[hlds] Team Fortress 2 update released
We've released an update for TF2. The notes for the update are below. The new version number is 5012269. Thanks. -Eric -- - Fixed the Exorcism effect not working for Wrangler kills - Fixed a rare case where players could appear to be in a match they could neither join nor abandon - Updated HUD with community fixes from CriticalFlaw - Added and updated in-game medals for community/tournament events - Updated the localization files ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
Re: [hlds] Team Fortress 2 Update Released
Seems the account : logged in status doesn't change. I tried to include the same account/identity information on a second server and both servers said logged in. Anyone else experienced this? On Thu, Nov 3, 2011 at 9:52 AM, Chet Michals the.drki...@gmail.com wrote: Is the Robot Taunt supposed to override the Equalizer Taunt? On Thu, Nov 3, 2011 at 3:43 AM, John lists.va...@nuclearfallout.netwrote: On 11/2/2011 3:34 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: ** ** Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings ** ** Team Fortress 2 - Output of status command not includes registration status, including any error message causing failure - Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console - Fix response from cl_gameserver_reset_identity command to properly format convar config lines - Added a taunt for the Tin Soldier set - Fixed the Soldier’s melee dare response rule - MONOCULUS! HAS GROWN ANGRY - Updated the localization files ** ** Thanks, Tony This update was required for DoD:S, though it was not announced as required for that game and its steam.inf was not updated (the same is likely true for HL2MP). Valve team, please bump the version in steam.inf for all games that require the update, if possible. Also, I didn't actually see an update for the CS:S DLLs. Only files in the orangebox folder were changed. -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
On 11/2/2011 3:34 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not includes registration status, including any error message causing failure - Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console - Fix response from cl_gameserver_reset_identity command to properly format convar config lines - Added a taunt for the Tin Soldier set - Fixed the Soldier's melee dare response rule - MONOCULUS! HAS GROWN ANGRY - Updated the localization files Thanks, Tony This update was required for DoD:S, though it was not announced as required for that game and its steam.inf was not updated (the same is likely true for HL2MP). Valve team, please bump the version in steam.inf for all games that require the update, if possible. Also, I didn't actually see an update for the CS:S DLLs. Only files in the orangebox folder were changed. -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I was also wondering about the CSS side as it was mentioned in the initial notice. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Sent: Thursday, 3 November 2011 5:43 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released On 11/2/2011 3:34 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not includes registration status, including any error message causing failure - Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console - Fix response from cl_gameserver_reset_identity command to properly format convar config lines - Added a taunt for the Tin Soldier set - Fixed the Soldier's melee dare response rule - MONOCULUS! HAS GROWN ANGRY - Updated the localization files Thanks, Tony This update was required for DoD:S, though it was not announced as required for that game and its steam.inf was not updated (the same is likely true for HL2MP). Valve team, please bump the version in steam.inf for all games that require the update, if possible. Also, I didn't actually see an update for the CS:S DLLs. Only files in the orangebox folder were changed. -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not includes registration status, including any error message causing failure - Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console - Fix response from cl_gameserver_reset_identity command to properly format convar config lines - Added a taunt for the Tin Soldier set - Fixed the Soldier's melee dare response rule - MONOCULUS! HAS GROWN ANGRY - Updated the localization files Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Oops, that should read - Output of status command *NOW* includes registration status, including any error message causing failure I believe that it should now be abundantly clear when you are successfully registered, and when that state changes. if you see any brokenness in the registration system, please let me know. This event is the first of hopefully more privileges associated with server registration. We want it to work reliably and we apologize for some flakiness this past week. Also, if you suspect funky characters in your identity are causing complications, use the cl_gameserver_reset_identity command on the client to get a new one. We've changed the identity generation to use a really restricted character set. A few servers will probably notice that they have been banned. Your humble servant, Fletch From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Wednesday, November 02, 2011 3:35 PM To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not includes registration status, including any error message causing failure - Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console - Fix response from cl_gameserver_reset_identity command to properly format convar config lines - Added a taunt for the Tin Soldier set - Fixed the Soldier's melee dare response rule - MONOCULUS! HAS GROWN ANGRY - Updated the localization files Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Now the _registered tag is only added after the first mapchange. On 2011/11/02 23:34, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not includes registration status, including any error message causing failure - Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set - All registration related messages now go to the server log in addition to the console - Fix response from cl_gameserver_reset_identity command to properly format convar config lines - Added a taunt for the Tin Soldier set - Fixed the Soldier’s melee dare response rule - MONOCULUS! HAS GROWN ANGRY - Updated the localization files Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I had the server crash from simply having clients join (no replay). Kyle. On Thu, Oct 27, 2011 at 10:22 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: ** There seems to be a crash on map change if replay somehow gets turned off (for example, if the replay information for the server is bad). I've reproduced it with no plug-ins on the server. Just thought I'd let you all know. On 10/28/2011 12:44 AM, James Botting wrote: Posting of messages like that IS helpful to the mailing list. For people unaware this them tells them that there may be a FIX to a CRASH when using sm by updating to a new spanshot, this fixing crashes, yes? Just because someone posts something dosen't mean it needs to be fixed by valve. We are all server operators here. Time we started treating others like it. On 28 Oct 2011, at 05:37, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: No, it's valves responsibility to fix third party plug-ins now. - Spencer. On 10/27/2011 11:47 PM, Ant wrote: That would be an issue to take up with sourcemod wouldn't it? *From:* hlds-boun...@list.valvesoftware.com [ mailto:hlds-boun...@list.valvesoftware.comhlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http
Re: [hlds] Team Fortress 2 Update Released
