I am sorry if I repeat
https://vimeo.com/89869747
--
max.(Summatr)
https://vimeo.com/user3098735/videos
Last night I have a revelation. I see why Autodesk killed Softimage. Guys,
honestly how many of you can work with a standard, out of the box Softimage? I
suppose most of us could work without any serious effort. I think the current
version would be pretty much enough for me for years. What
Thank you !
1Le 24/03/2014 08:01, Max Evgrafov a écrit :
I am sorry if I repeat
https://vimeo.com/89869747
--
max.(Summatr)
https://vimeo.com/user3098735/videos
Thanks!
2014-03-24 16:53 GMT+09:00 olivier jeannel olivier.jean...@noos.fr:
Thank you !
1Le 24/03/2014 08:01, Max Evgrafov a écrit :
I am sorry if I repeat
https://vimeo.com/89869747
--
max.(Summatr)
https://vimeo.com/user3098735/videos
--
*Byungchul Kang* | MBC CG TEAM
I expected a better letter from Carl Bass,
one with answers deeper rooted to the letter of Perry.
I doubt he even wrote the reply, I think he just sended it.
Let's hope maya stays as shit as it is and modo and houdini turn into gold.
fu AD
2014-03-24 5:05 GMT+01:00 Sebastien Sterling
Thanks for sharing that response.
I can see why moving to a cloud based service can be tempting
when looking at the recent news from Adobe:
http://www.adobe.com/news-room/pressreleases/201403/031814Q1FY2014results.html
If you then go and look into this press release:
Did you tell him that the lack of user is linked to the lack of marketing?
That's another unanswered question: why Softimage wasn't made more visible?
This question has been asked countless times but I'm not sure it got a
proper answer yet.
David
On 2014-03-24 00:31, Perry Harovas wrote:
It
Thing is, even if they'd just add the tiniest stupid little things to each
release, which would take close to zero effort, I'd still pay maintenance
for it forever. I think most would be happy to pay just to make sure that
Softimage doesn't break with future graphics drivers, OS versions etc.
Guys isn't it obvious so far that from day one plan was to purchase and
kill Softimage and rip of everything from it.
Is anyone else here like a kid or something to believe AD fairy tales???
No need to discuss o r think about that anymore at all.
Keep up the great work not because of AD made us
+1
Though i do think Perry's letter brings an element of closure.
Let's us know the fibre of their fabric.
Unredeemable.
On 24 March 2014 08:48, Mirko Jankovic mirkoj.anima...@gmail.com wrote:
Guys isn't it obvious so far that from day one plan was to purchase and
kill Softimage and rip of
Exactly my feelings.
Sent from my iPhone
Please excuse typos and
brief replies.
Thank you!
On Mar 24, 2014, at 4:42 AM, Arvid Björn arvidbj...@gmail.com wrote:
Thing is, even if they'd just add the tiniest stupid little things to each
release, which would take close to zero effort, I'd
I guess what I try to say is:
You want the Artists because the Artists are the only
ones in the whole DCC pipeline that actually have to
commit to anything.
First and foremost, investing life time to learn the tools.
Everybody else is tempted to strive to NOT commit.
Opening licensing down to
That's just great! Thanks for the link
On 24 March 2014 07:54, Byungchul Kang k...@cgndev.com wrote:
Thanks!
2014-03-24 16:53 GMT+09:00 olivier jeannel olivier.jean...@noos.fr:
Thank you !
1Le 24/03/2014 08:01, Max Evgrafov a écrit :
I am sorry if I repeat
Sebastien, Exactly right, which was the idea of this thread. Will we
actually ever get to where we are today with ICE, with the approach AD are
taking with Bifrost? Nothing they can tell us in an open forum like this
will actually answer that question. So read into that what you will.
On 24
Surely if the Fabric guys can deal with those things in multiple programs
Autodesk can find a way as well.
