Re: [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Darren Gordon
Yes we had the same thing on our server last night, only it was with most unlockables. I could equip my heavy and medic ones but pyro unlockables wouldn't add to my loadout. I had a few people that had similar problem. hi all, has anyone had it reported to them that some people cant use

Re: [hlds] Achievement Farmer Honeypot

2009-02-25 Thread Darren Gordon
Ok so how is farming cheating? I want you to explain this to me. If an achievement says kill 3 people while ubercharged and you do it, regardless of whether or not you're in a real game how are you not accomplishing it? I have yet to see kill 3 people, while ubercharged, on cp_well with

Re: [hlds] Achievement Farmer Honeypot

2009-02-25 Thread Darren Gordon
Ok good, that means I can say You're the worst server admin ever. And not have to follow up. On Feb 25, 2009, at 1:45 PM, msleeper wrote: I'm doing this because somebody needs to take a stand. People are numb to the cheating, and nothing will every change when everyone is being complacent

Re: [hlds] Achievement Farmer Honeypot

2009-02-25 Thread Darren Gordon
Win32 server mailing list Subject: Re: [hlds] Achievement Farmer Honeypot good job msleeper good idea. keep working on it 2009/2/25 Darren Gordon dar...@spec907.net Ok good, that means I can say You're the worst server admin ever. And not have to follow up. On Feb 25, 2009, at 1:45 PM

Re: [hlds] Scout cant double jump since latest update

2009-02-25 Thread Darren Gordon
You _don't_ have the sandman in your loadout right? On Feb 25, 2009, at 9:31 PM, Patrick Shelley wrote: Is it just me or is anyone else experiencing that the scout cannot double jump since this latest update? ___ To unsubscribe, edit your list

Re: [hlds] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Darren Gordon
The joke --- Your head On Feb 9, 2009, at 2:11 PM, Neil Voutt wrote: I don't have to download it. It comes with it LOL. Neil Voutt http://www.neilvoutt.com Sent from my iPhone On 9-Feb-09, at 4:41 PM, msleeper mslee...@cyberwurx.com wrote: Maybe you should download the web

Re: [hlds] SRCDS/TF2 Disconnects [Again]

2009-01-25 Thread Darren Gordon
This issue has been discussed at length and to death. The latest is that it's supposed to be fixed with the next update. Hi, In this case.. it was everyone. Nobody was left, but people reconnected immediately after the drop. I'm aware of STEAM and VAC issues at times, but I thought that

Re: [hlds] Team Fortress 2 Update Coming Next Week

2009-01-22 Thread Darren Gordon
First post. *list explodes* On Jan 22, 2009, at 3:23 PM, Jason Ruymen wrote: There is still some work going into the next update for Team Fortress 2. We were hoping to have this out this week, but with the extra testing we need to do, the update has been pushed back to early next

Re: [hlds] Dods/Tf2 unannouced update

2009-01-12 Thread Darren Gordon
And that, everyone is what you call wishful thinking. ;) On Jan 12, 2009, at 7:32 PM, Cc2iscooL wrote: Server updated binaries. Maybe fixes the lockups on mapchange? Checking bootstrapper version ... Updating Installation Updating 'Team Fortress 2 Content' from version 70 to version 71

Re: [hlds] Who are you and what do you run?

2009-01-09 Thread Darren Gordon
THat is one hell of a community name. I dare not click the link though. I'm Darren, .PCp.BROHAMMER. I run the Studio Rumble which is currently 1 TF2 rotation server but soon to be 3. We're marginally hosted at (nerd-dungeon.net/forums) although we'll be moving soon. On Jan 9, 2009, at 10

Re: [hlds] Stop fighting and think before you write [also, HLServerAdmins IRC Channel]

2009-01-09 Thread Darren Gordon
Real men SLOW PROTOCOL JOKE We get it already On Jan 9, 2009, at 2:57 PM, Kitteny Berk wrote: Real men use CPIP (RFC 1149) Cc2iscooL wrote: Real men use telegraph. On Fri, Jan 9, 2009 at 4:40 PM, msleeper mslee...@cyberwurx.com wrote: Real men run the packets on foot. On Sat,

Re: [hlds] Valve It's Time To Listen And Answer! --- they don't owe you anything.

