Re: [Nuke-users] Mixing two cameras animation using local matrix

2016-09-21 Thread Neil Scholes
This is perfect! Just what I need right now many thanks Michael Neil Sent from my iPhone > On 20 Sep 2016, at 22:06, Michael Habenicht wrote: > > If you have a knob called mix which contains the amount of one of the cameras > the expression should be this: >

Aw: Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread Daniel Hartlehnert
  Damn, i got that mixed up :) Gesendet: Mittwoch, 21. September 2016 um 08:49 Uhr Von: "Frank Rueter|OHUfx" An: nuke-users@support.thefoundry.co.uk Betreff: Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular Nuke's origin is bottom left though   On 09/21/2016

Re: [Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread Matan Arbel
We have Switch player at work. its pretty nice. but in order to be able to play all formats such as avid dnx you'll have to pay for it. and it doesn't play cineform codec at all :[ On Wed, Sep 21, 2016 at 5:46 PM Marrocco, Sam < smarro...@ringsidecreative.com> wrote: > > > On 9/21/2016 10:37

Re: [Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread Marrocco, Sam
On 9/21/2016 10:37 AM, Sven Schönmann wrote: Hi Sam, great...thanks! I will definitely have a look into it. Sounds really good. And +1 for "tired of VLC"... I agree. I'd like to see MPV (and other players) adopt some audio caching so that they could jog backwards and play back audio while

Re: [Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread Sven Schönmann
Hi Sam, great...thanks! I will definitely have a look into it. Sounds really good. And +1 for "tired of VLC"... Sven On Wed, Sep 21, 2016 at 4:31 PM, Marrocco, Sam < smarro...@ringsidecreative.com> wrote: > > > On 9/21/2016 8:35 AM, Sven Schönmann wrote: > >> Hey Guys, >> >> a little bit

Re: [Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread Marrocco, Sam
On 9/21/2016 8:35 AM, Sven Schönmann wrote: Hey Guys, a little bit offtopic here (sorry) but what do you guys use for just checking ProRes Quicktimes very fast in the OS? I suggest you look into MPV. It's a derivative of MPlayer that uses ffmpeg-related components. We've been

Re: [Nuke-users] extend edge pixels

2016-09-21 Thread Howard Jones
Here’s a simple one I wrote. I’ve found some on Nukepedia to be too noisey but they will probably handle corners better than this. It does an internal comp but to be honest you should turn that off and merge under a slightly shrunk matte version of the original Howard Jones Visual Effects

Re: [Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread Sven Schönmann
Just tried this one: http://www.telestream.net/switch/ Works great...didn't know it had native ProRes support. Sven On Wed, Sep 21, 2016 at 3:14 PM, severin mathiesen wrote: > VLC ? > > 2016-09-21 14:35 GMT+02:00 Sven Schönmann : > >> Hey

Re: [Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread severin mathiesen
VLC ? 2016-09-21 14:35 GMT+02:00 Sven Schönmann : > Hey Guys, > > a little bit offtopic here (sorry) but what do you guys use for just > checking ProRes Quicktimes very fast in the OS? > > I made the switch to Windows 10 on my private machine (after using Macs > for

[Nuke-users] Windows 10 / ProRes files viewer

2016-09-21 Thread Sven Schönmann
Hey Guys, a little bit offtopic here (sorry) but what do you guys use for just checking ProRes Quicktimes very fast in the OS? I made the switch to Windows 10 on my private machine (after using Macs for nearly 15 years) and this is one thing that I'm missing. I want to avoid to install the

Re: [Nuke-users] nuke locking up on auto save

2016-09-21 Thread Igor Majdandzic
sorry, just what Deke said. Am 21.09.2016 um 11:54 schrieb Igor Majdandzic: Is this saving on a network? Have you tried chaning the location to your internal hard drive? Am 21.09.2016 um 00:54 schrieb adam jones: Hey hey I am pretty sure this has cropped up previousl;y, just cant find the

Re: [Nuke-users] nuke locking up on auto save

2016-09-21 Thread Igor Majdandzic
Is this saving on a network? Have you tried chaning the location to your internal hard drive? Am 21.09.2016 um 00:54 schrieb adam jones: Hey hey I am pretty sure this has cropped up previousl;y, just cant find the posts. Ever time nuke goes to auto save every thing freezes up and get the

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread michael vorberg
Sounds like the OFX version uses normalized pixel position instead of absolute ones. You would need to to divide your image resolution by the tracked position to get the normalized coordinates Am 21.09.2016 09:10 schrieb "adam jones" : > Hey hey > > What I am getting at is that

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread adam jones
Hey hey What I am getting at is that say I have track a point from x 100 to x 600 and y 35 to y 450 in nuke then I take this data to AE and plug it in to particulars emtier x and y all tracks fine but should I take the same data and plug it in the OFX particular x and y emiter the emitter

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread Frank Rueter|OHUfx
Nuke's origin is bottom left though On 09/21/2016 06:40 PM, Daniel Hartlehnert wrote: AE coordinate system has its origin in the bottom left of the screen. Nuke in the top left. Or in pseudo code: AE.y = height - Nuke.y Daniel Am 21.09.2016 um 08:35 schrieb Ron Ganbar

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread Daniel Hartlehnert
AE coordinate system has its origin in the bottom left of the screen. Nuke in the top left. Or in pseudo code: AE.y = height - Nuke.y Daniel > Am 21.09.2016 um 08:35 schrieb Ron Ganbar : > > I would assume the default state of Particular for AE and Particular for Nuke > is

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread Ron Ganbar
I would assume the default state of Particular for AE and Particular for Nuke is not the same. Sounds to me like the z-position is set differently, or the world transformation is set differently. Unfortunately, I don't have access to Particular for Nuke. Ron Ganbar email: ron...@gmail.com tel: