A required update for Team Fortress 2 is on the way. It should be live in
about 1 hour.
Jason
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Ok... Is it really required or optional ?
2010/1/6 Jason Ruymen jas...@valvesoftware.com
A required update for Team Fortress 2 is on the way. It should be live in
about 1 hour.
Jason
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I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
A required update for Team Fortress 2 is on the way. It should be live in
about 1 hour.
Jason
... wat
On 01/06/2010 03:11 PM, Andrew Leach (luaduck) wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
A required update for Team Fortress 2 is on the way. It
Updates are always required.
Get over it.
On Wed, Jan 6, 2010 at 3:11 PM, Andrew Leach (luaduck) m...@luaduck.co.uk
wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
Hey whatever man, more players for the rest of us when he shuts down his
server.
On Wed, 2010-01-06 at 15:15 -0600, Nephyrin Zey wrote:
... wat
On 01/06/2010 03:11 PM, Andrew Leach (luaduck) wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of
Thanks for the heads up Jason!
On Wed, Jan 6, 2010 at 3:11 PM, Andrew Leach (luaduck)
m...@luaduck.co.ukwrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
A required
7.8 was not required.
2010/1/6 Matthew Gottlieb matthew.j.gottl...@gmail.com
Updates are always required.
Get over it.
On Wed, Jan 6, 2010 at 3:11 PM, Andrew Leach (luaduck) m...@luaduck.co.uk
wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead
psst - Don't feed the troll.. ;-)
On Wed, Jan 6, 2010 at 3:18 PM, msleeper mslee...@ismsleeperwrong.comwrote:
Hey whatever man, more players for the rest of us when he shuts down his
server.
On Wed, 2010-01-06 at 15:15 -0600, Nephyrin Zey wrote:
... wat
On 01/06/2010 03:11 PM, Andrew
Seriously, who gives any amount of shit.
On Wed, 2010-01-06 at 23:19 +0200, Nightbox wrote:
7.8 was not required.
2010/1/6 Matthew Gottlieb matthew.j.gottl...@gmail.com
Updates are always required.
Get over it.
On Wed, Jan 6, 2010 at 3:11 PM, Andrew Leach (luaduck)
Good luck with that. I doubt anyone will miss you or your server, as there
are way too many sheep out there that will just put up with it and keep
going...
- Original Message -
From: Andrew Leach (luaduck) m...@luaduck.co.uk
To: hlds@list.valvesoftware.com
Sent: Wednesday, January 06,
Oh noes! Valve is making us update our servers so they can't be DoSed or
exploited or crashed! The world is ending
Seriously, Valve does an absolutely superb job of keeping TF2 up to date. If
you are too lazy to update your servers then maybe you shouldn't run them.
Or have a TFC server,
I find it great how none of you practice any kind of knowledge of
sarcasm / humor. It was a joke
On 06/01/2010 21:25, Ook wrote:
Good luck with that. I doubt anyone will miss you or your server, as there
are way too many sheep out there that will just put up with it and keep
going...
-
My favorite joke is when people don't spam the list with useless
bullshit and funny jokes. Cracks me up every time.
On Wed, 2010-01-06 at 21:29 +, Andrew Leach (luaduck) wrote:
I find it great how none of you practice any kind of knowledge of
sarcasm / humor. It was a joke
On
Cracks me up like a honeypot. :)
On Wed, Jan 6, 2010 at 1:34 PM, msleeper mslee...@ismsleeperwrong.com wrote:
My favorite joke is when people don't spam the list with useless
bullshit and funny jokes. Cracks me up every time.
On Wed, 2010-01-06 at 21:29 +, Andrew Leach (luaduck) wrote:
You don't even make sense anymore.
On Wed, 2010-01-06 at 13:36 -0800, Phillip Vector wrote:
Cracks me up like a honeypot. :)
On Wed, Jan 6, 2010 at 1:34 PM, msleeper mslee...@ismsleeperwrong.com wrote:
My favorite joke is when people don't spam the list with useless
bullshit and funny
AK loves updates!
On Wed, Jan 6, 2010 at 4:36 PM, Phillip Vector t...@mostdeadlygame.comwrote:
Cracks me up like a honeypot. :)
On Wed, Jan 6, 2010 at 1:34 PM, msleeper mslee...@ismsleeperwrong.com
wrote:
My favorite joke is when people don't spam the list with useless
bullshit and funny
We don't care.
Sent from my iPhone
On Jan 6, 2010, at 4:11 PM, Andrew Leach (luaduck)
m...@luaduck.co.uk wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
A
Why can't we get a server side class c black list?
Sent from my iPhone
On Jan 6, 2010, at 4:39 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The specific change include:
Server
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The specific change include:
Server Browser (for TF2 and DoD:S)
- Added a client-side server blacklist:
- Supports blacklisting of specific servers, all servers on an IP, and
all
Iptables...
Sent from my iPhone
On Jan 6, 2010, at 16:43, Don Williams d...@precdata.com wrote:
Why can't we get a server side class c black list?
Sent from my iPhone
On Jan 6, 2010, at 4:39 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update for Team Fortress 2 is now
Thanks.. I already know about that.. But someone posted in the list
yesterday looking for this exact thing.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rusty Bower
Sent: 2010-01-06 4:50 PM
To: Half-Life dedicated
Thanks for the advanced notification Jason, even if it was an hour it
allowed me to plan out an updating schedule :P
Now if CS:S was to get updated I would be an even happier camper.
Kyle.
On Wed, Jan 6, 2010 at 1:54 PM, Don Williams d...@precdata.com wrote:
Thanks.. I already know about that..
You can't fix something that's perfect.
:p
Sent via CrackBerry by Magic
-Original Message-
From: Kyle Sanderson kyle.l...@gmail.com
Date: Wed, 6 Jan 2010 14:02:17
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Update
Tuned scoreboard logic to guard against malicious server operators spoofing
bot pings to hide the BOT tag.
As a follower of the SPUF I have seen threads about servers with bots with
simulated pings, one just yesterday, in-fact. After reading this,
the consensus seemed to be that although some
When does the fix to the update come out?
On Wed, Jan 6, 2010 at 2:18 PM, Josh Bost dislexs...@dislexsick.com wrote:
Tuned scoreboard logic to guard against malicious server operators
spoofing
bot pings to hide the BOT tag.
As a follower of the SPUF I have seen threads about servers with
Bye!
Andrew Leach (luaduck) m...@luaduck.co.uk wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
A required update for Team Fortress 2 is on the way. It should be live
It appears as though there was a ninja client update for the debug assertion
on tab just now.
On Thu, Jan 7, 2010 at 9:30 AM, Mike Kurfis mkur...@gmail.com wrote:
When does the fix to the update come out?
On Wed, Jan 6, 2010 at 2:18 PM, Josh Bost dislexs...@dislexsick.com
wrote:
Tuned
Bots? Did I miss something? I don't remember anything about bots in TF2.
On Wed, Jan 6, 2010 at 4:39 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The specific change include:
Changes
SAVE XAVROS FROM UNEMPLYMENT!
http://www.petitiononline.com/xavros/petition.html
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Ah, so no need for a server-side update. Thanks.
On Wed, Jan 6, 2010 at 2:37 PM, Arg! chillic...@gmail.com wrote:
It appears as though there was a ninja client update for the debug
assertion
on tab just now.
On Thu, Jan 7, 2010 at 9:30 AM, Mike Kurfis mkur...@gmail.com wrote:
When does
show_htmlpage appears to be a non-existent command on the server, unless im
missing how its supposed to work
On Thu, Jan 7, 2010 at 9:41 AM, Mike Kurfis mkur...@gmail.com wrote:
Ah, so no need for a server-side update. Thanks.
On Wed, Jan 6, 2010 at 2:37 PM, Arg! chillic...@gmail.com wrote:
Our server always crashes when steam releases a new update.
I checked the log files and I do not see any error messages.
These are the server logs right before the crash... Does anyone know why
server would crash?
Any help would be greatly appreciated. Thank you.
L 01/06/2010 - 16:42:41: Team Red
It seems to have worked for me on the previous update.
show_htmlpage www.google.com
Sadly it only brings up the old laggy MOTD html window where whatever you
type into an input box is 1 character behind :/.
On Wed, Jan 6, 2010 at 5:45 PM, Arg! chillic...@gmail.com wrote:
show_htmlpage appears
The only thing i see is the server getting shut down by someone using
the 'quit' command - it will kick all connected clients automatically
- are you sure it isn't one of your plugins doing that? Maybe it's
even intended by valve, to keep servers up to date?
2010/1/6 In Hyuk Seo
This log indicates a 'quit' command was executed, all players were
kicked, and the server shut down. This doesn't seem like a crash. If
you have autoupdate on, or rebooted the server to update it, that
would be why it went offline...
On Wed, Jan 6, 2010 at 4:47 PM, In Hyuk Seo
The bot issue you are refering to has to do with server admins running fake
clients plugins. These report more players in the server than there
actually is. Apparently Valve has come up with bots that actually play the
game, just like in L4D/L4D2.
On Wed, Jan 6, 2010 at 5:18 PM, Josh Bost
Thank you very much guys. Is there a way to turn off the auto-update? I'm
not running a dedicated box.
Should I contact the server provider ?
Thank you.
2010/1/6 Nephyrin Zey nephy...@doublezen.net
This log indicates a 'quit' command was executed, all players were
kicked, and the server shut
The server provider probably has your server set to auto update on map
change. I dont see why you would want to turn this off, without the
newest update players cannot join, so your server will just slowly empty
out as players leave to get the patch, and wont get any of the flood of
people
The update states it is people changing the word BOT in the ping column on the
scoreboard...
This does not address fake player counts, a far more widespread and malicious
tactic imo.
Cheers,
Joshua Bost
-Original Message-
From: Andy C grossk...@flotgaming.net
Sent: Thursday, 7
The issue with the fake bot pings would probably have become more of an
issue now that bots are becoming more available. Malicious server operators
could disguise the valve tf2 bots as real players.
Combine that with fake players in queries and you have one more problem to
deal with.
I've seen
There's already http://tf2app.com/blacklist/ which is an active list. I
believe it is designed for Peer Guardian/Peer Block/etc, so I second the
option to import IP's and not have it be formatted.
On Wed, Jan 6, 2010 at 5:56 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
The issue
Hey look Voogru, you are on that list too for running 24+ max slots lol :P
24+ max players is part of the game now so that makes little sense...
67.213.213.107voogru.com24+ Max Players
On Wed, Jan 6, 2010 at 6:05 PM, Matt Hoffman lord.matt.hoff...@gmail.comwrote:
There's already
Just wondering if anyone else is having any random crashes on Windows,
vanilla or with SM/MM.
http://forums.alliedmods.net/showthread.php?t=114681
On Wed, Jan 6, 2010 at 7:36 PM, DontWannaName! ad...@topnotchclan.comwrote:
Hey look Voogru, you are on that list too for running 24+ max slots lol
Well that is just stupid. I'm sure those servers did great with hackers when
players couldn't even get their steam ids to do any sort of reporting.
Giving the bots a steam id is a far better solution.
On Wed, Jan 6, 2010 at 8:56 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
I've
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