[hlds] Team Fortress 2 update released

2019-03-26 Thread Eric Smith
We've released an update for TF2. The notes for the update are below. The new version number is 5012269. Thanks. -Eric -- - Fixed the Exorcism effect not working for Wrangler kills - Fixed a rare case where players could appear to be in a match they could

Re: [hlds] Team Fortress 2 Update Released

2011-11-05 Thread 1nsane
Seems the account : logged in status doesn't change. I tried to include the same account/identity information on a second server and both servers said logged in. Anyone else experienced this? On Thu, Nov 3, 2011 at 9:52 AM, Chet Michals the.drki...@gmail.com wrote: Is the Robot Taunt supposed

Re: [hlds] Team Fortress 2 Update Released

2011-11-03 Thread John
On 11/2/2011 3:34 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team

Re: [hlds] Team Fortress 2 Update Released

2011-11-03 Thread Ant
I was also wondering about the CSS side as it was mentioned in the initial notice. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Sent: Thursday, 3 November 2011 5:43 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress

[hlds] Team Fortress 2 Update Released

2011-11-02 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not

Re: [hlds] Team Fortress 2 Update Released

2011-11-02 Thread Fletcher Dunn
-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Wednesday, November 02, 2011 3:35 PM To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now

Re: [hlds] Team Fortress 2 Update Released

2011-11-02 Thread Dominik Friedrichs
Now the _registered tag is only added after the first mapchange. On 2011/11/02 23:34, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP -

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Kyle Sanderson
...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Jason
Win32 server mailing list' ; 'hlds_announce@list.** valvesoftware.com hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Emil Larsson
Win32 server mailing list' ; 'hlds_announce@list.* *valvesoftware.com hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Claudio Beretta
@list.**valvesoftware.comhlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list. **valvesoftware.com hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread 1nsane
.**valvesoftware.comhlds_annou...@list.valvesoftware.com ' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece

[hlds] Team Fortress 2 Update Released

2011-10-28 Thread Jon Lippincott
An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed the randommap command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned -Jon

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Fletcher Dunn
Lippincott [j...@valvesoftware.com] Sent: Friday, October 28, 2011 5:27 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released An optional update for Team Fortress 2 is now

[hlds] Team Fortress 2 Update Released

2011-10-27 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Brian Cagle
FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Rob Liu
...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Ronny Schedel
Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread pilger
: FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
...@list.valvesoftware.com] *On Behalf Of *pilger *Sent:* 28 October 2011 02:53 *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released The next 5, while we wait for the servers to update, will be of productivity zero. :P On 27 October 2011 23:27, Rob Liu robl

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread formologic23
Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Andrew DeMerse
dedicated Win32 server mailing list' hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread msleeper
; 'hlds_annou...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list        hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available.  The specific changes

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Andrew DeMerse
hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread DontWannaName!
' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Ant
...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread pilger
list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread 1nsane
: hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Spencer 'Voogru' MacDonald
! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread James Botting
' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Spencer 'Voogru' MacDonald
up with sourcemod wouldn't it? *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I

[hlds] Team Fortress 2 Update Released

2011-10-25 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: - Fixed a client crash caused by corrupt particle data - The Professor's Peculiarity can now be used as a crafting ingredient - Football Manager 2012 promo items are now tradable and available for purchase -

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread Eugenio Roman
-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread Jason
] Team Fortress 2 Update Released ** ** Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread admin
] On Behalf Of Jason Sent: Friday, October 21, 2011 2:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and something

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread pilger
, October 20, 2011 9:46 PM *To:* **Half-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Eugenio Roman
Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Wander
Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Ranguvar
Yep, it's extremely widespread. Only workaround is to spam a key so that you pick your class instantly. This has become a bit ridiculous, I'm sorry to say.. On Thu, Oct 20, 2011 at 21:14, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Rob Liu
I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Eugenio Roman
I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread pilger
Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20,

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Team BOOM!
...@list.valvesoftware.com] On Behalf Of pilger Sent: Thursday, October 20, 2011 9:46 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Eugenio Roman
Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Spencer 'Voogru' MacDonald
+1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Glad to know the

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Brian Cagle
So is there going to be a Halloween update this year? -Brian Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Jethro Seabridge
@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread pilger
...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Cc2iscooL
? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Eugenio Roman
-- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Emil Larsson
Dunno about the clientside since i yet have to try, but I agree it was very lame to remove the painterly option. A lot of players who didn't use their bought decal tools yet feels a little screwed over. Thanks for the fixes though, we can now run SourceTV and Replay again which is important for

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Cc2iscooL
Unfortunately clients seem to be crashing even more this update than they were previously. Ouch. D: On Tue, Oct 18, 2011 at 2:10 AM, Emil Larsson ail...@gmail.com wrote: Dunno about the clientside since i yet have to try, but I agree it was very lame to remove the painterly option. A lot of

