I'm doing some code maintenance on my protobuf library, and I have
encountered a test that is... confusing me. So before I go crazy (/
crazier)... what should an implementation do if during deserialization
it gets an enum it doesn't recognise?
- to explode in sparks?
- to ignore the data?
- to bru
It sounds to me like you are over-complicating things. It is not uncommon to
have a separate DTO model for serialization, so simply write a little code to
map from your domain model (the comple model described above) to the DTO model
(close to the serialization format).
It is possible to write
The code shown uses XmlSerializer - it doesn't use protobuf-net at all.
protobuf-net does tend to be friendly towards this, however you would:
- deserialize with protobuf-net into objects
- serialize with XmlSerializer
The only point of co tact between the two is the object model in the middle.
Right; what platform are you on? That approach is certainly viable - it is in
fact how protobuf-net operates (via .NET attributes).
In guessing you are on Java; I do not know of a similar Java implementation.
Marc
On 29 Jun 2011, at 03:55, ordinary wrote:
> Coding use Protocol Buffers by w
I am not able to advise on either C++ option. However, if your solution doesn't
already use .NET I wouldn't introduce a .NET dependency just for this - just
use the c++ version.
If your solution already contains some .NET classes and your intention is to
add some protobuf, then it perhaps is an
I don't pretend to know the original thinking, but it would be very hard to add
such now without breaking existing clients. However, note that if you *really*
don't want to have to get the lengths, you could encode your data inside a
"group", since this has a terminator rather than a length pref
I haven't used protostuff/IKVM, but I would *hope* that IKVM allows some kind
of passing of either a Stream or byte[]. That would allow you to
serialize/deserialize to swap between models.
If you have access to *both* models at once, perhaps another possibility is
AutoMapper on the .NET side.
>From my perspective as a fellow user, the spec is very stable in terms of
>breaking changes. The last notable wire change I can think of is packed
>arrays, which would:
A: only apply on an opt-in basis
B: continue to be round-trip safe (via extension fields) for clients that
didn't expect it.
Golden rule:
- don't change a field, or re-use a field-numer
In particular, your string vs int *is* a breaking change. Most of the others
are not; additional data can be ignored or handed at runtime via extensions if
you wish. Of course, if you add a new field you should probably make it
"opti
If I understand the meaning, then I would tend to make the exception
scenario mean "something is fundamentally wrong with the service", rather
than "your request was invalid". The latter scenario is better handled by
allow an error message as part of the standard API - which could be anything
from
/msgpack/browse_thread/thread/db5e20aa64f3020d?pli=1
Marc Gravell
On 2 August 2011 08:51, Canggih Wibowo wrote:
> MessagePack claims that they 4 times faster than Protobuf on
> serialization+deserialization and it also have RPC implementation already.
> Anyone give response? I mean, w
It is a pain that it is so hard to set up a "Custom Tool" in VS; I do have a
custom tool working for protobuf-net, but it is annoying to have to install
it manually (there's a download on the protobuf-net site). I pinged the
nuget team to see if we can get something easier, but no hope there, for n
Generator/ProtoBufTool.cs?r=258
>
>
> On Mon, Sep 5, 2011 at 9:28 PM, Lars Schouw wrote:
>
>> I found this link
>>
>> http://stackoverflow.com/questions/453820/protocol-buffers-in-c-projects-using-protobuf-net-best-practices-for-code-gene/1139289#1139289
>>
>&
This will depend on many factors:
- how big is each fragment? Very small fragments of *anything* generally get
bigger when compressed
- what is the data? If it contains a lot of text data you might see benefits;
however, many typical fragments will get bigger when compressed - it depends
entire
Protocol buffers works best with structured and predictable data. "object"
sounds overly vague IMO. Most protocol buffers will not handle that; due to
demand, I *do* have a feature in protobuf-net that might work for that, but it
basically breaks all the interop benefits of protocol buffers. So
Ooh, that sounds like me, then. It works fine against the current v2 code; I
do seem to recall there was a bug at some point in v2 that behaved like
this. If you are using v2, please make sure you have a recent version. If
you are using v1 and this happens /there/, then my flabber is officially
gha
Protocol buffers itself only (AFAIK) describes the serialisation format; it
does not define RPC. If you add an http-based RPC stack, then it will be
http-based, but that is nothing to do with protocol buffers, you could (and
many do) use raw sockets just as well.
Marc
On 30 Sep 2011, at 10:14,
I answered this where you cross-posted on stackoverflow:
http://stackoverflow.com/questions/7717036/serialize-protocol-buffer-file-into-xml-text-format
To repeat; in most cases, the generated code **should already** work
perfectly well with XmlSerailizer (the inbuilt .NET xml serialization tool),
In standard use, protouf-net is fully contract based and doesn't care what
*types* are involved; this only matters if you are using the DynamicType option
(which is outside the core protobuf stuff). If the types aren't stable, there
is an event on the TypeModel that can be used to map in both di
In the next build, this has been tweaked:
type = source.DeserializeType(typeName);
if(type == null)
{
throw new ProtoException("Unable to
resolve type: " + typeName);
}
So,
Addressed on stackoverflow:
http://stackoverflow.com/questions/7793527/protobuf-net-serializing-ienumerablet
Marc
On 17 Oct 2011, at 12:35, Broken Pipe wrote:
> I'm trying to use ProtoBuf-net in Silverlight project, I'm using my
> existing domain objects, which define most collection's as:
>
Well, firstly protobuf is not a text format, so UTF-8 is not the way to start.
What is it you need? Note that the protobuf format is ambiguous unless you
already know the schema (the same data can be interpreted in different ways).
However, if you read the encoding spec, you should be able to gu
gle.com/p/protobuf-wireshark/
> >
> > Might get you want you need.
> >
> > -Aaron
> >
> >
> >
> >
> >
> >
> >
> > On Tue, Oct 18, 2011 at 11:02 AM, Marc Gravell
> wrote:
> > > Well, firstly protobuf is not a text for
Inside any standard implementation? None. And I doubt that is something that
would be added anytime soon (if ever). You could of corse create some private
branch combining elements of protobuf with your own more specific needs.
Marc
On 20 Oct 2011, at 12:32, Phillip Dann Ward wrote:
> The bac
that could also just mean "stable and not needing massive work" - there
haven't been any significant changes to the protobuf format since packed
arrays (the most recent commit).
(I honestly don't know either way; I just don't think it is quite safe to
assume lack of activity means "abandoned" here
@Bob - based on the version numbers, Yury is talking about protobuf-net
(one of the 3rd party .NET implementations), using it on iOS via MonoTouch
or Unity
@Yury - sorry, I completely didn't see this thread; but indeed, the iOS
folder got accidentally dropped when I updated my build script, and wa
ve got your email - would you like me to send you a copy of the current
code compiled with FEAT_SAFE?
Marc Gravell
(protobuf-net)
On 19 December 2011 19:11, Scott Moore wrote:
> I readily admit that I am a bit of a novice developer (I work in a
> small business and we all help as much as pos
If you mean protobuf-remote (which I'm not personally familiar with),
that is an RPC stack. It will help you send and receive messages. Any
database requirements you must handle separately. There is a "manual"
page linked for both C# and C++ - http://code.google.com/p/protobuf-remote/
Marc
On Dec
Well, protobuf-net certainly includes them (it just does a simple UTF-8
conversion, nothing more), and I'm pretty sure the C++ side will be
handling them fine.
My guess would be that they are being lost in your code with whatever file
/ network handling you have in place. In particular, any code t
Sorry, I didn't see this at the time - do you have any kind of concrete,
reproducible example here?
Marc
On 28 February 2012 20:48, costa wrote:
> Have you seen this?
>
> The list is an IList where TestClass has the ProtoContract
> attribute and all its members have the ProtoMember attribute.
>
This question relates to protobuf-net specifically, and is being addressed
in http://stackoverflow.com/q/10831660/
Marc (protobuf-net)
--
You received this message because you are subscribed to the Google Groups
"Protocol Buffers" group.
To post to this group, send email to protobuf@googlegrou
it only has to be unique to the particular message - not unique globally.
The "why" is simply: because that is what it uses on the wire to identify
different members.
If they weren't unique, clearly it wouldn't work. If they weren't explicit
(but were, say, assumed positionally) then it would not
gt; about shared ids. [?]
>
>
>
> On Mon, Jun 4, 2012 at 11:44 AM, Marc Gravell wrote:
>
>> it only has to be unique to the particular message - not unique globally.
>> The "why" is simply: because that is what it uses on the wire to identify
>> different
This relates to protobuf-net; you've already emailed me directly, and I
replied. You raised an issue report: I replied. Please read (and act on) my
existing replies.
Marc
On 4 Jun 2012, at 12:00, Farooq Mushtaq wrote:
> While serializing I am getting error "Possible recursion detected
> (offs
I answered this at stackoverflow (http://stackoverflow.com/a/11083229/23354)
The main problem was the data-types in V3DDelta not matching the contract
(note: there are tools for generating classes from a .proto definition).
The particular code for reading the data stored via "writeDelimitedTo"
ne
(note: this is specific to protobuf-net, not "protocol buffers" more
widely), but yes: that (a generic list) would work fine, as long as the
property has been marked for serialization and given a number. There also
doesn't need to be a "set" accessor, although it can make full use of a
"set" - i.e.
ications)
>
> Joel
>
>
> On Wednesday, June 20, 2012 9:05:49 AM UTC-4, Marc Gravell wrote:
>>
>> (note: this is specific to protobuf-net, not "protocol buffers" more
>> widely), but yes: that (a generic list) would work fine, as long as the
>> propert
confirmation that this would probably not
> work nicely interop-ing with other Protocol Buffer libraries.
>
> (Note: I'm new to this stuff, so if I'm not making any sense at all let me
> know and I'll return with a smarter question.)
>
>
> Joel
>
&
taType.
Marc
On 28 June 2012 13:51, Joel Carrier wrote:
> Yes it does. Thanks.
>
> Where can I read more about this disabling of list-handling and its
> effects?
>
>
> On Thu, Jun 28, 2012 at 8:31 AM, Marc Gravell wrote:
>
>> Well, until I get around to re-implemen
protobuf-net indeed needs *some* way to associate protobuf numbers with
members; one of the ways it supports is `[XmlElement(Order=n)]`, but to
confirm: yes the "n" needs to be >= 1, and yes, since `[XmlAttribute]`
doesn't specify any such number, protobuf-net can't use that in any
meaningful way.
And in this model, what is FloatData, StringData, IntData, etc?
This is certainly solvable with protobuf-net, but to do a complete example
I'd need to see those additional types.
Marc
(protobuf-net)
On 31 July 2012 14:14, Shail wrote:
> public class Param
> {
>
> ///
> [
ute()]
> public System.Single AdjustValue;
>
>
> ///
> [System.Xml.Serialization.XmlAttributeAttribute()]
> public System.Single[] Values;
> }
>
> Regards
> Shailendra
>
> On Wednesday, 1 August 2012 11:51:01 UTC+5:30, Marc Gravell
data.Values[1]);
>>
>> Which all works fine, demonstrating that we have serialized and
>> deserialized the data correctly.
>>
>> Marc
>>
>>
>>
>> On 1 August 2012 07:52, Shail wrote:
>>
>>> Hi Marc,
>>> Here FloatData, StringData,In
Sure; do you happen to know the NuGet folder-name for the portable framework?
Marc
On 28 Aug 2012, at 17:42, Luke Pulverenti wrote:
> Hey Marc,
> I noticed the NuGet package (both 480 and 580) do not contain the portable
> class library build. The google code download has it though.
>
> Do yo
This sounds very protobuf-net specific; it might be easier to take this
off-group, but I think I'll need a bit more context; in particular, since it is
a PCL type, what runtime is this on when erroring? Also, are you using
Serializer.*, or are you creating an instance of the custom serializer cr
Hi again. I already replied with a few comments / questions on stack overflow.
I'm happy to try to help, but at the moment you haven't given me much context
to work on.
Marc
(protobuf-net)
On 7 Dec 2012, at 11:28, Evangelist wrote:
> Hello folks,
>
> I have a wcf service consumed by silverli
I think I hit "reply" instead of "reply all" - but: this has been
investigated (thanks Andrew!) and resolved in protobuf-net r627 onwards.
Marc
On 5 February 2013 18:18, Andrew Sorrell wrote:
> I was running into an issue when trying to precompile more then 20 types:
>
> Object reference not s
this seems to be a resurrection of a protobuf-net specific discussion, so
let me jump in...
The SerializeWithLengthPrefix method, by default, aims to represent data in
a way that is a valid protobuf stream - in particular, as though it were
simply a member of a parent object or list. As such, it e
Sorry - intended to cc the list for reference purposes
---
This is protobuf-net specific; sorry for delay bit I'm on a family weekend
and my wife deliberately picks destinations far far away from cell towers.
To explain: protobuf-net always starts from the
Protobuf-net does not swallow any errors - if bad things happen in shouts
loudly. Additionally the API is thread safe - during deserialization no
state is shared.
The first thing I would look at is the code *around* protobuf - any IO
code, for example - is there any chance different readers are a
tch(_type)
> {
> case 1:
> MessageType_1 msg_1 =
> ProtoUtility.FromWire< MessageType_1 >(wireData, wireData.Length, 0);
> OnMessage_1_Event( msg_1 );
> break;
>
> .
>
> default:
> Debug.Assert(false, "Unsuppor
The outermost message is not stored with a length; this allows multiple
messages to be merged by concatenation. The default behaviour for a protobuf
parser at the root-object is "read until you run out of data". If you have
written multiple messages without some kind of "framing" (usually adding
On 7 May 2013 19:40, "Marc Gravell" wrote:
> I don't know about the other stuff. But: protobuf does not include any
> form of encryption. Since it only handles serialization (not full RPC) it
> does not include any authentication logic either. The data is seriali
On 7 May 2013 18:53, "Marc Gravell" wrote:
> Protobuf has a fee encodings for integer data, which basically come down
> to:
>
> - varint (with or without zigzag)
> - fixed-32 (always 4 bytes)
> - fixed-64 (always 8 bytes)
>
> For 16 bits, you will do best with v
"..." is the standard form of
protobuf "repeated" data. A header value of 10 is the standard form for a
length-prefixed field with key 1. If you want to read all the objects
together, then write a wrapper message, i.e.
message animals {
repeated animal items = 1;
}
and treat it as a single "a
I asked about this a few years ago (feel free to search the archive - I
couldn't find it; I believe I used the term "subnormal forms" for this).
IIRC the answer then was along the lines of "hmmm looking at the
current implementation that will probably work, but it isn't guaranteed and
won't be
is of far
less interest to me, since I don't use the Google API).
Marc
On 14 May 2013 17:47, "Marc Gravell" wrote:
> I asked about this a few years ago (feel free to search the archive - I
> couldn't find it; I believe I used the term "subnormal forms" for this).
Prefixing a varint with zero bits would follow the protocol as I understand
> it. I think it is more of a bug in the protoc implementation that it fail's
> to parse such a message.
>
> Kind regards,
> Jonas
>
>
>
> On Tuesday, May 14, 2013 6:50:00 PM UTC+2, Marc Gra
age.
>>
> The answer to your question is the same as it was before: It probably work
> but not guaranteed, and we don't have any plan to change it.
> As to your performance concern, only benchmarks can tell. So far I haven't
> seen such data showing that prefixing a fix
I don't know about project/product lists, but you could look to
https://code.google.com/p/protobuf/downloads/list - 50,000 downloads of
protoc 2.5 since late February, which suggests reasonable usage - and that
doesn't include packages that either don't use protoc, or which embed
protoc. You could
This is a protobuf-net specific question. The answer to that depends on
what you want to do. And I should stress that using attribute decoration is
a lot simpler (and is what you get if you start from .proto). But basically:
RuntimeTypeModel.Default
.Add(type(Customer), false)
There is nothing UB the specification to enforce that. You would have to
use your own checks.
On 11 Jun 2013 01:55, "oxlc" wrote:
> Hi everyone,
>
> Through some quick searching I couldn't find any discussion about
> specifying a repeated field that must have at least one of them in a
> message.
Protocol buffers is language and platform independent, so yes: you can
share data happily without worrying about what each is.
However, it is a serialisation layer *only*. It does not include RPC etc.
If you want to get data from a to b, it is fine. Anything to do with
relaying function calls you
Have you looked through the examples on the protobuf project site?
On 13 Jun 2013 18:09, "Genius" wrote:
> I want to use protocol buffer files.
> I am trying to build schema and I have data of various types like int,
> string, byte.
>
> so to declare the byte data of 4 bytes how do I write teh sc
You can get a long way just using protoc --decode_raw
For "bytes" you can try a few things - see if round-trips to utf-8 to see
if it is a string: or try checking the contents to see if they are
internally a valid protovuf message. "Packed" is a little trickier to
detect robustly.
On 13 Jun 2013 2
Hi - you also asked this on stackoverflow, and I asked you a few questions
- can you answer them? Ta
http://stackoverflow.com/questions/17173588/protobuf-wcf-no-model-instance-has-been-assigned
Marc
On 19 Jun 2013 21:59, "Andrew McCormack" wrote:
> I am getting this error:
>
> No Model instance
This is specifically a protobuf-net question.
In short, yes - that is fine... ish. If you add the numbers manually ***and
get them right***, then it will work. However, your example actually gets
them wrong: the protobuf-net library specifically assumes an *alphabetical*
order for the properties /
a good choice) but the above is much easier for ad-hoc
scenarios.
Marc
(protobuf-net)
On 15 July 2013 19:48, Marc Gravell wrote:
> This is specifically a protobuf-net question.
>
> In short, yes - that is fine... ish. If you add the numbers manually
> ***and get them right***,
Protobuf supports recursive schemes - but note that each object is separate (it
is a tree, not a graph). For example, descriptor.proto includes the
self-referential "DescriptorProto" (which is a "message" in language terms)
// Describes a message type.
message DescriptorProto {
optional string
This is specifically a protobuf-net question. I am guessing that somewhere
in your model is a property / field declared simply as "object". That isn't
enough information for ptotobuf-net to work with, because the protobuf data
format doesn't include type metadata. It would have no way of recreating
That would depend entirely on what exact DLL you are using. Those methods
exist on all "Full" builds. I'm guessing you have referenced one of the
"CoreOnly" builds. The "CoreOnly" builds are intended for use with the
precompiler (
http://marcgravell.blogspot.co.uk/2012/07/introducing-protobuf-net-p
In all honestly I can't answer that off the top of my head, and I'm not at
a PC. I can investigate and get back to you.
Marc
On 19 Sep 2013 17:54, "David Deutsch" wrote:
> I have the following member of a class:
>
> public SerializableDictionary SerializableDictionary> _test = new Se
What is the property? A sub-object? A List? If the serializer doesn't think
it needs to call the setter: it won't. For example, the typical list
handling code could be paraphrased (not the actual implementation) as:
var list = obj.SomeList;
bool setValue = false;
if(list == null) {
Yes, OverwriteList should fix this. IgnoreListHandling does something very
different that doesn't apply here (see the intellisense comments for full
usage
Marc
On 19 Sep 2013 17:21, "David Deutsch" wrote:
> So I *think* what is happening is that protobuf does a get of the property
> because it i
Yikes. Bug. Basically, the "position" field wasn't being reset when used
from the pool. This field is used for two main purposes:
- error reporting (telling the user at what offset it glitched)
- tracking sub-object ranges
I suspect that because it didn't reset, the field overflowed. This won't
i
Build r668 went out earlier to both nuget and google-code. I guess the 666
build was doomed to have an evil bug hiding away in there somewhere.
Marc
On 29 September 2013 10:06, Marc Gravell wrote:
> Yikes. Bug. Basically, the "position" field wasn't being reset when used
>
This is specifically protobuf-net. I'd be happy to take a look, but is
there any context you can add about your specific model? As far as I know
there isn't a *general* reason for it to fail here. At the simplest : are
you able to make your model DLL available to me to use as a repro?
Note: due to
I don't do much... no: *any* C++/CLI - but I guess the conflict here is
that the c++ generated classes are not going to be CLI-friendly. So you
need to either use a c++ library and c++ classes, or a managed library and
managed classes.
If your framework is unmanaged c++, then I *suspect* your best
On 7 October 2013 10:45, Barzo wrote:
> In a meanwhile I have built the .cs generated file into a separate DLL
> assembly and I added it (linked) to my C++/CLI project.
Indeed, compiling it as C# and referencing/linking was what I meant - i.e.
using the C# *from* C++/CLI, rather than *in* C++/C
Firstly: exactly what version is this? There was a bug in 663 relating to
threading (and which only exhibited after extended usage) that was fixed in
something like 668. If you are using something >= 663 and < 668 then please
update and retry.
Marc
(protobuf-net)
On 15 Oct 2013 16:22, wrote:
> S
the latest mono 3 master because of a
> threading bug that was fixed 2 weeks ago, now this:)
>
> Chris
>
> On Tuesday, October 15, 2013 10:45:46 AM UTC-7, Marc Gravell wrote:
>>
>> Firstly: exactly what version is this? There was a bug in 663 relating to
>> threading (a
On 7 Nov 2013 20:32, "Marc Gravell" wrote:
> What platform? But basically protobuf should be treated as a BLOB. Then
> you have two choices:
>
> - send it as a payload in an existing messaging stack
> - write your own messaging layer on top of sockets - noting that be
If your intent is to get text from a to b, then there won't be a problem.