On 24 March 2014 10:01, Chris Marshall chrismarshal...@gmail.com wrote:
Sebastien, Exactly right, which was the idea of this thread. Will we
actually ever get to where we are today with
Yeah, but you are forgetting, that the Fabric guys, are magic ;)
On 24 March 2014 10:03, Peter Agg peter@googlemail.com wrote:
Surely if the Fabric guys can deal with those things in multiple programs
Autodesk can find a way as well.
On 24 March 2014 10:01, Chris Marshall
Queue the sounds of Queen “its a kinda magic” ;)
From: Sebastien Sterling
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
2014-03-21 17:53 GMT+01:00 Adrian Graham adrian.gra...@autodesk.com:
Ah, but may I respectfully point out that this was one of the problems
with ICE, in that its complete and total integration into Softimage makes
it difficult to engineer and manage, from a software and, unfortunately, a
awesome!!
2014-03-24 13:43 GMT+04:00 Kostas Strevlos kst...@gmail.com:
That's just great! Thanks for the link
On 24 March 2014 07:54, Byungchul Kang k...@cgndev.com wrote:
Thanks!
2014-03-24 16:53 GMT+09:00 olivier jeannel olivier.jean...@noos.fr:
Thank you !
1Le 24/03/2014 08:01,
The inclusion of Jimmy Saville seems to be rather inappropriate IMHO...
-
Leendert A. Hartog – Softimage hobbyist
AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com
What version of Softimage are you using?
/Jens
On Sat, Mar 22, 2014 at 12:11 AM, Simon van de Lagemaat
si...@theembassyvfx.com wrote:
Trying to get a show lut going in the region render and we're getting
consistent clipping in the highlights no matter what type of lut (csp and
cube) we try
This list is getting weirder by the day
On Mon, Mar 24, 2014 at 3:27 PM, Leendert A. Hartog hirazib...@live.nlwrote:
The inclusion of Jimmy Saville seems to be rather inappropriate IMHO...
-
Leendert A. Hartog - Softimage hobbyist
AKA Hirazi Blue - Administrator @, NOT the owner of
Matt, please post back after your conversation so the rest of us aren't
left in the dark.
Eric T.
On Monday, March 24, 2014 10:19:27 AM, Maurice Patel wrote:
Hi Matt,
If it is OK with you I would like to talk on the phone. It is quite likely that
my answers will just lead to more questions,
Hi Matt,
If it is OK with you I would like to talk on the phone. It is quite likely that
my answers will just lead to more questions, and I have noticed that it has
been more productive over the past week to actually just talk to customers who
have questions. I can call you at your
Hi,
never learned ICE thoroughly enough to know this:
What I'd like to do is some kind of simple 2D motion graphics video
intro - an ornament pattern of rings of different sizes appears by the
effect of scaling up each single ring from 0 to 100%, and with a
'swiping' motion from left to right on
I don't want to start all over again. But I don't see how Bifrost running
as a parallel process in the background, could get at some point the same
functionality as ICE. At this moment all you can do from that webinar
ending video is create a particle grid domain, send the interacting geo to
and this is not surprising. Killing spawned violence.
2014-03-24 18:02 GMT+04:00 Octavian Ureche okt...@gmail.com:
This list is getting weirder by the day
On Mon, Mar 24, 2014 at 3:27 PM, Leendert A. Hartog hirazib...@live.nlwrote:
The inclusion of Jimmy Saville seems to be rather
Hi Eugen,
Sorry for the shameles plug, but: http://www.gustavoeb.com.br/mtools/
At about 16' I start to show the 'Get Animation from Clip Modifier' which
you can then modulate by any modulator (nulls included) as shown at the 18'
mark.
Gustavo E Boehs
Dpto. de Expressão Gráfica | Universidade
Adrian was just trying to give those that are interested some insights into
where Bifrost is today. Many Softimage users have asked us to know more and so
we are giving those that want to know as much information as we can. However
those that don't want to know, or care, about Bifrost can
Just one question... Why are you using a 3D App to do a 2D animation?
It just seems to me that you are using a Lamborghini engine to drive a
Volkswagen.
