Re: Continued use of Softimage question

2015-08-19 Thread Jason S
Yes Non-Indie price (especially for things like access other renderers) can be quite steep, although as mentionned, dev speed and frequency seems excellent, plus the very recent tweak tools and such should greatly ease thing-up for Softimagers. (reminds me of when NEX came) Yet it's also stil

Re: redshift maya

2015-08-19 Thread Tim Crowson
I have no idea, sorry... -Tim On 8/19/2015 4:36 PM, Eugene Flormata wrote: just thought I'd ask the community in case someone knows an an answer, i know it's not XSI, but I thought I'd ask anyways since there's smart people here Redshift maya substance node? does it work with the dynamic text

Continued use of Softimage question

2015-08-19 Thread Cristobal Infante
*"IPR window shader picking" *wow man this is nice, didn't know about this ;) Another good one is that you can assign materials via the IPR windows just by dragging and dropping them onto the objects. The massive plus with mantra, it's deep integration with Houdini means that everything just work

redshift maya

2015-08-19 Thread Eugene Flormata
just thought I'd ask the community in case someone knows an an answer, i know it's not XSI, but I thought I'd ask anyways since there's smart people here Redshift maya substance node? does it work with the dynamic texturing? or have to bake to file and build a shader each time? thanks!

Re: Continued use of Softimage question

2015-08-19 Thread Andy Goehler
Hi Francois, all Houdini projects so far have been rendered using Mantra. For our type of work we’ve found it performing very well in comparison with Arnold. Here’s are some of my day to day time savers: distributed rendering being able to use the farm on a single frame during lighting is great

Re: Continued use of Softimage question

2015-08-19 Thread Francois Lord
Yes, however the development speed is impressive. On 19-Aug-15 16:51, Juhani Karlsson wrote: Floating license price is just "bit" too much...

Re: Continued use of Softimage question

2015-08-19 Thread Juhani Karlsson
After few projects in Houdini I'm starting to warm towards it. The passes&takes are ok and mantra is quite capable. Theres a lot of things that can be done with frame buffers and having very many passes is quite rare for me. I would be interested to test out Redshif/Octane there but they are still

Re: Continued use of Softimage question

2015-08-19 Thread Gmail
SI, Ice & Redshift for me. Trying hard to force myself to get some interests for Houdini and C4D, but they give me half the hard-on... Le 19/08/2015 21:12, Tim Crowson a écrit : Marc-Andre, The others you mention (Octane, Brigade...) are progressive renderers only, and have other limitations

Re: SI 2015 Install Error 1603

2015-08-19 Thread Stephen Blair
http://xsisupport.com/2012/07/12/troubleshooting-install-failures-with-install-logs-and-process-monitor/ Start at around 2:40 You should be able to find the actual command (eg was it cmdreg?) that failed, and they you could use Process Monitor to see why On Wed, Aug 19, 2015 at 3:01 PM, Marc Bri

Re: Continued use of Softimage question

2015-08-19 Thread Tim Crowson
Marc-Andre, The others you mention (Octane, Brigade...) are progressive renderers only, and have other limitations that make them tricky to implement effectively in animation pipeline. Redshift was designed from day one as a bucket-based production renderer for animation, and to be integrated

SI 2015 Install Error 1603

2015-08-19 Thread Marc Brinkley
Hey everyone I am getting the dreaded 1603 error when I am installing SI 2015. I think I have tracked it down to this. CustomAction SIRunonceRunReg returned actual error code 1603 (note this may not be 100% accurate if translation happened inside sandbox) Any ideas on how I get past this? TIA

Re: Continued use of Softimage question

2015-08-19 Thread Leoung O'Young
Redshift is very fast and without any glitches that we used to experience with MR. The only problem I see going forward is, we know and they know Soft is a dead end, their focus in Redshift's development will with Maya, 3D max, C4D Houdini etc. And who can blame them. So far they have been exce

RE: Continued use of Softimage question

2015-08-19 Thread Angus Davidson
One of the big Game changers in both Redshift and Octane is just pure speed and scalability. Octane also has a standalone mode which is node based and the way you can bundle up parts of a shot to be imported as just one node really makes it a dream system for anyone who has a love affair with no

RE: Continued use of Softimage question

2015-08-19 Thread Marc-Andre Carbonneau
Hi guys, Not being in the hi-res movie/ad industry anymore, I'm pretty surprised RedShift seems to have taken a place quite quick in your heart and more importantly in your pipeline. Of course the closer to real-time you get and the cost lowering Redshift provides is definitely interesting but I

Re: Continued use of Softimage question

2015-08-19 Thread Jean-Louis Billard
We’re still a Softimage pipeline, and just like most who are replying, the main reason is for the ease in lighting, rendering, and pass setup. We have an Arnold renderfarm but we are finding ourselves using that less often in favour of Redshift. Houdini is on our radar and we’ve been tinkering wi

Re: Continued use of Softimage question

2015-08-19 Thread Eric Turman
Which is one of the reasons that I'm looking into 55-60 inch 4K televisions that support HDMI2.0 the monitor for my next workstations On Wed, Aug 19, 2015 at 10:28 AM, Mirko Jankovic wrote: > All in all every other single option is missing some key areas and they > are all years away from catchi

Re: Continued use of Softimage question

2015-08-19 Thread Mirko Jankovic
All in all every other single option is missing some key areas and they are all years away from catching with softimage. One thing that will probably affect more and more ppl is support for 4K monitors. SI doesn't go hand in hand with windows DPI scaling meaning that it needs to be used at scale ra

Re: Continued use of Softimage question

2015-08-19 Thread Tony Bexley
I'm still rocking the Softimage w/ Redshift at Xvivo Scientific Animation and will be until there's a better, non-autodesk option out there hopefully in a few years. I personally bought a Modo 801 license a year ago but haven't really had the time to test it out fully, seems like it might be a good

Re: Continued use of Softimage question

2015-08-19 Thread Tim Crowson
We're still entirely in Softimage. Our plan is still to move gradually over to Maya, but the lighting stage would remain in Softimage unless AD delivers better tools for this. XSI's pass system, rendering flexibility, and our commitment to using Redshift would probably keep us in Soft for our

Re: Continued use of Softimage question

2015-08-19 Thread Ivan Vasiljevic
I agree with Andy and Francois here. Main reason Soft is crashing is combination with Arnold, Redshift look development is just great compared to Arnold. Yes going to main take to change parameter, crazy... But I got used to stay in main take and just change rendering take from drop down box. Not p

Re: Continued use of Softimage question

2015-08-19 Thread Sandy Sutherland
Francois - I setup a Houdini Mantra rendering pipeline at Sunrise in Cape Town, must say Mantra is not quite Arnold, but it is still a very good renderer! Also Houdini is a pipeline TDs wet dream! I did want to get Arnold in there, but Budget in South Africa is all too often a problem. S. On Wed

Re: Continued use of Softimage question

2015-08-19 Thread Stefan Kubicek
Thanks Francois and Andy, that does sound reassuring, I'll have to take a closer look.. We at Fiftyeight moved on from Softimage to Houdini for scene assembly and rendering. While Houdini’s offerings may not be the designed/perfect pass system currently, we’ve managed to adjust to a level of c

Re: Continued use of Softimage question

2015-08-19 Thread Francois Lord
Hi Andy. Did you move to Mantra, or stayed with Arnold? Softimage crashing too often in lookdev is the #1 reason why I'm actively looking elsewhere. On 19-Aug-15 10:35, Andy Goehler wrote: We at Fiftyeight moved on from Softimage to Houdini for scene assembly and rendering. While Houdini’s

Re: Continued use of Softimage question

2015-08-19 Thread Francois Lord
And I must add that using takes to control passes in Houdini is not that bad. You can do pretty much anything you want, but the workflow is painful. Houdini has a Main take, and all other takes are modifications on the Main one. Everytime you are inside a take, and you want to change something

Re: Continued use of Softimage question

2015-08-19 Thread Andy Goehler
We at Fiftyeight moved on from Softimage to Houdini for scene assembly and rendering. While Houdini’s offerings may not be the designed/perfect pass system currently, we’ve managed to adjust to a level of comfort. Shading and lighting productivity has gone way up. Houdini has proven to be very s

Re: Continued use of Softimage question

2015-08-19 Thread Francois Lord
Well, it shouldn't discourage you. Houdini is still better than Maya (yet) in that respect. I want to try a small project in Houdini to see how I can bend it to my needs. I know I will lose some things in there, but I will gain others. The digital assets (ref-models) in Houdini are amazing. T

Re: gehen Syflex announces Syly

2015-08-19 Thread Perry Harovas
Never saw that before. If it is old, doesn't look like anything has happened there since then. Still, would be interesting to know more or what the fate of it was. On Wed, Aug 19, 2015 at 9:45 AM, Stefan Kubicek wrote: > Maybe just wishful thinking on my side :-) > > I just stumbled over an old

Re: gehen Syflex announces Syly

2015-08-19 Thread Stefan Kubicek
Maybe just wishful thinking on my side :-) I just stumbled over an old thread about Raafal (Guy Rabiller et al?). http://raafal.org I wonder if this is still in development, I guess not? Don't you think we all collectively have Fabric and/or Softimage "on the brain"? :p Looks like a nodal s

Re: Continued use of Softimage question

2015-08-19 Thread Stefan Kubicek
Hi Mario! Right, Modo. I keep hearing it's quite a bugfest. Do you have any experience on how stable is it with high poly and object counts, i.e. large datasets in general? I would still prefer Houdini for it's a bility to do things Soft can't do, let alone daily builds. If that is all you a

Re: Continued use of Softimage question

2015-08-19 Thread Mario Reitbauer
If that is all you are searching for Modo might do the rick. Should be a nice tool to get your data in for rendering. 2015-08-19 14:41 GMT+01:00 Stefan Kubicek : > Hi Francis, > > thanks for your insights into Renderpass-alike mechanisms in Houdini. > I was about to investigate those in hope to f

Re: Continued use of Softimage question

2015-08-19 Thread Stefan Kubicek
Hi Francis, thanks for your insights into Renderpass-alike mechanisms in Houdini. I was about to investigate those in hope to find a viable alternative to Softimage for scene assembly _and_ rendering, but what you wrote about Material Style Sheets and Takes has discouraged me enough to hold it

Re: Continued use of Softimage question

2015-08-19 Thread Francois Lord
I know some companies in Montreal are still using Softimage, while preparing their exit. In our case (Oblique), we are moving more slowly than I was expecting. There are several reasons for this. Change resistance from the artists is one. But also the lack of a good pass system in the other sof

Re: UeberTage|2015: Friday, September 18th 2015

2015-08-19 Thread olivier jeannel
Yeah ! 2 big thumbs up :) Oliver you're the Man ! Le 19/08/2015 13:13, Rob Wuijster a écrit : Big Thumbs Up!! :-) Rob \/-\/\/ On 19-8-2015 12:23, Oliver Weingarten wrote: Hi there! A little update. This one has been added to the program: “Houdini 15“ Paul Fratesi,

Re: UeberTage|2015: Friday, September 18th 2015

2015-08-19 Thread Rob Wuijster
Big Thumbs Up!! :-) Rob \/-\/\/ On 19-8-2015 12:23, Oliver Weingarten wrote: Hi there! A little update. This one has been added to the program: “Houdini 15“ Paul Fratesi, Scott Keating, Sidefx/Toronto, Canada Cheers, oli Am 10.08.2015 um 18:41 schrieb Mirko

Re: UeberTage|2015: Friday, September 18th 2015

2015-08-19 Thread Oliver Weingarten
Hi there! A little update. This one has been added to the program: “Houdini 15“ Paul Fratesi, Scott Keating, Sidefx/Toronto, Canada Cheers, oli ** Am 10.08.2015 um 18:41 schrieb Mirko Jankovic: Mn this year I must make it btw shame there is no Houdini covered as well taht would giv

