Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Raphael Hehl
? Sending a message to the server admin over the steam community? Do you have a link for this plugin? -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mark Chandler Gesendet: Sonntag, 23. März 2008 22:06 An: 'Discussion of Half-Life Programming'

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Mark Chandler
Well its not to hard to make a plugin that connects to iirc and sends a msg. Will have to look into the steam community part. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Raphael Hehl Sent: Monday, March 24, 2008 9:02 PM To: 'Discussion of Half-Life

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Tom Leighton
Dont you mean irc? Isnt iirc an abbreviation for something else? :P Mark Chandler wrote: Well its not to hard to make a plugin that connects to iirc and sends a msg. Will have to look into the steam community part. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Jeffrey botman Broome
Tom Leighton wrote: Dont you mean irc? Isnt iirc an abbreviation for something else? :P I think it's Apple's version of IRC. :) -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Tobias Kammersgaard
*I*f *I* *R*ecall *C*orrectly (IIRC) ;) www.urbandictionary.com /ScarT On 24/03/2008, Jeffrey botman Broome [EMAIL PROTECTED] wrote: Tom Leighton wrote: Dont you mean irc? Isnt iirc an abbreviation for something else? :P I think it's Apple's version of IRC. :) -- Jeffrey botman

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Steven O'Brien
Internet Relay Chat.. Tobias Kammersgaard [EMAIL PROTECTED] wrote: *I*f *I* *R*ecall *C*orrectly (IIRC) ;) www.urbandictionary.com /ScarT On 24/03/2008, Jeffrey botman Broome wrote: Tom Leighton wrote: Dont you mean irc? Isnt iirc an abbreviation for something else? :P I think it's

[hlcoders] SDK Update - No More Beta

2008-03-24 Thread Mike Durand
Hi All- The Source SDK has been updated to address some crashes and is no longer in beta. Here are the release notes: =Enhancements= * There is now a drop list in the SDK Launcher that allows the user to switch between engine versions. * Modders can now create single player and

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Steven O'Brien
Great to hear Mike, is there any chance you could email me ([EMAIL PROTECTED]) details on how to obtain the steamworks development kit? Thanks, -Steve --Original Message-- Mike Durand [EMAIL PROTECTED] wrote: Hi All- The Source SDK has been updated to address some crashes and is no

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Jeffrey botman Broome
Steven O'Brien wrote: Great to hear Mike, is there any chance you could email me ([EMAIL PROTECTED]) details on how to obtain the steamworks development kit? There is contact information on the Steamworks Getting Started webpage... http://www.steampowered.com/steamworks/gettingstarted.php --

Re: [hlcoders] feature request for tf2 and other srcdsand hldsserver

2008-03-24 Thread Raphael Hehl
Steamcommunity , IRC ? How can i connect the server to the steamcommunity? -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Mark Chandler Gesendet: Montag, 24. März 2008 16:12 An: 'Discussion of Half-Life Programming' Betreff: Re: [hlcoders]

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Steven O'Brien
Yes, but I have not received a reply, even though I sent an email to Jason 20 days ago... -Steve ---Original Message--- Jeffrey \botman\ Broome [EMAIL PROTECTED] wrote: Steven O'Brien wrote: Great to hear Mike, is there any chance you could email me ([EMAIL PROTECTED]) details on how to

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Maarten De Meyer
Much needed. Much appreciated. Can finally finish my mod o/. Do *not* update anything for another month or two, unless if it introduces an opt-out of updates and nothing else =] Hi All- The Source SDK has been updated to address some crashes and is no longer in beta. Here are the release

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Heimo Stieg
I beat you! I sent jason an email on the 8th of February 2008, but with the same result... No Reply =( Steven O'Brien schrieb: Yes, but I have not received a reply, even though I sent an email to Jason 20 days ago... -Steve ---Original Message--- Jeffrey \botman\ Broome [EMAIL

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Jake Breen
Aw no particle editor, but glad to see the sdk isn't beta anymore. Congrats. Mike Durand wrote: Hi All- The Source SDK has been updated to address some crashes and is no longer in beta. Here are the release notes: =Enhancements= * There is now a drop list in the SDK Launcher that

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Nick
What is eta for next update containing Linux makefiles? Do mod players need ep2 to run an ep2 based mod? On Mon, Mar 24, 2008 at 12:58 PM, Mike Durand [EMAIL PROTECTED] wrote: Hi All- The Source SDK has been updated to address some crashes and is no longer in beta. Here are the release

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Cory de La Torre
Same for me, neither have I received a rel=ly of the Steamworks app, but great work Mike, and thanks again! On Mon, Mar 24, 2008 at 11:57 AM, Maarten De Meyer [EMAIL PROTECTED] wrote: Much needed. Much appreciated. Can finally finish my mod o/. Do *not* update anything for another month or

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Cory de La Torre
Nope, you can run an ep2 mod with the Source Orange box sdk base. On Mon, Mar 24, 2008 at 12:09 PM, Nick [EMAIL PROTECTED] wrote: What is eta for next update containing Linux makefiles? Do mod players need ep2 to run an ep2 based mod? On Mon, Mar 24, 2008 at 12:58 PM, Mike Durand [EMAIL

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Jake Breen
Also when are you folks gonna fix the low quality texture bug in the source sdk? It's quite annoying to work with. Jake Breen wrote: Aw no particle editor, but glad to see the sdk isn't beta anymore. Congrats. Mike Durand wrote: Hi All- The Source SDK has been updated to address

