On Mon, 19 Jul 1999 20:23:40 +0200, Laurens Holst wrote:
JVC HC95
Is a MSX2 made specially to video producing with genlock and video
capture built-in. This computer is a "like" MSX2, with 128Kb RAM (or
(...)
includes one MSX standard slot (in front) and a bizarre ad unknow slot
in
On Mon, 19 Jul 1999 20:44:25 +0200, Laurens Holst wrote:
I'm not sure turbo R compatibility would be a good thing. You would need
an R800-compatible processor for example, and as far as I know Z380 isn't.
??? ISN'T IT ???
No, it is not. I'm sure of this.
Well, then maybe we can disassemble
On Tue, 20 Jul 1999 13:36:37 +0200, MkII wrote:
Do you guys get the VDP port addresses from main ROM (at #0006) or you
actually bang #9x ports directly?
Is there any MSX model with different VDP port addresses?
MSX1 using the japanese transformation to MSX2 use the alternative ports
88h, 89h,
On Tue, 20 Jul 1999 19:58:11 +0200, Laurens Holst wrote:
[z380 interrupt for unknown opcodes]
It would be a lot more interesting, because avoid changing programs.
(AFAIK, this thing can be done even on Z80, but the processor for R800
instructions must be BEFORE the Z80, and this will be a bit
On Tue, 20 Jul 1999 20:47:08 +0200, Laurens Holst wrote:
I bet the Z380 has a good counterpart for MULUW and MULUB...
It has multiplication instructions, but I don't know if they're exactly
the same.
Mwa... I think so. Only other opcode I think.
I do not remember that, but Z380 have a lot
[OpCodes Pre-Processor Running before Z380]
Well then I think we should be able to enable/disable this preprocessor by
software, and that it is also featured in the bootroutines. So if you keep
for instance TAB pressed then the preprocessor will be activated, and
otherwise it won't.
Because if
NEW!NEW!NEW!NEW!
Ya... I know that it's possible to use
http://phoenix.cjb.net/
Have you already signed up an account???
I tried it and it redirects me to some sails.com-site or so... The URL
doesn't work, but www.sails.com DOES exist. If it's theirs then if we ask
On Tue, 20 Jul 1999 15:24:05, Ricardo Jurczyk Pinheiro wrote:
Well, it sounds really good, but unfortunately, as I've noticed in
6 years of MSX-freaking over the Net (and 12 years into the MSX-scene), I
don't think it'll be successful.
Why? Reasons below.
I'll try to avoid
On Wed, 21 Jul 1999 17:37:20 +0200, Laurens Holst wrote:
So, to come back to what you're saying:
However, did you know you can skip the www in www.phoenix.cjb.net
So, www.xxx.cjb.net is an alias for xxx.cjb.net, which again is an alias
for another URL/computer.
Well that could be, but it
For those still telling there is no perfect msx emulator, please try
BrMSX... And maybe you will think differently...
ahum, does it run Unknown Reality from NOP ?? especially the vertical
screensplit.
Ha, thought so
Not YET! (-: But it will run any MSX1 program, even those bizarre demos.
On Wed, 21 Jul 1999 17:19:25 +0200, Laurens Holst wrote:
Interisting! And where is this HP? 8-)
Well the URL is in some other message on the list written today or
yesterday. But the homepage isn't up and running yet...
The idea was only released a few days ago.
I'm trying to make it up and
On Tue, 20 Jul 1999 22:47:28 +0200, Maarten ter Huurne wrote:
MSX1 using the japanese transformation to MSX2 use the alternative ports
88h, 89h, 8Ah and 8Bh.
Yes, but that's a very rare piece of hardware. I never saw one.
The Brazillian MSX1 to MSX2 transformation uses V9938 on ports #98-#9B,
On Wed, 21 Jul 1999 21:17:43, Ricardo Jurczyk Pinheiro wrote:
http://www.geocities.com/SiliconValley/Hardware/1985/
It was the better that I can do... 1985 is a nice number, huh? (-:
Maybe 'cause MSX arrived in Brazil in 1985...