No disrespect to you or any of the car companies mentioned. I'm just
trying to understand your plan. It would be so simple to do in something
Here's a very quick thrown together example, uses the x-pos of the null to
drive the scale of the particles.
https://dl.dropboxusercontent.com/u/76099539/null-x-pos-effects-scale.zip
On 24 March 2014 14:54, Stephen Davidson magic...@bellsouth.net wrote:
Just one question... Why are you
I guess this is 2014 - I am on 2013 SP1 and can't open. I am incidentally
working on something similar - would you mind posting a screengrab of the
ICE tree?
Thanks!
Morten
Den 24. marts 2014 kl. 16:02 skrev Chris Marshall
chrismarshal...@gmail.com:
Here's a very quick thrown together
I do 2D animations also in Si because it has better animation tools than say...
AE or Animestudio or toon boom... And I am no fan of flash. Also you can get
some really cool 2D effects or even some cool hybrid effects much easier. You
can even have isometric design quite easily, which is
Gustavo,
just finished watching your video... brilliant, exactly what I need!
Thanks so much!!
Stephen,
why 3D in this case: customer wants to have some shiny reflective gold
material on the rings, and I want to keep the door open to flexibility
making the rings actual 3D objects.
I was going to
Thanks, Chris!! I had a look at the scene, and can learn a lot from it,
but I think I'm going to need Gustavo's 'Get Animation from Clip' node.
Cheers,
Eugen
-- Originalnachricht --
Von: Chris Marshall chrismarshal...@gmail.com
An: softimage@listproc.autodesk.com
https://dl.dropboxusercontent.com/u/76099539/null-x-pos-effects-scale-2013.zip
Not a simulation. just animate the null along the x. There's possibly a
better way of doing it.
On 24 March 2014 15:17, Morten Bartholdy x...@colorshopvfx.dk wrote:
I guess this is 2014 - I am on 2013 SP1 and
No worries Eugen
On 24 March 2014 15:28, Eugen Sares sof...@mail.sprit.org wrote:
Thanks, Chris!! I had a look at the scene, and can learn a lot from it,
but I think I'm going to need Gustavo's 'Get Animation from Clip' node..
Cheers,
Eugen
-- Originalnachricht --
Von: Chris
Maurice,
fair enough, no harm in Bifröst being a different thing, or improving
Maya, which it very much needs.
What will be interesting, though: different in which way? What will
Bifröst be capable of? (I know, vow of secrecy)
Will it be a system that provides an equal or even higher level of
If you're going to make your first only post in the list an offtopic, be
sure it is a funny one. Else, please post it somewhere else. Like Twitter
or FB, or even Area.
We are receiving enough emails already.
Martin
2013 w the sp
On Monday, March 24, 2014, Jens Lindgren jens.lindgren@gmail.com
wrote:
What version of Softimage are you using?
/Jens
On Sat, Mar 22, 2014 at 12:11 AM, Simon van de Lagemaat
si...@theembassyvfx.comjavascript:_e(%7B%7D,'cvml','si...@theembassyvfx.com');
wrote:
Maurice,
You've clearly stated here that AD is attempting to accomplish a complete
redesign of modeling, animation, rendering, lighting, and effects in Maya.
What is AD's commitment to a complete redesign of the Maya interface?
--
Joey Ponthieux
LaRC Information Technology Enhanced Services
Hi Jason
You can no longer purchase either Composite (Toxik) or Combustion from Autodesk
as products. Toxik is available if you buy Maya or 3ds Max. Softimage will be
available too but under slightly different conditions: prior version usage. The
software industry is full of companies buying
In my naive business head I imagine that AD's efforts could be well spent in
creating some truly next generation software instead of polishing.. ahem...
improving, what seems to be a bit long in the tooth already.
I've had this broom for 10 years, it's had 5 new brushes and 4 new handles.
AD
Hi Maurice,
Where can I have more info about this ? I was contemplating the possibility to
buy a few licenses in the near future before the EOL announcement because I
will most probably have some SI projects on my own and I don't have a
commercial license right now (I work with my current
Thanks for all the guides Jordi, going thorugh them now!
