1(a):Get Data
1(b):Set Data
On 2014/03/15 07:00 PM, Andy Jones wrote:
On Sat, Mar 15, 2014 at 6:41 AM, Chris Vienneau
chris.vienn...@autodesk.com mailto:chris.vienn...@autodesk.com wrote:
Do you guys think there is a top list of nodes in ICE and
compounds you all use that cover 80% of
Hey guys.
I really don't want to ad more fuel to the fire here, but we are all
assuming that MAX is next to die.
AD doesn't seem to be making the smartest decisions at the moment, so
their next decision might be just as dumb.
As far as I know Max has the most seats out of the 3.. erm I mean 2
Are you implying that modernizing Softimage's core would have been less
expensive/time consuming than having to fix both of Maya's core and interaction
models/workflow?
Raf is right. We focused a lot on modernizing the core of Maya so that we can
enable third parties to play nice within the
szabol...@crytek.commailto:szabol...@crytek.com
anyway, I'd like to talk to any modo artists working in game development...
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Rivera
Sent: Saturday, March 15, 2014 2:20 AM
To: john
Hello
Could I be so bold as to encourage everyone out there to petition the
prominent people in their organisations to stand up and make a
statement. Outside the list would be most beneficial. Do they have
journalistic contacts, open letters etc. The deed may be done but we
want to have a
..because this is the only 3d app that can crash without using it. Seriously.
On the weekend I had a short freelance job with Max. That piece of shit crashed
about 5 times in an hour, ate up 3 gigabytes of memory with a realtime
motorbike model and it's realtime shader. The final stab was when
While you’re at it – don’t forget those connecting lines between the nodes –
absolutely essential, I’d say they are good for 33-50% of all ICE trees!
Also the passthrough node which is present in many compounds – maybe 10%?
Looking forward to the 200% ICE experience in Maya!
From: Gerbrand
Haha, I had this too, it does indeed crash randomly even with not interacted
with.
It's crashing even more often running on bootcamp on curent-gen IMacs, but I
guess that's mostly due to gfx-card drivers.
I'm currently teaching a class of 5 once in a week on the basics of CG on
3dsmax (because
Max is a well known Frankenstein monster that's only survived this long
because it has a ridiculous installed user base.
I don't think anybody on this list would have ever have considered it. Even
the game market has been trying as hard as they possibly can to move away
from it despite a massive
I think they can’t kill Max the same way they are in the process of killing
Soft, but moving forward, especially for film, games, TV/commercials, they will
be pushing Maya above all else, at least that's how I am interpreting the
writing on the wall.
I already know Maya, and Max for that
I still don't quite understand as to why companies and individuals, who were
bitten by their dependencies on third-party software, are now seeking to
replace that software, which they had no real control over, with yet another
such software.
I'd have expected a landslide push for
I would say quite simply an updated Hypershade in Maya, who nodes can easily
be accessed or at least interacted upon/driven via the new ICE clone. Maya’s
Hypershade interface is the same as when I started using Maya 14+ years ago
today and it is far inferior to Softimage’s render tree and
It’s simple for me. I investigated Blender whole-heartedly on several
occasions, and in my opinion, after some months of research/tutorials and
customization attempts, it’s a jumbled mess, and the developers would rather
stuff cotton in their ears than address these realities. The biggest
I think the people who are in that position to do so are doing the
following.
Sticking with softimage for as long as they can
Evaluating their options on the side to see what may work for them in the
future.
I doubt anyone is going to totally go cold turkey, but the small amount of
trust that
I think the difference is now there is a potential for a lot of projects to be
funded which wasn’t really there before. If they close ranks then its a big
shame, if they don’t they have the potential to do great things. Like the other
software vendors it has been given a small window of
I agree Alastair,
We're starting week #3 and I haven't heard of any other studio than
glassworks making an official statement and standing up publicly for the
sake of soft.
There's no reason to surrender, there's nothing to loose standing up in
front of AD.
On Mon, Mar 17, 2014 at 9:32 AM,
The main problem is that who own a license need to decide whether or not
switch to Max/Maya or just keep your Soft license and go somewhere else.
