Re: [Mesa3d-dev] Mesa (master): i965: Use _MaxElement instead of index-calculated min/ max for VBO bounds.

2009-08-14 Thread Roland Scheidegger
On 13.08.2009 12:19, Michel Dänzer wrote: > On Wed, 2009-08-12 at 11:31 -0700, Eric Anholt wrote: >> Module: Mesa Branch: master Commit: >> e643bc5fc7afb563028f5a089ca5e38172af41a8 URL: >> http://cgit.freedesktop.org/mesa/mesa/commit/?id=e643bc5fc7afb563028f5a089ca5e38172af41a8 >> >> >> Author: E

[Mesa3d-dev] [Bug 8087] blender crashed X11 with CVS Mesa on software rendering

2009-08-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=8087 Ian Romanick changed: What|Removed |Added CC||i...@freedesktop.org Component|Ot

[Mesa3d-dev] radeon: Optimise dma buffer handling.

2009-08-14 Thread Pauli Nieminen
We allocate and free dma buffers all the time that accounts for large part of system time in OGL applications. First patch fixes allocation problem by keeping buffer objects in linked list until they have been unused for 100 flushes when they are freed back to kernel. 2nd patch is simple bug fix w

[Mesa3d-dev] [Bug 22567] intelx gma 45 blender broken

2009-08-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=22567 Ian Romanick changed: What|Removed |Added AssignedTo|mesa3d- |i...@freedesktop.org |d

[Mesa3d-dev] [Bug 23311] Account request for tfogal

2009-08-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23311 Brian Paul changed: What|Removed |Added AssignedTo|mesa3d- |sitewrangl...@lists.freedesk

[Mesa3d-dev] [Bug 23311] Account request for tfogal

2009-08-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23311 --- Comment #1 from Tom Fogal 2009-08-14 11:02:48 PST --- Created an attachment (id=28636) --> (http://bugs.freedesktop.org/attachment.cgi?id=28636) GPG public key -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email

[Mesa3d-dev] [Bug 23311] New: Account request for tfogal

2009-08-14 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23311 Summary: Account request for tfogal Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Compone

Re: [Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Chia-I Wu
On Fri, Aug 14, 2009 at 09:49:18AM -0600, Brian Paul wrote: > OK, the problem with these patches (as Keith commented on) is that > the build is broken between the patches. That makes git-bisect > difficult. > How about we combine these patches into one big patch that doesn't > break the build? The

Re: [Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Chia-I Wu
On Fri, Aug 14, 2009 at 05:08:00PM +0100, Jakob Bornecrantz wrote: > I don't know how well creating two or more displays from the same > driver works with the old/new API. I'm guessing with the old one it > would load the driver twice. From what I can see from the code it > looks like your does as

Re: [Mesa3d-dev] max viewport size in main/config.h

2009-08-14 Thread Brian Paul
tom fogal wrote: > Brian Paul writes: >> tom fogal wrote: >>> Brian Paul writes: Dan Nicholson wrote: > On Thu, Aug 13, 2009 at 7:10 PM, tom fogal wrote: >> Brian Paul writes: >>> tom fogal wrote: Perhaps we could have [...] a --with-max-width=16384 [which] could >>

Re: [Mesa3d-dev] max viewport size in main/config.h

2009-08-14 Thread tom fogal
Brian Paul writes: > tom fogal wrote: > > Brian Paul writes: > >> Dan Nicholson wrote: > >>> On Thu, Aug 13, 2009 at 7:10 PM, tom fogal wrote: > Brian Paul writes: > > tom fogal wrote: > >> Perhaps we could have [...] a --with-max-width=16384 [which] could > >> accomodate our ca

Re: [Mesa3d-dev] max viewport size in main/config.h

2009-08-14 Thread Brian Paul
tom fogal wrote: > Brian Paul writes: >> Dan Nicholson wrote: >>> On Thu, Aug 13, 2009 at 7:10 PM, tom fogal wrote: Brian Paul writes: > tom fogal wrote: >> Perhaps we could have [...] a --with-max-width=16384 [which] could >> accomodate our case without inflating the standard bu

Re: [Mesa3d-dev] Mesa (master): tgsi: Document LOOP/ENDLOOP instruction operation.

2009-08-14 Thread michal
José Fonseca pisze: > On Thu, 2009-07-30 at 02:52 -0700, Micha?? Kr??l wrote: > >> Module: Mesa >> Branch: master >> Commit: b724dd28e24ec1c38af1082f5e16cd9a12d1653d >> URL: >> http://cgit.freedesktop.org/mesa/mesa/commit/?id=b724dd28e24ec1c38af1082f5e16cd9a12d1653d >> >> Author: Michal Krol

Re: [Mesa3d-dev] max viewport size in main/config.h

2009-08-14 Thread tom fogal
Brian Paul writes: > Dan Nicholson wrote: > > On Thu, Aug 13, 2009 at 7:10 PM, tom fogal wrote: > >> Brian Paul writes: > >>> tom fogal wrote: > Perhaps we could have [...] a --with-max-width=16384 [which] could > accomodate our case without inflating the standard buffer sizes. [snip] >

Re: [Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Jakob Bornecrantz
Chia-I Wu wrote: > Hi, > > This patch series tries to clarify the roles of EGLDriver and > EGLDisplay. It was also mentioned in another thread, and depend on the > driver API overhaul. > > The rationale behind the change is every driver provides only a single > EGLDriver instance. That instance

Re: [Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Brian Paul
Chia-I Wu wrote: > On Fri, Aug 14, 2009 at 09:23:22AM -0600, Brian Paul wrote: >> I think I'm getting lost among all your patches. The first one in >> this series doesn't cleanly apply. Maybe I missed a previous patch? > Yes, it got moderated because of the size. I have attached a gzipped > tarb

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Terry Barnaby
On 08/14/2009 04:39 PM, Alex Deucher wrote: > On Fri, Aug 14, 2009 at 11:29 AM, Terry Barnaby wrote: >> On 08/14/2009 03:56 PM, Alex Deucher wrote: >>> On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnabywrote: I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 base

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Alex Deucher
On Fri, Aug 14, 2009 at 11:29 AM, Terry Barnaby wrote: > On 08/14/2009 03:56 PM, Alex Deucher wrote: >> >> On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnaby  wrote: >>> >>> I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora >>> 11 base >>> platform. There was a problem with Blende

Re: [Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Chia-I Wu
On Fri, Aug 14, 2009 at 09:23:22AM -0600, Brian Paul wrote: > I think I'm getting lost among all your patches. The first one in > this series doesn't cleanly apply. Maybe I missed a previous patch? Yes, it got moderated because of the size. I have attached a gzipped tarball of it in this mail. >

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Terry Barnaby
On 08/14/2009 03:56 PM, Alex Deucher wrote: > On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnaby wrote: >> I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 >> base >> platform. There was a problem with Blenders menu's being painted in >> black/white, >> that has now been fi

Re: [Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Brian Paul
Chia-I Wu wrote: > Hi, > > This patch series tries to clarify the roles of EGLDriver and > EGLDisplay. It was also mentioned in another thread, and depend on the > driver API overhaul. > > The rationale behind the change is every driver provides only a single > EGLDriver instance. That instance

Re: [Mesa3d-dev] [PATCH 0/6] Removal of eglHashTable

2009-08-14 Thread Jakob Bornecrantz
Chia-I Wu wrote: > On Fri, Aug 14, 2009 at 03:49:23PM +0100, Jakob Bornecrantz wrote: >> NACK, it is very seldom allowed for any GL api to cause the program >> to crash due to inputs to any of the exposed calls. According to the >> specification any invalid EGLDisplay's or EGLSurface's should raise

Re: [Mesa3d-dev] [PATCH 0/6] Removal of eglHashTable

2009-08-14 Thread Chia-I Wu
On Fri, Aug 14, 2009 at 03:49:23PM +0100, Jakob Bornecrantz wrote: > NACK, it is very seldom allowed for any GL api to cause the program > to crash due to inputs to any of the exposed calls. According to the > specification any invalid EGLDisplay's or EGLSurface's should raise > the appropriate EGL

Re: [Mesa3d-dev] max viewport size in main/config.h

2009-08-14 Thread Brian Paul
Dan Nicholson wrote: > On Thu, Aug 13, 2009 at 7:10 PM, tom fogal wrote: >> Brian Paul writes: >>> tom fogal wrote: Is there interest in bumping [the MAX_WIDTH/HEIGHT] limit up? Are there issues we're not considering when we do this? Perhaps we could have [...] a --with-max-wi

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Alex Deucher
On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnaby wrote: > I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 > base > platform. There was a problem with Blenders menu's being painted in > black/white, > that has now been fixed (Thanks to whoever !). However, there is still a

Re: [Mesa3d-dev] [PATCH 0/6] Removal of eglHashTable

2009-08-14 Thread Chia-I Wu
On Fri, Aug 14, 2009 at 03:03:02PM +0100, Keith Whitwell wrote: > Regarding 0006-progs-egl-Fix-compilation-error-of-demo3.patch: > In general it is preferable not to introduce compilation errors into the > git history, at least knowingly. Can you respin your patch series to > not introduce the err

Re: [Mesa3d-dev] [PATCH] intel: in intel_context struct use typedef for sarea struct

2009-08-14 Thread Brian Paul
Tobias Doerffel wrote: > Hi, > > Am Samstag, 8. August 2009 01:01:46 schrieben Sie: >> Using drm_i915_sarea_t instead of struct drm_i915_sarea seems to be >> a common standard now, therefore fix it also in intel_context >> structure. Additionally this silences a compiler warning: >> >> intel_swapb

Re: [Mesa3d-dev] [PATCH 0/6] Removal of eglHashTable

2009-08-14 Thread Jakob Bornecrantz
Chia-I Wu wrote: > Hi, > > This patch series aims to remove eglhash.c and eglhash.h. Consider the > speed of eglHashTable in its current form, and that there are usually > only a small number of displays/surfaces/contexts, it should be faster > to simply use lists. It also gives cleaner code. >

Re: [Mesa3d-dev] [PATCH] st/vega: Add more symbols defined by mesa/st.

2009-08-14 Thread Brian Paul
Chia-I Wu wrote: > On Thu, Aug 13, 2009 at 01:42:13PM -0700, Nicholas Lowell wrote: >> I go from proper execution to "symbol lookup error: >> mesa/lib/egl_softpipe.so: undefined symbol: st_get_current when upgrading >> from mesa-54a7115fc27c640e2b3f1a362e8e07aac220556d to mesa- >> 0153614cb0ce52e5

Re: [Mesa3d-dev] [PATCH 0/6] Removal of eglHashTable

2009-08-14 Thread Keith Whitwell
On Fri, 2009-08-14 at 06:50 -0700, Chia-I Wu wrote: > Hi, > > This patch series aims to remove eglhash.c and eglhash.h. Consider the > speed of eglHashTable in its current form, and that there are usually > only a small number of displays/surfaces/contexts, it should be faster > to simply use lis

[Mesa3d-dev] [PATCH 0/6] Removal of eglHashTable

2009-08-14 Thread Chia-I Wu
Hi, This patch series aims to remove eglhash.c and eglhash.h. Consider the speed of eglHashTable in its current form, and that there are usually only a small number of displays/surfaces/contexts, it should be faster to simply use lists. It also gives cleaner code. It depends on the last two pat

Re: [Mesa3d-dev] [RFC] r200: Fix r200 driver not to flush command buffer while emiting.

2009-08-14 Thread Pauli Nieminen
Here is code to make r300 predict state emission size. Testing is "It compiles it works style". So code might still have bugs. I didn't change primitive emission prediction code. I think that someone with better knowledge of r300 rendering paths should look at it if there should be some improvemen

[Mesa3d-dev] [PATCH] r300: Movde debug output from stdout to stderr in copiler.

2009-08-14 Thread Pauli Nieminen
Signed-off-by: Pauli Nieminen --- .../drivers/dri/r300/compiler/r3xx_vertprog_dump.c | 16 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c index 39c

Re: [Mesa3d-dev] Mesa (master): tgsi: Document LOOP/ENDLOOP instruction operation.

2009-08-14 Thread José Fonseca
On Thu, 2009-07-30 at 02:52 -0700, Micha?? Kr??l wrote: > Module: Mesa > Branch: master > Commit: b724dd28e24ec1c38af1082f5e16cd9a12d1653d > URL: > http://cgit.freedesktop.org/mesa/mesa/commit/?id=b724dd28e24ec1c38af1082f5e16cd9a12d1653d > > Author: Michal Krol > Date: Thu Jul 30 10:12:09 2

Re: [Mesa3d-dev] [PATCH] intel: in intel_context struct use typedef for sarea struct

2009-08-14 Thread Tobias Doerffel
Hi, Am Samstag, 8. August 2009 01:01:46 schrieben Sie: > Using drm_i915_sarea_t instead of struct drm_i915_sarea seems to be > a common standard now, therefore fix it also in intel_context > structure. Additionally this silences a compiler warning: > > intel_swapbuffers.c: In function `intelFixupV

[Mesa3d-dev] [PATCH 0/4] Clarify the roles of EGLDriver and EGLDisplay

2009-08-14 Thread Chia-I Wu
Hi, This patch series tries to clarify the roles of EGLDriver and EGLDisplay. It was also mentioned in another thread, and depend on the driver API overhaul. The rationale behind the change is every driver provides only a single EGLDriver instance. That instance is used to drive any number of d

Re: [Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Terry Barnaby
On 08/14/2009 09:44 AM, Terry Barnaby wrote: > I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 > base > platform. There was a problem with Blenders menu's being painted in > black/white, > that has now been fixed (Thanks to whoever !). However, there is still an > issu

[Mesa3d-dev] Blender: problem with offset menus on ATI R200/R300

2009-08-14 Thread Terry Barnaby
I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora 11 base platform. There was a problem with Blenders menu's being painted in black/white, that has now been fixed (Thanks to whoever !). However, there is still an issue where the menus and buttons are displayed offset about