=)
Perfect! 10 for you! (-:
[]'s Daniel
Hmmm... :) MSX1 VDP is part of MSX1 standard... V9938 is
part of MSX2 standard. V9938 is backwards compatible with
MSX1 VDP, but has other native code (it can run opcodes,
while MSX1 VDP can't -- does it can?). But... MSX2 is called
an MSX. `:)
Funny, isn't it? ;)
Well... backward compatible
On Thu, 22 Jul 1999 12:45:42 +0200, Antonio Nestor Soriano wrote:
Adriano Camargo Rodrigues da Cunha [EMAIL PROTECTED]
escribi¢/wrote/kakimashita/escreveu/crit:
Can someone tell me what're the advantages of COMPASS?
(OoO) What a question! Programming with Compass is a big pleasure. It
On Wed, 21 Jul 1999 19:27:25 +0200, Maarten ter Huurne wrote:
Okay, so the speed is used. But would it be possible to adapt the code to
native Z80-code??? Then, I could play it on my normal MSX2, I don't care
about slowdowns or so...
Ofcourse it's possible, but isn't it easier to wait until RuMSX
On Thu, 22 Jul 1999 22:23:27 +0200, Antonio Nestor Soriano wrote:
SCREEN 13? (?.?)
And you forget SCREEN 10! ;-)
Another interisting question: why SCREEN 9 does not exist?
I think Ademir Carchano and Ricardo Bittencourt knows the answer.
but what's the difference between MSX BASIC 4.0
On Thu, 22 Jul 1999 17:24:16 -0300 (EST), Adriano Camargo Rodrigues da Cunha wrote:
Anyone think about using COMPASS under PC? (((-:
I think Konami Man and CTNG will pray for your soul burn in
hell, after this sugestion... XD
So I will wait for BrMSX to run Compass and run
On Thu, 22 Jul 1999 18:18:13 -0300 (EST), Ricardo Bittencourt Vidigal Leitao wrote:
Another interisting question: why SCREEN 9 does not exist?
I think Ademir Carchano and Ricardo Bittencourt knows the answer.
SCREEN 9 was used only on a korean machine, to implement the
hangul
On Fri, 23 Jul 1999 01:56:32 +0200, Maarten ter Huurne wrote:
MSX3.0 (or 4.0, I need to know this! :-) SPECIFICATIONS -
Decisions already made. This will be, in the future,
the place where the new MSX Standard will be
described.
MSX3.0 IDEAS
On Thu, 08 Jul 1999 16:36:30 +0200, jam wrote:
You don't know many things about PADIAL (not Pardial) MMSX. First of all, Z8
are used to allow the use of PC keyboards and mice.
Then ... Graphic board on Z380 is really powerful. It's a VDP capable of set
any screen mode (software programable) at
On Fri, 23 Jul 1999 17:55:41 +0200, Laurens Holst wrote:
This is nice... But has the backdrop of the speed. And this is not nice.
P.E.,
Must takes almost 30 seconds to compile under my K6-233Mhz... On the
MSX... Well... I will not even try.
P.E.??? What's that???
Per Example. I was talking
On Fri, 23 Jul 1999 18:34:06 +0200, TFH wrote:
A new version of MSKiss has been released today and is downloadable at:
http://www.mep.msxnet.org
This version is now able to play SD-Snatcher ! This is the first
MSX-Emulator to do this !!!
The first PUBLIC, maybe... (-;
[]'s Daniel Caetano
[English]
After 5 days on my computer, I finished. A list with about 2000
disketes is finished. There is programs from 1983 to 1995 or 1996, I don't
know. If you want to see it (and ask something), go to my page:
http://www.fudeba.cjb.net/
and look on the download section.
About the list, if the
http://www.fudeba.cjb.net/ did not work, use
http://www.geocities.com/SiliconValley/8752/msx/index.html
instead.
[]'s Daniel Caetano
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx
Hi People!
Someone said here that know one way to disable GeoCities advertisements...
I know that disabling JavaScript do the job, but how disable JavaScript using
only the HTML?
Or there is another way?
[]'s Daniel Caetano
MSX Mailinglist. To unsubscribe, send an email to [EMAIL
On Sat, 24 Jul 1999 05:01:31 +0200, Maarten ter Huurne wrote:
I don't get the idea... How to tokenize ASM? Get an hex editor and you do
not even need to assembly it!