Is there any more information on the follwing: - Updated in-game abuse reporting tool to include option for reporting abusive game servers Is this for people to report halloween event abuse? Or is this for abuse in general? (i.e. when someone gets butthurt that we won't allow their racism on our servers) Clarification on this would be appreciated, thank you in advance. On Thu, Oct 27, 2011 at 9:44 PM, Ronny Schedel i...@ronny-schedel.dewrote: - Updated in-game abuse reporting tool to include option for reporting abusive game servers How does it work? Do you penalize the server after xxx reports or do you check each reported server manually to avoid abusing this report tool? -Ursprüngliche Nachricht- From: Jason Ruymen Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_linux@list.**valvesoftware.comhlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list.** valvesoftware.com hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Actually the butthurt part is causing me concern. Obviously of course, an admin freezing everyone on the server while noclipping in the event maps is obvious abuse, but I seen butthurt players making up stories or exaggerate abuse when they really were punished for their own behavior (like insulting other players). This is probably especially a problem on bigger communities. And of course there is the unfortunate (but speculative) case of a admin going rogue for his own benefit. The abuse system could use some feedback. On Fri, Oct 28, 2011 at 4:03 PM, Jason pctool...@gmail.com wrote: Is there any more information on the follwing: - Updated in-game abuse reporting tool to include option for reporting abusive game servers Is this for people to report halloween event abuse? Or is this for abuse in general? (i.e. when someone gets butthurt that we won't allow their racism on our servers) Clarification on this would be appreciated, thank you in advance. On Thu, Oct 27, 2011 at 9:44 PM, Ronny Schedel i...@ronny-schedel.dewrote: - Updated in-game abuse reporting tool to include option for reporting abusive game servers How does it work? Do you penalize the server after xxx reports or do you check each reported server manually to avoid abusing this report tool? -Ursprüngliche Nachricht- From: Jason Ruymen Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_linux@list.**valvesoftware.comhlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list.* *valvesoftware.com hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
We learned the hard way not to trust players, even for rtv/votekick/voteban. It happened that players of other communities or some random groups, joined the server in big groups and started votes to kick/ban everyone else or keep changing map. And it's incredible the amount of whiners that start complaining just for the sake of it on the community forum after being banned for insulting heavily other players or even for using cheats. Well administered servers risk to be targets to this abuse report system exactly like bad servers, only servers with no admins at all are immune from complains. On Fri, Oct 28, 2011 at 4:48 PM, Emil Larsson ail...@gmail.com wrote: Actually the butthurt part is causing me concern. Obviously of course, an admin freezing everyone on the server while noclipping in the event maps is obvious abuse, but I seen butthurt players making up stories or exaggerate abuse when they really were punished for their own behavior (like insulting other players). This is probably especially a problem on bigger communities. And of course there is the unfortunate (but speculative) case of a admin going rogue for his own benefit. The abuse system could use some feedback. On Fri, Oct 28, 2011 at 4:03 PM, Jason pctool...@gmail.com wrote: Is there any more information on the follwing: - Updated in-game abuse reporting tool to include option for reporting abusive game servers Is this for people to report halloween event abuse? Or is this for abuse in general? (i.e. when someone gets butthurt that we won't allow their racism on our servers) Clarification on this would be appreciated, thank you in advance. On Thu, Oct 27, 2011 at 9:44 PM, Ronny Schedel i...@ronny-schedel.dewrote: - Updated in-game abuse reporting tool to include option for reporting abusive game servers How does it work? Do you penalize the server after xxx reports or do you check each reported server manually to avoid abusing this report tool? -Ursprüngliche Nachricht- From: Jason Ruymen Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_linux@list.**valvesoftware.comhlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list. **valvesoftware.com hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
There's already certain communities planning raids on their competitors using the abuse report tool. But I seriously doubt it will work out for them the way they think. Just going to make more work for Valve. I doubt it's automated. I guess it's mostly it's to report Halloween abuse or servers abusing the quickplay system (pay to win, instant respawn, etc), On Fri, Oct 28, 2011 at 11:18 AM, Claudio Beretta beretta.clau...@gmail.com wrote: We learned the hard way not to trust players, even for rtv/votekick/voteban. It happened that players of other communities or some random groups, joined the server in big groups and started votes to kick/ban everyone else or keep changing map. And it's incredible the amount of whiners that start complaining just for the sake of it on the community forum after being banned for insulting heavily other players or even for using cheats. Well administered servers risk to be targets to this abuse report system exactly like bad servers, only servers with no admins at all are immune from complains. On Fri, Oct 28, 2011 at 4:48 PM, Emil Larsson ail...@gmail.com wrote: Actually the butthurt part is causing me concern. Obviously of course, an admin freezing everyone on the server while noclipping in the event maps is obvious abuse, but I seen butthurt players making up stories or exaggerate abuse when they really were punished for their own behavior (like insulting other players). This is probably especially a problem on bigger communities. And of course there is the unfortunate (but speculative) case of a admin going rogue for his own benefit. The abuse system could use some feedback. On Fri, Oct 28, 2011 at 4:03 PM, Jason pctool...@gmail.com wrote: Is there any more information on the follwing: - Updated in-game abuse reporting tool to include option for reporting abusive game servers Is this for people to report halloween event abuse? Or is this for abuse in general? (i.e. when someone gets butthurt that we won't allow their racism on our servers) Clarification on this would be appreciated, thank you in advance. On Thu, Oct 27, 2011 at 9:44 PM, Ronny Schedel i...@ronny-schedel.dewrote: - Updated in-game abuse reporting tool to include option for reporting abusive game servers How does it work? Do you penalize the server after xxx reports or do you check each reported server manually to avoid abusing this report tool? -Ursprüngliche Nachricht- From: Jason Ruymen Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_linux@list.**valvesoftware.comhlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; ' hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com ' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed the randommap command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned -Jon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
This should have been included in the release notes: * Added more verbose console output to help debug registration problems. Also, we typically don't put backend fixes in the release notes, but I did find a bug in the backend that would cause a server logging into registered account to fail. I think it's probably been in for a long time, only nobody has paid very close attention to the registration status of their server before. - Fletch From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] on behalf of Jon Lippincott [j...@valvesoftware.com] Sent: Friday, October 28, 2011 5:27 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed the randommap command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned -Jon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