2009-01-08 Thread Darren Gordon
Seriously? Have you ever been on a mailing list for a piece of software before? Go though the HLDS list archives and tell me that the content of the posts is in any way similar to now. In fact you know what, don't, Kingley is right, this whole conversation is pointless. On Jan 8,

Re: [hlds] Valve It's Time To Listen And Answer! --- they don't owe you anything.

2009-01-08 Thread Darren Gordon
Of msleeper Sent: Thursday, January 08, 2009 5:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Valve It's Time To Listen And Answer! --- they don't owe you anything. BUT DARREN THIS IS NOT HOW KARL WOULD RUN THINGS IF IT WERE HIS COMPANY, HE HAS BEEN WORKING

Re: [hlds] Valve It's Time To Listen AndAnswer! --- they don't owe you anything.

2009-01-08 Thread Darren Gordon
...@list.valvesoftware.com] On Behalf Of msleeper Sent: Thursday, January 08, 2009 5:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Valve It's Time To Listen And Answer! --- they don't owe you anything. BUT DARREN THIS IS NOT HOW KARL WOULD RUN THINGS IF IT WERE HIS COMPANY, HE HAS

Re: [hlds] Stop fighting and think before you write [also, HLServerAdmins IRC Channel]

2009-01-08 Thread Darren Gordon
For windows I've found Bersirc to be my favorite, OS X Colloquy. On Jan 8, 2009, at 5:18 PM, Patrick Shelley wrote: Anyone recomend a good free IRC app please? On 1/9/09, Jeff Sugar jeffsu...@gmail.com wrote: Alright, I've been sitting here day after day like many others seeing the

Re: [hlds] Valve It's Time To Listen And Answer!

2009-01-06 Thread Darren Gordon
I doubt a boycott/shutdown would do anything significant. Kind of like this current thread yeah? On Jan 6, 2009, at 12:23 PM, Karl Weckstrom wrote: We don't need anything that drastic - just some kind of timeframe from Valve as to when this showstopper bug will be fixed, or perhaps some

Re: [hlds] [TF2] Timeout on Map Change

2009-01-06 Thread Darren Gordon
It's happened on goldrush on my server multiple times. This of course is all very well tread territory. On Jan 6, 2009, at 3:50 PM, Wolfie - Cybernetic wrote: Seriously, what's the point in being sarcastic like that? My point was it doesn't seem to happen on Goldrush that I have seen.

Re: [hlds] [TF2] Timeouts on Mapchange

2009-01-02 Thread Darren Gordon
I'm also running hlstats and this happens on occasion with my TF2 server. I'm also running Sourcemod but that doesn't sound it's the determining factor here. I am running Hlstatsx, but I have no mods installed and it still happens: No Metamod No sourcemod, nothing, and same thing. On Fri,

Re: [hlds] mp_tournament

2008-10-25 Thread Darren Gordon
Pat, The wife's doing great, as are the kids although they don't exist. When you put mp_tournament in the .cfg did you reboot the server afterwards or just change the map? In my experience using tournament mode it generally takes a server reboot in order for it to work correctly. -Darren Hi

Re: [hlds] WTF IS UP WITH STEAM

2008-09-23 Thread Darren Gordon
Valve went out of business. All our licenses have been revoked. Geez where have you been? On Sep 23, 2008, at 2:28 PM, steve grout wrote: 18 SERVERS WENT DEAD BECAUSE APPARENTLY NO ONE OWNED THE GAME [??R] The-/iller wrote: Read the info for l4d, the player controlled zombies aren't your

Re: [hlds] mapname.cfg's

2008-09-21 Thread Darren Gordon
Meaning the map will only end after two rounds (a round on the pl maps is one team's turn on offense). If you were running just those two maps you might want to increase the maxrounds to have it go two or three offenses (4 or 6 rounds) per team before switching. -Darren OK - Im doing some

Re: [hlds] (no subject)

2008-07-09 Thread Darren Gordon
http://developer.valvesoftware.com/wiki/Main_Page On Jul 9, 2008, at 1:53 PM, Wayne Roberts wrote: anybody give some pointers on getting a server up and running? ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Anyone test out mp_stalemate_at_timelimit?

