Tuck and Roll Jordi !
From: Rob Wuijster [r...@casema.nl]
Sent: 26 February 2015 12:09 PM
To: softimage@listproc.autodesk.com
Subject: Re: akeytsu animation software demo
it seems the black choppers got to Jordi. ;-)
Rob
\/-\/\/
Thanks Cesar.
That definitely lessens the pain. My chickens are safe , for now.
Kind regards
Angus
--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 23 February 2015 at 11:48:21 AM, Nicolas Esposito
(3dv...@gmail.commailto:3dv...@gmail.com) wrote
Hi Nick
Thats a great video. Does exactly what we need to do on blendshapes ;)
--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 23 February 2015 at 11:48:21 AM, Nicolas Esposito
(3dv...@gmail.commailto:3dv...@gmail.com) wrote:
Regarding the change
tool. This having to
select and move instead of doing it in one motion will drive me to kill
something.
Kind regards
Angus
.--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 22 February 2015 at 9:18:56 PM, Nicolas Esposito
(3dv...@gmail.commailto:3dv
Am I the only one not impressed that they spent more of the press release
covering their own ass.
Sign of the times.
--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 04 February 2015 at 3:25:51 PM, Leendert A. Hartog
(hirazib...@live.nlmailto:hirazib
2015 08:48 PM
To: softimage@listproc.autodesk.com
Subject: RE: Subscription Transition for New Software Licenses
No, more to do with being public listed company.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: 04
Yup
From: Mario Reitbauer [cont...@marioreitbauer.at]
Sent: 03 February 2015 10:15 AM
To: softimage@listproc.autodesk.com
Subject: Re: maya graph dependencies
Oh well I just play around with mgear and ngskinning and it doesnt feel that
bad. Maybe cause it is what
one of the best scenes in that movie. ;) *flick*
--
Angus Davidson
074 580 3744
On 30 January 2015 at 3:44:30 PM, Ed Harriss
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
We need a witty retort from Porl to help round this out.
From: softimage-boun...@listproc.autodesk.com
bah
--
Angus Davidson
074 580 3744
On 28 January 2015 at 3:57:41 PM, Ed Harriss
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015
I kinda recall it from Tango and Cash ;)
--
Angus Davidson
074 580 3744
On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
(j.ponthi...@nasa.govmailto:j.ponthi...@nasa.gov) wrote:
doink
Was it Ben White that used that expression back in the day?
--
Joey
with the fundamentals)
Kind regards
Angus
--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 20 January 2015 at 6:47:40 PM, Raffaele Fragapane
(raffsxsil...@googlemail.commailto:raffsxsil...@googlemail.com) wrote:
As someone who has little experience and no preference I can
#tvstatic
--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 21 January 2015 at 2:22:56 PM, gareth bell
(garethb...@outlook.commailto:garethb...@outlook.com) wrote:
#radiosilence
From: hack...@outlook.com
To: softimage
Hi Guys
Thanks for all the amazing viewpoints. off to go make some tough decisions.
Kind regards
Angus
--
Angus Davidson
ICT Project Leader - Digital Arts
University of the Witwatersrand
On 20 January 2015 at 10:28:43 AM, Juhani Karlsson
(juhani.karls...@talvi.commailto:juhani.karls
Thats a very valid point. Its the major point behind us going Maya in our 3d
animation courses ;(
Kind regards
Angus
--
Angus Davidson
074 580 3744
On 19 January 2015 at 10:38:41 PM, Jordi Bares Dominguez
(jordiba...@gmail.commailto:jordiba...@gmail.com) wrote:
The thing is that Unity
to teach our beloved Softimage :(
Apologies for the wide scope of the question but budgeting is currently giving
me sleepless nights .
--
Angus Davidson
ICT Project Leader- Digital Arts
University of the Witwatersrand.
