[JAVA3D] Java3D enhanced debugger?

2004-09-23 Thread Kyle McDonald
Hi all. Once upon a time, I saw some glossy's about a CASE tool from SGI that included a debugger that used OpenGl to give the code developer some interesting 3D capabilities to view and watch his programs data and datastructures. unfortunately I never actually got to see the program in action so I

[JAVA3D] null graphics config? huh?

2004-09-01 Thread Kyle McDonald
Ok, SO I have Sun's XVR-1000 (GFB) video card. I have two of them actually. Then I have this code: GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); GraphicsConfiguration bestGC = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getBestCo

Re: [JAVA3D] Laptop for Java3D

2004-06-07 Thread Kyle McDonald
Ted Hill wrote: Hello, I’m considering buying a Dell Inspiron 8600 with a 64MB DDR NVIDIA GeForceFX Go5200 card for doing Java3D on a laptop. Does anyone have any experience, positive or negative, with this laptop and/or card. I have that exact machine. and I love it. I've done some work on it with

Re: [JAVA3D] Segmentation fault

2004-04-26 Thread Kyle McDonald - Eagle CAD
Naomi Greenberg wrote: Does that apply even if I am using the OpenGL driver and not DirectX? Yes the same java program should be able to run with both versions of the Java3D library without recompiling. More below - Original Message - r From: "Skygoth" <[EMAIL PROTECTED]> To: <[EMAIL P

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] Problem with Specular Color

2003-03-26 Thread Kyle McDonald
Florin Herinean wrote: I can confirm that DirectX version is behaving correctly regarding the specular lighting effect, as in the attached image. However, you can clearly see from the image that DirectX version has it's own bigger problems which makes it unusable for me: it is not honouring the Bac

Re: [JAVA3D] AA- Java3D Frame Buffer Card Solaris

2003-03-05 Thread Kyle McDonald
Mark Hood wrote: Date: Wed, 5 Mar 2003 21:06:20 -0500 From: Kyle McDonald <[EMAIL PROTECTED]> The only way to have Java3D use the video board in your Solaris machine is to sit at the console (monitor and keyboard) of that solaris machine. Ok I should have said 'is to have J3D

Re: [JAVA3D] AA- Java3D Frame Buffer Card Solaris

2003-03-05 Thread Kyle McDonald
Jefferson Samuel wrote: Hello all, I installed sdk1.4.1 + java3d1.3 openGL 1.2.2 in my computer (Solaris 8 box), but I can't run any demo program now. When I executed the program, I get the followed message. I connect to my Solaris 8 box through vncclient software. Graphic card used: PGX64 8/24-

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] ? Frame Rates ?

2003-01-17 Thread Kyle McDonald
Kyle McDonald wrote: These parts libraries are PD and maintained by hobbyists who create some really amazing images. The car.dat file that you Actually 'PD' meaning Public Domain may not have been correct here. I'm not sure of the true status of existing parts, I believe that

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] ? Frame Rates ?

2003-01-17 Thread Kyle McDonald
Justin Couch wrote: Florin Herinean wrote: However, the model was not intended to be modified. I think I will extract from the app code a simple viewer which will not allow editing out of the context. The basic concepts of this app sound very much like what VRML/X3D is designed to do. Any cha

Re: [JAVA3D] Graphics card

2002-09-11 Thread Kyle McDonald
Hi, Nitin.Jain wrote: > Hi, > > I need to test my application with a BEST graphics card for java3d. I looked > into archives and found that GeForce and Nvidia are quite talked about but > there stands a lot of ambiguity and I'm not able to make a decision for You may be interested to know that

Re: [JAVA3D] Out of Space - Final Java3d Game Demo Ready w/Source

2002-09-10 Thread Kyle McDonald
Chris Forrester wrote: > people do realize that 1280x1024 is a non-square screen res, yes? it goes > 1024x768, 1280x960 and then 1600x1200. I realize that 1280x1024 is > supported > and in fact encouraged by most video cards/os setups, but it's still a > stretched res. > Define 'non-square' ??

