Re: [JAVA3D] Animation etc

2004-12-07 Thread Ben Logan
ransformation if appropriate. > >- John Wright >Starfire Research > >Ben Logan wrote: >> Hello >> >> I was wondering what the easiest way of achieving the following is... >> >> Say I have a loop >> >> for (int i=0; i < 5; i++){ >> //per

[JAVA3D] Animation etc

2004-12-07 Thread Ben Logan
is the simplest way of manually talking to the renderer in order to view each individual transformation in a sequence...kind of like flip-book animation? Thanks **** Ben Logan - Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1

[JAVA3D] VRML SCREENSHOTS

2004-07-27 Thread Ben Logan
user. Any help would be much appreciated. Regards Ben Logan - Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk

[JAVA3D] VRML on the web

2004-05-26 Thread Ben Logan
rty finder; ******** Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk === To unsubscribe, sen

Re: [JAVA3D] Deploying java3d apps

2004-05-04 Thread Ben Logan
Ok, problem solved, turns out I was still using old dlls from a previous installation. Guess it requires the exact dlls that match the current build. Anyway it works now >-Original Message- >From: Ben Logan [mailto:[EMAIL PROTECTED] >Sent: 04 May 2004 11:11 >To: [EMA

[JAVA3D] Deploying java3d apps

2004-05-04 Thread Ben Logan
it no longer works! Any help would be much appreciated, I had this working a couple of weeks back, sure Ive just forgotten something daft. Thanks **** Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.

Re: [JAVA3D] Starfire loader and JAR files

2004-04-30 Thread Ben Logan
From: Discussion list for Java 3D API ><[EMAIL PROTECTED]>@SUNGARD On Behalf Of Ben Logan ><[EMAIL PROTECTED]> >Sent: Friday, April 30, 2004 12:32 PM >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Starfire loa

Re: [JAVA3D] Starfire loader and JAR files

2004-04-30 Thread Ben Logan
;} >Debug.log( >Debug.INFO, >PoolUtil.class, >"getMyURL", > "filename={0}, url =

[JAVA3D] Starfire loader and JAR files

2004-04-30 Thread Ben Logan
: System.out.println("3DS FILE: " + fileName); System.out.println("URL BASE: " + t); Inspector3DS loaded3DS = new Inspector3DS(fileName); loaded3DS.setURLBase(t); Any help would be much appreciated! Thanks Ben ******** Ben Logan - Graduate Software Engi

[JAVA3D] Scaling - movement

2004-04-23 Thread Ben Logan
Hi Quick question - What is the easiest way to prevent the movement of my shape when I am scaling it - is there a standard algorithm for this? Currently when I scale my shape up it moves across the scene! Regards Ben Ben Logan - Graduate Software

[JAVA3D] Projection and relating mouse pos to world pos

2004-03-31 Thread Ben Logan
size of the chunk of the world that I am viewing at any given time. Cheers Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-18 Thread Ben Logan
Great news!! SUN almost had me worried for a minute, I almost thought about getting the directX books out;) Im kidding! Cheers >-Original Message- >From: Doug Twilleager [mailto:[EMAIL PROTECTED] >Sent: 18 March 2004 05:28 >To: [EMAIL PROTECTED] >Subject: [JAVA3D] ANNOUNCEMENT: Jav

[JAVA3D] Retained transform groups

2004-03-15 Thread Ben Logan
Ben **** Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk === To unsubscribe, send email to [

Re: [JAVA3D] importing animated 3ds models

2004-03-05 Thread Ben Logan
Id love to know how to do this, if its possible? Anybody know anything about this? >-Original Message- >From: Flavius [mailto:[EMAIL PROTECTED] >Sent: 03 March 2004 22:30 >To: [EMAIL PROTECTED] >Subject: [JAVA3D] importing animated 3ds models > >how does it work if I make a model in 3d

[JAVA3D] Clipping - turning off

2004-03-03 Thread Ben Logan
; view[canvas].setFrontClipDistance(clipDistance); } else { view[canvas].setFrontClipPolicy(View.VISIBILITY_DRAW_ALL); } But this doesn't work, the clipping will remain on all the time I don't really want to cheat;) Cheers ******** Ben Logan

