I'm going to say yes. I don't think it would be possible to get that amount
of concurrent players unless there was a price drop or a free weekend.
On Mon, Dec 13, 2010 at 9:04 PM, Violent Crimes
violentsmob...@convictgaming.com wrote:
Are you going to drop the price of killing floor for the
I guess it wasn't clear that it was just speculation.
On Mon, Dec 13, 2010 at 9:18 PM, Shane Arnold clontar...@iinet.net.auwrote:
Hey, your email address doesn't say tripwire, you sneaky tripwire
representatives...
On 14/12/2010 10:14 AM, AJ Collins wrote:
I'm going to say yes. I don't
, 2010 at 9:18 PM, Shane Arnold clontar...@iinet.net.au
wrote:
Hey, your email address doesn't say tripwire, you sneaky tripwire
representatives...
On 14/12/2010 10:14 AM, AJ Collins wrote:
I'm going to say yes. I don't think it would be possible to get that
amount
of concurrent
13, 2010, at 9:14 PM, AJ Collins gamerzwo...@gmail.com wrote:
I'm going to say yes. I don't think it would be possible to get that
amount
of concurrent players unless there was a price drop or a free weekend.
On Mon, Dec 13, 2010 at 9:04 PM, Violent Crimes
violentsmob
At the right hand side on the treasure hunt page.
On Tue, Dec 7, 2010 at 9:02 PM, Josh Bost dislexs...@dislexsick.com wrote:
I'm not seeing any info about TF2 hats on the Steam Store's Great Steam
Treasure Hunt page... care to elaborate?
-Dislexsick :)
On Wed, Dec 8, 2010 at 12:27 PM,
I hope the fix isn't a stupid fix where you can't have both Bonk and the
fish at the same time. Last time with the level-3 mini-sentries, Valve went
the cheap route and made the game destroy any buildings if an engineer
changes his load-out -- even if it was just a hat.
On Tue, Oct 12, 2010 at
Updates to Alien Swarm have been released. The major changes include:
*Alien Swarm*
- Added TTF font support
- Fixed an engine exploit
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visit:
Either you're getting servers that have their time set into the future like
DarthNinja suggested or you've gotten a censored client version from Steam.
What country do you live in?
On Fri, Aug 20, 2010 at 1:23 AM, DarthNinja darthni...@darthninja.comwrote:
http://tf2wiki.net/wiki/Party_Mode
Updates to Left 4 Dead 2 have been released. The major changes include:
*Left 4 Dead 2*
- New Mutation: Iron Man
- Fixed Russian localization strings
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visit:
Updates to Left 4 Dead 2 have been released. The major changes include:
*Left 4 Dead 2*
- New Mutation: Gib Fest!
- Localization updates and fixes
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visit:
Updates to Alien Swarm have been released. The major changes include:
*Alien Swarm*
- Fixed Assault Jets using up more than one charge when you have high
ping
- Fixed HLMV material loading when running a mod
- Fixed a Steam cloud bug in the SDK source code
Updates to Left 4 Dead 2 have been released. The major changes include:
*Left 4 Dead 2*
- Encore mutation: Versus Survival (PC), Four Swordsmen of the Apocalypse
(Xbox 360)
- Added a setup timer to Versus Survival
- Fixed an exploit that dropped players from dedicated servers
Updates to Alien Swarm have been released. The major changes include:
*Alien Swarm*
- Fixed XP/Level transferring to a new player using an old player’s PC
- Addon VPKs get priority over base VPKs
- Added -override_vpk command line option to make loose files have
priority over VPKs
Another update to Left 4 Dead 2 has been released. The major changes
include:
*Left 4 Dead 2*
- Fixed bug in Versus-Survival where a team could get 5 survivors
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Minor Changes
- Broke some things
On Fri, Jul 30, 2010 at 9:50 PM, DontWannaName! ad...@topnotchclan.comwrote:
What were the minor changes :D :D :D
On Fri, Jul 30, 2010 at 6:45 PM, AJ Collins gamerzwo...@gmail.com wrote:
Another update to Left 4 Dead 2 has been released. The major
: Amtsge
richt Coburg HR 3928, Steuernummer: DE240512157
-Ursprüngliche Nachricht-
Von: hlds-boun...@list.valvesoftware.com [mailto:hlds-
boun...@list.valvesoftware.com] Im Auftrag von AJ Collins
Gesendet: Donnerstag, 29. Juli 2010 00:32
An: Half-Life dedicated Win32 server mailing list
Updates to Left 4 Dead 2 have been released. The major changes include:
*Addons*
- Client's custom HUDs will be reloaded when changing between Official
and Non-official servers.
*GamePlay*
- Bullets that first pass through an infected character before striking a
Survivor are now
Updates to Alien Swarm have been released. The major changes include:
*Alien Swarm*
- Fixed performance issues on SynTek Residential
- Added Dedicated Server Browser to the main menu
- Cheat protected marine skill values.
http://store.steampowered.com/news/4123/
Brian, it takes a lot of testers to test L4D3.
On Mon, May 3, 2010 at 10:24 PM, Saber 0sab...@gmail.com wrote:
Nope.avi
2010/5/3 Radu Suciu radusu...@gmail.com
Anyone see Iron Man 2 yet?
On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote:
Must be the new moderator valve
A server update on a Friday night? Uh oh, I don't think some people are
going to like this.
On Fri, Apr 30, 2010 at 8:54 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update to Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The specific
Interesting but I don't think it's possible in Source yet. Sorry.
On Sun, Mar 14, 2010 at 4:05 PM, buggs nolimit buggslimi...@gmail.comwrote:
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I keep timing out after about 20-30 minutes of gameplay. Only started
happening tonight.
On Wed, Feb 17, 2010 at 9:22 PM, Tom Grant aksu...@gmail.com wrote:
Well this would explain why my shitty idle server is empty for the first
time in a while...
On Wed, Feb 17, 2010 at 9:16 PM,
Update is out now.
On Fri, Dec 18, 2009 at 8:20 PM, Josh Bost dislexs...@dislexsick.comwrote:
Any hints on content? I will assume bugfixes for TF2s latest major update
(Personally, spy dispenser is win, it could be balanced by perma-removing
sapper :P).
I also noticed L4D auth. tools
...or not. Both L4D2 and TF2 updated just now yet I can still join every
server. :S
On Fri, Dec 18, 2009 at 8:36 PM, Aj Collins gamerzwo...@gmail.com wrote:
Update is out now.
On Fri, Dec 18, 2009 at 8:20 PM, Josh Bost dislexs...@dislexsick.comwrote:
Any hints on content? I will assume
the prepare our communities and get our folks lined up. Full details will
come with the update, and its only an hour ( or so ) :P
On Fri, Dec 18, 2009 at 8:42 PM, DontWannaName! ad...@topnotchclan.com
wrote:
Ya same here.
On Fri, Dec 18, 2009 at 5:37 PM, Aj Collins gamerzwo...@gmail.com
Jiggle bones!
On Thu, Dec 17, 2009 at 8:46 PM, Michael Krasnow mnk...@gmail.com wrote:
The steam servers are always busy -.- i live in NYC and i had to set my
download location to china for it to start downloading -.-
On Thu, Dec 17, 2009 at 8:35 PM, Scott scottish2c...@gmail.com wrote:
what day?
On Thu, Dec 10, 2009 at 6:33 PM, Arg! chillic...@gmail.com wrote:
i dont even.
On Fri, Dec 11, 2009 at 8:51 AM, dreamer2512...@aol.com wrote:
Oh no, someone set us up the bomb.
-Original Message-
From: gamead...@127001.org
To: 'Half-Life dedicated Win32
A required Team Fortress 2 is out!
On Thu, Dec 10, 2009 at 9:27 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive update. The WAR is on!
Jason
___
To
ÃœberCharge?!
(Before you guys yell at me, I know it's just a case where the characters
are screwed up.)
On Wed, Oct 14, 2009 at 5:12 PM, turb0z tur...@undergamer.com wrote:
Working good so far... nothing crazy going on.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Saul,
Something like this?
Bomb planted. Bomb planted. Bomb planted. Bomb planted. Terrorists win.
On Tue, Aug 25, 2009 at 8:57 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
About time... Now to make sure that these updates don't cause your server
to
segfault like the rest of the optional
It sounds like Valve changed engine headers without a public beta, without
describing the changes, and without an SDK change.
We're working on a fix. In the meantime, you will have to disable SourceMod.
Metamod will work fine.
http://forums.alliedmods.net/showpost.php?p=899001postcount=8
*sigh*
Sam,
The intertubes have been clogged. Ted tried to warn us! :P
On Wed, Jul 15, 2009 at 10:39 AM, Olly oli...@gmail.com wrote:
Michiel, you seem to have a bug with your mail client. You seem to only be
recieving the first message of each thread.
If you recieved (read) any other emails, you
It is possible that you need our information
My server likes to be nude so it doesn't need clothes.
Thank you for your concern
What concern?
On Sat, Jun 6, 2009 at 6:59 PM, Michael Krasnow mnk...@gmail.com wrote:
ha!!!
On Sat, Jun 6, 2009 at 9:44 AM, Justin mysteriousjus...@gmail.com wrote:
One problem, you don't get the milestones automatically if you already have
the required number of achievements unlocked.
On Fri, May 29, 2009 at 7:35 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update to Team Fortress 2 is now available. Please run
hldsupdatetool to receive
May 2009, at 00:39, Aj Collins gamerzwo...@gmail.com wrote:
One problem, you don't get the milestones automatically if you
already have
the required number of achievements unlocked.
On Fri, May 29, 2009 at 7:35 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update
Alright. Seems you have to join a couple of servers to get them to unlock.
On Fri, May 29, 2009 at 8:40 PM, Mike Stiehm mikesti...@gmail.com wrote:
19:40:31 CPU InOut Uptime Users FPSPlayers
13.28 125525.39 581391.50 54 1 47.60 33
-Original
hmmm..Valve time doesn't have within the next few hours but it does have
within the hour which is really 5 hours. So about 10 hours? I kid, I kid.
Thanks Jason for the time frame!
On Thu, May 21, 2009 at 6:16 PM, FPSB | Goerge brutalgoerge...@gmail.comwrote:
next few hours?
so 11:59:59pm
- Spies can now use enemy teleporters
Do not want.
On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich david_ulbr...@hotmail.com
wrote:
Yay for having the update downloaded , but it is not connecting to steam so
no achievements or loadouts. Come on Jason, get this stuff fixed.
-VM
err. Is it just me or are there no milestone achievements? :S
On Thu, May 21, 2009 at 9:26 PM, Mike O'Laughlen molaugh...@gmail.comwrote:
Yah, know, I just realized what you were saying. Hrm, still the demoman
would have to make it to the spawn and place all those stickies... then
move
to
I'm a developer at Valve who is working on the Left 4 Dead Survival pack
update. We've made several changes to server operation that we'd like to
give our server operators a heads up on.
Since Left 4 Dead will now support three different game modes, we removed
the console variable
...And the updates doeswhite space?
On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update for Team Fortress 2 will be released later today.
Probably in the next 30 minutes or so.
Jason
___
To
: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins
Sent: Tuesday, 21 April 2009 10:04 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Coming
...And the updates doeswhite
It was like this for me when the Scout update was released. For the first
few days I could only get like one of the three unlocks to actually be in my
weapons in one server. Going to a different server seemed to allow for all
the other weapons but the one I could use in the previous server. The
Multicore Rendering?! Fixed crash upon exit?! Thank you Vavle!
On Wed, Mar 18, 2009 at 8:57 PM, Karl Weckstrom k...@weckstrom.com wrote:
This do anything on the server side or is srcds still single threaded?
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:
Nope, I see nothing pertaining to L4D after opting in.
On Mon, Mar 16, 2009 at 4:55 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Has anyone noticed the new Steam Beta is for a Source SDK Beta?
Is this for L4D? Can anyone confirm?
~ Mooga
and go home!
On 16/03/2009, Aj Collins gamerzwo...@gmail.com wrote:
Nope, I see nothing pertaining to L4D after opting in.
On Mon, Mar 16, 2009 at 4:55 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Has anyone noticed the new Steam Beta is for a Source SDK Beta
msleeper, I don't believe anyone on here cares.
On Fri, Mar 13, 2009 at 6:04 PM, msleeper mslee...@cyberwurx.com wrote:
Threat level increased to D: or Severe Patch Threat.
http://www.myphpsig.com/hldsthreat.jpg
Thanks Jason!
On Fri, 2009-03-13 at 14:55 -0700, Jason Ruymen wrote:
A
I seem to be crashing when I change classes during a match. I'm changing at
the spawn point.
On Fri, Mar 13, 2009 at 6:57 PM, msleeper mslee...@cyberwurx.com wrote:
I got this error too, even after restarting the server. It corrected
itself I assume because the 2 people who had the problem no
Ahem. What? Who's we?
On Thu, Mar 12, 2009 at 7:26 PM, msleeper mslee...@cyberwurx.com wrote:
We are issuing a HLDS Patch Threat Level update according to the
color-coded patch threat advisory. The current Patch Threat Level is set
to :( or High Patch Threat.
Petri de Wet, make another email topic.
On Thu, Mar 12, 2009 at 8:05 PM, Admin Bob admin_...@cox.net wrote:
Even after the update we had last night, I was getting traffic on my
server.
After the update we had today, I haven't had any traffic since. I don't
even have sv_search_key set.
Maybe even make a honeypot server than bans anyone that crouches?
Oh HLDS Mailing List, how I love you. Delivering epic wins right to my
inbox. 3
On Tue, Mar 10, 2009 at 8:41 PM, Rick Payton r...@mai-hawaii.com wrote:
That would be quite funny.
-mauirixxx
-Original Message-
From:
I could make a webpage for it with a Chris Hanson picture trying to make it
seem as if people who crouch are child predators and warn them that every
server admin is looking and banning crouchers, ultimately trying to make the
community look bad.
On Tue, Mar 10, 2009 at 9:07 PM, 1nsane
How about I just rewrite this (http://gzwn.net/TF2Autoban/) for L4D and be
done with it?
On Tue, Mar 10, 2009 at 9:40 PM, Patrick Shelley sidest...@gmail.comwrote:
Wrong list Rick, this is HLDS for windows.
You need HLDS for toilet cleaners 3
On Wed, Mar 11, 2009 at 1:36 AM, Rick Payton
SakeFox, need moar people.
On Tue, Mar 10, 2009 at 9:48 PM, SakeFox sake...@kingdomsend.com wrote:
lets just make it more fun, just randomly ban cretin people everyday.
http://www.kingdomsend.com/steamban.php
msleeper wrote:
It is absurd that people are still going on and on about it.
DogGunn, Ditto.
I love the change log as well. Very detailed.
On Fri, Mar 6, 2009 at 8:33 PM, DogGunn dogg...@bigpond.com wrote:
Let's hope this update was of the same quality as last.
On Sat, Mar 7, 2009 at 12:14 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update for
The update updates some files to newer versions.
On Thu, Mar 5, 2009 at 6:00 PM, Arg! chillic...@gmail.com wrote:
thanks for the advance heads up, now, wheres my debugging stick.
On Fri, Mar 6, 2009 at 9:55 AM, voo...@voogru.com wrote:
Fixing problems, then introducing new problems.
1. You don't need an NDA to do a beta, especially if you have nothing not
known by the public.
2. They have done beta updates to clients in the past and there is a beta
option in the settings of Steam.
On Thu, Mar 5, 2009 at 6:26 PM, Arg! chillic...@gmail.com wrote:
since the dedicated server
It seems Valve increased the milestones by two achievements. :S
On Fri, Feb 27, 2009 at 8:05 PM, Nephyrin Zey nephy...@doublezen.netwrote:
I had this issue with my unlocks, but restarting steam/TF2 fixed it. I
haven't noticed a server-wide issue, though i do know if the server
loses its steam
I have written a honeypot plugin for SourceMod that will autoban anyone
who plays in a the server. If there is any other admins out
there who think that complacency towards playing needs to end, this is
step one.
I have been running this since the moment the Scout update came out last
night and,
msleeper, I was considering asking you for your PHP script, but I don't
wanna get banned from my FTP.
On Thu, Feb 26, 2009 at 5:22 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
Sigh just do addip 0.0 0.0.0.0 and be done with it.
-Original Message-
From:
If Valve wanted to stop achievement farming servers, they would have set up
a server blacklist a long, long time ago. Besides, there are people who just
don't have the time (some people actually have a life and work!) to spend
killing millions of people to unlock an achievement. By the time that
What does this update do exactly?
On Wed, Feb 25, 2009 at 6:59 PM, 1nsane 1nsane...@gmail.com wrote:
Yay, I love you.
On Wed, Feb 25, 2009 at 6:53 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
A required update for Team Fortress 2 is on the way. It should be live
in
about 30
Ahem.
01001001 0010 01110010 01100101 01100111 01110010 01100101 01110100
0010 01110100 0110 0010 01101001 01101110 01100110 0110
01110010 01101101 0010 0001 0110 01110101 0010 01110100
01101000 0111 01110100 0010 01110100 01101000 01100101 01110010
Can we at least get an RSS feed of the forum then? I liked the mailing lists
because we got instant updates on the latest news.
On Mon, Feb 9, 2009 at 3:38 PM, Burton Johnsey sp.tonj...@gmail.com wrote:
We will be shutting down the HLDS mailing lists on Friday, February 20th.
After February
Next week? Ok, I'll check back in March! :P
On Thu, Jan 22, 2009 at 6:44 PM, Chris Walker ch...@chriswalkr.com wrote:
Will this also include an update for DOD Source?
My server has the exact same issues.
Chris.
On Thu, Jan 22, 2009 at 11:23 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
No. Left 4 Dead would have to use Games 4 Windows to be cross platform.
On Sun, Nov 23, 2008 at 5:49 PM, Jake E [EMAIL PROTECTED] wrote:
Is the Left4Dead multiplayer cross-platform so that a PC player can play
with an XBOX 360 player?
___
To
Halo 2 and Gears does not have cross platform support and you don't have to
have gold to play on Games for Windows Live.
but PC players always get kicked from servers for
hacking
Really now. Where did you hear that?
On Sun, Nov 23, 2008 at 7:16 PM, [ЯтR] The-/iller [EMAIL PROTECTED]
wrote:
Speaking of server banner, where do I change it for my sever? I can't seem
to find the image in my files. Thanks in advance.
On Wed, Nov 12, 2008 at 6:54 PM, msleeper [EMAIL PROTECTED] wrote:
I am really loving the addition of an additional Banner for server
promotion as the MOTDs are often
as your motd.txt
\l4d_demo\left4dead\host.txt
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aj Collins
Sent: Thursday, 13 November 2008 9:08 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Banner in other games
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