WOOT! Halloween time is the only time where I run a TF2 server. On 10/27/2011 9:25 PM, Brian Cagle wrote: FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Awesome.. I can go back to work again. the last 5 hours productivity is zero. On Fri, Oct 28, 2011 at 2:25 PM, Brian Cagle brian...@msn.com wrote: FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
- Updated in-game abuse reporting tool to include option for reporting abusive game servers How does it work? Do you penalize the server after xxx reports or do you check each reported server manually to avoid abusing this report tool? -Ursprüngliche Nachricht- From: Jason Ruymen Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
The next 5, while we wait for the servers to update, will be of productivity zero. :P On 27 October 2011 23:27, Rob Liu robl...@gmail.com wrote: Awesome.. I can go back to work again. the last 5 hours productivity is zero. On Fri, Oct 28, 2011 at 2:25 PM, Brian Cagle brian...@msn.com wrote: FINALLY!!! *Dances* From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Lucky. I can't update this server since release. On 10/27/2011 10:08 PM, gamead...@127001.org wrote: I don't know if we were just ahead of the curve or something, but the updates tonight were incredibly quick. *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *pilger *Sent:* 28 October 2011 02:53 *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released The next 5, while we wait for the servers to update, will be of productivity zero. :P On 27 October 2011 23:27, Rob Liu robl...@gmail.com mailto:robl...@gmail.com wrote: Awesome.. I can go back to work again. the last 5 hours productivity is zero. On Fri, Oct 28, 2011 at 2:25 PM, Brian Cagle brian...@msn.com mailto:brian...@msn.com wrote: FINALLY!!! *Dances* From: jas...@valvesoftware.com mailto:jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com mailto:hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 + Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.comwrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.comwrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.comwrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com ; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
That would be an issue to take up with sourcemod wouldn't it? From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, 28 October 2011 1:25 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
My client just crashed a couple of times. Sourcemod seems to be causing server crashes as well, but an update made my server more stable. The client crash doesn't seem to be related with the server issue. On 28 October 2011 01:47, Ant essential...@bigpond.com wrote: That would be an issue to take up with sourcemod wouldn't it? ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your
Re: [hlds] Team Fortress 2 Update Released
Good news. I am having crashes without sourcemod or metamod loaded on the new halloween map. And random client crashes too. On Fri, Oct 28, 2011 at 12:23 AM, pilger pilger...@gmail.com wrote: My client just crashed a couple of times. Sourcemod seems to be causing server crashes as well, but an update made my server more stable. The client crash doesn't seem to be related with the server issue. On 28 October 2011 01:47, Ant essential...@bigpond.com wrote: That would be an issue to take up with sourcemod wouldn't it? ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com ; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
No, it's valves responsibility to fix third party plug-ins now. - Spencer. On 10/27/2011 11:47 PM, Ant wrote: That would be an issue to take up with sourcemod wouldn't it? *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com mailto:li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com mailto:mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com mailto:ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com mailto:formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com mailto:jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com mailto:hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com mailto:hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http
Re: [hlds] Team Fortress 2 Update Released
Posting of messages like that IS helpful to the mailing list. For people unaware this them tells them that there may be a FIX to a CRASH when using sm by updating to a new spanshot, this fixing crashes, yes? Just because someone posts something dosen't mean it needs to be fixed by valve. We are all server operators here. Time we started treating others like it. On 28 Oct 2011, at 05:37, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: No, it's valves responsibility to fix third party plug-ins now. - Spencer. On 10/27/2011 11:47 PM, Ant wrote: That would be an issue to take up with sourcemod wouldn't it? *From:* hlds-boun...@list.valvesoftware.com [ mailto:hlds-boun...@list.valvesoftware.comhlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds] Team Fortress 2 Update Released
There seems to be a crash on map change if replay somehow gets turned off (for example, if the replay information for the server is bad). I've reproduced it with no plug-ins on the server. Just thought I'd let you all know. On 10/28/2011 12:44 AM, James Botting wrote: Posting of messages like that IS helpful to the mailing list. For people unaware this them tells them that there may be a FIX to a CRASH when using sm by updating to a new spanshot, this fixing crashes, yes? Just because someone posts something dosen't mean it needs to be fixed by valve. We are all server operators here. Time we started treating others like it. On 28 Oct 2011, at 05:37, Spencer 'Voogru' MacDonald voo...@voogru.com mailto:voo...@voogru.com wrote: No, it's valves responsibility to fix third party plug-ins now. - Spencer. On 10/27/2011 11:47 PM, Ant wrote: That would be an issue to take up with sourcemod wouldn't it? *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabling detour to prevent crashes with the new SM 1.4 Snapshot. On Thu, Oct 27, 2011 at 7:47 PM, RSS List User li...@redspeedservers.com mailto:li...@redspeedservers.com wrote: For quickplay/matchmaking, friendly fire needs to be on or off? On 10/27/2011 10:36 PM, Andrew DeMerse wrote: No crashes with SM off (unless you go to harvest) On Thu, Oct 27, 2011 at 10:21 PM, msleeper mslee...@ismsleeperwrong.com mailto:mslee...@ismsleeperwrong.com wrote: I'm getting this spew again on cp_manor_event: DataTable warning: player: Out-of-range value (346.00) in SendPropFloat 'm_angEyeAngles[0]', clamping. On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com mailto:ademe...@gmail.com wrote: Yep, my servers are crashing. i just disabled all plugins to see if that'll fix it. On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com mailto:formologi...@cynicalgamers.com wrote: My server crashed once already. I'm still investigating and have a backup server with no plugins to try to rule out that. Anyone else having issues? Sent from my Verizon Wireless BlackBerry -Original Message- From: Jason Ruymen jas...@valvesoftware.com mailto:jas...@valvesoftware.com Sender: hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com Date: Fri, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com mailto:hlds_li...@list.valvesoftware.com'hlds_li...@list.valvesoftware.com mailto:hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com'hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on registered servers - 2 new Halloween 2011 achievements - Any unusual hats uncrated during the event will be Halloween-themed - New Halloween-themed items are available in the Mann Co. store, but only for a limited time! - Updated effects for The Cow Mangler 5000 - Updated in-game abuse reporting tool to include option for reporting abusive game servers - Added mapcycle_halloween containing all Halloween event maps - Fixed team colors and styles not updating properly in store previews - Fixed bug in reputation trend status display for registered servers - Fixed a problem that could cause repeated stutters after joining a server - Fixed the Spine-Chilling Skull not appearing when equipped by soldiers - New Halloween-themed community-created items submitted to the Workshop are now available in the Mann Co. store! Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit
[hlds] Team Fortress 2 Update Released
Required updates for Team Fortress 2 are now available. The specific changes include: - Fixed a client crash caused by corrupt particle data - The Professor's Peculiarity can now be used as a crafting ingredient - Football Manager 2012 promo items are now tradable and available for purchase - Additional stability/performance work for both clients and servers - Updated localization files Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
It works now! Thanks! On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! teamb...@comcast.net wrote: ** Additional info: ** ** I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version” Updating 'Team Fortress 2 Content' from version 285 to version 286 *Updating 'Team Fortress 2 Content' from version 285 to version 286 100.00% downloading /orangebox\tf\scripts\items\items_game.txt*** ** ** It seems newer clients without few items were less likely to experience the join-class crashes than ones with certain items. Since running the update again and receiving this one file, the broken clients are now able to join a class without crashing on our server. ** ** I recommend re-running the update tool if your clients are still crashing when joining a class on your server. ** ** ** ** -- *From:* **hlds-boun...@list.valvesoftware.com** [mailto:** hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger *Sent:* Thursday, October 20, 2011 9:46 PM *To:* **Half-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. ** ** On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class. ** ** On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** -- Eugenio Motanum Roman ** ** https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ** ** ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and something dealing with UGC medals among a couple other errors (one of which I have a screen shot at home but don't have it available here at work)? The servers come up seemingly with no problems, but I watch my servers for errors when they start, and they never had this before yesterday's update.anyone else see this? On Fri, Oct 21, 2011 at 2:43 PM, Eugenio Roman eugenio.motanu...@gmail.comwrote: It works now! Thanks! On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! teamb...@comcast.net wrote: ** Additional info: ** ** I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version” Updating 'Team Fortress 2 Content' from version 285 to version 286 *Updating 'Team Fortress 2 Content' from version 285 to version 286 100.00% downloading /orangebox\tf\scripts\items\items_game.txt*** ** ** It seems newer clients without few items were less likely to experience the join-class crashes than ones with certain items. Since running the update again and receiving this one file, the broken clients are now able to join a class without crashing on our server. ** ** I recommend re-running the update tool if your clients are still crashing when joining a class on your server. ** ** ** ** -- *From:* **hlds-boun...@list.valvesoftware.com** [mailto:** hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger *Sent:* Thursday, October 20, 2011 9:46 PM *To:* **Half-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. ** ** On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class.*** * ** ** On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** -- Eugenio Motanum Roman ** ** https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ** ** ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http
Re: [hlds] Team Fortress 2 Update Released
Yeah getting the same errors on 2 of my linux servers. Both are running SM 1.3.9-hg3188 with updated gamedata files from 1.4 and MM 1.8.8-hg777. I'll check the windows servers in an hour when I get home. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Sent: Friday, October 21, 2011 2:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and something dealing with UGC medals among a couple other errors (one of which I have a screen shot at home but don't have it available here at work)? The servers come up seemingly with no problems, but I watch my servers for errors when they start, and they never had this before yesterday's update.anyone else see this? On Fri, Oct 21, 2011 at 2:43 PM, Eugenio Roman eugenio.motanu...@gmail.com wrote: It works now! Thanks! On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! teamb...@comcast.net wrote: Additional info: I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version Updating 'Team Fortress 2 Content' from version 285 to version 286 Updating 'Team Fortress 2 Content' from version 285 to version 286 100.00% downloading /orangebox\tf\scripts\items\items_game.txt It seems newer clients without few items were less likely to experience the join-class crashes than ones with certain items. Since running the update again and receiving this one file, the broken clients are now able to join a class without crashing on our server. I recommend re-running the update tool if your clients are still crashing when joining a class on your server. _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger Sent: Thursday, October 20, 2011 9:46 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit
Re: [hlds] Team Fortress 2 Update Released
I have noticed the same thing. On 21 October 2011 16:52, Jason pctool...@gmail.com wrote: Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and something dealing with UGC medals among a couple other errors (one of which I have a screen shot at home but don't have it available here at work)? The servers come up seemingly with no problems, but I watch my servers for errors when they start, and they never had this before yesterday's update.anyone else see this? On Fri, Oct 21, 2011 at 2:43 PM, Eugenio Roman eugenio.motanu...@gmail.com wrote: It works now! Thanks! On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! teamb...@comcast.netwrote: ** Additional info: ** ** I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version” Updating 'Team Fortress 2 Content' from version 285 to version 286 *Updating 'Team Fortress 2 Content' from version 285 to version 286 100.00% downloading /orangebox\tf\scripts\items\items_game.txt*** ** ** It seems newer clients without few items were less likely to experience the join-class crashes than ones with certain items. Since running the update again and receiving this one file, the broken clients are now able to join a class without crashing on our server. ** ** I recommend re-running the update tool if your clients are still crashing when joining a class on your server. ** ** ** ** -- *From:* **hlds-boun...@list.valvesoftware.com** [mailto:** hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger *Sent:* Thursday, October 20, 2011 9:46 PM *To:* **Half-Life dedicated Win32 server mailing list** *Subject:* Re: [hlds] Team Fortress 2 Update Released ** ** Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. ** ** On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class.** ** ** ** On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** -- Eugenio Motanum Roman ** ** https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ** ** ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site
Re: [hlds] Team Fortress 2 Update Released
Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Yep, it's extremely widespread. Only workaround is to spam a key so that you pick your class instantly. This has become a bit ridiculous, I'm sorry to say.. On Thu, Oct 20, 2011 at 21:14, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Additional info: I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I already updated the server to the latest version Updating 'Team Fortress 2 Content' from version 285 to version 286 Updating 'Team Fortress 2 Content' from version 285 to version 286 100.00% downloading /orangebox\tf\scripts\items\items_game.txt It seems newer clients without few items were less likely to experience the join-class crashes than ones with certain items. Since running the update again and receiving this one file, the broken clients are now able to join a class without crashing on our server. I recommend re-running the update tool if your clients are still crashing when joining a class on your server. _ From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger Sent: Thursday, October 20, 2011 9:46 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman eugenio.motanu...@gmail.com wrote: I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu robl...@gmail.com wrote: I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wander...@gmail.com wrote: Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman eugenio.motanu...@gmail.com wrote: Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma to...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed Not Usable in Crafting text not appearing under certain conditions on item tooltips in the trading UI Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.comwrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
+1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com mailto:pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com mailto:hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com mailto:pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com mailto:eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
So is there going to be a Halloween update this year? -Brian Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric
Re: [hlds] Team Fortress 2 Update Released
Shush, they can't tell us that. Yet. -Jethro On Wed, Oct 19, 2011 at 7:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.comwrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.comwrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones richiejonesisawes...@gmail.comwrote: I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Zing. On Wed, Oct 19, 2011 at 2:31 PM, pilger pilger...@gmail.com wrote: I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones richiejonesisawes...@gmail.comwrote: I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I saw some files being downloaded that mentioned Halloween On Oct 19, 2011 2:41 PM, Richie Jones richiejonesisawes...@gmail.com wrote: Zing. On Wed, Oct 19, 2011 at 2:31 PM, pilger pilger...@gmail.com wrote: I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones richiejonesisawes...@gmail.comwrote: I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list
Re: [hlds] Team Fortress 2 Update Released
Oh man it's gonna go down oh wow of man of geez. On Wed, Oct 19, 2011 at 2:47 PM, Cc2iscooL cc2isc...@gmail.com wrote: I saw some files being downloaded that mentioned Halloween On Oct 19, 2011 2:41 PM, Richie Jones richiejonesisawes...@gmail.com wrote: Zing. On Wed, Oct 19, 2011 at 2:31 PM, pilger pilger...@gmail.com wrote: I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones richiejonesisawes...@gmail.comwrote: I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo
Re: [hlds] Team Fortress 2 Update Released
Valve, I just picked hammer again after Monday and it will freeze after a few seconds of loading a map. A whole bunch of people at tf2maps.net also have similar problems. I just wanted to be sure you are aware of this. Thanks! Thread 1 http://forums.tf2maps.net/showthread.php?t=18192 Thread 2 http://forums.tf2maps.net/showthread.php?t=18194 On Wed, Oct 19, 2011 at 3:55 PM, Richie Jones richiejonesisawes...@gmail.com wrote: Oh man it's gonna go down oh wow of man of geez. On Wed, Oct 19, 2011 at 2:47 PM, Cc2iscooL cc2isc...@gmail.com wrote: I saw some files being downloaded that mentioned Halloween On Oct 19, 2011 2:41 PM, Richie Jones richiejonesisawes...@gmail.com wrote: Zing. On Wed, Oct 19, 2011 at 2:31 PM, pilger pilger...@gmail.com wrote: I'd be more than happy to be blessed with a no more crashing event for Halloween. +1 for the Crash Test Dummy hat idea. That'd be spirituous of them. On 19 October 2011 16:09, Richie Jones richiejonesisawes...@gmail.comwrote: I'd assume so. On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle brian...@msn.com wrote: So is there going to be a Halloween update this year? -Brian -- Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger pilger...@gmail.com wrote: Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash and just go play something else. Hell, i finally got myself playing those Fronzen Synapse Humble Bundle games i got a month ago. We're eager for a solution. Best of luck to you and us all. On 19 October 2011 03:20, Jason pctool...@gmail.com wrote: Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.com wrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds] Team Fortress 2 Update Released
Dunno about the clientside since i yet have to try, but I agree it was very lame to remove the painterly option. A lot of players who didn't use their bought decal tools yet feels a little screwed over. Thanks for the fixes though, we can now run SourceTV and Replay again which is important for anti-cheating reasons. On Tue, Oct 18, 2011 at 6:06 AM, Richie Jones richiejonesisawes...@gmail.com wrote: So far, the reaction to the removal of the painterly filter option has been negative. I would really recommend you add it back to the game, and if not, explain why it was removed. On Mon, Oct 17, 2011 at 8:38 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Unfortunately clients seem to be crashing even more this update than they were previously. Ouch. D: On Tue, Oct 18, 2011 at 2:10 AM, Emil Larsson ail...@gmail.com wrote: Dunno about the clientside since i yet have to try, but I agree it was very lame to remove the painterly option. A lot of players who didn't use their bought decal tools yet feels a little screwed over. Thanks for the fixes though, we can now run SourceTV and Replay again which is important for anti-cheating reasons. On Tue, Oct 18, 2011 at 6:06 AM, Richie Jones richiejonesisawes...@gmail.com wrote: So far, the reaction to the removal of the painterly filter option has been negative. I would really recommend you add it back to the game, and if not, explain why it was removed. On Mon, Oct 17, 2011 at 8:38 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
yes, both my wife and i crashed 3 times last night after the updatewe were only crashing once a night with the previous larger update. On Tue, Oct 18, 2011 at 3:25 AM, Cc2iscooL cc2isc...@gmail.com wrote: Unfortunately clients seem to be crashing even more this update than they were previously. Ouch. D: On Tue, Oct 18, 2011 at 2:10 AM, Emil Larsson ail...@gmail.com wrote: Dunno about the clientside since i yet have to try, but I agree it was very lame to remove the painterly option. A lot of players who didn't use their bought decal tools yet feels a little screwed over. Thanks for the fixes though, we can now run SourceTV and Replay again which is important for anti-cheating reasons. On Tue, Oct 18, 2011 at 6:06 AM, Richie Jones richiejonesisawes...@gmail.com wrote: So far, the reaction to the removal of the painterly filter option has been negative. I would really recommend you add it back to the game, and if not, explain why it was removed. On Mon, Oct 17, 2011 at 8:38 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't bother launching it again Enviado desde mi oficina móvil BlackBerry® de Telcel -Original Message- From: Jason pctool...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Another update is coming today which should hopefully address at least a few of these crashes and also solve the server packfile problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of eugenio.motanu...@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't bother launching it again Enviado desde mi oficina móvil BlackBerry® de Telcel -Original Message- From: Jason pctool...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