Re: [JAVA3D] To Java3D guru: polygon outline display

2002-08-28 Thread Kyle McDonald
The net effect of what I described is what you want (I think), the limititaion is that it requires filling the polygons. -Kyle White Morph wrote: > Hi, Kyle: > > Thanks for the reply, but that's not my question. My question is, for an arbitrary >polygon(including non-convex or non-pla

Re: [JAVA3D] To Java3D guru: polygon outline display

2002-08-27 Thread Kyle McDonald
Hi, I don't know if you also want to fill the polgons or if you only want wireframe? If you want to fill them then the trick I use might be useful to you. I create 2 Shape 3D's with different appearences. 1 is set for filled polygons and CULL_BACK 1 is set for polygon edges, and CULL_FRON

Re: [JAVA3D] Radeon 9700

2002-08-27 Thread Kyle McDonald
Hi Ron, Did you get any answers to this question? I'm about to buy a new PC video card and I'm curious how the 9700 does with Java3D I just got my hands on Sun's new XVR-1000 board and that thing smokes, but it'd be tough to get it in a PC. How's things at NU? -Kyle Ronald Mourant wr

Re: [JAVA3D] Queries on creating/using picking proxies

2002-05-21 Thread Kyle McDonald
Justin, I'm in no way a 3D expert, but maybe that's why this idea occurred to me: Can you make it 'rendered' but also 100% transparent? -Kyle Justin Couch wrote: > I'm stuck. For once I can't work out how to convince Java3D to do > something that I would really like to be able to do.

Re: [JAVA3D] J3D Source code.

2002-05-01 Thread Kyle McDonald
Hi. While I work for Sun, I don't speak for the Java3D team. (or the NetBeans/Forte Team for that matter) I've only ever used the NetBeans and Forte IDE's and they can build useful COde Completion databases from the .jar files that are included in J3D. As Atur points out though, you'll only see

Re: [JAVA3D] Java3D, Shutter Glasses, Sun Hardware???

2002-04-23 Thread Kyle McDonald
Speaking of Glasses... I can't seem to findout what type of glasses are needed/will work for stereo on Sun workstations. I have both Creator3D and Elite3D M6 video boards, and I'll soon have an Expert3D. Does anyone know what kind of glasses I need to get for these boards and where I might buy t

Re: [JAVA3D] Changes after compilation...

2002-04-22 Thread Kyle McDonald
Doug, Have you considered the possibility to compile an already compiled scene? I can forsee a setup where Non-Machine/Hardware optimizations are skipped when the scene is compiled on a server, but the developer wants to compile the scene further on the destination machine to take advantage of wh

Re: [JAVA3D] HTMLConverter vs APPLET Tag

2002-04-22 Thread Kyle McDonald
John Wright wrote: > Allessandro, > > Sure... HTMLConverter *would* be dead if they'd make Netscape 4.7x > handle just the APPLET tag too. I've tried IE & Netscape 6 (several > versions of each) as well as Mozilla & Opera. For my own personal > preference Netscape 4.7x is far better than any of

Re: [JAVA3D] jar files

2002-03-25 Thread Kyle McDonald
Jürgen Vansteelant wrote: > okay, so if you import them like all your other imports you use, i.e. > import java.awt.event.*; > > when you start typing java. ... it shows you whats next, but what do you > have to do to make that java recognize your new jar file? > or has that nothing to do with j

Re: [JAVA3D] Lighting???

2002-03-06 Thread Kyle McDonald
use none of this geometry is guaranteed to be wound correctly. Oh well, back to the drawing board. -Kyle Kyle McDonald wrote: > Hi. > > I'm trying to get lighting working.. and I'm obviously doing something > wrong. > >I have many Shape3Ds.

[JAVA3D] Lighting???

2002-03-06 Thread Kyle McDonald
Hi. I'm trying to get lighting working.. and I'm obviously doing something wrong. I have many Shape3Ds. They all have an Appearance The Appearance has ColoringAttributes, TransparencyAttributes (if needed,) a Material, and Rendering Attributes. The Mate

Re: [JAVA3D] Track down memory leaks

2002-02-22 Thread Kyle McDonald
llection. I simply don't > quite know what i it does to the VM, but i encountered better memory > management. It seems that> the VM always tries to release its free > memory back to the system. One can monitor a free VM memory of 1 to 2 > MByte, always. > > Kyle McDona

