Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-20 Thread Wojciech Lewandowski
Hi Bruce, Just from top of my head. 1. Check and verify if all osgXXX.dll and OpenThreads.dll are loaded from correct installation directories. Similar errors often occur if Debug/Release/Rev libs get mixed. VS Output pane displays all loaded DLLs with long paths so its easy to verify if some

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-20 Thread Robert Osfield
Hi Bruce, On 19 December 2016 at 21:34, Bruce Clay wrote: > Robert: > Just to be sure I pulled the latest git release and diffed it against the > code I had and only found differences in commented headers. I built the code > as I had previously and got the same errors.

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-19 Thread webmaster
ists.openscenegraph.org > 抄送: > 主题: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor > setup > > Robert: > Just to be sure I pulled the latest git release and diffed it against the > code I had and only found differences in commented headers. I built

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-19 Thread Bruce Clay
Robert: Just to be sure I pulled the latest git release and diffed it against the code I had and only found differences in commented headers. I built the code as I had previously and got the same errors. I am using the 32 bit version of 3rd party dependencies which is not the latest posted

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-19 Thread Robert Osfield
Hi > The stack trace below is the one I promised to send from work. This system > is a 8 core I7 Dell laptop running windows 7. I am using the standard > setting from the 3.4 developer release. I have been working with osgEarth > for a while and thought the crashes were coming from that

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-19 Thread Bruce Clay
Robert: The stack trace below is the one I promised to send from work. This system is a 8 core I7 Dell laptop running windows 7. I am using the standard setting from the 3.4 developer release. I have been working with osgEarth for a while and thought the crashes were coming from that but

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-19 Thread Robert Osfield
Hi Bruce, I am surprised that this is an issue, the OSG has long been able to run multi-threaded across multiple monitors, it's a fundamental part of the OSG design. I don't personally use Windows too often so there might be a Windows specific issue that others under Windows didn't pick up on

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-18 Thread Bruce Clay
Robert: For a basic test I ran osgViewer cessnafire.org. The results I get on my home machine are different from those of my work machine but it does crash on both systems. In both cases through it seems to be a threading issue. At home the stack traces looks like > >

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-17 Thread Robert Osfield
HI Bruce, There isn't we can say about what the problem might be from the few details you have provided. Could you post a full stack trace. Also does the problem occur for all models? Does it occur with OSG examples like osgviewer? Robert. On 16 December 2016 at 19:58, Bruce Clay

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-16 Thread Bruce Clay
Hi, I realize this is an old thread but I am having the same problem with OpensSceneGraph displaying on two monitors. It always crashes in Group::traverse called from NodeVisitor::traverse. If I turn off the second monitor it does not crash. I have tested on osgViewer and other apps in the

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-03 Thread Björn Blissing
Hi Thomas, I am running Windows 7 64-bit with dual screen setup (2 screens running at 1280x1024). I have no problems with the osgviewer in 3.4.0 version. I have tested with both small and large models. I can display the image spanned over both screens or on one screen at the time. No crashes

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-03 Thread webmaster
quot;Thomas Stegemann" <thomas.stegem...@outlook.com> 发送时间: 2015-9-3 20:33:37 收件人: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org> 主题: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup Hi zhuwan, did you started osgviewer.exe withou

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-03 Thread Robert Osfield
Hi Thomas, My second monitor has just arrived so I have been able to test OSG-svn/trunk (essentially OSG-3.4.0 with only tiny changes) under Linux and Windows with dual monitors. So far everything is working as expected, no crashes. My set up is iCore7 + Geforce GTX 760 + Two monitors +

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-03 Thread webmaster
; 写道: -原始邮件- 发件人: "Robert Osfield" <robert.osfi...@gmail.com> 发送时间: 2015-9-3 18:27:59 收件人: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org> 主题: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup Hi Thomas, My second moni

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-03 Thread Thomas Stegemann
From: webmas...@3dvri.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup hi Robert, I always use dual monitors to run osg applications,and always test osg newest versions,the newest osg version tested is just 3.4.0,have

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-02 Thread Robert Osfield
ts.openscenegraph.org] *Im > Auftrag von *Robert Osfield > *Gesendet:* Dienstag, 1. September 2015 14:30 > *An:* OpenSceneGraph Users <osg-users@lists.openscenegraph.org> > *Betreff:* Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two > monitor setup > > > >

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-01 Thread Robert Osfield
Hi Thomas, On 1 September 2015 at 08:58, Thomas Stegemann wrote: > If you have a multi-monitor setup (e.g. 2 Monitors attached) running the > latest stable release 3.4.0 of OpenSceneGraph, the application crashed at > startup when no --screen parameter is set.

[osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-01 Thread Thomas Stegemann
If you have a multi-monitor setup (e.g. 2 Monitors attached) running the latest stable release 3.4.0 of OpenSceneGraph, the application crashed at startup when no --screen parameter is set. (OSG tries to use all monitors by default, worked with 3.2.3) This doesn't happen if you explicitely call

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-01 Thread Thomas Stegemann
sgviewerd.exe!main(int argc, char * * argv) Zeile 127 C++ [Externer Code] Thanks in advance,Thomas Date: Tue, 1 Sep 2015 09:34:51 +0100 From: robert.osfi...@gmail.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup Hi T

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-01 Thread Thomas Stegemann
t.osfi...@gmail.com To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup Hi Thomas, On 1 September 2015 at 08:58, Thomas Stegemann <thomas.stegem...@outlook.com> wrote: If you have a multi-monitor setup (e.g. 2 Monitors attached)

Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2015-09-01 Thread Robert Osfield
> > > Thanks in advance, > Thomas > > -- > Date: Tue, 1 Sep 2015 09:34:51 +0100 > From: robert.osfi...@gmail.com > To: osg-users@lists.openscenegraph.org > Subject: Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two > monito