Re: [hlds] Mandatory TF2 Update Released

2015-02-11 Thread Ryan Stecker
>For example (voided's thoughts): This could be used to create on mass redirect servers which fill the master list just to send people to one specific server. >^This example is a obvious no no. But what about this: I create a plugin that detects when my server becomes 31/32 and then redirect all n

Re: [hlds] Mandatory TF2 Update Released

2015-02-11 Thread A Fearts
(I hope I'm understanding what this new command does, as I have yet to personally test it.) - Added "redirect" client command that can be used to send clients to a different server. Does not function for clients that came from matchmaking or certain server browser tabs. ^It would be nice if someo

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread Ahmed Kandeel
All of you have valid points I think. *But I whole heartedly agree with Robert and E. Olsen. It is really important we stick together now more than ever.* I've made a group and lots have joined it. I can't tell which of you guys have or haven't. However I'm discussing this with several in group c

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread Peter Jerde
On Feb 11, 2015, at 18:26 PM, Robert Paulson wrote: > Now we can't even have reserved slots if the server is full and an admin > needs to get in to handle a ban report. That's not true. You just have to configure it so that nobody is ever _kicked_ to open up a slot, a policy we actually agree

Re: [hlds] Mandatory TF2 Update Released

2015-02-11 Thread Alexander Kolev
Also what does " r_drawtracers_firstperson" do? How does affect the view of the game? How we should work/use the new 'redirect' cvar? 2015-02-12 2:36 GMT+02:00 Alexander Kolev : > Great update but the cvar - "cl_jiggle_bone_framerate_cutoff" is still > bugged. Typing 0 does not disable the jiggle

Re: [hlds] Mandatory TF2 Update Released

2015-02-11 Thread Alexander Kolev
Great update but the cvar - "cl_jiggle_bone_framerate_cutoff" is still bugged. Typing 0 does not disable the jiggle bone. Please fix this, its been a year.. meh Alexander 2015-02-12 2:24 GMT+02:00 HD : > How do you use the "redirect" client command? Is this something applied in > the configurati

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread William Pickard
Now that tf2 has a redirect command, I guess redirection should be allowed for quick play On 2015-02-11 7:28 PM, "Robert Paulson" wrote: > That might not be your intention but that is what Valve sees. They see a > bunch of disorganized communities who can't even agree on 1 thing, so it is > easie

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread Robert Paulson
That might not be your intention but that is what Valve sees. They see a bunch of disorganized communities who can't even agree on 1 thing, so it is easier to do nothing. Here is what the mailing list looks like: - I don't use attachments so disable them. - I don't run 32 slot servers so have quic

Re: [hlds] Mandatory TF2 Update Released

2015-02-11 Thread HD
How do you use the "redirect" client command? Is this something applied in the configuration and if so what is the exact command? Example? Also its noted "certain server browser tabs" which ones? A little more clarification on this would be great. -Original Message- From: hlds-boun..

[hlds] Mandatory TF2 Update Released

2015-02-11 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The update notes are below. The new version number is 2621505. -Eric -- - Added Crate #90 and Crate #91 to the drop list - Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the drop list - Added

Re: [hlds] Mandatory TF2 update coming

2015-02-11 Thread Daniel Barreiro
- 232250 */maxsize:* 5693179402 *(5.30 GB)* › 5645067587 *(5.26 GB)* *(diff = -45.88 MB)* *hurr* On Wed, Feb 11, 2015 at 7:08 PM, kletch1333 . wrote: > Thanks Eric > > On Thu, Feb 12, 2015 at 10:59 AM, Daniel Barreiro < > smelly.feet.you.h...@gmail.com>

Re: [hlds] Mandatory TF2 update coming

2015-02-11 Thread kletch1333 .
Thanks Eric On Thu, Feb 12, 2015 at 10:59 AM, Daniel Barreiro < smelly.feet.you.h...@gmail.com> wrote: > Thanks Eric > > On Wed, Feb 11, 2015 at 6:57 PM, Eric Smith > wrote: > >> We're working on a mandatory update for Team Fortress 2. We should have >> it ready soon. >> >> -Eric >> >> >> __

Re: [hlds] Mandatory TF2 update coming

2015-02-11 Thread Daniel Barreiro
Thanks Eric On Wed, Feb 11, 2015 at 6:57 PM, Eric Smith wrote: > We're working on a mandatory update for Team Fortress 2. We should have it > ready soon. > > -Eric > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > ple

[hlds] Mandatory TF2 update coming

2015-02-11 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread 1nsane
Killing off competition? That's not what I was getting at. A proper scoring system for quickplay would show which servers are good and liked by players. Be it valve's own or certain community servers. It would also make it easy for valve to see what features are liked the most. Bad servers will alw

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread E. Olsen
@ Robert Paulson - agreed. @ 1nsane: Or maybe implement something like CS:GO's overwatch (except for servers) > and let certain players look at server reports from other players > (anonymously). The less policing valve has to do manually the more likely > it is to make everyone in the community h

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread Robert Paulson
Very few players use community quickplay anymore and it was like that before a few servers started breaking quickplay rules. I assume you are talking about the Stop the Tank server. Yes it should be delisted, but even if it happens right now it isn't going to make any difference to your server popu

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread 1nsane
I wanted to check out some other payload servers now. First quickplay server I get sent to is half-full of players that look like robots and the frigging payload cart has the audacity to shoot at me! Can you imagine the horror? Well I had to experience it in person... Second try at it was even wor

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread E. Olsen
If you've found server violating the policy, by all means report them to Valve, but I don't think conducting a public "witch hunt" on the mailing list is a good idea. All I've seen in the past is quite a few false accusations, etc. Hell, I remember a couple of years back someone getting our server

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread Lucas Wagner
I think the policy either needs to be enforced, or abandoned completely. In the current state the policy only affects those server operators that have the honor to follow it. This is not news to anyone, but it is a bit disconcerting to read a policy, understand its meaning, follow it, and then watc

[hlds] TF2 and the Policy of Truth

2015-02-11 Thread N-Gon
Sounds like a great title for a SFM short :) Last year Valve shook up the TF2 community by changing many of their policies on Quickplay (Plenty of which is still being debated and I don't want that talk in this thread, there's already numerous others for that; Thanks), they also took the extra ste

Re: [hlds] Rethinking the community quickplay ban

2015-02-11 Thread Paul
I've had verification happen to me on actual trades too, not just trade offers unfortunately. On 11 February 2015 at 14:56, Daniel Barreiro < smelly.feet.you.h...@gmail.com> wrote: > There's a disable button for that verification system. You just become > responsible if you get your stuff stolen.

Re: [hlds] Rethinking the community quickplay ban

2015-02-11 Thread Daniel Barreiro
There's a disable button for that verification system. You just become responsible if you get your stuff stolen. And, correct me if I'm wrong, but doesn't the verification only apply to trade offers, not actual trades? Robert, the group history still exists to admins of the group. In terms of invi