2008-06-23 Thread Darren Gordon
at the end of the timelimit on official maps, or the map won't finish until the round end. It has nothing to do with sudden death. 2008/6/23 Darren Gordon [EMAIL PROTECTED]: I'm running a tournament and in my map configs for straight CP maps look like this: mp_timelimit 30

Re: [hlds] Mani

2008-06-20 Thread Darren Gordon
He specifically said this was for DOD:S... On Jun 20, 2008, at 8:38 AM, Robert Whelan wrote: why bother with mani... he gave up... so did I better stuff out for tf2 - Original Message From: John McCollor [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list

Re: [hlds] Mani

2008-06-20 Thread Darren Gordon
Or I misread his email...one of the two. :D On Jun 20, 2008, at 8:38 AM, Robert Whelan wrote: why bother with mani... he gave up... so did I better stuff out for tf2 - Original Message From: John McCollor [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list

Re: [hlds] Team Fortress 2 Update Released

2008-06-11 Thread Darren Gordon
One of my 3 servers crashes at map change and it's only running SourceMod. Same config as the other two servers and AFAIK it's the only one with issues. Mine still crashes even after un-loading BM :( ___ To unsubscribe, edit your list preferences,

Re: [hlds] Team Fortress 2 Update Released

2008-06-11 Thread Darren Gordon
Yep and I've tried unloading manis and sourcemod but it still won't change map. If I try from either rcon or mani's it just times out. :\ One of my 3 servers crashes at map change and it's only running SourceMod. Same config as the other two servers and AFAIK it's the only one with

Re: [hlds] Team Fortress 2 Update Released

2008-05-08 Thread Darren
Yeah I mean ROFLMAO talk about noobs right. I mean why would you want to reply with something useful when you could call someone out right? On May 8, 2008, at 3:35 PM, Nephyrin Zey wrote: ... Really? ... - Neph ___ To unsubscribe, edit your

Re: [hlds] Upcoming Team Fortress 2 Update

2008-05-05 Thread Darren
Where's that dead horse? I just got my beatin' stick out. On May 5, 2008, at 12:33 PM, Andreas Grimm wrote: custom tab removal ? :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Monday, May 05, 2008 9:14 PM To:

Re: [hlds] Feedback about this TF2 update

2008-05-01 Thread Darren
It's hard to tell from such HIGH DEFINITION footage but what's the deal here? A medic using the ubersaw to generate ubers to kill people to generate ubers and so on. Am I missing something? On May 1, 2008, at 10:04 AM, StrontiumDog wrote: Interesting:-/

Re: [hlds] Feedback about this TF2 update

2008-05-01 Thread Darren
Ok that's what I thought. Any team that lets a medic pair run over them like that deserves the uber chains they have coming towards them. On May 1, 2008, at 10:21 AM, SakeFox wrote: nope thats about it. a demoman with stickies can break the chain. seen it the other day cause some problems

Re: [hlds] Feedback about this TF2 update

2008-04-30 Thread Darren
OMG the SKY. It's FAING! On Apr 30, 2008, at 2:32 PM, -xL-Trinidad wrote: sorry, but this whole game became a big anoying bug. lots of servers still crashing, stats are erased, every idiot running around as a medic, having no idea of playing it, every1 has unlocked waepons, lots

Re: [hlds] ***DHSPAM*** Re: New server exploit (not nuking)

2008-04-29 Thread Darren
Seconded. Maybe I missed it in one of the emails but there's been a ton of activity today making it difficult to keep up. -Darren On Apr 29, 2008, at 1:07 PM, Don Williams wrote: Can I get a link to fix that exploit? - Original Message - From: voogru [EMAIL PROTECTED] To: 'Half

Re: [hlds] Looping racist sound loops

2008-04-29 Thread Darren
Tux the Penguin does not care about black people. On Apr 29, 2008, at 3:42 PM, James McKenna wrote: Normally I'd assume that my rcon was compromised, change it, and move on. I can't tell if this is related to the latest influx of exploits for source games, but basically my community

[hlds] SourceTV Questions

2008-04-14 Thread Darren
they can't choose which player to follow nor can they free fly. What commands am I missing in the sourcetv config? For reference here is what I currently have //SourceTV tv_enable 1 tv_name Studio Rumble East #1 SourceTV tv_maxclients 128 tv_delay 30 tv_port 27020 tv_chatlimit 3 -Darren

Re: [hlds] Team Fortress 2/Dedicated Server update released

2008-04-02 Thread Darren
So for those of you who have been getting disconnects.Are you running Mani's Admin Plugin and/or Metamod? -Darren On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote: I have the same problem as Andrius, my server crashes at every map change (or at players vote). Never happened so often

Re: [hlds] Team Fortress 2/Dedicated Server update released

2008-04-02 Thread Darren
Ok nm I just saw the update from today On Apr 2, 2008, at 4:21 PM, Darren wrote: So for those of you who have been getting disconnects.Are you running Mani's Admin Plugin and/or Metamod? -Darren On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote: I have the same problem as Andrius, my

Re: [hlds] Team Fortress 2/Dedicated Server update released

2008-04-01 Thread Darren Gordon
I don't suppose anyone else is having all their players get disconnected on map change right? On this patch restart I had tv_enable added to the command line along with the update and now on every map change everyone gets disconnected. No custom tab removal? :( On Tue, Apr 1, 2008 at 8:52

Re: [hlds] Invalid STEAM UserID Ticket hell

2008-03-24 Thread Darren
I think that was everyone everywhere disconnecting. We just had 2/3s of a team disconnect on one. On Mar 24, 2008, at 12:10 PM, Saint K. wrote: We just had 13 people on 1 server disconnected, and 15 on the other... -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlds] mp_tournament = no worky

2008-03-19 Thread Darren
I'm not sure about #2 but with #1 did you try doing mp_tournament_restart? -Darren On Mar 19, 2008, at 10:19 AM, Dustin Wyatt wrote: 1. Sometimes you have to change the map to get the UI to appear. Sometimes you don't. ___ To unsubscribe

Re: [hlds] Invalid STEAM UserID Ticket hell

2008-03-18 Thread Darren Gordon
Yeah I hadn't been having this happen until today but I've also had Friends disconnected me at least a half dozen times so I'm beginning to think the two are linked. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, March 18,

Re: [hlds] gameinfo.txt

2008-03-12 Thread Darren
Seriously. Having to reboot each server twice after a patch (once for the update and once after I put in the correct gameinfo.txt file) is maddening. -Darren On Mar 12, 2008, at 9:52 AM, Timothy L Havener wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from

Re: [hlds] TF2 update coming later today

2008-03-06 Thread Darren
I think it means that they'll be delisting servers with custom rules sets that deliberately work around the system. But that's just a guess on my part. On Mar 6, 2008, at 2:15 PM, Munra wrote: We'll be delisting servers with custom rule sets that deliberately work around the system What

Re: [hlds] TF2 update coming later today

2008-03-06 Thread Darren Gordon
Hahahahahahhaha So is there a South Africa equivalent to Goodwin's Law? If so we just hit it. hahah server Apartheid that's awesome. Its like server Apartheid. Why is it so hard to put everyone in one list and let the player decide? This is ridiculous. - Original Message - From:

Re: [hlds] maxrounds, roundtimes

2008-02-29 Thread Darren
With Badlands in particular I've taken maxrounds out of the .cfg file for that map due to the fact you stated. I only have a time limit set (45 minutes IIRC). Not everyone (myself included) really knows how to play that map so it can be pretty one sided. -Darren On Feb 29, 2008, at 6:33 AM

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Darren
Yay for a patch but wow you totally just pissed off every Demo player. On Feb 28, 2008, at 4:47 PM, Jason Ruymen wrote: A required update for Team Fortress 2 and it's dedicated server have been released. Please run hldsupdatetool to receive the updates. The specific changes include the

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Darren
So I'm playing a demo right now and I''m starting out with 8/24 stickybombs...was the 16 a typo? On Feb 28, 2008, at 5:03 PM, Darren wrote: Yay for a patch but wow you totally just pissed off every Demo player. On Feb 28, 2008, at 4:47 PM, Jason Ruymen wrote: A required update for Team

Re: [hlds] Valve testing servers

2008-02-26 Thread Darren
Does just connecting and joining a team help or do we need to be able to run around and whatnot? On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] We're running a bunch of games servers right now

Re: [hlds] Valve testing servers

2008-02-26 Thread Darren
worse and worse, but playing through this is where we would get the most useful data. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren Sent: Tuesday, February 26, 2008 11:41 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve testing servers

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Darren
I'm running both Sourcemod and HLStatsX on my box and it's been running perfectly since the update. On Feb 14, 2008, at 4:50 PM, Gregory Matherne wrote: -- [ Picked text/plain from multipart/alternative ] Source mod seems to be a no go as well, as well as HLStatsX. Anyone else having these