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
yes, both my wife and i crashed 3 times last night after the updatewe were only crashing once a night with the previous larger update. On Tue, Oct 18, 2011 at 3:25 AM, Cc2iscooL cc2isc...@gmail.com wrote: Unfortunately clients seem to be crashing even more this update than they were

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread eugenio . motanum91
...@list.valvesoftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't bother launching it again

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of eugenio.motanu...@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Craig Kaiser
] On Behalf Of SakeFox Sent: Tuesday, October 18, 2011 9:32 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released omg thank you. was crashing about 4-5 times a day because of that packfile issue On 10/18/2011 12:29 PM, Henry Goffin wrote: Another

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Ant
October 2011 4:22 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashes appear to occur after a quite while, at least 1hour of playing, most of the time at the end of round. I've never had crash soon after starting game. Other thing I've

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Ant
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Pedro Filipe Sent: Wednesday, 19 October 2011 6:05 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released Yeah seems like the crashes aren't fixed yet (or even seem more frequent). The last thing that seems

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Ant
] Team Fortress 2 Update Released On Wed, Oct 19, 2011 at 05:57:56AM +1000, Ant wrote: Sorry to be so trivial, re the new codec, can anyone tell me if this is also used for CSS or only for TF2 sv_use_steam_voice Stop hijacking threads. And yes it's also used in CS:S and DoD:S. You could have

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jesse Porter
it's nicer to be able to track issues by subject -- starting a new email to the list and asking about the codecs doesn't cost you anything and keeps things organized. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread EHG
In regards to: - Fixed Cannot Craft text not appearing on certain item tooltips The bug still exists. In the trading window the other player cannot see the not craftable text under your item. An increasing amount of players are being scammed on my server because of this. -EHG On

[hlds] Team Fortress 2 Update Released

2011-10-18 Thread Tony Paloma
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave,

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
getting mass amounts of crashes related to .mdl files. did a verify_all and getting to be a real problem. if you want dumps just let me know. have 3 and counting. Sys_Error( 411/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/spy/spy_ellis.mdl ) ys_Error( 1029/ -

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
And the majority of folks I speak to they cannot get onto steam and/or get their loadouts..what's going on? Another update or issues after this update again? On Tue, Oct 18, 2011 at 8:52 PM, SakeFox sake...@kingdomsend.com wrote: getting mass amounts of crashes related to .mdl files. did

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Rob Liu
Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread pilger
Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc Same thing here. This time all the servers are down. Ack. :( On 19 October 2011 00:00, Jason pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Eugenio Roman
My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
Can we get any kind of acknowledgement of this from valve? kind sucks just sitting here with people wanting to play and servers that don't stay up On 10/18/2011 10:05 PM, Eugenio Roman wrote: My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jesse Porter
From hlds_linux -- this is a message Tony sent out at 8PM mountain. 7:56 PM (55 minutes ago) We figured out what went wrong the last time we pushed the button, and we are planning on pushing the button again very soon. Hang on. - Show quoted text - On Tue, Oct 18, 2011 at 8:49 PM, SakeFox

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
Hey now, Tony and I are at least 60% likely to be different people. We are rushing another update ASAP. No ETA but we have top men working on it. Top. Men. On Oct 18, 2011, at 7:52 PM, Jesse Porter reacherg...@gmail.commailto:reacherg...@gmail.com wrote: From hlds_linux -- this is a message

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jesse Porter
Tony, Hank, Hank, Tony... The important thing is we're talking. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
Thanks. Just knowing that it's being worked on is good enough. I should probably resubscribe to the linux mailing list. On 10/18/2011 10:55 PM, Henry Goffin wrote: Hey now, Tony and I are at least 60% likely to be different people. We are rushing another update ASAP. No ETA but we have top

[hlds] Team Fortress 2 Update Released

2011-10-18 Thread Eric Smith
An optional update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the updates.  The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread pilger
My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.commailto:pilger...@gmail.com wrote: I, personally,

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.comwrote: We are still working

[hlds] Team Fortress 2 Update Released

2011-10-17 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter

Re: [hlds] Team Fortress 2 Update Released

2011-10-17 Thread pilger
Still crashing. On 17 October 2011 22:38, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short

Re: [hlds] Team Fortress 2 Update Released

2011-10-17 Thread pilger
And it's awfully more frequent now. My players are crashing several times per map. On 17 October 2011 23:35, pilger pilger...@gmail.com wrote: Still crashing. On 17 October 2011 22:38, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available.