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Cory de La Torre
Yeah I have the same , and it's very annoying, but not much of a problem. On Mon, Mar 24, 2008 at 1:19 PM, Jake Breen [EMAIL PROTECTED] wrote: Also when are you folks gonna fix the low quality texture bug in the source sdk? It's quite annoying to work with. Jake Breen wrote: Aw no particle

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Joel R.
Not to sound rude, but this update is uncalled for. This is practically the same stuff we got from our last update a couple MONTHS ago. I was expecting shader code, updated sdk code bugs, at the very least... more things. I know omega has fixed alot of bugs with the sdk code. So why are we

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Justin Krenz
Does this mean VAC will work now? Mike Durand wrote: Hi All- The Source SDK has been updated to address some crashes and is no longer in beta. Here are the release notes: ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Nick
Vac only works half the time anyway.. http://www.youtube.com/results?search_query=css+hacksearch_type= I can always tell when Vac has been upgraded because I suddenly become the best player on any sever I join :) On Mon, Mar 24, 2008 at 3:04 PM, Justin Krenz [EMAIL PROTECTED] wrote: Does this

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Adrian Lewis
Yeh whats the deal with that? I've been seeing more evident cheaters and more cheating tools coming out for source games. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Sent: 24 March 2008 20:48 To: Discussion of Half-Life Programming Subject: Re:

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Tom Leighton
Valve really need to add some extra methods to VAC to detect other cheats. For instance, an anti-cheat that is being developed for another game (That i had a small hand in) actively injects a dll into other applications, and then hooks the CreateProcess (Other process starting API's), so that

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Justin Krenz
I'm not talking about if VAC detects cheaters nor did I want to start rants about it. In the last SDK version, running a server with VAC enabled would kick each player after they had been on the server for roughly a minute. Does this still happen? Tom Leighton wrote: Valve really need to

[hlcoders] Has anyone seen Nem (Ryan Gregg)?

2008-03-24 Thread Jed
I know this is rather off topic but I figured some of you guys might be able to help. Has anyone had any recent contact with Ryan Gregg aka Nem, author of the VTF Photoshop Plugin and VTF Edit? Reason for asking, he's sort of vanished and I'm actually starting to wonder if he's OK. Last contact

Re: [hlcoders] Has anyone seen Nem (Ryan Gregg)?

2008-03-24 Thread Cory de La Torre
Nope, but same for me, where is he? On Mon, Mar 24, 2008 at 3:34 PM, Jed [EMAIL PROTECTED] wrote: I know this is rather off topic but I figured some of you guys might be able to help. Has anyone had any recent contact with Ryan Gregg aka Nem, author of the VTF Photoshop Plugin and VTF Edit?

Re: [hlcoders] Has anyone seen Nem (Ryan Gregg)?

2008-03-24 Thread Jed
Just noticed on his site, his last post from 21st March I wrote the linked article so I'm aware of this. I have updated versions of my tools that support v7.4, but I lost the source code for the PS VTF Plug-In (I'll have to rewrite part of it) which is why nothing has been released as of yet.

Re: [hlcoders] Has anyone seen Nem (Ryan Gregg)?

2008-03-24 Thread Nick
Losing source code is hard when it is open source. Why didn't he make the plugin open source too? versions of my tools that support v7.4, but I lost the source code for the PS VTF Plug-In (I'll have to rewrite part of it) which is why On Mon, Mar 24, 2008 at 5:41 PM, Jed [EMAIL PROTECTED]

Re: [hlcoders] Has anyone seen Nem (Ryan Gregg)?

2008-03-24 Thread John Sheu
On Monday 24 March 2008, Nick wrote: Losing source code is hard when it is open source. Why didn't he make the plugin open source too? The canonical quote: On Saturday 20 July 1996, Linus Torvalds wrote: Only wimps use tape backup: _real_ men just upload their important stuff on ftp, and let

Re: [hlcoders] SDK Update - No More Beta

2008-03-24 Thread Tom Edwards
Bug 260 (error 21: A different version of this FS is already in use) is the most irritating issue for me at the moment. http://developer.valvesoftware.com/cgi-bin/bugzilla/show_bug.cgi?id=260 Mike Durand wrote: Please overcome your typical shyness and report any problems you have to me. J

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Mark Chandler
Yeah, sorry little sleep doesn’t help -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 25, 2008 2:16 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Tom Leighton
So thats why you're ow playing TF2? xD Mark Chandler wrote: Yeah, sorry little sleep doesn’t help -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 25, 2008 2:16 AM To: Discussion of Half-Life Programming Subject:

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Mark Chandler
The original msg was sent 20 hours ago. :P -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 25, 2008 11:06 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] feature request for tf2 and other srcds and

Re: [hlcoders] feature request for tf2 and other srcds and hldsserver

2008-03-24 Thread Tom Leighton
And you think i'd notice? Need some sleep :yawn: Mark Chandler wrote: The original msg was sent 20 hours ago. :P -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 25, 2008 11:06 AM To: Discussion of Half-Life

[hlcoders] Next step in making facial flexs?

2008-03-24 Thread Jake Breen
Okay so I was following http://developer.valvesoftware.com/wiki/Character_Facial_Animation_Shapekey_Set And thats the only thing I can find about facial flexes. So what do I do next? http://oxihosting.com/files/100/Postal%202%20Port/MikeJs%20Army%20of%20heads.jpg