Re: [JAVA3D] Starfire Loader

2004-02-02 Thread Ben Logan
S.setDetail(0); // sets the level of detail >to be logged >mLoader3DS.setTextureLightingOn(); // turns on >modulate mode for textures (lighting) > > >String urlBase = url.toExternalForm(); >urlBase = urlBase.substring( 0, urlBase.lastIndexOf( >'/' ) + 1 ); >mLoader

Re: [JAVA3D] Starfire Loader

2004-01-23 Thread Ben Logan
Hi Thanks for the help, much appreciated! There is still a problem though, with textures. Here is the code; URL url1 = cl.getResource(fileName); int index = url1.toString().lastIndexOf("/"); String temp = url1.toString().substring(0, index+1); Inspector3DS loaded3DS = new Inspector3DS(url1); Sy

[JAVA3D] Starfire Loader

2004-01-22 Thread Ben Logan
apart. Regards >-Original Message- >From: Ben Logan [mailto:[EMAIL PROTECTED] >Sent: 22 January 2004 09:01 >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] how to help java3D rebirth ? > >I have to agree with Frederic on this one! From the looks of >things you really don&

Re: [JAVA3D] how to help java3D rebirth ?

2004-01-22 Thread Ben Logan
I have to agree with Frederic on this one! From the looks of things you really don't seem to be in a position to criticise Java 3D. Don't get me wrong; I think everyone on this site is willing to accept constructive criticism, but yours seems unfounded and basically opportunism. >-Original

[JAVA3D] Deploying my Java3D app

2004-01-21 Thread Ben Logan
commands im using to pull the information (i.e. at mapbuilder.MapTileLibrary.LoadFromFile(MapTileLibrary.java:172)) are; URL url = cl.getResource(fileName); BufferedReader in = new BufferedReader(new FileReader(url.getFile())); Thanks ******** Ben Logan -

Re: [JAVA3D] Java3D & webstart

2004-01-09 Thread Ben Logan
OTECTED] [mailto:[EMAIL PROTECTED] >Sent: 09 January 2004 14:30 >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Java3D & webstart > >Ben Logan <[EMAIL PROTECTED]> schrieb am 09.01.2004, 15:14:39: >> Iam glad you seem to think that deployment of java3d with the >> appli

Re: [JAVA3D] Java3D & webstart

2004-01-09 Thread Ben Logan
ogether with >FlyingGuns. I cannot see any reasons against it. > >Which way do you want to go? > >- J > >Ben Logan <[EMAIL PROTECTED]> schrieb am 09.01.2004, 13:22:07: >> Hi >> Has anyone got any experince with deploying java3d apps using >> webstart,

[JAVA3D] Java3D & webstart

2004-01-09 Thread Ben Logan
Hi Has anyone got any experince with deploying java3d apps using webstart, i.e. how to successfully deploy the libraries. I have my application almost working, it just fails when trying to generate the Java3d window Thanks in advance Regards ben Ben

[JAVA3D] Clicking, Picking and the like

2004-01-06 Thread Ben Logan
ew of the various options and they all seem to behave unexpectedly. I have a simple room which I view from above and I wish to clip the ceiling allowing the viewer to see inside the room. Any help would be much appreciated, regards **** Ben Logan - Graduate

Re: [JAVA3D] shadows

2003-12-18 Thread Ben Logan
there are a number of options, the most obvious of which is shown in this example HTH From: Bolaji O [mailto:[EMAIL PROTECTED] Sent: 18 December 2003 10:44To: [EMAIL PROTECTED]Subject: [JAVA3D] shadows can anybode tell me how t o do shadows in Java3D?   Get a fr

Re: [JAVA3D] real problems with a translate behavior

2003-12-11 Thread Ben Logan
>Brian McCormick > >-Original Message- >From: Discussion list for Java 3D API >[mailto:[EMAIL PROTECTED] On Behalf Of Ben Logan >Sent: Thursday, December 11, 2003 6:22 AM >To: [EMAIL PROTECTED] >Subject: [JAVA3D] real problems with a translate behav

Re: [JAVA3D] real problems with a translate behavior

2003-12-11 Thread Ben Logan
the old >multiplied by the new one > >Should work, sorry for the pseudocode, my machine is not >working propely, I can even hardly open the mail!! > >Boby > > > >-Original Message- >From: Ben Logan [mailto:[EMAIL PROTECTED] >Sent: Thursday, December