The sidefx softimage forum is going quite strong, and I am VERY impreseed
with the way they respond to their users.
Check out how fast this bug was fixed:
http://www.sidefx.com/index.php?option=com_forumItemid=172page=viewtopict=31181
To be fair,Maurice has already answered this question in a previous thread
Adam.
They won't do that, as it would not be commercially viable, and the strain
would sap resources from Maya's and max's development.
paraphrasing:
We are not a new up and coming provider with nothing to loose, we have
Fair enough,I have skimmed past a few emails over the past couple of weeks.
Does anyone know how many Houdini seats there are around though?
Adam.
_
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Sebastien
Sorry, resending this message, first message the attachment was too big.
Hi,
We are a little perplexed why we are getting this dithering in the dark
areas using final gathering on some machines and not other
on a small rendering farm. We are using XSI 7.01, Mental Ray and Royal
Render. I have
Hi Leoung,
we've had that same problem when working linear and rendering to 8bit. We
fixed it by rendering to 16bit tiff.
Patrick
On 24 March 2014 17:13, Leoung O'Young digim...@digimata.com wrote:
Sorry, resending this message, first message the attachment was too big.
Hi,
We are a
Maybe you need to add a shaperspace?
ociobakelut.exe --iconfig ocio_config_path --format cinespace
--inputspace inputspace shaperspace lg10 --outputspace outputspace
--looks looks output_path
On Mon, Mar 24, 2014 at 8:58 AM, Simon van de Lagemaat
si...@theembassyvfx.com wrote:
2013 w the sp
Thanks Patrick for the suggestion, should I Pass gamma correction
check or not check?
Is rendering it in 16bits a big hit on the rendering time?
I am going to test it now.
Thanks again,
Leoung
On 24/03/2014 1:31 PM, patrick nethercoat wrote:
Hi Leoung,
we've had that same problem when
I think you have until the 28th March to be able to purchase Softimage for
the first time (not a current client)
On Mon, Mar 24, 2014 at 4:52 PM, Martin furik...@gmail.com wrote:
Hi Maurice,
Where can I have more info about this ? I was contemplating the
possibility to buy a few licenses in
So for what I understood you can buy your first license only till the 28th
then after this you are able to purchase more.
If you have no licenses after this date you wont be able to purchase
Softimage anymore... :(
So I would suggest you get in touch with a retailer asap, he will be able
to
Shiny gold rings would look better in 3D and I think the Motion Tools will
work well for you.
In After Effects, you can find all kinds of scripts to help with offset
animations...
here is an example:
What I still don't understand is why Autodesk cannot still deliver
Softimage last version to Max or Maya suite, bundle or whatever name it has.
I know they've saying a lot of reasons, but really none of them makes
anysense to me.
After all we will be buying Maya, MAX seats to get Softimage. It
On 24/03/14 19:59, Emilio Hernandez wrote:
Ok. Don't sell Softimage seats perse, but package Softimage like
Toxic. Let the user decide what tool he wants to work with.
+1
i'd be really interested in an answer from Maurice why we can't have
Soft in the future the way we have Toxic right now.
Here's what my comp guy is saying. Seems like most people who have success
aren't converting their luts but instead are creating them from scratch.
We're converting a 3dl lut with ociobakelut
We're using ociobakelut with config-free baking.
We want to convert it to a .csp file to use in XSI
Because everyone will contninue to see and become aware how much better SI
is and starts wondering wtf they are paying for??
On Mon, Mar 24, 2014 at 8:07 PM, Christoph Muetze c...@glarestudios.dewrote:
On 24/03/14 19:59, Emilio Hernandez wrote:
Ok. Don't sell Softimage seats perse, but
The bundle is a transition bundle therefore it is only for those who already
have Softimage to get access to Maya or 3s Max for free
Existing customers can also purchase new seats to increase capacity if they
need to
Softimage is discontinued from sale because we would prefer for anyone starting
My pleasure, I am bit by bit chipping away and will certainly finish it.
