Re: [osg-users] Funding

2008-12-12 Thread Robert Osfield
HI Sukender. On Fri, Dec 12, 2008 at 11:18 AM, Sukender wrote: > You're absolutely right about the fact that OSG isn't a game engine. I > personnaly think OSG should be considered as a good layer to create a game > engine on. That explains what I said about "quick and dirty": > 1. People code "

Re: [osg-users] Funding

2008-12-12 Thread Sukender
Hi Robert, You're absolutely right about the fact that OSG isn't a game engine. I personnaly think OSG should be considered as a good layer to create a game engine on. That explains what I said about "quick and dirty": 1. People code "quick and dirty" things in games (as often). 2. Some of this

Re: [osg-users] Funding

2008-12-12 Thread Robert Osfield
Hi Sukender, On Thu, Dec 11, 2008 at 9:53 PM, Sukender wrote: > Seeing your answer, it seems that I was not as clear as I should have been. > Well, about blogs, that's okay. > But about gaming industry, I was just saying that advertising/marketing > towards game developpers should be interestin

Re: [osg-users] Funding

2008-12-11 Thread Sukender
Hi Robert, Seeing your answer, it seems that I was not as clear as I should have been. Well, about blogs, that's okay. But about gaming industry, I was just saying that advertising/marketing towards game developpers should be interesting. For now, I have the impression that some of them fear OS

Re: [osg-users] Funding

2008-12-11 Thread Robert Osfield
Hi Sukender, On Thu, Dec 11, 2008 at 2:28 PM, Sukender <[EMAIL PROTECTED]> wrote: > Blogging can be an idea too... but to be effective, it has to be made on > blogs/pages that have a relatively hight importance for search engines, I > guess. The problem is then the same as adverts, isn't it? Yo

Re: [osg-users] Funding

2008-12-11 Thread Sukender
Hi Robert, Your idea to "get adverts to pay for adverts" is worth trying. But for my part, this would be useless since I generate no significant traffic. > An effective advertisement would also just be becoming a bit better at > promoting new releases and events, writing articles, promoting act

Re: [osg-users] Funding

2008-12-11 Thread Robert Osfield
Hi Sukender, On Thu, Dec 11, 2008 at 1:05 PM, Sukender <[EMAIL PROTECTED]> wrote: > I agree with 99% of what you say. And I would like to insist on the fact that > visivility (marketing/web site/etc.) is a weak point of OSG. It's really too > bad since OSG has a great source code and great commu

Re: [osg-users] Funding

2008-12-11 Thread Sukender
Hi Robert, hi all, I agree with 99% of what you say. And I would like to insist on the fact that visivility (marketing/web site/etc.) is a weak point of OSG. It's really too bad since OSG has a great source code and great community. Maybe some threads would be started about that? For instance s

Re: [osg-users] Funding

2008-12-11 Thread Robert Osfield
HI All, I remain curious about the possibility of finding funding routes that would support a dedicated dev team, although also a bit sceptical about the ability for us to draw in enough cash to cover a full time salary for engineer just dedicated to OSG infrastructure/build binaries/website/promo

Re: [osg-users] Funding

2008-12-11 Thread Serge Lages
Just to remember, there is a contractors page on the Wiki : http://www.openscenegraph.org/projects/osg/wiki/Community/Contractors On Thu, Dec 11, 2008 at 1:29 AM, Sukender <[EMAIL PROTECTED]> wrote: > Hmmm... you're certainly right. But what about selling OSG distributions on > DVD? Wouldn't this

Re: [osg-users] Funding

2008-12-10 Thread Sukender
Hmmm... you're certainly right. But what about selling OSG distributions on DVD? Wouldn't this boost the infrastructure? Well, of course, if noone is interested in it, that would not be... Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Thu, 11 Dec 2008

Re: [osg-users] Funding

2008-12-10 Thread Paul Martz
> Just to be precise: donations were proposed to get somone improve > deployments/tests/etc. This is something Bob and I have talked about doing, but so far most OSG funding is for new rendering features, not infrastructure. It would be nice if donations would solve this issue, but so far that i

Re: [osg-users] Funding

2008-12-10 Thread Sukender
free to join our ranks. > > Paul Martz > Skew Matrix Software LLC > http://www.skew-matrix.com > +1 303 859 9466 > > -----Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sukender > Sent: Tuesday, December 09, 2008 2:46 PM >

Re: [osg-users] Funding

2008-12-10 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
X2!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Wednesday, December 10, 2008 3:44 PM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] Funding I'm about to leave on a business trip, so have not read this entire th

Re: [osg-users] Funding

2008-12-10 Thread Paul Martz
x.com +1 303 859 9466 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Wednesday, December 10, 2008 12:59 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Funding get the job offers and requests up to date.

Re: [osg-users] Funding

2008-12-10 Thread Paul Martz
:[EMAIL PROTECTED] On Behalf Of Sukender Sent: Tuesday, December 09, 2008 2:46 PM To: OpenSceneGraph Users Subject: [osg-users] Funding Hi all, hi Robert, As requested (and as expected), I start another thread about funding / hiring employees / an OSG staff. (Reference: http://list

Re: [osg-users] Funding

2008-12-10 Thread Sukender
Hi Dirk, Very interesting ideas. I think I'll try to group/sumarize all somewhere. I don't know where and when though :) About "Google summer of code", it is said: "Google will provide a stipend of 5000 USD per accepted student developer, of which 4500 USD goes to the student and 500 USD goes

Re: [osg-users] Funding

2008-12-09 Thread [EMAIL PROTECTED]
get the job offers and requests up to date. http://www.openscenegraph.org/projects/osg/wiki/Community/JobOffers http://www.openscenegraph.org/projects/osg/wiki/Community/JobRequests here i posted that naturalmotion is looking after an osg person http://lists.openscenegraph.org/pipermail/osg-user

Re: [osg-users] Funding

2008-12-09 Thread Dirk Uys
I few things I can think of: * Google summer of code is one way to get funding for an open source project. You will have to employ someone still studying, but I think that the mentoring project also gets some funds. * I remember reading on the website of damn small linux that they largely make th

Re: [osg-users] Funding

2008-12-09 Thread Sukender
Hi Jan, I didn't see things like this. Well thanks you posted about your thoughts and experience. Your argument is convincing. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Tue, 09 Dec 2008 23:43:39 +0100, Jan Ciger <[EMAIL PROTECTED]> a écrit: >

Re: [osg-users] Funding

2008-12-09 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Yanling Liu wrote: > Maybe a little bit off topic... Is OSG certificate a good idea? Just > like Sun Java certificate, cisco certificate and/or microsoft > certificates. > Well, a cert is useful only if someone actually gives the cert holder some ki

Re: [osg-users] Funding

2008-12-09 Thread Sukender
Well, this may be something in the far future, but why not. Robert may answer this too :) Anyway, ideas are always welcome. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Tue, 09 Dec 2008 23:20:13 +0100, Yanling Liu <[EMAIL PROTECTED]> a écrit: > Maybe

Re: [osg-users] Funding

2008-12-09 Thread Yanling Liu
Maybe a little bit off topic... Is OSG certificate a good idea? Just like Sun Java certificate, cisco certificate and/or microsoft certificates. On Tue, Dec 9, 2008 at 4:45 PM, Sukender <[EMAIL PROTECTED]> wrote: > Hi all, hi Robert, > > As requested (and as expected), I start another thread abou

[osg-users] Funding

2008-12-09 Thread Sukender
Hi all, hi Robert, As requested (and as expected), I start another thread about funding / hiring employees / an OSG staff. (Reference: http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-December/020389.html ) Before I start answering Robert, I'd like to say building up