Protobuf uses utf-8, but that is an implementation detail that you should
never see. If your concern is that it may take more bytes in utf-8 than
utf-16 (for the codepoints in question), the you can always use a "bytes"
type
Can you be very specific with what you mean by "connect with .NET Database
using Protocol Buffer"? What **exactly** are you trying to do? And since
you are mentioning "Http Request", "Http Response" and "PHP" - does
"Database" here really mean "web-server" ? Ultimately, the mechanism for
getting pr
This is specific to protobuf-net; the inclusion of System.Xml is basically
linked to the PLAT_XMLSERIALIZER build symbol, which for the Full/Unity
configuration is currently:
TRACE;FEAT_COMPILER PLAT_BINARYFORMATTER
PLAT_XMLSERIALIZER PLAT_NO_INTERLOCKED FEAT_SAFE
You could try building local
This looks to be protobuf-net specific. Note that protobuf-net includes
SerializeWithLengthPrefix and DeserializeWithLengthPrefix which can be used
to simplify working with multiple separate logical messages on a single
stream (such as against a socket), without ever over-reading.
Also - it should
Protocol buffers in the public project consists primarily of the
serialization framework; serialization is always necessary when
communicating, and frameworks/formats are aplenty, including xml, json,
etc. The primary features of protocol buffers (protobuf) are:
- efficient binary on the wire (sma
protobuf is a binary-safe protocol, and is not impacted by contents such as
\r, \n or \t. In particular, text content is utf-8 encoded and
length-prefixed - it simply *does not care* what is inside the text. I
suspect any problem you are having relates to how you are transporting and
processing the
Oops, meant to reply-all!
On 16 May 2014 19:34, "Marc Gravell" wrote:
> This is specifically protobuf-net; I have received a repro case from Marco
> separately via email, so I will investigate and post back here and
> directly, but short version "don't know off
Oops; meant to press reply-all, not reply, but:
This relates to protobuf-net. The only time the Name property is used is if
you reverse-generate from code to .proto via Serializer.GetProto (or the
similar method on RuntimeTypeModel).
On 23 May 2014 13:23, Sam Eaton wrote:
> Hello,
>
> I was wo
The protobuf specification doesn't have the notion of object identity.
protobuf-net *does* (as an optionally enabled feature), but it doesn't
currently work for list items directly, although I suspect it probably
should. Since it would break the format, though, it would need explicit
enabling if I
As I said yesterday (dammit, I hit "reply" instead of "reply all", so it
didn't go to the group):
"That depends on the nature of the corruption. Maybe yes, maybe no. You
can't guarantee it. I can think of many small changes I could make that
wouldn't be noticed (except for returning different data
Protobuf doesn't actually use base-64 *at all*. And base-64 (and other
encodings) **are not security features**; they are not intended to be
secure or insecure - that simply is an unrelated concern. I suspect any use
of base-64 here is simply because protobuf is binary and cookies are text,
and bas
The simple answer would be "use the existing oversized types, and cast at
the caller". Varint data in particular will either be 1 byte or 2 (50%
each) for byte values. For longer sequences (rgba etc) there are existing
fixed-32 and bytes.
If the intent is to add a wire type to precisely represent
sit with a
> problem. we use table valued parameters in our sqlcommands. which means we
> need to serialize DataTables as part of an object. I there a way we can
> achieve this with protobuf.
>
> Do you have any workaround/alternative or suggestion?
>
> Regards
> Desmond Davids
>
Table will
> be. I will have to think about this more.
>
> Looking forward to hear from you.
>
> Regards
> Desmond
>
>
> On Thu, Jul 10, 2014 at 9:18 PM, Marc Gravell
> wrote:
>
>> Ooh, the idea of allowing SQL over a service boundary sends all kinds of
>>
This is specifically protobuf-net; firstly, you should be able to add
-p:lightFramework to the command - that omits a few things that don't work
on all frameworks, including [Serializable] iirc.
However, you can also just edit CSharp.xslt to make any necessary changes.
Stick it alongside protogen.
This is specific to protobuf-net. The library does not currently expose any
custom serialization extension point; to do that in a way that is genuinely
useful, while not allowing the caller to break the wire format, is quite
tricky. To date: it hasn't been necessary. If you can clarify *why* you
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