Re: gehen Syflex announces Syly

2015-08-19 Thread Perry Harovas
It has gotten to the point that if I don't find a nodal system under the hood of whatever I am using (even Microsoft Word) I get annoyed. I even want my browser to be nodal (OK, maybe not, but could be interesting). The thing about nodal systems that is obvious to those of us that love them, but i

Continued use of Softimage question

2015-08-19 Thread Sandy Sutherland
Hi all, After a stint out of the Softimage fold - mainly in setting up a Houdini rendering and VFX pipeline somewhere, and now I am at Axis animation, doing pipeline tools and setup - I wanted to get a feel for this - Who in the world is continuing to use Softimage? Who might still be on the loo

Re: Experienced lighters with Redshift

2015-08-19 Thread Jean-Louis Billard
Thank you for all your replies, both on and off the list. It’s all good now, but please don’t hesitate to get in touch anyway if you’re a Soft+Redshift or Soft+Arnold person since we are often on the lookout for freelancers and it’s getting tough finding them these days! Cheers, Jean-Louis Je

Re: gehen Syflex announces Syly

2015-08-19 Thread Leendert A. Hartog
Don't you think we all collectively have Fabric and/or Softimage "on the brain"? :p Looks like a nodal system to me, sort of default look'n'feel. Liefs en groetjes Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Re: gehen Syflex announces Syly

2015-08-19 Thread Stefan Kubicek
I wouldn't be surprised if it got Fabric under the hood already, the whole UI looks very much like it. What surprised me is that this is coming from a company that hasn't done anything new in 15 years. Syflex cloth technology goes all the way back back to the Final Fantasy - Spirits within movi

Re: gehen Syflex announces Syly

2015-08-19 Thread Leendert A. Hartog
But then again: we don't know how long they already have been working on this. Maybe a little birdie gave them the idea (or an inkling on the fate of Softimage) when they worked on "Syflex on ICE" Greetz Leendert AKA Hirazi Blue -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owne

Re: gehen Syflex announces Syly

2015-08-19 Thread Perry Harovas
Not sure which way it will go, but you are right about one thing, it is quite a big task. On Wed, Aug 19, 2015 at 5:18 AM, Rob Wuijster wrote: > So This will become a Houdini kind of program? > Or more something like Fabric? > > With those few and tiny screenshots it's hard to tell which wa

Re: gehen Syflex announces Syly

2015-08-19 Thread Rob Wuijster
So This will become a Houdini kind of program? Or more something like Fabric? With those few and tiny screenshots it's hard to tell which way they're going. And creating a new, all procedural 3D app from scratch must be quite a big task. Rob \/-\/\/ On 19-8-

Re: gehen Syflex announces Syly

2015-08-19 Thread Perry Harovas
I would imagine more detail will come out once it gets out of Alpha. Very cool idea, to have the entire thing be nodal. Literally every part of it. Like making Softimage entirely from ICE nodes. Which you can then expand on to make more ICE nodes, evolving the software. I am guessing that a large

Re: gehen Syflex announces Syly

2015-08-19 Thread Stefan Kubicek
Yup, that's the one with the tiny screenshots. www.sylyn.com On Wed, Aug 19, 2015 at 4:46 AM, Stefan Kubicek wrote: The screenshots are too tiny to see those nodes in detail, yet they look strikingly familiar. The "gehen" in the thread title is the result of quick copy-paste of a cross-

Re: gehen Syflex announces Syly

2015-08-19 Thread Perry Harovas
www.sylyn.com On Wed, Aug 19, 2015 at 4:46 AM, Stefan Kubicek wrote: > The screenshots are too tiny to see those nodes in detail, yet they look > strikingly familiar. > > The "gehen" in the thread title is the result of quick copy-paste of a >> cross-post on the German xsiforum.de :D >> >> > >

Re: gehen Syflex announces Syly

2015-08-19 Thread Stefan Kubicek
The screenshots are too tiny to see those nodes in detail, yet they look strikingly familiar. The "gehen" in the thread title is the result of quick copy-paste of a cross-post on the German xsiforum.de :D -- - Stefan Kubicek ste...@key