Tokenizing is the first step of compilation. But if you have an integrated
editor + compiler, it's possible to store the source
On Sat, 24 Jul 1999 10:31:38 -0300 (EST), Giovanni R. Nunes wrote:
Daniel,
Hi!
ld_token,09,"A",09,4A,0D
ld_token,09,"HL",09,AB,02,0D
ld_token,09,"DE",09,90,03,0D
call_token,09,label_001A,0D
cp_token,09,06,0D
Total: 31 bytes
I got it! (-:
It can reduces the file size and
On Sat, 24 Jul 1999 18:20:49 GMT, Jacco Bot wrote:
How pathetic to not have your page run in Internet Explorer. This is the
petty kind of thinking that doomed MSX in the first place...
utterly appalling...
It runs on Internet Explorer, but on the first time it leads you to a
page that
On Sat, 24 Jul 1999 20:19:18 +0200, Laurens Holst wrote:
http://www.fudeba.cjb.net/
Aargh aargh **WHY** oh why does everybody write WWW in front of their
cjb.net URLs???
It is not nessacary! We wan't short URLs, don't we???
Well, then leave the www.
Because its easy to 'learn'. You and me
[English]
Hi for All.
Some people was upset that I've inserted one warning for IE4.0 users.
Well, in depite of my own feeling, I remove it, because I don't want to fight
anyone. But I remember that, once I use ONLY OS/2 and have no Windows
on my hard disk, I have no way to
If Apple can produce a power-pc based machine that is 100% compatible with a
classic 68000 based machine by EMULATING the 68000, then why should it be
impossible to make a 100% MSX compatible machine using a modern CPU that uses
software emulation of the Z80? As far as I know, the 68000 is
[Sorry All. I'm answering this on public because it was asked on
public. I'll not answer this message again on public basis]
On Sun, 25 Jul 1999 00:29:38 GMT, Jacco Bot wrote:
Not in my browser, I have IE 5.0 and it just closed all windows. I mean, if
you want people to see your page, make
On Sun, 25 Jul 1999 00:31:08 GMT, Jacco Bot wrote:
Acceptable... =)
But if anyone finds an error in IE, please be so kind to at least try to fix
it..
If it's possible, of course! (-:
[]'s Daniel Caetano
HardDisk on MSX: only sex is better...
On Sun, 25 Jul 1999 14:28:15 +0200, Laurens Holst wrote:
The reason of this is that IE4.0 IS NOT 100% PURE JAVA, one
thing that you really want to think about.
??? And Netscape is??? Try to fill in the MSX-Fair form on my page in
Internet Explorer and also try it in Netscape... Well it's
On Mon, 26 Jul 1999 16:41:08 -0300 (EST), Ricardo Bittencourt Vidigal Leitao wrote:
On Sat, 24 Jul 1999, Maarten ter Huurne wrote:
MUST source code
No, it's not really so big. And not takes so much time. (-: But it is
"compressed", and takes a lot of time, more than normal programs.
What
On Tue, 27 Jul 1999 17:07:51 -0300 (EST), Adriano Camargo Rodrigues da Cunha wrote:
Hey, Jacco... Maybe you want to go to the BrMSX page and search
for my name? Or even in the HTML-help? Maybe you'll be surprised.
Yeah, I confess, I use BrMSX. FuDebugger is great. It saves a lot
of
On Wed, 28 Jul 1999 10:33:19 +0200, Frits Hilderink wrote:
I noticed that Illusion City 'hangs' in NLMSX v0.07.
The last thing that it tries to do is reading I/O port A7.
Does anyone know what this port is used for ?
It is supposed to be reserved in the original MSX2.
On my notes A7h is used
On Wed, 28 Jul 1999 08:22:23 -0300 (EST), Giovanni R. Nunes wrote:
Adriano.
The directory initial sector is in the bootsector?
No! You must calculate using informations on boot sector (number of
FATs, sectors per FAT, etc...), I can send this formule later (is the
heart of ClearDir).
On Thu, 29 Jul 1999 20:36:50 -0300 (EST), Giovanni R. Nunes wrote:
People,
Hi!
I ran Illusion City(IC) in Turbo-R's Z80 mode. How? Easy, on Mega
SCSI's FD emulation I can change CPU mode pressing Z (Z80) or R
(R800) when a disk "change". People is so slow, very slow, you can
sleep
On Fri, 30 Jul 1999 21:08:28 PDT, Rieks W. Torringa wrote:
I will continue my research and adapt it, maybe even make it
Dos2-compatible (which it now still isn't). And if it's true that it doesn't use ANY
v9958-specific feature then I could even run it on my MSX2!!! Which would
be cool,
Daniel,
Hey!