Re: [hlds] Client Timed Out

2008-01-04 Thread Darren Gordon
Yeah I've had a couple of these today too. On Jan 4, 2008, at 3:15 PM, [EMAIL PROTECTED] wrote: I get random timeouts as a player from many different servers, and only recently. I was playing perfectly fine (no lag, no freeze at all) up to the point, then I get disconnected with the

Re: [hlds] Crashes (link to mdmps enclosed)

2007-12-26 Thread Darren Gordon
./srcds_run: line 346: 19716 Aborted $HL_CMD Add -debug to the ./srcds_run command line to generate a debug.log to help with solving this problem Fri Dec 14 01:17:43 UTC 2007: Server restart in 10 seconds I'm sure this doesn't help, but I figured I would throw it out there. Darren On Dec 26, 2007, at 1

Re: [hlds] dustbowl scoring

2007-12-22 Thread Darren Gordon
Create a cp_dustbowl.cfg file and set mp_maxrounds 4. Since no matter what a successful defense will end a round (one team's turn on offense) four will be enough that both get to go twice. I just checked it out and it seemed to work fine. -Darren On Dec 22, 2007, at 2:15 PM, Richard Eid

Re: [hlds] Running Dedicated Console Server from GUI ??

2005-09-26 Thread Darren Lee
Cain, goto play games. Then goto Source dedicated Server and right click then goto properties. Then click the button Launch options type -console -game (what ever source server) -ip xxx.xxx.xxx.xxx +port 27015. And if you have server.cfg just add exec server.cfg. Thats it!! Johnny Rockstar

RE: [hlds] Source Dedicated Server release soon

2005-05-05 Thread Darren Mason
Dedicated SERVER release moron. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod Sent: Thursday, May 05, 2005 2:23 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Dedicated Server release soon you don't know me, or where I

RE: [hlds] what to do, or not to do... was Stupid Sounds

2005-04-09 Thread Darren Mason
I agree about the options - this is key. The frustrating thing about the whole sounds bit, is that *if* they are enabled - EVERYONE has to download them. When I had a server running with sounds - I received sooo many complaints about this. I hear mani is going to add the option for users to

RE: [hlds] HL2DM inherently unfair

2005-04-07 Thread Darren Mason
Thanks for your clarification on a coon's age - but your posts still smack of I am better than you. You will also notice that Valve's legendary new game which was released was called Half-Life 2 NOT HL2DM! HL2DM and CS:S (yes they had a new name for this as well) were both released at the same

RE: [hlds] HL2DM inherently unfair

2005-04-07 Thread Darren Mason
match on a team dm server? It is a pain in the @ss. These are legitimate server issues that I don't think should be ignored, and to my knowledge this is the only real place to voice our opinions or questions. Thanks Message: 8 From: Darren Mason [EMAIL PROTECTED] To: hlds@list.valvesoftware.com

RE: [hlds] Suggestion for VAC2.

2005-04-01 Thread Darren Mason
Happy April Fool's Day everyone. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Agent|BeNt Sent: Friday, April 01, 2005 6:19 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Suggestion for VAC2. Agreed... I purchased HL2 which came with CS:S

RE: [hlds] Suggestion for VAC2.

2005-03-31 Thread Darren Mason
Hopefully VAC2 will work ONLY for Source games and ONLY on secure servers. I would love to have one single focused platform which Valve continually updates instead of them trying to half-ass support everything out there. Let's move forward with Source and make secure servers the place to play!

RE: [hlds] Suggestion for VAC2.

2005-03-31 Thread Darren Mason
the majority of your customers (2.3 times more hl1 players). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren Mason Sent: Thursday, March 31, 2005 2:27 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Suggestion for VAC2. Hopefully VAC2

RE: [hlds] Suggestion for VAC2.

2005-03-31 Thread Darren Mason
I can't remember ever hearing Albert being facetious when relating important development information to server ops... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Sent: Thursday, March 31, 2005 3:42 PM To: hlds@list.valvesoftware.com

RE: [hlds] advanced server commands

2005-03-30 Thread Darren Mason
Google searches work wonders List archive searches do also http://www.hlfallout.net/viewnews.php/7625/ enjoy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Wednesday, March 30, 2005 12:31 PM To: hlds@list.valvesoftware.com Subject: Re:

RE: [hlds] Suggestion for VAC2.