[JAVA3D] real problems with a translate behavior

2003-12-11 Thread Ben Logan
Vector3d( -step, 0.0, 0.0); } if (leftCollision && (stepCountLeft != 0)) { stepCountLeft++; } } } Transform3D t2 = new Transform3D(); t2.setTranslation(temp2); modelTrans.mul(modelTrans, t2); transformGroup.setTransform(modelTrans); } } }

[JAVA3D] Translating after rotating? - Local Coords

2003-12-09 Thread Ben Logan
set(new Vector3f(-step, 0f, 0f)); } if(leftCollision && (stepCountLeft != 0)){ stepCountLeft++; } } } modelTrans.mul(modelTrans, transformY); transformGroup.setTransform(modelTrans); } } } *

[JAVA3D] Universes & Behaviors

2003-12-04 Thread Ben Logan
ing a single view-port. Surely you don't have to use SimpleUniverse to have picking in your program?? Please help:) Thanks ******** Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid

Re: [JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Ben Logan
- From: Ben Logan [mailto:[EMAIL PROTECTED] Sent: Wed 03/12/2003 16:36 To: [EMAIL PROTECTED] Cc: Subject: Re: [JAVA3D] Non-SimpleUniverse behavior problems the call; u.addBranchGraph(scene); is made straight after the orbit

Re: [JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Ben Logan
the call; u.addBranchGraph(scene); is made straight after the orbit code at the bottom of that snipet. -Original Message- From: Michael Pfeiffer [mailto:[EMAIL PROTECTED] Sent: Wed 03/12/2003 15:49 To: [EMAIL PROTECTED] Cc: Subject: Re:

[JAVA3D] Non-SimpleUniverse behavior problems

2003-12-03 Thread Ben Logan
Hi, I have a behavior problem in my program. I implemented variations of PickTranslateBehavior & PickRotateBehavior and they worked fine, until I changed from a SimpleUniverse to my own custom one in order to allow for multiple 'viewports'. I will show a segment of the 'before' & 'after' code, if

Re: [JAVA3D] Problems - Collision detection (full test source)

2003-11-26 Thread Ben Logan
Hi See the ticktockcollision demo that you should have got with your Java SDK, that was where I started when implementing collision detection, itl show you the basics, I havent looked at your code but I suspect part of the problem is that you may not be adding the listeners to the scenegraph direct

Re: [JAVA3D] Multi Texturing / or Wrapping ??

2003-11-24 Thread Ben Logan
Box, Shape3D, Appearance, etc... > >If the all the side are equals you can use a single appearance >- and a single texture - for all faces. >Preferred texture size: 256x256 pixels. > >Alessandro > > --- Ben Logan <[EMAIL PROTECTED]> escreveu: > Hi, >> This m

[JAVA3D] Multi Texturing / or Wrapping ??

2003-11-21 Thread Ben Logan
implement this, I cant find anything in my Java3D book... It mentions wrapping, but not the kind that Im talking about! Thanks in advance for any help Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU

[JAVA3D] Exporting from Java3D!!

2003-11-17 Thread Ben Logan
single 3DS (or other) file. Is this possible or will I have to manually traverse the scene graph and print the geometry data to a file and then write my own loader all over again. Thanks Ben Logan - Graduate Software Engineer RCID Stephenson Building

[JAVA3D] PickRotateBehavior

2003-11-13 Thread Ben Logan
appreciated, and yes, I have read the API;)! Thanks Ben Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk

Re: [JAVA3D] Deploying java3D applets

2003-11-13 Thread Ben Logan
for Web >Start... I >> haven't >done >> it myself, but I've heard a lot of people talking about it. >> >> Try a GOOGLE search... >> >> Good luck! >> CHRIS >> >> - Original Message - >> From: "Ben Logan" <[EMAI

[JAVA3D] Deploying java3D applets

2003-11-12 Thread Ben Logan
so can someone provide some file structure and contents information so I can get get this applet running :) Thanks Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk

[JAVA3D] Fill / Line / Point - polygon rendering

2003-11-03 Thread Ben Logan
Hi do I go about changing this during exectuion of the program...i want the user to be able to press a key and be able to see the equivelant wireframe view of the current scene. Regards Ben Logan - Graduate Software Engineer RCID Stephenson Building