Re: [hlds] Team Fortress 2 Update Released

2011-10-17 Thread Richie Jones
So far, the reaction to the removal of the painterly filter option has been negative. I would really recommend you add it back to the game, and if not, explain why it was removed. On Mon, Oct 17, 2011 at 8:38 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team Fortress 2

[hlds] Team Fortress 2 Update Released

2011-09-20 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be crafted, traded, and gift-wrapped - Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped - Updated the physics for the Sticky Jumper projectiles so they

Re: [hlds] Team Fortress 2 Update Released

2011-09-20 Thread E. Olsen
Oh, how I long to read - Fixed Server Hangs causing servers to need a manual reboot ;-) On Tue, Sep 20, 2011 at 6:34 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be

Re: [hlds] Team Fortress 2 Update Released

2011-09-20 Thread 1nsane
Is the master server down for anyone else? I don't see any servers listed (any source game). Also, quickplay produces error instead of gameplay. On Tue, Sep 20, 2011 at 6:48 PM, E. Olsen ceo.eol...@gmail.com wrote: Oh, how I long to read - Fixed Server Hangs causing servers to need a manual

Re: [hlds] Team Fortress 2 Update Released

2011-09-20 Thread João Gabriel
Yes, they said they'd update Steam servers around this time. 2011/9/20 1nsane 1nsane...@gmail.com Is the master server down for anyone else? I don't see any servers listed (any source game). Also, quickplay produces error instead of gameplay. On Tue, Sep 20, 2011 at 6:48 PM, E. Olsen

[hlds] Team Fortress 2 Update Released

2011-09-06 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added an additional diagnostic message when a player is dropped from a server due to Steam authentication failure - Added startmovie support for

[hlds] Team Fortress 2 Update Released

2011-09-02 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Added a checkbox to the Advanced Options dialog that will hide the HUD during freezecam screenshots - Added a checkbox to the Backpack dialog that will

[hlds] Team Fortress 2 Update Released

2011-08-30 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed snd_restart breaking voice recording - Fixed a rare crash creating a listen server Team Fortress 2 - Item found notifications now correctly show up in

[hlds] Team Fortress 2 Update Released

2011-08-09 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: - Renamed The Tamrielic Relic to The Dragonborn Helmet - Updated The Original, The Dragonborn Helmet, The Anger, The Pip-Boy, and The Wingstick so they can be purchased/crafted/traded/found - Updated the

Re: [hlds] Team Fortress 2 Update Released (Tony Paloma)

2011-08-03 Thread G. Hutchinson
For the first time I saw those Out of Range errors on my 24/7 2Fort server yesterday or the day before. For a few months now I have been getting about twice daily my servers just freezing and no longer responding. Aside from the occasional blatant DDOS attacks I have been getting, dunno if

[hlds] Team Fortress 2 Update Released

2011-08-03 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added a check to prevent kicking Replay and SourceTV clients from servers Team Fortress 2 - Added new items for upcoming promotions - Fixed a case where

Re: [hlds] Team Fortress 2 Update Released

2011-08-03 Thread Timothy Sadleir
I always get a hang on connection to the content server? I never know if it's best to keep the updater active and wait until it connects to the content server or to restart it. Does anyone know what is best? On Wed, Aug 3, 2011 at 4:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required

Re: [hlds] Team Fortress 2 Update Released

2011-08-03 Thread Timothy Sadleir
Still stuck at Updating Installation after letting it sit for a few minutes, restarting the update, and letting it sit for 5 minutes... Are the servers super bogged down today? On Wed, Aug 3, 2011 at 4:58 PM, Timothy Sadleir tsadl...@gmail.com wrote: I always get a hang on connection to the

Re: [hlds] Team Fortress 2 Update Released

2011-08-03 Thread David Schmieder
list Subject: Re: [hlds] Team Fortress 2 Update Released Still stuck at Updating Installation after letting it sit for a few minutes, restarting the update, and letting it sit for 5 minutes... Are the servers super bogged down today? On Wed, Aug 3, 2011 at 4:58 PM, Timothy Sadleir tsadl

Re: [hlds] Team Fortress 2 Update Released

2011-08-03 Thread IBIS Customer Service
5min is not long enough. In past css updates it has tanken 20min+. That is on a 10gb/s tier one line. If the dl servers in ur area r bogged down you got to scrafice your best goat to get a download to even start. ___ To unsubscribe, edit your list

Re: [hlds] Team Fortress 2 Update Released

2011-08-03 Thread Timothy Sadleir
installation” after 9 minutes, can’t even get the update to start downloading on client side. *From:* Timothy Sadleir tsadl...@gmail.com *Sent:* Wednesday, August 03, 2011 5:04 PM *To:* Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com *Subject:* Re: [hlds] Team Fortress 2

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