2005-03-30 Thread Darren Mason
Once again the beauties of a Google search or any internet search engine for that matter would reveal a wealth of information on the subject. Don't be so lazy peeps. If you don't know about something go learn. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

RE: [hlds] Name change exploit

2005-03-14 Thread Darren Mason
Alfred, please put my vote in with for a threshold of 1x per map or 1x every 5-10 minutes or more. Perhaps a default value of 1x per map, with config entry to modify if desired. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CHiLLZ Sent: Monday, March

RE: [hlds] Name change exploit

2005-03-14 Thread Darren Mason
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren Mason Sent: Monday, March 14, 2005 1:01 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Name change exploit Alfred, please put my vote in with for a threshold of 1x per map or 1x every 5-10 minutes or more. Perhaps a default value

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Darren Mason
Wow, tough Wednesday eh guys? Please take all these flaming posts off-list somewhere. Let's all show some maturity and keep the list focused on server-related issues. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Wednesday,

RE: [hlds] Re: Cheat

2005-02-17 Thread Darren Mason
Great idea and screw your prostitution analogy - we aren't talking about prostitution. No virii, no pc crashing scripts - just a simple cheat which is easy to install and in the process it erases a few critical HL2 files which render the game unplayable would be nice in my opinion. -Original

RE: [hlds] cheat

2005-02-17 Thread Darren Mason
Disagree completely with your point. File erasing / altering so their game no longer works is NOT unethical and wrong. Think of all the companies like Adobe and Microsoft who have put out products which stop working (or a portion of the product stops working) if they discover you are using an

RE: [hlds] HL1 dedicated server update

2005-01-07 Thread Darren J. Mason
Uh, gee, sounds like you should restart it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Dodd Sent: Friday, January 07, 2005 6:32 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] HL1 dedicated server update What's going on? I ran the

RE: [hlds] server problem please help...

2004-12-31 Thread Darren J. Mason
ROFL! If you don't like - unsubscribe or block. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of paul copes Sent: Friday, December 31, 2004 11:25 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] server problem please help... STOP SENDING ME

RE: [hlds] When will the nosteam hacks be fixed?

2004-12-17 Thread Darren J. Mason
MAKE THE PLACE FOR PEOPLE TO PLAY THEIR GAMES. _ Darren J. Mason wrote: Everyone calm down a minute and think about the overall scope of things. Valve is known for creating at least one, if not several of the most awesome games we have ever played. Development has

RE: [hlds] When will the nosteam hacks be fixed?

2004-12-17 Thread Darren J. Mason
CDKeys can and should be used FOR verification (since we all have them, and the internet cafes pay for them as well). Screw SteamIDs, email addys, and everything else. Why am I thinking that WON was a way better system than what we have now? Because Valve had a database of all our CDKEYS and it

RE: [hlds] When will the nosteam hacks be fixed?

2004-12-16 Thread Darren J. Mason
the poop off your nose. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren J. Mason Sent: Wednesday, December 15, 2004 5:27 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When will the nosteam hacks be fixed? Everyone calm down a minute and think about

RE: [hlds] When will the nosteam hacks be fixed?

2004-12-15 Thread Darren J. Mason
Everyone calm down a minute and think about the overall scope of things. Valve is known for creating at least one, if not several of the most awesome games we have ever played. Development has ALWAYS been plagued by missed deadlines, stolen code, and more missed deadlines. Should a new

RE: [hlds] When will the nosteam hacks be fixed?

2004-12-14 Thread Darren J. Mason
Ricochet:Source LOL! Dear God no! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of OConnor John Sent: Tuesday, December 14, 2004 5:02 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When will the nosteam hacks be fixed? -Original Message- From:

RE: [hlds] When will the nosteam hacks be fixed?

2004-12-13 Thread Darren J. Mason
Because of this issue I am not running any servers (CS:S primarily) and have discontinued playing online as well. It is ridiculous when 9 out of 10 servers I join have some haxor running rampant and ruining everyone's fun. PLEASE Valve, hear our cries. We love the game, we love the action, we

RE: [hlds] HL2 Review- CyberGameZone

2004-11-22 Thread Darren J. Mason
A long train ride would ONLY have been good if Gordon could have met Alyx there instead of later in the game! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of OoksServer Sent: Monday, November 22, 2004 8:22 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] HL2

RE: [hlds] Hack-ridden servers abound

2004-08-25 Thread Darren J. Mason
Hmm interesting generalizations here How many here have actually tried to pirate an HL or CS and connect to steam and or WON (back in the day)? I sat with someone who tried and watched them. I found the whole process rather frustrating. I watched this person try at least 15 different keys

RE: [hlds] About the new query and rcon protocol on source ds

2004-08-20 Thread Darren J. Mason
Would you mind sharing some of that deskpot you are using? :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of BrOk3R Sent: Friday, August 20, 2004 12:35 PM To: [EMAIL PROTECTED] Subject: [hlds] About the new query and rcon protocol on source ds Hello

RE: [hlds] VAC Update?

2004-08-18 Thread Darren J. Mason
admin, one has to ask what are you doing here? Original Message Follows From: Darren J. Mason [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC Update? Date: Wed, 18 Aug 2004 07:31:07 -0700 I have thus far refused to participate in the everyone hacks

RE: [hlds] VAC something wrong.

2004-07-22 Thread Darren J. Mason
Wow, I think you are a little rough on the newbs out there. There are a ton of sites where you can dl'd skin packs / sounds packs / etc. and install them with two clicks of the mouse. It requires no knowledge except how to click a link and then double-click the install package. I don't think

RE: [hlds] CS:Source

2004-07-22 Thread Darren J. Mason
Not to fear fellow gamers - soon we will all have our own wireless OC3 pipe right into our living room! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Richard Welsh Sent: Thursday, July 22, 2004 8:30 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] CS:Source

RE: [hlds] ooks server crash

2004-07-14 Thread Darren J. Mason
OMG, you are lucky you haven't been flamed to death already! If you read the posts here you would have seen the answer to your question already. If you haven't been flamed already, you are lucky! The answer to your question is here posted already before. Sincerely, Department of redundancy

RE: [hlds] is WON being switch off end of this month ?

2004-07-12 Thread Darren J. Mason
Amen to that! What is great is that everyone will finally be on the same platform and we can all continue to see this community grow and build together. (Plus we will have a bunch more 1.6 newbs to frag!) yeah baby! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]

RE: [hlds] Steam and WON down

2004-07-11 Thread Darren J. Mason
and WON down Just run the server without VAC and it will work. :) - Original Message - From: Darren J. Mason [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, July 10, 2004 11:19 PM Subject: [hlds] Steam and WON down I got players all over the place reporting Steam and WON are down

[hlds] Steam and WON down

2004-07-10 Thread Darren J. Mason
I got players all over the place reporting Steam and WON are down. Personal checks seem to verify even though STEAM STATUS is ONLINE LOL - here we go again. ___ To unsubscribe, edit your list preferences, or view the list archives, please

RE: [hlds] Windows 2000 or Windows 2003?

2004-06-25 Thread Darren J. Mason
I have always been in favor of huge maps and tons of players. I think Battlefield 1942 has made good strides at keeping large maps with tons of players fun, but quality of gameplay has suffered under every title so. The magic of CS has always been that you can play / operate a server using minimal

RE: [hlds] Latest Win Version, HLDS - Lag Issue

2004-06-23 Thread Darren J. Mason
release! Rolling back while helps is not recommended, can't you read? (see I can flame too) Stop kissing up to valve, it doesn't matter if the game is old or new I was making a point. A valid one at that. :) Regards - Original Message - From: Darren J. Mason [EMAIL PROTECTED] To: [EMAIL

RE: [hlds] CS 1.5 server minimum requirement

2004-06-09 Thread Darren J. Mason
Pentium 90 (133 recommended) 96MB EDO RAM 1.2Gig HDD Trident 4MB video (PCI recommended) 10BaseT ethernet card 56K modem good luck! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Stan Stefan Sent: Wednesday, June 09, 2004 2:33 PM To: [EMAIL PROTECTED]

RE: [hlds] CS 1.5 server minimum requirement

2004-06-09 Thread Darren J. Mason
, but that is really barebones right. - Original Message - From: Darren J. Mason [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 09, 2004 5:45 PM Subject: RE: [hlds] CS 1.5 server minimum requirement Pentium 90 (133 recommended) 96MB EDO RAM 1.2Gig HDD Trident 4MB video