Well, if someone adapt it to NOT detect TurboR, I can test it.
This game was created to run on Turbo-R, then you must be a very like
Turbo-R MSX2 computer.
If the only suposition of IC is that the RAM is in slot 3.0, my computer is
perfectly good to test it... (-: I
People...
I'm in trouble. I just want to set the sprites on Screen 6 and I'm finding
some trouble.
I use the BIOS functions to find the Sprites Pattern, Attributes and Color
addresses, and they return the right address.
So, I use the following to copy the Pattern Table from RAM to
On Thu, 5 Aug 1999 09:07:26 +0200, Jeroen Smael wrote:
[Strange LDIRVM]
Hi Daniel,
Hi!
Actually it has been a long time since I did some serious
programming on my MSX, but it looks to me like a memory slot
problem.
What I mean is that your call to the bios does an interslot
call to the MSX2
[English]
Hi People!
I'm here to announce you all that now the NEWS section on "Fudeba MSX HomePage"
( http://www.fudeba.cjb.net/ ) will focus ALL news about MSX.
MSX News will be for MSX something like former EmuNews Service was for
Emulation. Please, send any news on MSX scene for me.
[english]
Hi People...
The Phoenix MSX Page ( http://www.msxphoenix.cjb.net/ ) was updated. Now the
body is almost on the final stage. But almost all pages are missing... But I ask you
all to look at it and see what can be changed... Please, NO "The page is missing".
I know that there
[english]
Hi guys...
Some people asked me WHY a page with all news. Well, I'll answer
on public, because, I think everyone should know this.
There is a lot of reasons, but two are the most important of them:
- You do not need spent hours and hours to see what happened today.
If a new
Hi people.
Some days ago I asked about a sprite problem... Well, this is my
initsprite routine... I don't know what is wrong. When this routine
is called, screen 6 and its palette are already set.
Some comments are in portuguese, but the main are in english
Begin Code
On Sun, 15 Aug 1999 12:14:30 +0200, TFH wrote:
I can give you a few good reasons, but I will keep it to one... I have a
real MSX-2 standing here, with fm-pac and scc. It only has 128kb of memory.
I have been looking for extra memory for over a year now, but I am still not
able to get it. On my
On Mon, 16 Aug 1999 20:09:40 +0200, TFH wrote:
| dream to have it ever filled! I play all Konami's and most megaROMs from
| harddisk... Quite great actually!
Sure.. But what about all those boot-sector games ?
How about FD Emulation?
[]'s Daniel Caetano ([EMAIL PROTECTED])
Fudeba? Yes,
Well I have three leds to check if my computer hangs: Turbo 7MHz led, led on
my slotexpander at the MemoryMapper, and... Hey, I thought I had three!
Well. Two then.
Caps Lock?
[]'s Daniel Caetano ([EMAIL PROTECTED])
...I use Windows...on my car, on my house, but not on my computer!
OS/2
On Wed, 18 Aug 1999 22:41:51 +0200, Pepijn wrote:
MSX LUSERS !!
MSX PC DROOL , C64 AMIGA RULE !!
MSX PC SCENE DOES NOT EXCIST , YOU ARE ALL ARROGANT LAMERS !!
OK, I know I shouldn't react to this but I'd like to see the person who
wrote this at the bussum fair... to see who the real lamer
DANIEL: I would like to see NEW GOOD GAMES for C64 as we have for MSX! (-:
IS THERE SOMETHING WRONG WITH YOUR EYES ??
No, but I'm sure there is something wrong with your head... (-; First you are
a boring guy. Second: your C64 you are using to write these messages
has NOT Caps Lock key (or at
On Sat, 21 Aug 1999 19:54:05 +0200, Laurens Holst wrote:
Please don't slow down joystick port I/O access on account of JoyNet!
If you read carefully, you can see that I mention that the normal Joystick
AND JoyNet can use the full speed very well. I was talking about the problem
that the Z380
On Sat, 21 Aug 1999 20:33:35 +0200, Laurens Holst wrote:
No. In some situations you need to wait a long time (imagine the wait of
2 NOPs on a 7Mhz cpu or on TR). We ALWAYS want speed but 100%
compatible.