074 580 3744
table width=100% border=0 cellspacing=0 cellpadding=0
style
their free Nuke studio to academic
institutions as well. Still waiting on that one too ;)
--
Angus Davidson
074 580 3744
On 19 January 2015 at 10:11:33 PM, Marc-Andre Carbonneau
(marc-andre.carbonn...@ubisoft.commailto:marc-andre.carbonn...@ubisoft.com)
wrote:
I’d contact UNITY directly… see
regards
Angus
--
Angus Davidson
074 580 3744
On 19 January 2015 at 10:07:43 PM, Jordi Bares Dominguez
(jordiba...@gmail.commailto:jordiba...@gmail.com) wrote:
I like Unreal but Unity strength on multiple platform compilation and the huge
user base and market place make it extremely attractive
to run thermonuclear
hot and render stuff at random sizes like most of Luc-Eric's boxes seem to do?
:)
On Fri, Jan 2, 2015 at 9:42 AM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Linux mint on a MBP will blow your socks off
Linux mint on a MBP will blow your socks off ;)
From: Raffaele Fragapane [raffsxsil...@googlemail.com]
Sent: 02 January 2015 10:20 AM
To: Graham D. Clark; softimage@listproc.autodesk.com
Subject: Re: semi OT : running SI on a Macbook Pro
Since we have a few
Was a very sad year for the Softimage community as a whole. The EOL while not
unexpected was handled very badly and gave particularly the EDU sector very
little wiggle room. On the positive side I got to get in contact with a great
many more educators using softimage and feel as though while
Will sadly no longer need to run Softimage from this year , but in the past
have done so using bootcamp. I dont use it on the battery , Only at Home or at
work. In both cases its plugged into 1080p monitors where there are no scaling
issues and no perceptible performance issues
Will miss
Unfortunately there is still not a good enough universal interchange format to
remove the requirements to keep old versions going.
And I didn't get one in my Christmas stocking. I know it was on the list.
From: Rob Wuijster [r...@casema.nl]
Sent: 24
be merry, be safe, and of course be awesome
From: Jason S [jasonsta...@gmail.com]
Sent: 24 December 2014 11:23 PM
To: softimage@listproc.autodesk.com
Subject: Re: Merry Christmas everyone
MMMerrry Christmas!!! :-) :-P
On 12/16/14 12:21, Dan Yargici
contender'.
Matt
Date: Fri, 19 Dec 2014 07:23:40 +
From: Angus Davidson angus.david...@wits.ac.za
Subject: RE: Lets Hope Autodesk Buys the Foundry!
To: softimage@listproc.autodesk.com
softimage@listproc.autodesk.com
Message-ID:
8186f0ce5a83d042913203e2bf6a80494ba34...@eleuthia.ds.wits.ac.za
Well Fusion in the hands of Blackmagic is a start.
One of the biggest travesties in Soft is how they left Illusion to stagnate and
die. With a bit of effort it could have been a real contender. As it is its
still used for quick comps even today. For something last worked on a long time
ago
Curious as why that is an issue. At best its built into Mac OS and at worse its
a very small download and install for windows.
From: Francois Lord [flordli...@gmail.com]
Sent: 17 December 2014 04:46 PM
To: softimage@listproc.autodesk.com
Subject: Re: Modo Sale
\/-\/\/
On 17-12-2014 15:59, Angus Davidson wrote:
Curious as why that is an issue. At best its built into Mac OS and at worse its
a very small download and install for windows.
From: Francois Lord [flordli...@gmail.commailto:flordli...@gmail.com]
Sent: 17
The group that owns the Foundry is a private equity firm, so a change of
ownership every few years is a given. However its bought and sold as any
investment. Its how a lot of private firms increase their money base.
On the plus side if it was ever sold to Autodesk it would then be accessible
it make sense for Disney to buy it ? now that they own the planet...
On 16 December 2014 at 11:45, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
The group that owns the Foundry is a private equity firm, so a change of
ownership every few years is a given. However
ugg so much for touch typing.
that should read, add an animation element to it and Wow ;)
From: Angus Davidson [angus.david...@wits.ac.za]
Sent: 16 December 2014 02:12 PM
To: softimage@listproc.autodesk.com
Subject: RE: Lets Hope Autodesk Buys the Foundry!
well
He the one who reminds me of Ted from how I met your mother ;)
To Jill.
Thanks for all your time. We might not have always heard what we wanted to hear
, but you always helped out where you could and is hugely appreciated.
Kind regards and Safe travels.
Angus
So my 13 year old Mac Pro G5 is the exception ;) Man that machine paid for
itself so many times over. Truely sad I cant get excited about the New Mac Pros
though ;(
From: Raffaele Fragapane [raffsxsil...@googlemail.com]
Sent: 12 December 2014 06:44 AM
To:
Worthwhile noting that Octane works with the GTX 9XX cards very well. It also
has a really good Network GPU support. Which means you dont need to cram 4
cards into one machine. If you dont know what you are doing the machine can go
*Poof* very easily.
From:
You guys Rock!
From: Ben Houston [b...@exocortex.com]
Sent: 11 December 2014 10:41 PM
To: softimage@listproc.autodesk.com
Subject: Exocortex Crate (the Alembic suite) goes open source.
Hi all,
I figured you may be interested to know that Exocortex Crate,
Worth pointing out that Renderman r19 will be free from early Jan for non
commercial work. I would suggest waiting a little bit for that .
Kind regards
Angus
On 2014/12/06, 5:33 PM, Leendert A. Hartog hirazib...@live.nl wrote:
Interesting. Will have a look. Thanks.
Greetz
Leendert
--
True, But I am assuming that you can use softimage, for pretty much
everything, export to alembic, apply render man mats and render in Maya.
Part of the reason for the Renderman NC 19 is so that they can polish the
docs and examples for first time users. So worth having a look at.
You can do the
The trick is you don¹t get the Data to Maya. You get it to a solid
dependable format that Maya (or whatever can read) In theory you can send
it to blender which is actually pretty decent for rendering and
compositing.
On 2014/12/06, 6:54 PM, Leendert A. Hartog hirazib...@live.nl wrote:
Oh, it's
We are still undecided as to how we are going to handle rigging next year in
Maya
What we are going to do is remove rigging from the lighting and rendering stage
by exporting the animations out as Alembics and then only having to render
those. Having your rig break while rendering was way to
Great. Thanks
On 2014/11/27, 7:16 AM, Jill Ramsay (Contractor)
jill.ram...@autodesk.com wrote:
We are targeting first week of December for first customer download.
Would have been sooner but we found a last-minute regression.
Hope this helps,
Jill
-Original Message-
From:
Hi all
I was enquiring about the 2015 P4GT plugins for Maya and Softimage from
Perforce and I found out that they have open sourced them
http://t.co/b0RzmQpfsF
Kind Regards
Angus
table width=100% border=0 cellspacing=0 cellpadding=0
style=width:100%;
tr
td align=left
I am assuming linux isn’t an option ?
From: phil harbath
phil.harb...@jamination.commailto:phil.harb...@jamination.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Monday 10
Hi Phil
Is the Vista 64 bit ? Far as I know soft 2015 is 64 bit only
From: phil harbath
phil.harb...@jamination.commailto:phil.harb...@jamination.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Rather use the grooming tools in xgen.
On 2014/11/05, 8:20 PM, Leendert A. Hartog hirazib...@live.nl wrote:
Forgot to mention: some simulation would be involved,
so it's more than just styling a hairdo.
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
And I suppose doing in SI and exporting via Alembic isn¹t an option ;)
I would be assuming python / mel script would be it.
On 2014/11/04, 11:38 AM, Gerbrand Nel nagv...@gmail.com wrote:
Hey guys. I ask here because this is till where the smart friendly
people hang out.
I need to change the
That has a nice ring to it ;)
From: Sebastien Sterling
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 04 November
It is autodesks next logical step. Excortex crate would also be a great
addition. Maybe they would finally admidt that FBX is fubar ;)
On 2014/10/29, 2:35 PM, Leendert A. Hartog hirazib...@live.nl wrote:
If there's any logic in this madness (cloud-based apps), wouldn't
clara.io and hence
Hi Eric
Very good points.
We have been going through this at the moment as a lot of our students have
been offered an opportunity. It is funded by what we call SETA’s here in South
Africa. They are designed to allow people to be paid for building expertise in
a commercial company. A paid
Lets hope its not bought to die ;) He deservers better then that even for the
cost ;)
From: phil harbath
phil.harb...@jamination.commailto:phil.harb...@jamination.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Got the following email a few days ago
Autodesk maintenance subscription is going to be attached for free to your
edu licences,
As much as I call out Autodesk when they are doing things wrong(the way
they handled the EOL for softimage was particularly brutal for EDU), the
one thing they are
: EDU Maintenance
The new licensing policy is great, kudos to Autodesk... the only missing piece
is add Linux support, seems a bit embarrassing that their software works fine
on linux but the licensing system is not figured out yet.
On Wed, Oct 29, 2014 at 5:29 PM, Angus Davidson
angus.david
Anyone have an issue where the size of their files have ballooned for no
reason. I have a file that’s nearly 400MB hoever when I export it out via FBX
its only 15MB. Roughly what file size should be for a fairly small scene.
Is there any easy way to see whats taking up the bulk of the space,
Really stoked about the Modo plugin ;)
From: Eric Mootz e...@mootzoid.commailto:e...@mootzoid.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 28 October 2014 at 12:29 PM
To:
Hi Jill
Can these changes please be updated the resellers. They are normally the
first point of call for the customers and so far they in large been
inaccurate with their advise,
Kind regards
Angus
On 2014/10/28, 6:54 PM, Jason S jasonsta...@gmail.com wrote:
Thanks (again) Jill! Looking
@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Large scence files
Just to rule it out, I assume you've done Freeze M on the meshes?
On Tue Oct 28 2014 at 5:36:08 AM Angus Davidson
angus.david
Hi Patrick
Did you install the CUDA drivers? All GPU renderers need to have them before
they will work.
You can have a look at Royal Render. I am not sure if they still allow 4 fully
functional trial licences.
Kind regards
Angus
From: Patrick Neese
Hi All
We have an issue that when we borrow a license to use with Softimage / Maya at
home it doesn’t seem to borrow the Mental Ray license as well. I have tried
solutions like
You're using an old version of Maya?
A Maya license no longer has licenses for subfeatures, it's just the Maya
license and five MayaBatch licenses.
On Wed, Oct 22, 2014 at 8:55 AM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Hi All
We have an issue that when we
/projects/PhD_Tests/scenes/Animation_for_AE_Test_102_BH__10556.mb
Maya: License was not obt
It does however render if you just do a render current frame . It also renders
fine if it s connected to the same network and the network server.
From: Angus Davidson
angus.david
Maya has always had good stuff in it. Using it consistently is the issue. I
enjoy the Nex tools, but it frustrates me when they turn off for no reason ,
and or refuse to die when I need them to.
The tools themselves are not the issue. Maya really needs to stop trying to
gerrymander everything
By that definition Adobe and Autodesk are effectively digital Pimps.
Charming
On 2014/10/03, 9:52 AM, Tim Leydecker bauero...@gmx.de wrote:
Subscription (e.g. updates and bugfixes) isn´t bad in itself,
what worries me is the stealing away from providing support for a
specific release
to forcing
Logitech G602 Wireless. Best mouse I had in a while.
From: Miquel Campos miquel.cam...@gmail.commailto:miquel.cam...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 30
Great news ;)
From: Mihail Djurev
mihail.dju...@chaosgroup.commailto:mihail.dju...@chaosgroup.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Friday 19 September 2014 at 2:23 PM
To:
It definitely needs the colors. That grafted merc would have been a sight to
behold.
From: pete...@skynet.be [pete...@skynet.be]
Sent: 16 September 2014 08:09 PM
To: softimage@listproc.autodesk.com
Subject: Re: Fuel-3d Scanner
that’s why you have
I have only ever gotten, models , with UVs out of alembic.
You normally have to reassign materials in your new application
From: Leoung O'Young [digim...@digimata.com]
Sent: 15 September 2014 11:04 PM
To: xsi
Subject: Softimage 2015 to MODO 8 using
Was wondering if anyone on list has used the Fuel-3d scanner. We are looking at
getting one for a project I am working on for my MA thesis.
Particularly with how good the texture maps are.
Kind regards
Angus=
table width=100% border=0 cellspacing=0 cellpadding=0
style=width:100%;
tr
td
... does not work well with transparent and/or shiny objects
On Mon, Sep 15, 2014 at 5:32 PM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Was wondering if anyone on list has used the Fuel-3d scanner. We are looking at
getting one for a project I am working on for my
Why don¹t you try the exocortex crate implementation, you can use the
trial that works on 100 frames or so.
On 2014/09/10, 5:29 PM, Sebastian Kowalski l...@sekow.com wrote:
I am exporting some points into an alembic file from houdini to xsi and
stumble on one issue.
Transferring attributes
Sounds great ;)
From: Oliver Weingarten li...@pixelpanic.demailto:li...@pixelpanic.de
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 02 September 2014 at 8:16 AM
To:
I might be wrong but i was getting a very much force people onto the latest
version vibe from that interview. Which may very well work for Autocad, but it
sure as hell isnt going to work for Max and Maya.
That model isn't working very well for Adobe as any user of After Effects will
tell you.
Hi all
I am having some issues trying to install softimage onto Windows 7 Home
ultimate. (one of our students laptops)
On the Autodesk Site softimage 2014 and 2015 both say Windows 7 Pro, but I
am definitely able to install Softimage 2014 onto the laptop.
Anyone know if they enforced the Pro
.
Did you check the install log in %TEMP%?
On Wed, Aug 27, 2014 at 8:45 AM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Hi all
I am having some issues trying to install softimage onto Windows 7 Home
ultimate. (one of our students laptops)
On the Autodesk
stephenrbl...@gmail.commailto:stephenrbl...@gmail.com wrote:
and you're sure it's a 64-bit system?
On Wed, Aug 27, 2014 at 12:03 PM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
It just popped up a box saying this operating system is not supported and when
I clicked
Richard Hurrey needs to frikken hurry ;) If its anything like his 501 series
its going to be really good.
I haven’t hit any viewport issues in Modo yet, but I am not using very complex
or high poly characters. Even then I still tend to use proxy geometry a lot and
only really expose the stuff
I agree. I can’t speak for C4D but Modo in my mind has only become a full DCC
this last version. (Some would say 701 but I tend to think 801). So yes a lot
of kinks to work out.
Was chatting to Martin Mayer recently at TheFoundry User group in Johannesburg
(He was there as as a Modo
Being in a very apple ecosystem for most of what I do, something I can load up
in iBooks would suite me very well. The iBook creator is also incredibly easy
to use. That being said not every one is in that boat. Would be a great reason
to buy an iPad though ;)
From: Jordi Bares
. Remember you can read pdfs in the ipad, and also on the droids.
On 12 August 2014 11:29, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Being in a very apple ecosystem for most of what I do, something I can load up
in iBooks would suite me very well. The iBook
...@gmail.commailto:jordiba...@gmail.com
On 12 Aug 2014, at 11:57, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
The only issue then is the rich media aspect is done away with if its a pdf. Of
course there no reason why there can’t be a rich media version and one as a pdf
wit
Just checking there were only the 5 questions ?
Otherwise survey is done ;)
From: Jordi Bares jordiba...@gmail.commailto:jordiba...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Hi Eric
Once the documentation is in place will that make things a lot easier for
the average person to dig into the sdk.
Some SDK¹s even with great documentation are not great to use.
Kind regards
Angus
On 2014/08/07, 6:33 PM, Eric Mootz e...@mootzoid.com wrote:
PS (@Paulo): I am not
Wasn’t impressed with canned response I got when I sent my EDU enquiry to the
labs email
From: Alan Fregtman alan.fregt...@gmail.commailto:alan.fregt...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Would have to disagree on the Modo front. Its animation tools and rigging are
first class.
The things you can do with weight maps and containers alone is amazing.
Although you do need to understand the whole order of operations thing.
From: Mirko Jankovic
I have been following Richard's Tweets on his progress. Its like been beaten to
death with scented bootlaces (thanks pterry)
From: Tim Crowson
tim.crow...@magneticdreams.commailto:tim.crow...@magneticdreams.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Tuesday, August 05, 2014 5:53 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Cinema 4D an option?
Would have to disagree on the Modo front. Its animation tools
Unfortunately for Education that EOL moniker is very much the kiss of death.
While businesses can use SI until its pried from their cold dead fingers, we
would never get any students for courses that teach EOL software. No Matter how
superior it may be to the alternatives.
In fact just to show
, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Unfortunately for Education that EOL moniker is very much the kiss of death.
While businesses can use SI until its pried from their cold dead fingers, we
would never get any students for courses that teach EOL software
I believe the expression . Bloody Hell is in order ;)
From: pedro santos probi...@gmail.commailto:probi...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 22 July 2014
Hi All
I am exporting a model from Softimage to alembic to test a few render programs.
In the windows version of Octane 2.03 it comes in perfectly, UV’s are there
In the mac version of Octane 2.03 the Uvs don’t come in at all
Anyone else come across this ?
Other then this issue really enjoying
Had a similar issue. Finally ended up exporting the animated character to
alembic and then reimporting that so I didn’t have to deal with the rig at all.
Didn’t unfortunately have the time to try and fix / match the settings on the
local / render machines.
Kind regards
Angus
From: Jon
The question is will max become purely developed for Archi Viz by Autodesk
going forward. I think that is a distinct possibility. Max will always have the
horde of plug in folks to fill in the gaps but the important thing here is
where Autodesk is going to put it.
Autodesk has to focus on
Possibly , make it
Intuititive,
Useful but mostly
Meaninful from a workflow point of view
Ie make it be where people want to go in order to get stuff done in a
quick, visually helpful manner.
On 2014/07/15, 5:07 PM, Luc-Eric Rousseau luceri...@gmail.com
I don¹t think that is a solution at all. Ice has a workflow and the ice
node editor compliments it very well. It doesn¹t mean its the right thing
for the maya Node editor though. The main issue in Maya is actually
defining what it is would be useful for people to be spending their time
doing in a
July 2014 at 5:52 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Maya 2015 Node Editor
Really Angus ? do tell of these Modo nodes :)
On 15 July 2014 16:47, Angus Davidson
angus.david
That’s an image that is gonna linger ;)
From: Ed Manning etmth...@gmail.commailto:etmth...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 15 July 2014 at 8:23 PM
To:
Subject way out of left field.
Anyone have any experience in Grid Computing / Virtualisation. Currently we
employ the standard 1 person / per workstation rational. In the longer run its
an unsustainable model because we are unable to push up lab fees to keep up
with our required expenditure.
Really impressed at how the foundry is trying to find workflow solutions to
problems first and then building the tech around that. Rather then just
throwing existing tech together.
From: Sebastien Sterling
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com
Reply-To:
://docs.autodesk.com/SI/2015/ENU/Softimage-Developer-Help/#!/url=./si_cmds/AbcExport.html
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, June 25, 2014 4:53 PM
To: softimage
I am sorely tempted to register on the site just to send
Hahahahahaha!
As a response.
From: Paul Griswold
pgrisw...@fusiondigitalproductions.commailto:pgrisw...@fusiondigitalproductions.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
mpe...@gmail.commailto:mpe...@gmail.com wrote:
Some people are already replying to him :
https://www.dropbox.com/s/gaapao9hoguvfbr/reply.jpg
On Fri, Jun 27, 2014 at 5:26 PM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
I am sorely tempted to register
Hi All
I am busy looking at workflows to try and get students to export alembic files
for lighting and rendering.
However Maya 2015 alembic export include options like use world co-ords etc. In
the Softimage one all that I can see are basically options for ICE attributes.
Does anyone know
Interested to see if they release it on the ARC licences. Most of Autodesk's
EDU stuff is free so that’s in theory a good change for us.
From: Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.commailto:marc-andre.carbonn...@ubisoft.com
Reply-To:
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