HI Sukender.
On Fri, Dec 12, 2008 at 11:18 AM, Sukender wrote:
> You're absolutely right about the fact that OSG isn't a game engine. I
> personnaly think OSG should be considered as a good layer to create a game
> engine on. That explains what I said about "quick and dirty":
> 1. People code "
Hi Robert,
You're absolutely right about the fact that OSG isn't a game engine. I
personnaly think OSG should be considered as a good layer to create a game
engine on. That explains what I said about "quick and dirty":
1. People code "quick and dirty" things in games (as often).
2. Some of this
Hi Sukender,
On Thu, Dec 11, 2008 at 9:53 PM, Sukender wrote:
> Seeing your answer, it seems that I was not as clear as I should have been.
> Well, about blogs, that's okay.
> But about gaming industry, I was just saying that advertising/marketing
> towards game developpers should be interestin
Hi Robert,
Seeing your answer, it seems that I was not as clear as I should have been.
Well, about blogs, that's okay.
But about gaming industry, I was just saying that advertising/marketing towards
game developpers should be interesting. For now, I have the impression that
some of them fear OS
Hi Sukender,
On Thu, Dec 11, 2008 at 2:28 PM, Sukender <[EMAIL PROTECTED]> wrote:
> Blogging can be an idea too... but to be effective, it has to be made on
> blogs/pages that have a relatively hight importance for search engines, I
> guess. The problem is then the same as adverts, isn't it?
Yo
Hi Robert,
Your idea to "get adverts to pay for adverts" is worth trying. But for my part,
this would be useless since I generate no significant traffic.
> An effective advertisement would also just be becoming a bit better at
> promoting new releases and events, writing articles, promoting act
Hi Sukender,
On Thu, Dec 11, 2008 at 1:05 PM, Sukender <[EMAIL PROTECTED]> wrote:
> I agree with 99% of what you say. And I would like to insist on the fact that
> visivility (marketing/web site/etc.) is a weak point of OSG. It's really too
> bad since OSG has a great source code and great commu
Hi Robert, hi all,
I agree with 99% of what you say. And I would like to insist on the fact that
visivility (marketing/web site/etc.) is a weak point of OSG. It's really too
bad since OSG has a great source code and great community. Maybe some threads
would be started about that? For instance s
HI All,
I remain curious about the possibility of finding funding routes that
would support a dedicated dev team, although also a bit sceptical
about the ability for us to draw in enough cash to cover a full time
salary for engineer just dedicated to OSG infrastructure/build
binaries/website/promo
Just to remember, there is a contractors page on the Wiki :
http://www.openscenegraph.org/projects/osg/wiki/Community/Contractors
On Thu, Dec 11, 2008 at 1:29 AM, Sukender <[EMAIL PROTECTED]> wrote:
> Hmmm... you're certainly right. But what about selling OSG distributions on
> DVD? Wouldn't this
Hmmm... you're certainly right. But what about selling OSG distributions on
DVD? Wouldn't this boost the infrastructure? Well, of course, if noone is
interested in it, that would not be...
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Thu, 11 Dec 2008
> Just to be precise: donations were proposed to get somone improve
> deployments/tests/etc.
This is something Bob and I have talked about doing, but so far most OSG
funding is for new rendering features, not infrastructure.
It would be nice if donations would solve this issue, but so far that i
free to join our ranks.
>
> Paul Martz
> Skew Matrix Software LLC
> http://www.skew-matrix.com
> +1 303 859 9466
>
> -----Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sukender
> Sent: Tuesday, December 09, 2008 2:46 PM
>
X2!!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz
Sent: Wednesday, December 10, 2008 3:44 PM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Funding
I'm about to leave on a business trip, so have not read this entire th
x.com
+1 303 859 9466
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Wednesday, December 10, 2008 12:59 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Funding
get the job offers and requests up to date.
:[EMAIL PROTECTED] On Behalf Of Sukender
Sent: Tuesday, December 09, 2008 2:46 PM
To: OpenSceneGraph Users
Subject: [osg-users] Funding
Hi all, hi Robert,
As requested (and as expected), I start another thread about funding / hiring
employees / an OSG staff.
(Reference:
http://list
Hi Dirk,
Very interesting ideas. I think I'll try to group/sumarize all somewhere. I
don't know where and when though :)
About "Google summer of code", it is said: "Google will provide a stipend of
5000 USD per accepted student developer, of which 4500 USD goes to the student
and 500 USD goes
get the job offers and requests up to date.
http://www.openscenegraph.org/projects/osg/wiki/Community/JobOffers
http://www.openscenegraph.org/projects/osg/wiki/Community/JobRequests
here i posted that naturalmotion is looking after an osg person
http://lists.openscenegraph.org/pipermail/osg-user
I few things I can think of:
* Google summer of code is one way to get funding for an open source
project. You will have to employ someone still studying, but I think
that the mentoring project also gets some funds.
* I remember reading on the website of damn small linux that they
largely make th
Hi Jan,
I didn't see things like this. Well thanks you posted about your thoughts and
experience.
Your argument is convincing.
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Tue, 09 Dec 2008 23:43:39 +0100, Jan Ciger <[EMAIL PROTECTED]> a écrit:
>
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Yanling Liu wrote:
> Maybe a little bit off topic... Is OSG certificate a good idea? Just
> like Sun Java certificate, cisco certificate and/or microsoft
> certificates.
>
Well, a cert is useful only if someone actually gives the cert holder
some ki
Well, this may be something in the far future, but why not. Robert may answer
this too :)
Anyway, ideas are always welcome.
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Tue, 09 Dec 2008 23:20:13 +0100, Yanling Liu <[EMAIL PROTECTED]> a écrit:
> Maybe
Maybe a little bit off topic... Is OSG certificate a good idea? Just like
Sun Java certificate, cisco certificate and/or microsoft certificates.
On Tue, Dec 9, 2008 at 4:45 PM, Sukender <[EMAIL PROTECTED]> wrote:
> Hi all, hi Robert,
>
> As requested (and as expected), I start another thread abou
Hi all, hi Robert,
As requested (and as expected), I start another thread about funding / hiring
employees / an OSG staff.
(Reference:
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-December/020389.html
)
Before I start answering Robert, I'd like to say building up
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