omg thank you. was crashing about 4-5 times a day because of that packfile issue On 10/18/2011 12:29 PM, Henry Goffin wrote: Another update is coming today which should hopefully address at least a few of these crashes and also solve the server packfile problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of eugenio.motanu...@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't bother launching it again Enviado desde mi oficina móvil BlackBerry® de Telcel -Original Message- From: Jasonpctool...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Crashed 3 times last night going back to desktop with the game simply closing. Prior to this update when it crashed it required a ctl-alt-delete because everything would lock up. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox Sent: Tuesday, October 18, 2011 9:32 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released omg thank you. was crashing about 4-5 times a day because of that packfile issue On 10/18/2011 12:29 PM, Henry Goffin wrote: Another update is coming today which should hopefully address at least a few of these crashes and also solve the server packfile problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of eugenio.motanu...@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't bother launching it again Enviado desde mi oficina móvil BlackBerry® de Telcel -Original Message- From: Jasonpctool...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Sorry to be so trivial, re the new codec, can anyone tell me if this is also used for CSS or only for TF2 sv_use_steam_voice Thanks, appreciated From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Bartek Gawor Sent: Wednesday, 19 October 2011 4:22 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashes appear to occur after a quite while, at least 1hour of playing, most of the time at the end of round. I've never had crash soon after starting game. Other thing I've noticed is that you can't switch between Team/character/loadout selection screen directly using keybinds, you have to exit screen then press another keybind. I was quite used to spaming keys until right screen popped. 2011/10/18 Craig Kaiser scumbuc...@cox.net Crashed 3 times last night going back to desktop with the game simply closing. Prior to this update when it crashed it required a ctl-alt-delete because everything would lock up. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox Sent: Tuesday, October 18, 2011 9:32 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released omg thank you. was crashing about 4-5 times a day because of that packfile issue On 10/18/2011 12:29 PM, Henry Goffin wrote: Another update is coming today which should hopefully address at least a few of these crashes and also solve the server packfile problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of eugenio.motanu...@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't bother launching it again Enviado desde mi oficina móvil BlackBerry® de Telcel -Original Message- From: Jasonpctool...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
its already been mentioned that there will be an update today to try and address some of the crashes. Another update is coming today which should hopefully address at least a few of these crashes and also solve the server packfile problem. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Pedro Filipe Sent: Wednesday, 19 October 2011 6:05 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released Yeah seems like the crashes aren't fixed yet (or even seem more frequent). The last thing that seems to be showing on everyone's console according to the dumps are the following (each line for each different crash): - 514(900.058731): class C_TFWearable[607]: no sequences? - 207(226.946463): class C_TFWearable[402]: no sequences? - 1006(936.873520): class C_TFWearable[544]: no sequences? - 581(690.33): class C_TFWearable[474]: no sequences? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I just hit reply, as I did just now. OK with you? Cheers. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Harry Strongburg Sent: Wednesday, 19 October 2011 7:20 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released On Wed, Oct 19, 2011 at 05:57:56AM +1000, Ant wrote: Sorry to be so trivial, re the new codec, can anyone tell me if this is also used for CSS or only for TF2 sv_use_steam_voice Stop hijacking threads. And yes it's also used in CS:S and DoD:S. You could have easily checked this out yourself. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
it's nicer to be able to track issues by subject -- starting a new email to the list and asking about the codecs doesn't cost you anything and keeps things organized. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
In regards to: - Fixed Cannot Craft text not appearing on certain item tooltips The bug still exists. In the trading window the other player cannot see the not craftable text under your item. An increasing amount of players are being scammed on my server because of this. -EHG On 10/17/2011 8:38 PM, Jason Ruymen wrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
getting mass amounts of crashes related to .mdl files. did a verify_all and getting to be a real problem. if you want dumps just let me know. have 3 and counting. Sys_Error( 411/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/spy/spy_ellis.mdl ) ys_Error( 1029/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/sniper/paper_hat.mdl ) Sys_Error( 1089/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/all_class/all_domination_medic.mdl ) On 10/18/2011 8:44 PM, Tony Paloma wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
And the majority of folks I speak to they cannot get onto steam and/or get their loadouts..what's going on? Another update or issues after this update again? On Tue, Oct 18, 2011 at 8:52 PM, SakeFox sake...@kingdomsend.com wrote: getting mass amounts of crashes related to .mdl files. did a verify_all and getting to be a real problem. if you want dumps just let me know. have 3 and counting. Sys_Error( 411/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/spy/spy_ellis.mdl ) ys_Error( 1029/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/sniper/paper_hat.mdl ) Sys_Error( 1089/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/all_class/all_domination_medic.mdl ) On 10/18/2011 8:44 PM, Tony Paloma wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: ** ** - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat ** ** Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: ** ** - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat ** ** Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc Same thing here. This time all the servers are down. Ack. :( On 19 October 2011 00:00, Jason pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu robl...@gmail.com wrote: Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include:*** * ** ** - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat ** ** Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu robl...@gmail.com wrote: Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include:*** * ** ** - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat ** ** Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Can we get any kind of acknowledgement of this from valve? kind sucks just sitting here with people wanting to play and servers that don't stay up On 10/18/2011 10:05 PM, Eugenio Roman wrote: My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason pctool...@gmail.com mailto:pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu robl...@gmail.com mailto:robl...@gmail.com wrote: Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.com mailto:to...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com mailto:eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
From hlds_linux -- this is a message Tony sent out at 8PM mountain. 7:56 PM (55 minutes ago) We figured out what went wrong the last time we pushed the button, and we are planning on pushing the button again very soon. Hang on. - Show quoted text - On Tue, Oct 18, 2011 at 8:49 PM, SakeFox sake...@kingdomsend.com wrote: Can we get any kind of acknowledgement of this from valve? kind sucks just sitting here with people wanting to play and servers that don't stay up On 10/18/2011 10:05 PM, Eugenio Roman wrote: My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu robl...@gmail.com wrote: Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Hey now, Tony and I are at least 60% likely to be different people. We are rushing another update ASAP. No ETA but we have top men working on it. Top. Men. On Oct 18, 2011, at 7:52 PM, Jesse Porter reacherg...@gmail.commailto:reacherg...@gmail.com wrote: From hlds_linux -- this is a message Tony sent out at 8PM mountain. 7:56 PM (55 minutes ago) We figured out what went wrong the last time we pushed the button, and we are planning on pushing the button again very soon. Hang on. - Show quoted text - On Tue, Oct 18, 2011 at 8:49 PM, SakeFox sake...@kingdomsend.commailto:sake...@kingdomsend.com wrote: Can we get any kind of acknowledgement of this from valve? kind sucks just sitting here with people wanting to play and servers that don't stay up On 10/18/2011 10:05 PM, Eugenio Roman wrote: My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason pctool...@gmail.commailto:pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu robl...@gmail.commailto:robl...@gmail.com wrote: Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.commailto:to...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.commailto:eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumRhttp://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Tony, Hank, Hank, Tony... The important thing is we're talking. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Thanks. Just knowing that it's being worked on is good enough. I should probably resubscribe to the linux mailing list. On 10/18/2011 10:55 PM, Henry Goffin wrote: Hey now, Tony and I are at least 60% likely to be different people. We are rushing another update ASAP. No ETA but we have top men working on it. Top. Men. On Oct 18, 2011, at 7:52 PM, Jesse Porter reacherg...@gmail.com mailto:reacherg...@gmail.com wrote: From hlds_linux -- this is a message Tony sent out at 8PM mountain. 7:56 PM (55 minutes ago) We figured out what went wrong the last time we pushed the button, and we are planning on pushing the button again very soon. Hang on. - Show quoted text - On Tue, Oct 18, 2011 at 8:49 PM, SakeFox sake...@kingdomsend.com mailto:sake...@kingdomsend.com wrote: Can we get any kind of acknowledgement of this from valve? kind sucks just sitting here with people wanting to play and servers that don't stay up On 10/18/2011 10:05 PM, Eugenio Roman wrote: My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason pctool...@gmail.com mailto:pctool...@gmail.com wrote: I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu robl...@gmail.com mailto:robl...@gmail.com wrote: Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma to...@valvesoftware.com mailto:to...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, Loyalty Reward, Spiral Sallet, Summer Shades, Scout Flip-Flops, Lucky No. 42, Summer Hat, Killer Exclusive, Ball-Kicking Boots, Merc's Pride Scarf, Manniversary Paper Hat Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Eugenio Motanum Roman https://sites.google.com/site/motanumproyect/ eugenio.motanu...@gmail.com mailto:eugenio.motanu...@gmail.com http://twitter.com/#!/MotanumR http://twitter.com/#%21/MotanumR http://steamcommunity.com/id/Motanum http://www.youtube.com/user/motanium ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.commailto:pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.commailto:pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.commailto:er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin hen...@valvesoftware.comwrote: We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, pilger pilger...@gmail.com wrote: I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger pilger...@gmail.com wrote: My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith er...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Still crashing. On 17 October 2011 22:38, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
And it's awfully more frequent now. My players are crashing several times per map. On 17 October 2011 23:35, pilger pilger...@gmail.com wrote: Still crashing. On 17 October 2011 22:38, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
So far, the reaction to the removal of the painterly filter option has been negative. I would really recommend you add it back to the game, and if not, explain why it was removed. On Mon, Oct 17, 2011 at 8:38 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter option on Decal Tools - Added loading screen tooltip about the new abuse reporting system - Added a default key binding for filing an abuse report (F7) - Fixed a common in-game client crash - Fixed a client crash when opening the loadout screen - Fixed a client crash related to sniper dots - Fixed a server crash that occurred when running both SourceTV and Replay - Fixed high five taunts applying the wielded weapon's taunt effect - Fixed Cannot Craft text not appearing on certain item tooltips - Updated localization files Steam Workshop: - Fixed not being able to retrieve Steam Workshop items if any item had been deleted - Increased Steam Workshop preview image size from 256x256 to 512x512 Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be crafted, traded, and gift-wrapped - Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped - Updated the physics for the Sticky Jumper projectiles so they behave like regular sticky bombs Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Oh, how I long to read - Fixed Server Hangs causing servers to need a manual reboot ;-) On Tue, Sep 20, 2011 at 6:34 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be crafted, traded, and gift-wrapped - Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped - Updated the physics for the Sticky Jumper projectiles so they behave like regular sticky bombs Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Is the master server down for anyone else? I don't see any servers listed (any source game). Also, quickplay produces error instead of gameplay. On Tue, Sep 20, 2011 at 6:48 PM, E. Olsen ceo.eol...@gmail.com wrote: Oh, how I long to read - Fixed Server Hangs causing servers to need a manual reboot ;-) On Tue, Sep 20, 2011 at 6:34 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be crafted, traded, and gift-wrapped - Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped - Updated the physics for the Sticky Jumper projectiles so they behave like regular sticky bombs Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Yes, they said they'd update Steam servers around this time. 2011/9/20 1nsane 1nsane...@gmail.com Is the master server down for anyone else? I don't see any servers listed (any source game). Also, quickplay produces error instead of gameplay. On Tue, Sep 20, 2011 at 6:48 PM, E. Olsen ceo.eol...@gmail.com wrote: Oh, how I long to read - Fixed Server Hangs causing servers to need a manual reboot ;-) On Tue, Sep 20, 2011 at 6:34 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: - Updated the Pilotka so it can be crafted, traded, and gift-wrapped - Updated the Stahlhelm so it can be crafted, traded, and gift-wrapped - Updated the physics for the Sticky Jumper projectiles so they behave like regular sticky bombs Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added an additional diagnostic message when a player is dropped from a server due to Steam authentication failure - Added startmovie support for resolutions above 2048x2048 - Fixed a client crash caused by running startmovie with the h264 codec without having QuickTime installed - Fixed a client crash related to rendering replays Team Fortress 2 - Reorganized the tabs in the Mann Co. Store into Bundles, Guns, Hats, Misc, Tools, and Maps to make it easier to find specific items - Added a new Hot Items tab to the Mann Co. Store to show real-time popularity of items in the Mannconomy - The Diamondback now correctly gets guaranteed crits if an Engineer changes class while their buildings are sapped - Fixed a bug that would cause the Gunslinger to draw a normal Engineer hand first-person sometimes when wielding other weapons - Fixed a server crash related to bots - Fixed a client crash related to breakables/gibs - Added item sets to the GetSchema WebAPI - Updated the Spiral Sallet to be equippable by all classes Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Added a checkbox to the Advanced Options dialog that will hide the HUD during freezecam screenshots - Added a checkbox to the Backpack dialog that will colorize items based on their quality - Fixed a server crash exploit caused by invalid player viewangles - Updated the color used for Strange quality items so it doesn't conflict with the color used for Unique quality items Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed snd_restart breaking voice recording - Fixed a rare crash creating a listen server Team Fortress 2 - Item found notifications now correctly show up in chat - Added Tropico 4 promotional content - Added BleedPlayer input on player for mappers - Updated localization files - GetSchema WebAPI changes: - Added kill_eater_score_types - Added account_info for attrbutes where the value is a Steam account ID - Added support for Romanian, Turkey, and Hungarian (ro, tr, and hu respectively) Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
An optional update for Team Fortress 2 is now available. The specific changes include: - Renamed The Tamrielic Relic to The Dragonborn Helmet - Updated The Original, The Dragonborn Helmet, The Anger, The Pip-Boy, and The Wingstick so they can be purchased/crafted/traded/found - Updated the gamehaptics file - Added draw/recoil/reload/crit forces for The Original - Updated the localization files Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released (Tony Paloma)
For the first time I saw those Out of Range errors on my 24/7 2Fort server yesterday or the day before. For a few months now I have been getting about twice daily my servers just freezing and no longer responding. Aside from the occasional blatant DDOS attacks I have been getting, dunno if it's an exploit or something occurring from one of the updates in the last two months or so. Sometimes it generates a dump file, sometimes it seems to not have a chance to spit one out. I am confident its not a SM issue, but who knows... Rather tiresome having to restart the servers all the time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added a check to prevent kicking Replay and SourceTV clients from servers Team Fortress 2 - Added new items for upcoming promotions - Fixed a case where health overheal wasn't being applied when multiple healers were involved - Fixed the new Gravelpit backgrounds using the wrong filename - Updated the Mask of the Shaman - Updated the localization files Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I always get a hang on connection to the content server? I never know if it's best to keep the updater active and wait until it connects to the content server or to restart it. Does anyone know what is best? On Wed, Aug 3, 2011 at 4:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added a check to prevent kicking Replay and SourceTV clients from servers Team Fortress 2 - Added new items for upcoming promotions - Fixed a case where health overheal wasn't being applied when multiple healers were involved - Fixed the new Gravelpit backgrounds using the wrong filename - Updated the Mask of the Shaman - Updated the localization files Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Still stuck at Updating Installation after letting it sit for a few minutes, restarting the update, and letting it sit for 5 minutes... Are the servers super bogged down today? On Wed, Aug 3, 2011 at 4:58 PM, Timothy Sadleir tsadl...@gmail.com wrote: I always get a hang on connection to the content server? I never know if it's best to keep the updater active and wait until it connects to the content server or to restart it. Does anyone know what is best? On Wed, Aug 3, 2011 at 4:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added a check to prevent kicking Replay and SourceTV clients from servers Team Fortress 2 - Added new items for upcoming promotions - Fixed a case where health overheal wasn't being applied when multiple healers were involved - Fixed the new Gravelpit backgrounds using the wrong filename - Updated the Mask of the Shaman - Updated the localization files Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I’m assuming the content servers are just jammed at the moment. Servers still “updating installation” after 9 minutes, can’t even get the update to start downloading on client side. From: Timothy Sadleir Sent: Wednesday, August 03, 2011 5:04 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Still stuck at Updating Installation after letting it sit for a few minutes, restarting the update, and letting it sit for 5 minutes... Are the servers super bogged down today? On Wed, Aug 3, 2011 at 4:58 PM, Timothy Sadleir tsadl...@gmail.com wrote: I always get a hang on connection to the content server? I never know if it's best to keep the updater active and wait until it connects to the content server or to restart it. Does anyone know what is best? On Wed, Aug 3, 2011 at 4:50 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added a check to prevent kicking Replay and SourceTV clients from servers Team Fortress 2 - Added new items for upcoming promotions - Fixed a case where health overheal wasn't being applied when multiple healers were involved - Fixed the new Gravelpit backgrounds using the wrong filename - Updated the Mask of the Shaman - Updated the localization files Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
5min is not long enough. In past css updates it has tanken 20min+. That is on a 10gb/s tier one line. If the dl servers in ur area r bogged down you got to scrafice your best goat to get a download to even start. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I'm confused, though! I started my update right when I say Jason send out this email. How would I get stuck if I should have been one of the first to attempt updating? Do other people have some sort of automatic check every x minutes on the Valve servers for updates implemented on their dedicated servers? If so, I think I'm unaware of the protocol for automatically checking the Valve servers for server updates. On Wed, Aug 3, 2011 at 5:07 PM, David Schmieder dm_schmie...@hotmail.comwrote: I’m assuming the content servers are just jammed at the moment. Servers still “updating installation” after 9 minutes, can’t even get the update to start downloading on client side. *From:* Timothy Sadleir tsadl...@gmail.com *Sent:* Wednesday, August 03, 2011 5:04 PM *To:* Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com *Subject:* Re: [hlds] Team Fortress 2 Update Released Still stuck at Updating Installation after letting it sit for a few minutes, restarting the update, and letting it sit for 5 minutes... Are the servers super bogged down today? On Wed, Aug 3, 2011 at 4:58 PM, Timothy Sadleir tsadl...@gmail.comwrote: I always get a hang on connection to the content server? I never know if it's best to keep the updater active and wait until it connects to the content server or to restart it. Does anyone know what is best? On Wed, Aug 3, 2011 at 4:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added a check to prevent kicking Replay and SourceTV clients from servers Team Fortress 2 - Added new items for upcoming promotions - Fixed a case where health overheal wasn't being applied when multiple healers were involved - Fixed the new Gravelpit backgrounds using the wrong filename - Updated the Mask of the Shaman - Updated the localization files Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds