimp-user] Gimp development

2006-03-01 Thread Matt Gushee

On Wed, Mar 01, 2006 at 06:11:59PM -0500, Paul Bloch wrote:



I'm an occasional Gimp user and prefessional graphic designer.  I was
wondering where and how do I get involved with user-interface development.


Have you seen the GIMP project on OpenUsability.org? That might be a 
good place to start. The URL is:


 http://openusability.org/projects/gimp

--
Matt Gushee
The Reluctant Geek: http://matt.gushee.net/rg/
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