Re: [JAVA3D] Track down memory leaks

2002-02-21 Thread Kyle McDonald
RWGRAY wrote: > Does anyone have a suggestion/tool for tracking down "memory leaks". > > I build a BracnkGroup with lots of objects. Attach it to my scene. Later, > I detach it. After detaching and calling System.gc(), I *never* see the > memory usage for javaw decrease. (Windows 2000 task ma

Re: [JAVA3D] [source] Xj3D Loader M4 test release available

2002-02-21 Thread Kyle McDonald
Justin Couch wrote: > sandyd wrote: >> the SEX3D editor nearly works. it looks like whatever's meant to be in Alright... Just how hard did you guys work to make the name for that editor work out like that? :) -Kyle -- _ --

Re: [JAVA3D] IDE for Java3D?

2002-01-30 Thread Kyle McDonald
Jim Schatzman wrote: > Personally, I think that intellij.com's Idea IDE is the best I have used. > It lacks certain features (such as automatical rmic execution), but it has > the most comprehensive refactoring capabilities, which are very powerful. > > Unfortunately, I have found that none of th

Re: [JAVA3D] Just little statistics.

2002-01-30 Thread Kyle McDonald - Eagle CAD
John Nelson wrote: > I would be using NetBeans except the last time I tried to download it, the > web site gave me nothing but 505 errors. For some reason, the NetBeans > web site was incompatible with all of my Linux-based browsers. I was > assured that this would be fixed soon but the months

Re: [JAVA3D] Result.

2002-01-30 Thread Kyle McDonald - Eagle CAD
Andy Leung wrote: > Hi, thanks for telling what editor your use. I found that(there may be > ppl not answering yet) most of the people are using JBuilder and > NetBean. I tried JBuilder, it has too many features that I don't need > such that it wastes many of my system resources, so now I am go

Re: [JAVA3D] Just little statistics.

2002-01-29 Thread Kyle McDonald - Eagle CAD
John Nelson wrote: > So of these, which IDE is free, fast and let's you visually build GUIs? > > I have a feeling the answer to that question is "none of the above". > NetBeans (and Forte) is free, fast enough (for me) and does visual GUI building. -Kyle --

Re: [JAVA3D] Just little statistics.

2002-01-29 Thread Kyle McDonald - Eagle CAD
Kevin J. Duling wrote: > NetBeans 3.3.0 on Win2k and XP > Me too. Also NetBeans 3.3.1rc2 on Win2k and both of those on Solaris 2.8 also. (all with JDK 1.4rc1) -Kyle -- _ ---ooO( )Ooo--- Kyle J

Re: [JAVA3D] UserInterfaces

2002-01-15 Thread Kyle McDonald - Eagle CAD
Dipl. Ing. Paul Szawlowski wrote: > Hi Gregory, > > I use the InputDevice interface together with keyboard, mouse and swing > components (using synchronized methods between the input device scheduler and > swing thread). Examples can be found in the j3d.org codebase. I'll add more as > I develop

Re: [JAVA3D] jdk1.3.1_01a, IE5 and Netscape 6.1

2001-10-26 Thread Kyle McDonald - Eagle CAD
John Nelson wrote: > Well I guess I'm not being very clear here. Let's say I'm an applet > developer and the only operating system that I have is Linux. The new SDK > isn't available for Linux, only Windows and since it's an SDK, the upgrade > is on the developer side NOT the runtime plugin dow

Re: [JAVA3D] readRaster when to call?

2001-06-11 Thread Kyle McDonald
Hmm... Maybe your card uses the Zbuffer as an integer, and you are trying to interpret it as a float?? Just a guess. -Kyle -- _ ---ooO( )Ooo--- Kyle J. McDonald

Re: [JAVA3D] Canvas3D in a java.awt.ScrollPane ?

2001-04-24 Thread Kyle McDonald
Josh, You may be right in your case. It probably is a light vs. heavy thing. But in my case, I'm using the AWT scrollpane, just for that very reason - It's also Heavyweight, so there shouldn't be any issues. I think it's some sort of problem in the uncover/repaint code. But I don't even know w

Re: [JAVA3D] Canvas3D in a java.awt.ScrollPane ?

2001-04-23 Thread Kyle McDonald
Correction. It does seem to work on Solaris 8 J2SDK-se-1.3.0_02 Java3D-1.2.1 OpenGL Solaris OpenGL 1.2.1 It doesn't seem to work on: Windows 2000 J2SDK-se-1.3.1rc1 Java3D-1.2.1 OpenGL MS OpenGL I haven't tried DirectX. -K

[JAVA3D] Canvas3D in a java.awt.ScrollPane ?

2001-04-23 Thread Kyle McDonald
Hi. Has anyone used a Canvas3D in a java.awt.Scrollpane component? If so did you see any problems when you scrolled it? For me the 'newly uncovered' area never gets drawn. If I minimize the window, and then un-iconify it again, the window is drawn

[JAVA3D] MouseRotate?

2001-04-20 Thread Kyle McDonald
Hi, I've just been looking at the MouseRotate Behavior class. I'm not sure this is what I'm looking for. I'd like to have an object start rotating on it's own when ever the mouse pointer is on that object. From looking at the MouseBehavior family of class

[JAVA3D] Anyone written an OrbitInterpolator?

2001-04-20 Thread Kyle McDonald
Hi again. I want to say thanks to everyon who helped me with my VirtualUniverse question. I've got it working now Thanks. Next I want to try to have the viewplatform orbit some geometry that is fixed at the world origin. I tried using two RotationInterpol

[JAVA3D] Example of useing a VirtualUniverse instead of a SimpleUniverse?

2001-04-20 Thread Kyle McDonald
Hi. I've decided to try to do it 'the hard way'(tm) :^) I think ,aybe I'll learn a little more if I setup the whole universe my self. I started looking at the VirtualUniverse class, and it seems to only have get*() methods... How do you add the Lo

Re: [JAVA3D] Wireframes?

2001-04-06 Thread Kyle McDonald
Thanks. I need the polygons anyway. Well I'd like to be able to turn them on and off - wireframe when rotating and dragging on screen, etc. But both the lines representing the 'edges' of the object, and the surfaces are supposed to be shown in the 'normal'

Re: [JAVA3D] Wireframes?

2001-04-05 Thread Kyle McDonald
So Nobody has any ideas? Has anyone ever seen this technique for only drawing some of the lines some of the time? -Kyle -- _ ---ooO( )Ooo--- Kyle J. McDonald (o o) Syst

[JAVA3D] Wireframes?

2001-04-04 Thread Kyle McDonald
Hi. I am trying to load in some geometry from a non-standard file format into Java3D. I'm having trouble deciding how to handle a certian type of geometry that appears frequently in these files. Although an ingenious solution to the problem, I these files u

Re: [JAVA3D] Bug 4411851 really fixed in 1.2.1?

2001-03-16 Thread Kyle McDonald
Check your Java Plugin. Make sure it's using the same JVM as the one you installed J3D 1.2.1 into. -Kyle -- _ ---ooO( )Ooo--- Kyle J. McDonald (o o) Systems Support Enginee

Re: [JAVA3D] News group vs. Mailing list

2001-03-08 Thread Kyle McDonald
How about setting up a mail to news gateway? People could then choose which way they want to view the info. and possibly more ISP's would carry the group if it had more traffic? -Kyle -- _ ---ooO( )Ooo---

Re: [JAVA3D] Oh No! More on Collision Detection!

2001-03-01 Thread Kyle McDonald
Hi Karen, First let me say that although I work for Sun, I have absolutely nothing to do with Java3D. Also like you I'm investigating it for my own use and I have yet to write a single line of code. Now that that is out of the way, I think I might be able

Re: [JAVA3D] Justin: Please put this in the FAQ

2001-02-16 Thread Kyle McDonald
try: http://www.j3d.org/tutorials/quick_fix/geom_info.html -- _ ---ooO( )Ooo--- Kyle J. McDonald (o o) Systems Support Engineer Sun Microsystems Inc.| High End Serv

Re: [JAVA3D] Laptops once again

2001-02-07 Thread Kyle McDonald
I've been trying to send this all day The listserv keeps rejecting me: Looking through Toshiba's web site, I found this really nasty URL which will probably line wrap, and be of absolutely no use: http://www.csd.toshiba.com/cgi-bin/tais/pd/pd_pt_prod.jsp?BV_SessionID=0506648214.098156143