[JAVA3D] QuadArray and generating normals (for lighting)

2003-10-28 Thread Ben Logan
ributes texAttr = new TextureAttributes(); texAttr.setTextureMode(TextureAttributes.MODULATE); //appear.setTexture(texture); //appear.setTextureAttributes(texAttr); wall.setAppearance(appear); wallGroup.addChild(wall); } ******** Ben L

[JAVA3D] Simple lighting example

2003-10-27 Thread Ben Logan
shouldn't breach the walls in anyway. Of all the books I have on Java3D this simple example is all I need to help get me started, but I cant find example code anywhere! Any help would be much appreciated Regards Ben **** Ben Logan - Graduate Software Engineer

[JAVA3D] Typical Solution (or is it a bug?)

2003-10-24 Thread Ben Logan
} Can anyone tell me what I am doing wrong...a very similar piece of code works fine elsewhere in the program! The references to the gridPoints array locations are valid, that is not the problem. Any help would be much appreciated! ******** Ben Logan - Graduat

[JAVA3D] Nice and Easy problem (hopefully)

2003-10-22 Thread Ben Logan
on this, I was hoping some could point out the obvious to me, thanks in advance (PS its not a points problem) Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk **

[JAVA3D] Mid-Point of a line

2003-04-01 Thread Ben Logan
Hi Can anyone help me, what is the easiest way to find the mid-point of a line, I’m trying to add a label to some edges in a graph display system.   Regards Ben  

[JAVA3D] moving lines

2003-03-12 Thread Ben Logan
I’m encountering some difficulties with the movement of lines within a scene;   Say I draw a line between two points X and Y   Now, then I want to move the line so it is now drawn between two new points X’ and Y’   At the moment I am removing the old line and re-drawing a new one, but

Re: [JAVA3D] Sphere rendering - performance

2003-03-09 Thread Ben Logan
  What are you using to display a lots of sphere -Message d'origine- De : Ben Logan <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : dimanche 9 mars 2003 18:44 Objet : [JAVA3D] Sphere rendering - performance Ok, quick question;   I am d

[JAVA3D] Sphere rendering - performance

2003-03-09 Thread Ben Logan
Ok, quick question;   I am displaying a scene full of lots of spheres that represent some given entity, Will there be a performance improvement if I use pyramids or cubes etc instead?   Thanks  

[JAVA3D] 2D or not 2D

2003-03-04 Thread Ben Logan
Can someone please clarify the situation regarding Text2D and Text3D Which should I be using to display a simple small string along side a couple of spheres? There is a bug noted with Text2D regarding its hideous use of memory, at present my application requires an additional 3Mb just to

[JAVA3D] Two Things: Line thickness and Picking

2003-03-02 Thread Ben Logan
Ok, firstly could someone please tell me how I go about setting the line thickness, here is the code   lArray[i] = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3); transGroup[i].setCapability(lArray[i].ALLOW_COLOR_WRITE); Point3f[] pts = new Point3f[2]; pts[0] = fromCD;  //

Re: [JAVA3D] Is Java3D going to be end-of-lifed?

2003-02-27 Thread Ben Logan
ailto:[EMAIL PROTECTED] On Behalf Of Sean Sylvis Sent: 26 February 2003 19:13 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Is Java3D going to be end-of-lifed? Because most users of Java do not need a 3D visualization toolkit. Sean > -Original Message- > From: Ben Logan [mailto:[EMAI

Re: [JAVA3D] Is Java3D going to be end-of-lifed?

2003-02-26 Thread Ben Logan
This might be a perfectly daft question, but why isn’t it already included in JRE, is this not likely in the future? Ben -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Schäfer, Peter Sent: 26 February 2003 10:22 To: [EMAIL PROTECTED] Subjec

[JAVA3D] [JAVA 3D] Performance Issues and Flickering

2003-02-22 Thread Ben Logan
Hi, I am having some serious performance problems with my 3D visualisation system. How can I improve performance and reduce flickering, the code is quite long so I wont show it here, but basically the scene renders some spheres and then re-draws them every few milliseconds in slightly diffe