Max is a dead horse, but regarding archviz project and CAD is still one of
the most used around, even if the alternatives are quite good.also in
Cite from Chris Vienneau:
As for the workflows we have an internal project called Project H (or
Humanize Maya) where we are working with all sorts of users from
students to pros to studios to come up with proposals to the problems
that have come up here and in the Maya user base. We invite
Hi, even though there may potentially be some results out of a lawsuit,
such measures can hardly be seen as all that much less reprehensible as
forcing people into decisions in the first place.
Forcing back (or threats thereof?) in response to forcing?
Despite anything positive that could
Something like that was my opinion too. I know many artist switched from
Maya to SI, and stay in that land, very happy... Vice-versa, I don't know
none.
On Fri, Mar 14, 2014 at 5:08 PM, Alastair Hearsum
hear...@glassworks.co.ukwrote:
Thanks Ivan
You'll do for starters although a way of
this, so much fucking this
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Bradley Gabe
Sent: 15 March 2014 19:31
To: softimage@listproc.autodesk.com
Subject: Re: Top List of ICE Nodes That Cover 80% of What You
I started my 3d career in Max.. just as kinetix took over, so I know I
don't want to go back there again.
I just wonder if we can predict what crazy announcement AD will make next.
I would love to leave AD far behind me, but I own 2 Arnold licenses, and
I've grown very attached to them :)
If Max crashes about 5 times in an hour there is definitely something
wrong with your PC. Max is shitty, old and awkward especially after using
XSI, but it's very good for archviz. And its is pretty universal because of
myriads plug-ins many of them much better than Max itself...
2014-03-17
Alastair,
This is exactly what is needed. Thank you for stating this (and STARTING this)!
Perry
On Mar 17, 2014, at 4:32 AM, Alastair Hearsum hear...@glassworks.co.uk
wrote:
Hello
Could I be so bold as to encourage everyone out there to petition the
prominent people in their
yes but if push came to shove, your top 10 ice nodes..?
;-P
Crap isn't it!
My top 10. all of them!
On 17 March 2014 11:46, adrian wyer adrian.w...@fluid-pictures.com wrote:
this, so much fucking this
--
*From:*
2014-03-17 9:06 GMT-03:00 Gerbrand Nel nagv...@gmail.com:
I own 2 Arnold licenses, and I've grown very attached to them :)
so... HtoA?
Gustavo E Boehs
Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina |
http://www.gustavoeb.com.br/
HtoA is not even beta yet AFAIK
On 2014/03/17 02:41 PM, Gustavo Eggert Boehs wrote:
2014-03-17 9:06 GMT-03:00 Gerbrand Nel nagv...@gmail.com
mailto:nagv...@gmail.com:
I own 2 Arnold licenses, and I've grown very attached to them :)
so... HtoA?
Gustavo E Boehs
Dpto. de Expressão
just saying... the licenses are for the core, you'll be able to move them
wherever (once a plugin is in place)
I'm sure there is a date buried out there in all these emails. Doubt I
could find it. Is there any other announcements pending? When do I have
until to buy a final license?
I am fairly sure that HtoA will be in production by then. By then you mostly
likely have blender to arnold as well. I know the guys from Modo and SolidAngle
are also talking, whether anything comes from that is still to early I would
suspect.
That being said its not a one to one thing. Arnold
I wonder what Dave Levy thinks? I'm sure he's listening?
you there Dave?
Do I need to tempt you with a spoon?
A.
...
Bright for them...
Le 17/03/2014 13:06, Gerbrand Nel a écrit :
I started my 3d career in Max.. just as kinetix took over, so I know I
don't want to go back there again.
I just wonder if we can predict what crazy announcement AD will make next.
I would love to leave AD far behind me, but I own
I've been using a little of MAX the last month, most basically to convert SI
data, apply materials using some plugins and rendering (plugins only available
in MAX, the only reason why we are using MAX) and I haven't had stability
problems. It feels heavy and slow, it takes a lot of time to
Chris Johnson skrev 2014-03-17 14:17:
I'm sure there is a date buried out there in all these emails. Doubt I
could find it. Is there any other announcements pending? When do I have
until to buy a final license?
From the FAQ:
What is happening to Softimage?
Autodesk Softimage 2015 will be the
Dave is on the list. He's be thrown off the list 15 years ago :)
On 17 March 2014 13:35, Andi Farhall hack...@outlook.com wrote:
I wonder what Dave Levy thinks? I'm sure he's listening?
you there Dave?
Do I need to tempt you with a spoon?
A.
I meant he is not on the list
On 17 March 2014 14:10, Michal Doniec doni...@gmail.com wrote:
Dave is on the list. He's be thrown off the list 15 years ago :)
On 17 March 2014 13:35, Andi Farhall hack...@outlook.com wrote:
I wonder what Dave Levy thinks? I'm sure he's listening?
you
cheers.
On Mon, Mar 17, 2014 at 9:48 AM, Mats Bertil Tegner
mats.bertil.teg...@gmail.com wrote:
Chris Johnson skrev 2014-03-17 14:17:
I'm sure there is a date buried out there in all these emails. Doubt I
could find it. Is there any other announcements pending? When do I have
until to
Alastair, how about starting the same thread on 3D pro ?
On Mon, Mar 17, 2014 at 3:11 PM, Michal Doniec doni...@gmail.com wrote:
I meant he is not on the list
On 17 March 2014 14:10, Michal Doniec doni...@gmail.com wrote:
Dave is on the list. He's be thrown off the list 15 years ago :)
'Humanize Maya'... I like that! +1
...I don't know what is it but the render tree of soft just felt right to the
eyes the interface was clean and the way the nodesflow in a shading tree
regardless of its size was always ok good for me. With hypergraph I don't feel
the say way at allit looks
Shouldn't we setup an alternate mailing list in order not to give any heads
up to AD about this ?
On Mon, Mar 17, 2014 at 12:26 PM, Jason S jasonsta...@gmail.com wrote:
Hi, even though there may potentially be some results out of a lawsuit,
such measures can hardly be seen as all that much
The Future of 3dsMax is Bright.
On 3/17/2014 2:22 AM, Gerbrand Nel wrote:
Hey guys.
I really don't want to ad more fuel to the fire here, but we are all
assuming that MAX is next to die.
AD doesn't seem to be making the smartest decisions at the moment, so
their next decision might be just
I probably must have missed something, if so I am truly sorry,
but I haven't heard anything from our PM, mr. Cory Mogk as of yet
and I find that a bit strange, quite frankly.
Anyone here knows what's going on there?
Greetz
Leendert
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue –
Do we really need anything from him? Chris V. is answering most
questions. Not sure it will help at all. What could he tell us that we
don't already know / can't ask Chris V.?
On Monday, March 17, 2014 10:49:53 AM, Leendert A. Hartog wrote:
I probably must have missed something, if so I am
not sure 'closer' is the right word. Think of the Hypershade with a
sprinkle of ICE alike nodes.
Some of the benefits, most of the UI mess is still there
Rob
\/-\/\/
On 17-3-2014 15:37, Manuel Huertas Marchena wrote:
'Humanize Maya'... I like that! +1
...I
Oh, I'm not saying we need him. I'm just saying that it is strange given
his position as PM.
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com
I believe Chris V. took over for Cory. I don't know if anything was
officially announced, though.
-Paul
On Mon, Mar 17, 2014 at 10:59 AM, Leendert A. Hartog hirazib...@live.nlwrote:
Oh, I'm not saying we need him. I'm just saying that it is strange given
his position as PM.
--
Leendert
The letter from The Mill will have to come from Dave and he is no longer in
this list.. only 3DPro
:-P
Jordi Bares
jordiba...@gmail.com
On 17 Mar 2014, at 13:35, Andi Farhall hack...@outlook.com wrote:
I wonder what Dave Levy thinks? I'm sure he's listening?
you there Dave?
Do I need
I've tried but need an introduction
Can anyone introduce me?
Alastair Hearsum
Head of 3d
GLASSWORKS
33/34 Great Pulteney Street
London
W1F 9NP
+44 (0)20 7434 1182
glassworks.co.uk http://www.glassworks.co.uk/
Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk
(Company
Game development is also my primary reason to work with Modo 3D, since the last
Android game
I placed on google play was made with Softimage, I also need to look how to
carry it out on to Modo and Unity 3D.
Mail added.
David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel
On
Hello
Following this article
http://www.creativebloq.com/3d/rip-softimage-reaction-autodesks-decision-kill-3d-software-31410967
here is Autodesk's response
http://www.creativebloq.com/3d/rip-softimage-autodesk-responds-31411033
Alastair
--
Alastair Hearsum
Head of 3d
GLASSWORKS
33/34 Great
???
---
Emilio Hernández VFX 3D animation.
2014-03-17 9:04 GMT-06:00 Alastair Hearsum hear...@glassworks.co.uk:
Hello
Following this article
The Future of 3dsMax is Blight.
On 3/17/2014 10:48 AM, Tim Crowson wrote:
The Future of 3dsMax is Bright.
On 3/17/2014 2:22 AM, Gerbrand Nel wrote:
Hey guys.
I really don't want to ad more fuel to the fire here, but we are all
assuming that MAX is next to die.
AD doesn't seem to be making
In the case of Glassworks, it was really just an unfortunate oversight
that they were not pre-briefed. We have personally contacted Alastair to
apologise. Last year we pre-briefed Glassworks on other strategic projects
and it was a simple error on our end that they were not on the list this
time
That would actually explain a lot. Thanks!
--
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com
Hi Maurice
Maintaining the status quo is not going to be a recipe for success either for
ourselves
how does that not include Maya? That's the ultimate in status quo surely?
Andi
...
I can only say this:
https://www.youtube.com/watch?v=mx2V-D-Xdq8
2014-03-17 16:09 GMT+01:00 Emilio Hernandez emi...@e-roja.com:
In the case of Glassworks, it was really just an unfortunate oversight
that they were not pre-briefed. We have personally contacted Alastair to
apologise. Last
I am sorry, It's not at Glassworks or Alastair but Autodesk. This is
hysterical.
Artur
2014-03-17 16:15 GMT+01:00 Artur Woźniak artur.w...@gmail.com:
I can only say this:
https://www.youtube.com/watch?v=mx2V-D-Xdq8
2014-03-17 16:09 GMT+01:00 Emilio Hernandez emi...@e-roja.com:
In the
it was really just an unfortunate oversight that they were not
pre-briefed.
On 03/17/14 11:04, Alastair Hearsum wrote:
Hello
Following this article
http://www.creativebloq.com/3d/rip-softimage-reaction-autodesks-decision-kill-3d-software-31410967
here is Autodesk's response
So they're saying that they want to push over new technology with Bifrost
and virtual production.
Bifrost ( correct me if I'm wrong ) is still in development and it wont be
ready for a while
Virtual production is a couple of years that is already used, and in order
to shoot live video together
it was really just an unfortunate oversight that they were not
pre-briefed.
as if all this was about lack of pre-breifing..
On 03/17/14 11:04, Alastair Hearsum wrote:
Hello
Following this article
Well here is a mail for our voice to be heard at this channel.
kerrie.hug...@futurenet.com
---
Emilio Hernández VFX 3D animation.
2014-03-17 9:19 GMT-06:00 Jason S jasonsta...@gmail.com:
it was really just an unfortunate oversight
Hi Chris, I've had to ignore the list for the last week for personal
reasons, so apologies if this has been mentioned somewhere across the
myriad threads...
I keep hearing yourself, Maurice, Graham, and everyone else from Autodesk
who have stuck their heads above the parapet continuously mention
I liked this statement in the article constant creative innovation.
In the case of Autodesk, should be changed to
constant creative acquisition, stagnation and degradation.
Looking elsewhere, and this response has only solidified that decision.
On 3/17/2014 11:04 AM, Alastair Hearsum wrote:
That's not a response to the open letters. No word about how XSI is an
asset in production thanks to its fast workflow, and how Autodesk
intends to find a replacement. Once again, Softimage is NOT only ICE, so
bifrost cannot be a replacement for Softimage.
One thing I would like to know :
Why is it not possible to buy SI after the fatal date (march 28 ?) ?
If there is no more support, it's costless for AD, no ?
Le 17/03/2014 16:20, Emilio Hernandez a écrit :
Well here is a mail for our voice to be heard at this channel.
For example, only a small proportion of our Softimage customers are
actually current on the Softimage software. Many are using older versions.
These customers will be able to continue to do so in perpetuity. Given that
they are productive using older versions of the software, this decision
should
we are developing training materials to facilitate the transition
That's going to be a joke. These videos are going to be the ultimate
testament to all the things that are harder to do in Maya.
historically, the introduction of Maya and of XSI were disruptive events
requiring retraining and
http://area.autodesk.com/softimagetransition
Question added.
Artur
2014-03-17 16:46 GMT+01:00 Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com:
http://area.autodesk.com/softimagetransition
Where do you buy virtual rotten tomatoes?
