You could use AE, but it's still a pain in the behind. Adobe just
doesn't get linear workflow.
And PS might be better in CS4,5,whatever, it's no compositor.
You can try the FXTree, or install Composite, it comes with Softimage.
Other than that you can try Blender, it has a pretty decent compositor
for a free app.
Nuke, or Fusion are too expensive for most people, despite being the
better apps for compositing.
Rob
\/-------------\/----------------\/
On 3-6-2013 18:50, [email protected] wrote:
changing the image/look radically.
Adding a ton of technical passes together in a “correct” way –
creating the look in compositing and then heavily
modifying/manipulating it is a minefield.
I would only recommend Nuke for that.
If you just put the layers together – with a few small changes perhaps
– than FXtree is just fine.
*From:* Christopher <mailto:[email protected]>
*Sent:* Monday, June 03, 2013 6:30 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: Compositing Levels
I have never touched the FXTree, I will start now with this comp :)
What do you mean transform the image ?
::Christopher::
[email protected] wrote:
better not ask my opinion on any adobe product – at least I can see
some use for Photoshop – but compositing it aint.
I whish I could recommend FXtree without caveats – as you have it
right there in XSI and to a degree it will work - quite well even.
But there are some pitfalls. Clipping is one of them – and it doesn’t
have display gamma afaik – so you’ll have to resort to adding a 2.2
gamma in the end of the comp (not on the luma but on R G B each!)
Last I did a multi-channel-comp in FXtree compared to beauty render –
I got it almost perfect. For a simple case that is.
If you don’t intend totally transform the image it’s probably fine –
and by any means, much less of a headache than Photoshop.
*From:* Christopher <mailto:[email protected]>
*Sent:* Monday, June 03, 2013 6:07 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: Compositing Levels
For a program that cost $1K such as Ps it's quite restricted for this
type of work, I still wonder why I have a zillion color profiles in
Photoshop. I imported the levels as linear gamma, but upon import in
photoshop I let photoshop apply sRGB (2.2 gamma), I suppose I
shouldn't. You make it sound as though I will fight will Ps to get
things right, although you probably are right :)
I'm going to do the comp all in linear, see what results I get. I
need to find an alternative to Photoshop, Nuke I don't use here. Is
AE more better then Ps, or more of the same ?
::Christopher::
[email protected] wrote:
> If the above is correct, what is ticking me off is it is so dark,
when I render in the renderer, it's nice,...
are you looking at it with proper gamma correction?
oh right it’s photoshop...
well, in XSI you are probably seeing the linear image with a gamma
correction added (which is the desired way to work) – but most other
software will show it without gamma - So if you add a gamma of 2.2,
chances are it will look like what you expected.
But here’s the twist: you should not be using that gamma – first do
the comp and add it in the end. Or actually – better not add the
gamma at all and rather export the image to the correct target color
space.
> Photoshop 'add' blend mode doesn't work in 32-bit color space,
what is the correct alternative ?
Nuke.
Really – you can’t expect to use Photoshop for a comp like that and
have the same result as in the renderer – it has the maths all wrong
and doesn’t even know how to handle an alpha.
What you’re trying to do will work correctly the first time around
you try it in nuke (ok – perhaps that’s wishful thinking)
Add (or Plus in Nuke terms) is the one and only proper blend mode to
use - it’s called linear dodge or something senseless like that in
Photoshop I think.
Screen is not correct - though handy at times, it will never give
you the same result as in the renderer. (except for the speculars in
the mr skin shader – but that’s another story)
Seriously – photoshop isn’t worth all the pain for this kind of
thing. I know it might sound harsh but that’s just how it is –
photoshop will not work the same way as the renderer.
If you just want to mess around with some layers and make something
whatever – I guess you can use photoshop – but if you want to get
the same, correct result, as in the renderer – don’t use photoshop.
If your client wants to receive a layered photoshop comp... then
though luck.
No virus found in this message.
Checked by AVG - www.avg.com <http://www.avg.com>
Version: 2013.0.3343 / Virus Database: 3184/6379 - Release Date: 06/03/13