No. On EVERY 7MHz board the processor switches back to 3.5MHz when accessing
the VDP.
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ )
August 21, 1999 - 20:30GMT, @890
- A new fair added on the MSX Fair Page! Look for more information on the site
(link).
- Fudeba MSX Homepage Cheats Updated! La Abadia del
Nah, correct SOFTWARE problems using hardware is BAD.
Still it is done so the programmers only have to insert 2 NOPs or an LD
A,n-instruction. Doing more is just a stupid waste of time.
And I think software problems should definately be corrected with hardware
in cases like this. I think even
On Sun, 22 Aug 1999 13:02:49 +0200, Laurens Holst wrote:
is '[EMAIL PROTECTED]' a good name for the Mailing List? any
suggestions? '[EMAIL PROTECTED]' is already taken...
Damn... that's no good.
Err... msx_phoenix... What it the cjb.net URL of Phoenix??? I think it
should be the same.
Maybe
Well that's one thing indeed :)
However some programs who don't time using the interrupt but depend on the
speed of the videoprocessor will work too fast then...
Well... The old modes work slowly, newer modes works faster! (-:
I always keep faster MSX-computers in account in these cases
Remember Dos is no multitasking system. You would only be able to see some
TSRs. But you probably already know which ones you loaded.
MemMan is the right program to write TSRs for... With it also is TV.COM
which views the currently running (TSR-)processes.
Right...
If I simply cannot
On Mon, 23 Aug 1999 18:24:23 +0200, Laurens Holst wrote:
This is weird. VDP needs RAM information to put a single sprite on the
screen?
??? WHAT are you talking about???
You said that a routine to display sprites work under BASIC and not on DOS
because DOS uses the upper memory for
People... Looking on Altavista... I had found about 100.000
pages about C64, and only about 40.000 pages about MSX...
))-:
O course most of the C64 pages are about emulators! (-:
[]'s Daniel Caetano ([EMAIL PROTECTED])
...IBM: I've Been Mauled
OS/2 Sites:
On Tue, 24 Aug 1999 15:35:01 +0200, Laurens Holst wrote:
You said that a routine to display sprites work under BASIC and not on
DOS because DOS uses the upper memory for itself. So, I thought this is
strange.
I DON'T think VDP needs RAM info to display sprites. (-:
Oh, no. I wan't talking
On Tue, 24 Aug 1999 15:50:34 +0200, Laurens Holst wrote:
Do you think so?
This is like "Loco como una puerta" (Though I haven't heard this
expression before)
Hehe... well actually I wasn't trying to translate "He's crazy as a door" to
Spanish (or Portugese, whatever), I was trying to say
On Tue, 24 Aug 1999 09:42:00 -0300, Pablo Vasques Bravo-Villalba wrote:
People... Looking on Altavista... I had found about 100.000
pages about C64, and only about 40.000 pages about MSX...
))-:
O course most of the C64 pages are about emulators! (-:
It must be noted that Alta
On Wed, 25 Aug 1999 21:32:57 +0200, Laurens Holst wrote:
Then you do something wrong accessing the VDP.
Dos has NOTHING to do with VDP access...
Well, when you need SubROM calls, yes, there is a problem.
But anyways, I'll stick to Dos, more easy to me, full functionality and I
know how to
On Thu, 26 Aug 1999 22:23:33 +0200, Alex Wulms wrote:
] This is the problem... Disks... I have 1Gb of HD and have to
] take disks! (-:
MegaSCSI has a very good virtual floppy mode. Just copy the disks as
diskimages to harddisk and run them with the virtual floppy emulation. Works
with almost
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ )
August 28, 1999 - 22:00GMT, @960
- Fudeba MSX Homepage Reviews Updated! Metal Gear review was updated with a Metal
Gear
song. Metal Gear Cheats page also has a Metal Gear
On Wed, 1 Sep 1999 19:53:41 +0200, MkII wrote:
Ok, I don't know C64 but comparing C64 with Turbo-R:
Well, C64 has poor sound and no much fine performance. My ST plays
"Amiga MOD files", displays more than 256 colors and plays "digital
video"... :)))
Where did you get an ST with 256 color
On Fri, 3 Sep 1999 09:51:25 +0200, MkII wrote:
A 7MHz 68000 can barely handle a single layer without additional hardware.
Are you 100% sure those games use exclusively the CPU as the multilayer engine?
All good game consoles (SNES, Genesis, PSX, etc), AFAIK, runs all their
processors at the
On Fri, 03 Sep 1999 17:26:30 +0200, Manuel Bilderbeek wrote:
[Space Man Bow]
Martos made this crack using standard BDOS calling. I can't understand why it
doesn't work
It seems to work, but after the Konami Logo (when it should load), the screen
stays white, and beeping can be heard
On Fri, 03 Sep 1999 18:13:20 +0200, Manuel Bilderbeek wrote:
Try using Mapper.com. This error happens here with Solid Snake DISK version
when on BDOS2... But if I use MAPPER.COM the problem is solved.
Already tried that. Doesn't make a difference.
Weird... Have you tried coping it on a
On Fri, 3 Sep 1999 20:23:08 +0200, Laurens Holst wrote:
Weird... Have you tried coping it on a DOS1 disk and boot without DOS2?
Is there still no utility like FIXDISK for Dos1??? To make a disk
Dos1-compatible???
(By the way, FIXDISK is meant to convert Dos1 disks to Dos2, but it also
works
On Sat, 4 Sep 1999 02:32:41 +0200, MkII wrote:
I'm 100% sure they don't :)
The SNES and the MegaDrive both have VDP's that do the scrolling for them.
The Sega Genesis has 2 layers with hardware scroll etc.
Just like the Gfx9000 P1-modus, only with colors from a smaller palette
(which doesn't
On Sat, 04 Sep 1999 09:59:41 +0200, Antoni Burguera Burguera wrote:
Oh brother... nothing that a degrader or patch wouldn't fix.
Hmmm... very interesting! We are returining to the ancient times where
MSX were compared to Amiga! XD
On the other hand which is the compatibility level of Amiga and
On Sat, 4 Sep 1999 15:51:25 +0200, Laurens Holst wrote:
That is totally not the issue here.
Well if a fixdisk Dos1 is available then you can easily adapt disks to
Dos1 so a turboR will then start in Dos1 modus = Z80 modus...
Easy if you've got a program which only works in Z80 mode...
We put
People,
I had received today my Moonsound (wow! Now I have one!) and I'm testing
several softwares, but I noticed that my "The Lost World" has not support for
Moonsound... On the handbook is written that a new version would be released
for Moonsound musics... I would like to know if such
On Mon, 06 Sep 1999 20:33:07 GMT, Peter Burkhard wrote:
Well, now I have one MoonSound, with only 128Kb of sample RAM,
All original MoonSound have 128 Kb SRAM
This is something I know... But a lot of people have more, and there is
musics that use more... So, I'll add more ram ASAP... (-:
Hi people!
The phoenix project webpage was updated. Now there is some information
about join this list and about adding a link for MSX Phoenix page.
That's all... Well, maybe I do some more things today (the Padial needs and
the first topic on "ideas" page, about the Parallel port.
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ )
September 11, 1999 - 19:30GMT, @850, 4th update
- News of MSX-NBNO on the MSX-fair at Bussun!
The newest issue of NV Magazine (previous releases are also available)
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ )
September 18, 1999 - 18:25GMT, @810, 4th update
- MEP Updated! MEP was just updated with the new upcoming MSX Emulator called WOOM,
version 0.1. WOOM stands for Windows
On Wed, 22 Sep 1999 05:00:10 +, Maarten ter Huurne wrote:
In R800 mode, the pause key is checked in software (interrupt routine in
the BIOS) and can easily be disabled. The Z80 and the R800 in the turbo R
are two different CPUs...
I was just wondering... If pause is pressed during disk
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ )
September 25, 1999 - 03:40GMT, @195, 2nd update
- MSX Talk MSX Forum Updated! The are new messages on MSX Talk!
- Hnostar Page Updated! I received a mail telling me that
[English]
As many times CJB.NET goes down, I would like to tell you that there is other
simple ways to visit MSX News. The following adresses work perfectly:
http://www.msxnews.cjb.net/
http://www.msxnews.tsx.org/
One of them is always available.
[Portuguese]
Como muitas vezes
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ or http://www.msxnews.tsx.org/ )
October 02, 1999 - 22:30GMT, @980, 5th update
- Fudeba Turbo Changer available! Fudeba Turbo Changer page updated. You can
download it
NOW!!
