Thank you for your reply!
I´ll give it a try. I have tryed all but running a release build in
VS. However, I don´t understand why the memory bug only happens
running it in steam.
;)
2005/10/27, Adam amckern Mckern [EMAIL PROTECTED]:
It sounds like its a bug in your code.
Run the mod via a
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If there are any syntactical errors, they should be picked up by the
compiler, shouldn't they?
On 28/10/05, Ignacio Martín [EMAIL PROTECTED] wrote:
Thank you for your reply!
I´ll give it a try. I have tryed all but running a release build in
As default, PCH (Pre Complied Headers) are on. These
put all the header files into a projectname.PCH file,
and some times dont update when you complie.
The idea of the PCH is a partialy complied header file
set (much like a .lib), to help speed the complier,
and linker up.
Thats why i said what
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Hi,
With great expectations I've been waiting for the Half-Life 2 Lost Coast
release.. Today was the release of it. With large admiration I've looked at
the new commentary system, that will tell us
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What a concidence :D I was just looking at how they put it together.
There is a file called d2_lostcoast_commentary.txt in the GCF and it looks
quite simple on how to set it all up.
Heres an example.
Commentary
{
entity
{
classname
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Hey!
I've mostly followed this tutorial
http://developer.valvesoftware.com/wiki/VGUI:_Making_GameUI_Panels and
changed some things (so it is ingame for exampe). I have added 3 comboboxes,
4 images and 1 label. The problem I experince is when I
Yeah
It looks like its an entity refrence outside of the
map (prob for quick updates, and loacalstion)
One of the ents tells the game to do some con vars,
and another one tells the game to hook the player to a
point camrea, and move them betwen to tracks.
This idea (and i hope its part of LC
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Tommorow i'll try and get a map with commentary running.
On 10/28/05, Adam amckern Mckern [EMAIL PROTECTED] wrote:
Yeah
It looks like its an entity refrence outside of the
map (prob for quick updates, and loacalstion)
One of the ents
Here's something for someone to try. Given the pretty generic look of the file
format, one has to wonder if other entity types would work in there?
Quoting Benjamin Davison [EMAIL PROTECTED]:
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Tommorow i'll try and get a map with commentary
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