Re: [osg-users] Add a new child

2010-09-28 Thread Robert Osfield
On Mon, Sep 27, 2010 at 9:36 PM, Cosimo Luigi Manes man...@cheapnet.it wrote: the problem is that i load new nodes when the sg running Could it be that your camera isn't being updated to look at your new models? Robert. ___ osg-users mailing list

Re: [osg-users] [osg-submissions] QTKit plugin checked in, OSX users please test ; -)

2010-09-28 Thread Stephan Huber
Hi Eric, Am 27.09.10 19:28, schrieb Eric Wing: There are some other QTKit changes in Snow Leopard. It is now possible to display one QuickTime movie object in multiple views or layers. Due to changes with QuickTime X, the attributes QTMovieCurrentSizeAttribute and

Re: [osg-users] Shadows : Creating multiple osgShadow::ShadowedScene

2010-09-28 Thread Werner Modenbach
Let's take an example: ShadowTechnique SHADOWMAP It creates a texture and installs a shader program which makes shadow effects by using the created texture. So what you think happens by the second shadowScene? On traversal it will create a new texture, by default install it in the same texture

Re: [osg-users] Add a new child

2010-09-28 Thread Ulrich Hertlein
On 28/09/10 17:19 , Robert Osfield wrote: On Mon, Sep 27, 2010 at 9:36 PM, Cosimo Luigi Manes man...@cheapnet.it wrote: the problem is that i load new nodes when the sg running Could it be that your camera isn't being updated to look at your new models? I believe what Robert is referring

[osg-users] Can I find a StateSet which has been setName?

2010-09-28 Thread william nily
Hi! Since the StateSet inherits from Object,so i can setName to a specific StateSet.Then can I find the StateSet by its name?Is there any way to do this such like to find a Node through its name? Thanks very much! ___ osg-users mailing list

Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-28 Thread Martin Naylor
Hi, It sounds like the Aero bug, disable Aero? Believe Wojtek may have just submitted a fix for this to workaround the driver bug, also the latest beta driver from NVidia fixes this for me, not sure about a quadro card... Might be worth trying the beta NVidia drivers? Cheers Martin.

Re: [osg-users] Add a new child

2010-09-28 Thread Cosimo Luigi Manes
Ulrich Hertlein wrote: On 28/09/10 17:19 , Robert Osfield wrote: What happens when you press 'space' to reset the camera position? Well, when i press 'space', software shows the nodes. How can i reset the camera position ? -- Read this topic online here:

Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developerrelease, please test :-)

2010-09-28 Thread Wojciech Lewandowski
Hi, NVidia 260.63 fixes single screen. Multi screen is still a mess. And Nvidia ControlPanel does not show on some machines including mine. Wojtek Lewandowski -- From: Martin Naylor martinnay...@virginmedia.com Sent: Tuesday, September 28, 2010

[osg-users] osg newbie question: billboard with multiple drawables?

2010-09-28 Thread paul graham
Hi, I'm hoping someone can help. I'm trying to develop an in-scene 'label' for my 3D objects (consisting of text and geometry). I was hoping I'd be able to use the osg billboard and add my geometry and text to it as drawables, but I now realise that each drawable will have its own pivot point,

[osg-users] map text to geometry

2010-09-28 Thread Katja Oechsner
Hi, I want to map a osgText to a geometry, for example a sphere. My idea was to get a texture out of osgText and map the texture to a geometry. Is there a better way to do this? And how do I get a texture out of osgText? thanks in advance Katja -- VISUAL ENGINEERING SOLUTIONS - Wir machen

[osg-users] [osgPlugins] ffmpeg plugin : big delay

2010-09-28 Thread Malek Baklouti
Hey guys, I'm encountering a small issue related to ffmpeg plugin. I'm trying to acquire and show in real time video (RTSP) coming from an axis camera. The problem is that my video has a delay of around 5 seconds.. I did some tests using VLC, and by modifing the cache size I had realtime

Re: [osg-users] Can I find a StateSet which has been setName?

2010-09-28 Thread Robert Osfield
Hi William, On Tue, Sep 28, 2010 at 9:24 AM, william nily william.n...@gmail.com wrote: Since the StateSet inherits from Object,so i can setName to a specific StateSet.Then can I find the StateSet by its name?Is there any way to do this such like to find a Node through its name? The tool for

Re: [osg-users] osg newbie question: billboard with multiple drawables?

2010-09-28 Thread Robert Osfield
Hi Paul, The easiest way to do it is use an osg::AutoTransform, this is like a Billboard but can rotate to screen a whole subgraph rather than just drawables. Billboard is lightweight for things like trees, but AutoTransform is more flexible. Robert. On Tue, Sep 28, 2010 at 11:03 AM, paul

Re: [osg-users] map text to geometry

2010-09-28 Thread Robert Osfield
Hi Katja, osgText uses a texture atlas to store it's glyphs and separate quads to pull out the correct part of the texture atlas to get individual text characters, this makes it impossible to just pull the text texture directly and apply it to an ordinary geometry as the texture coordinates would

Re: [osg-users] [osgPlugins] ffmpeg plugin : big delay

2010-09-28 Thread Malek Baklouti
I'm wondering is there any relation with that instruction : line 231 in FFmpegDecoderVideo.cpp packet = m_packets.timedPop(is_empty, 10); what does the 10 stand for? thanks, Malek -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32132#32132

Re: [osg-users] osg newbie question: billboard with multiple drawables?

2010-09-28 Thread paul graham
Hi Robert, many thanks for the prompt reply - I've been playing around with the autotransform and you're right - it is much more suited to our needs than the billboard. Thanks again Paul -- Read this topic online here:

[osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-28 Thread Huan Wei
Hi, i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was blinking, but before that i used osgart with osg2.8.3 everything all right, does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit osg. Thank you! Cheers, Huan -- Read this

Re: [osg-users] Convert wxImage to osg:Image

2010-09-28 Thread Lahiru Lakmal
Hi Thibault, Thanks a lot for the reply! I will check this out. Thanks again! Best Regards, Lahiru -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32135#32135 ___ osg-users mailing list

[osg-users] Problem loading images when migrating to new OSGViewer

2010-09-28 Thread John Stokes
Hi, I've been migrating some code from OSG 0.9.9 to the latest stable release (2.8.3), and I've run into an issue when migrating from OSGProducer::viewer to OsgViewer::viewer. I have three models, an airplane.3ds model, a sky.3ds model, and a globe.osga model. All three models load correctly

Re: [osg-users] osg newbie question: billboard with multiple drawables?

2010-09-28 Thread paul graham
Hi, on the subject of the autotransform: in scale_to_screen mode, I was trying to use minScale and maxScale to effectively bound the drawn screen size of my geode between a minimum and maximum, but I think I'm mis-interpreting these parameters. Increasing maxScale does not appear to increase

Re: [osg-users] Problem loading images when migrating to new OSGViewer

2010-09-28 Thread Robert Osfield
Hi John, I don't know the cause of only the airplane showing up, but can suggest a few things to try to explore what might be going wrong. First up try loading each of the models with osgviewer and see if each one loads up OK. Second write out the completed scene graph to a .osg file just

Re: [osg-users] [osgPlugins] ffmpeg plugin : big delay

2010-09-28 Thread Mikhail I. Izmestev
Hi, You can try this patch. Mikhail. Index: src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp === --- src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp(revision 11784) +++ src/osgPlugins/ffmpeg/FFmpegDecoderVideo.cpp(working

Re: [osg-users] [osgPlugins] ffmpeg plugin : big delay

2010-09-28 Thread Malek Baklouti
Hi Mikhail, Thanks for your response. I think that the patch was disabled by the forum administrator. I'm not able to download it. Cheers, Malek -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32140#32140

Re: [osg-users] Load of 8 bits image for creating texture

2010-09-28 Thread Adrien Chassard
Hi Robert, I know I'm a little bit late but I've just begin to try your solution at the beginning of this week (no time before... :( ). I'm now able to load the image information on a Texture2D and the color table in a Texture1D thanks to the osg::TransferFunction1D class. What I miss now is

Re: [osg-users] Load of 8 bits image for creating texture

2010-09-28 Thread Robert Osfield
Hi Adrien, When using multi-texturing you need to decide which texture units to use then set up your texenv (if using fixed function pipeline) or shaders to reflect this. Typically, in your case, one would use texture unit 0 and texture unit 1, so you'd do something like:

Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-28 Thread Thomas Hogarth
Hi Huan i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was blinking, but before that i used osgart with osg2.8.3 ?everything all right, does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit osg Are you using texture 2d for your video streams, if so

Re: [osg-users] [osgPlugins] ffmpeg plugin : big delay

2010-09-28 Thread Mikhail I. Izmestev
Hi, You can find patch in mailing list archive at http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg44088.html Mikhail. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [osgPlugins] ffmpeg plugin : big delay

2010-09-28 Thread Malek Baklouti
ok Thanks again, I'll let you know. Malek -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32146#32146 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] [3rdparty] OSG and SDL

2010-09-28 Thread Matt Caron
Hi, I am using SDL to get input from a joystick so that I can integrate joystick control in OSG (I have tried the VRPN approach and right now SDL is looking better for my needs). I have searched for as much information about integrating OSG and SDL as possible, and so far it appears that I

Re: [osg-users] Problem loading images when migrating to new OSGViewer

2010-09-28 Thread John Stokes
Robert, Thank you for your insight. I did try loading my models with the standalone osgviewer and each of them loaded correctly as did the exported .osg using osgDB::writeNodeFile. I was testing out commenting out different sections, and I noticed that I had this piece of code that I left

[osg-users] Problem compiling 2.9.9 with Qt in MacOSX

2010-09-28 Thread Alejandro Aguilar Sierra
Hello: I am trying to compile 2.9.9 in a Mac OSX 10.6 snow leopard and I got a problem with Qt (error log below). In fact it would be better if I can compile it without Qt. Any hint? Regards, -- Alejandro [ 98%] Building CXX object src/osgQt/CMakeFiles/osgQt.dir/QFontImplementation.cpp.o In

Re: [osg-users] [3rdparty] OSG and SDL

2010-09-28 Thread Ben Cain
If you just want to use SDL to read joystick inputs, you don't have to use SDL windows. You can use SDL for joystick inputs, and render OGS to windows managed by Qt, CEGUI, or whatever meets your needs. ___ osg-users mailing list

Re: [osg-users] [3rdparty] OSG and SDL

2010-09-28 Thread Matt Caron
Perhaps I just don't know enough about whats going on in my OSG build...but right now I can just instantiate and start a Viewer in OSG and it automatically opens a window and handles drawing for me. Is there a way to go about using OSG this same way but to incorporate SDL? Right now when I

Re: [osg-users] IPhone retina displays

2010-09-28 Thread Thomas Hogarth
Good news on this All seems to be working, I've also improved the IPhoneWindowingSystemInterface to handle true resolutions and multiple screens. So on IPad we should now be able to set a window to an external screen and also change the res of the screen (I don't have an IPad though so needs

Re: [osg-users] osgart 2.0 with osg2.9.8 video blinking

2010-09-28 Thread Huan Wei
Thank you! Thomas. osgart default using texture 2D, it seems change osgart to using texture rectangle still blinking, i guess would back to 2.8.3. Cheers, Huan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32153#32153

Re: [osg-users] [osgPlugins] Missing plugins

2010-09-28 Thread Eduardo Poyart
I have OSG configured on Mac OS X with almost all optional dependencies (except the big ones like Qt, etc). I installed them using MacPorts. I suggest you use it, it's a breeze to install, it solves countless hours of headache. Eduardo On Tue, Sep 21, 2010 at 2:57 AM, Daryl Lee

Re: [osg-users] Add a new child

2010-09-28 Thread Ulrich Hertlein
On 28/09/10 18:45 , Cosimo Luigi Manes wrote: Ulrich Hertlein wrote: On 28/09/10 17:19 , Robert Osfield wrote: What happens when you press 'space' to reset the camera position? Well, when i press 'space', software shows the nodes. How can i reset the camera position ?