On Sat, 9 Oct 1999 20:20:13 +0200, Tom Emmelot wrote:
i think you never use it , because our remarks (which actually only
improves batch processing).
Because It has manny more funktions!
ALIAS (win98 is stil using that!)
ATTRIB *
(...)
TYPE
The commands with a * have more options the other
These are the last week news on MSX Scene. For the latest news,
visit MSX News ( http://www.msxnews.cjb.net/ or http://www.msxnews.tsx.org/ )
October 09, 1999 - 04:05GMT, @210, 3rd update
- CIEL Homepage Down! CIEL homepage is down, I don't know if is a retirement or if
the
server is
On Mon, 11 Oct 1999 13:34:45 +0200, Manuel Bilderbeek wrote:
if not a dot in the string then RUN STRING + LDR
I already do that, but I don't want the 'dot-files' to appear on the screen at
all! It's irritating to see those '.' and '..' "files" on the screen while you
can't even select them,
On Mon, 11 Oct 1999 17:36:58 +0200, Manuel Bilderbeek wrote:
So, you can "rotate
left"
16 characters all contents, instead of copy the last two positions to the
first
two.
This is brilliant! I should shift the VRAM contents 16 bytes (actually more,
since there's also some characters
On Mon, 11 Oct 1999 18:35:56 +0200, Jorge wrote:
I've got a sprites-related question for all you tech-heads out there. I'd like
to know what the actual contents of registers R5,R6 and R11 are.
My trustful docs say that these registers hold the pointers to the pattern and
attribute table in this
On Mon, 11 Oct 1999 22:57:40 +0200, [EMAIL PROTECTED] wrote:
R5: A14 A13 A12 A11 A10 1 1 1
Graphic 3 Mode (Screen 4):
R5:A14 A13 A12 A11 A10 A9 A8 A7
Weird! Where you've got this info?
[]'s Daniel Caetano ([EMAIL PROTECTED])
...Fudeba? Yes, I'm fudeba. And
On Tue, 12 Oct 1999 06:13:47 +0200, Jorge wrote:
R5:A14 A13 A12 A11 A10 A9 A8 A7
Weird! Where you've got this info?
I think that might be from the Portar docs.
Well, as you can see it's not very clear what the actual bit configuration is,
particularly that of R5. Any of the docs
On Tue, 12 Oct 1999 10:06:43 +0200, Manuel Bilderbeek wrote:
But Daniel: I don't have CL80 nor a MSDOS computer. But I guess I can compile
it on a MSX too?
Yes, you can. If you have any problems, contact me and I'll send you the
.BAT file.
And then some remarks:
1) Wouldn't it be better to
On Tue, 12 Oct 1999 17:53:47 +0200, Manuel Bilderbeek wrote:
Yes, you can. If you have any problems, contact me and I'll send you the
.BAT file.
Do that anyway please.
I'm sending it.
There is no way. The number of spaces will change due to width value. I
certainly can so a routine
These are the last week news on MSX Scene. For the latest news,
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October 16, 1999 - 23:30GMT, @020, 3rd update
- Fudeba Software page updated! Fudeba Image/Sound Demo page created! Available to
download
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October 23, 1999 - 22:00GMT, @955, 1st update
- TransMSX v1.1! Link your MSX with your TI-83 is possible! TransMSX v1.1 will
help you!
This
On Mon, 25 Oct 1999 10:45:02 +0200, Manuel Bilderbeek wrote:
Hi Daniel! (And the other MSX users as well! :-)
I tried your program (SCROLL.BIN) to 'rotate' those filenames on the screen.
Well, it works, but not all the time... :-|
Sometimes it works as it should, and other times the screen (0)
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November 06, 1999 - 18:05GMT, @795, 3rd update
- GT Internationnal Updated! The page Stalled Translation was created. The
projects was not
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November 12, 1999 - 15:50GMT, @702, 1st update
- Going to Jaú! Tomorrow I'll travel to Jaú, and will be back on November 16.
On Sat, 20 Nov 1999 21:05:24 +0100, Laurens Holst wrote:
You forgot the 'fake' Moonsound made by Leonard using a OPL3. Is like
a real Moonsound but without wavetable. It's funny!
It's cool.
Then FM will be used a bit more.
That's a good thing.
What we lack is a program which can handle
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