---
Emilio Hernández VFX 3D animation.
2014-03-17 9:51 GMT-06:00 Juan Brockhaus juanxsil...@gmail.com:
I wouldn't have used so many f##cks ;-)
... but I totally agree with you, Arvid.
Juan
they bought Soft to get rid of the strongest competitor.
then gave it less and less nutritions so that it started to get sick and
weak.
now they can easily excuse, that it had to be shot (put down), to safe it
from a slow and painful death.
...
On Mon, Mar 17, 2014 at 3:51 PM, Juan
Thank you for the link Marc. I’m finally in the acceptance stage of grief and
am resigning myself to using Maya, learning Houdini and continuing to use
Softimage as is. I hope they show of some of the upcoming Maya “Humanization”
plans (not just shove ICE into maya). Again, best of luck to
This could be the gift that keeps giving...
Sofronis Efstathiou
Postgraduate Framework Leader and BFX Festival Director
Computer Animation Academic Group
National Centre for Computer Animation
Email: sefstath...@bournemouth.ac.uk
Tel: +44 (0) 1202 965805
Profile:
It’s actually not working for me. ☹ anyone got it to work?
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of sku...@gmail.com
Sent: 17 mars 2014 11:59
To: softimage@listproc.autodesk.com
Subject: Re: Softimage transition webinar is
it stutters - have to keep clicking on it for playback. hopefully this will
be recorded right?
On 17 March 2014 16:05, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
It’s actually not working for me. L anyone got it to work?
*From:* softimage-boun...@listproc.autodesk.com
Smooth streaming here...they look a bit scared though
SPOLIER: Softimage go open source will never happen
2014-03-17 17:08 GMT+01:00 Rob Chapman tekano@gmail.com:
it stutters - have to keep clicking on it for playback. hopefully this
will be recorded right?
On 17 March 2014 16:05,
It works for me in Turkey.
DAN
On Mon, Mar 17, 2014 at 6:08 PM, Rob Chapman tekano@gmail.com wrote:
it stutters - have to keep clicking on it for playback. hopefully this
will be recorded right?
On 17 March 2014 16:05, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
Thanks autodesk, i just put my foot through a 500 $ dell monitor.
On Mon, Mar 17, 2014 at 5:12 PM, Nicolas Esposito 3dv...@gmail.com wrote:
Smooth streaming here...they look a bit scared though
SPOLIER: Softimage go open source will never happen
2014-03-17 17:08 GMT+01:00 Rob Chapman
It is also quite clear that both the visual effects and games businesses
are going through significant transitions: both from a business model and a
technology perspective.
Are they referring to this?
http://www.hollywoodendingmovie.com/
Is this a reaction to the unsustainable business model of
Now they playing some sales material.
Artur
2014-03-17 17:18 GMT+01:00 Ognjen Vukovic ognj...@gmail.com:
Thanks autodesk, i just put my foot through a 500 $ dell monitor.
On Mon, Mar 17, 2014 at 5:12 PM, Nicolas Esposito 3dv...@gmail.comwrote:
Smooth streaming here...they look a bit
for those not in the know, the Autodesk 'we don't care about the small fish'
webinar starts in 40 minutes;
http://area.autodesk.com/softimagetransition
a
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of
just lost link
*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com http://www.janimation.com
On 3/17/2014 11:23 AM, Ognjen Vukovic wrote:
Just wow.
On Mon, Mar 17, 2014 at 5:21 PM, Artur
its started already
-Original Message-
From: adrian wyer
Sent: Monday, March 17, 2014 4:23 PM
To: softimage@listproc.autodesk.com
Subject: RE: Autodesk webinar
for those not in the know, the Autodesk 'we don't care about the small fish'
webinar starts in 40 minutes;
Er Been going a while now Adrian! :)
DAN
On Mon, Mar 17, 2014 at 6:23 PM, adrian wyer adrian.w...@fluid-pictures.com
wrote:
for those not in the know, the Autodesk 'we don't care about the small
fish'
webinar starts in 40 minutes;
http://area.autodesk.com/softimagetransition
Me too...
On Mon, Mar 17, 2014 at 6:25 PM, Greg Punchatz g...@janimation.com wrote:
just lost link
--
*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com
On 3/17/2014 11:23 AM, Ognjen Vukovic wrote:
Just wow.
On Mon,
I just sent one question... why should we trust AD?
*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com http://www.janimation.com
On 3/17/2014 11:26 AM, Dan Yargici wrote:
Me too...
On Mon,
Lost it at 38:49
On Mon, Mar 17, 2014 at 6:26 PM, Dan Yargici danyarg...@gmail.com wrote:
Me too...
On Mon, Mar 17, 2014 at 6:25 PM, Greg Punchatz g...@janimation.comwrote:
just lost link
--
*Greg Punchatz*
*Sr. Creative Director*
Janimation
Live stream down for me too here in Italy
Honest thoughts: I liked the new Maya poly tools
Funny how Diana, in the first 10 minutes, said at least 6 times that the
transition to Maya would cost 0$, whats missing is a giant banner at the
bottom flashing It costs 0$!!!
2014-03-17 17:25 GMT+01:00
same here, not unexpected though ;)
On 17 March 2014 16:27, Dan Yargici danyarg...@gmail.com wrote:
Lost it at 38:49
On Mon, Mar 17, 2014 at 6:26 PM, Dan Yargici danyarg...@gmail.com wrote:
Me too...
On Mon, Mar 17, 2014 at 6:25 PM, Greg Punchatz g...@janimation.comwrote:
just lost
This is so politics. These AD duo didn't answer questions, they're just
reading stuff from paper.
On Mon, Mar 17, 2014 at 5:27 PM, Ognjen Vukovic ognj...@gmail.com wrote:
Its down,
Someone probably stormed the studio with a mp5.
On Mon, Mar 17, 2014 at 5:25 PM, Greg Punchatz
Has the presentation just crashed? he was about to outline the short, mid and
long term road map? Getting the loading icon...
Are. ..that was probably the most interesting bit..
Sofronis Efstathiou
Postgraduate Framework Leader and BFX Festival Director
Computer Animation Academic Group
This webinar is actually more relevant to people currently using 3D Max.
How many times have they talked about Maya over 3D Max? Their road map
seems very clear from now on.
On Mon, Mar 17, 2014 at 12:12 PM, Nicolas Esposito 3dv...@gmail.com wrote:
Smooth streaming here...they look a bit
Great job Autodesk! You can't even get a webinar to work properly and we
are supposed to believe you can fix Maya by gutting Softimage
Useless so far!
On 3/17/2014 12:18 PM, Ognjen Vukovic wrote:
Thanks autodesk, i just put my foot through a 500 $ dell monitor.
On Mon, Mar 17, 2014 at
That is all folks! We are glad that you watched all of our innovations and
the amazing future we have prepared for you!
---
Emilio Hernández VFX 3D animation.
2014-03-17 10:29 GMT-06:00 Steve Parish porkypar...@gmail.com:
This webinar is
never worked here in london, you think it's over subscribed, or is it just
another case of something AD can't do right?
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mathias N
Sent: 17 March 2014 16:27
To: softimage
Did the stream just die for anyone else.
Died here about 17 mins in for everyone here.
On 17 March 2014 16:12, Nicolas Esposito 3dv...@gmail.com wrote:
Smooth streaming here...they look a bit scared though
SPOLIER: Softimage go open source will never happen
2014-03-17 17:08 GMT+01:00
0 dollars if you have been under support.
*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com http://www.janimation.com
On 3/17/2014 11:28 AM, Nicolas Esposito wrote:
Live stream down for
All broken… nice one.. another f*ckup
Jordi Bares
jordiba...@gmail.com
On 17 Mar 2014, at 16:29, Ivan Vasiljevic klebed...@gmail.com wrote:
This is so politics. These AD duo didn't answer questions, they're just
reading stuff from paper.
On Mon, Mar 17, 2014 at 5:27 PM, Ognjen Vukovic
Maybe a problem with their new chatbox in Maya
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Emilio Hernández VFX 3D animation.
2014-03-17 10:30 GMT-06:00 Emilio Hernandez emi...@e-roja.com:
That is all folks! We are glad that you watched all of our innovations
and the
lost it here too!
Daniel Sweeney
3D Creative Director
*Mobile:* +44 (0)7743429771
*Email:* dan...@northforge.co.uk
*Web:* http://northforge.co.uk
On Mon, Mar 17, 2014 at 4:25 PM, Greg Punchatz g...@janimation.com wrote:
just lost link
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*Greg Punchatz*
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