And what you highlighted is very true, support and bug fixing is spectacular. I
can't jump on a job now without knowing these guys have my back and if that
means it is a bi more expensive so be it. Ultimately it's the
Thank you for your response Maurice.
Another question. Are you still going to include Toxic after 2 years if I
am new customer? fe. If I open a new studio and I want to buy brand new
seats of Maya, MAX?
---
Emilio Hernández VFX 3D
Hi Emilio,
I am not sure I follow the question
Maurice
Maurice Patel
Autodesk : Tél: 514 954-7134
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio Hernandez
Sent: Monday, March 24, 2014 3:44 PM
To:
Toxik and Matchmover will be available on Autodesk xchange in a week or two
with no eula. You won't need a license to use them anymore.
http://apps.exchange.autodesk.com/MAYA/en/Home/Index .
cv/
From: softimage-boun...@listproc.autodesk.com
---
Emilio Hernández VFX 3D animation.
2014-03-24 13:58 GMT-06:00 Andres Stephens drais...@outlook.com:
I hope this too will happen to SI, don't snuff it out of existence after
April 2016... I would throw money into Maya or Max, or an
Hi Maurice
I don't think anyone who is going to start a CG career will do it based on SI
even if you don't stop selling it for a few months or years! It isn't logic to
do it. Only those who are already Softimage users and have Softimage based
projects running will need new licenses to use a
Hi everyone. I saw a video (i think it was the new features on 2012) where they
showed how to
pack uvs. I remember there was a bunch of elephants, and the guy explaining
grabbed all of them
and arranged them for uv packing from the unfold menu.
I have not seen that video again. Today I needed
in AE we do a lot of 3D things with element3d plugin from videocopilot
https://www.videocopilot.net/products/element/
they have an animation engine for procedural type things. limited to a
degree but still pretty simple
our clients like to change their minds all the time and expect fast turn
+1
On Mar 24, 2014, at 4:36 PM, Martin furik...@gmail.com wrote:
Hi Maurice
I don't think anyone who is going to start a CG career will do it based on SI
even if you don't stop selling it for a few months or years! It isn't logic
to do it. Only those who are already Softimage users
I guess the costs Maurice spoke of (with keeping something in their system)
that is associated with Toxik and Matchmover, is more palatable for those
products to Autodesk than it is if it was for Softimage. How can these two be
available with no EULA, but Softimage gets buried and we won't be
On 03/24/14 12:07, Maurice Patel wrote:
Hi Jason
You can no longer purchase either Composite (Toxik) or Combustion from Autodesk as products. Toxik is available if you buy Maya or 3ds Max. Softimage will be available too but under slightly different conditions: prior version usage.
[...]
If you buy a license now you will have a certain flexibility later to add new
licenses. But ultimately, yes, the program was built for existing customers to
be able (if they want) to transition their licenses to 3ds Max and Maya and not
really for new customers to be able to invest in
Well it is not that we are investing in Softimage.
Let's put it on another perspective.
We want Maya or MAX to continue having the Softimage plugin as it is.
Autodesk will have its money and we will have our Maya/MAX with the
Softimage plugin.
LOL!!! I love it:
*halfdan wrote:* Fixed in tomorrow's build.
tomorrow, like the day after today?
then...
*Quote:* tomorrow, like the day after today?
Thats how we roll here in Houdini land
--
Martin Contel
Square Enix (Visual Works)
On Tue, Mar 25, 2014 at 4:41 AM, Jordi
If you really want to be scared, listen to this audio interview with Carl
Bass.
The link cuts right to the appropriate moment, but you should listen to the
entire thing if you have the chance.
Essentially, he is saying that when you have competing products, it isn't a
good idea to exert control,
That's where his head is at the moment.
The interview is also scary for how much (especially if you listen to the
entire interview) he wants all Autodesk apps on the cloud.
ALL OF THEM.
Unfold doesn't pack existing Unique UVs, it only packs UV islands that has
been created with Unfold.
One trick I use sometimes is:
- Create an Edge cluster with all the UV islands borders:
select an island with comp.sync in polygon, select its borders with rctools
and create a cluster. Repeat
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