Ok, let's just forget everything we learned here...

https://vimeo.com/80062633


On Wed, Jan 22, 2014 at 2:03 PM, Nika Ragua <nikaragu...@gmail.com> wrote:

> aha !!!! very good thanks a lot !!!
>
>
> 2014/1/22 Mário Domingos <mr.mariodomin...@gmail.com>
>
>> Here you have some the scene and some info:
>>
>> http://lickingtheice.tumblr.com/ (2014SP2)
>>
>> M
>>
>>
>> On Tue, Jan 21, 2014 at 10:48 PM, olivier jeannel <
>> olivier.jean...@noos.fr> wrote:
>>
>>>  A little test here as well : https://vimeo.com/84720064
>>>
>>>
>>>
>>> Le 21/01/2014 18:58, Mário Domingos a écrit :
>>>
>>> Ok guys ill share the scene and make a tut as soon as possible :)
>>>
>>>
>>> On Tue, Jan 21, 2014 at 5:34 PM, Nika Ragua <nikaragu...@gmail.com>wrote:
>>>
>>>> very cool !!!! i`m interested in tut and in scene both !!!!
>>>>
>>>>
>>>>  2014/1/21 Leonard Koch <leonardkoch...@gmail.com>
>>>>
>>>>> Those look great Mário.
>>>>>
>>>>>
>>>>>  On Tue, Jan 21, 2014 at 6:11 PM, Mário Domingos <
>>>>> mr.mariodomin...@gmail.com> wrote:
>>>>>
>>>>>> Thats great!
>>>>>> Verlet is a fast and flexible solution for this kind of effects, not
>>>>>> as precise as Syflex though, but you are able to create your own forces
>>>>>> which is great!
>>>>>> I did some tests and I'm really happy with the result.
>>>>>>
>>>>>>  https://vimeo.com/84689612
>>>>>>  https://vimeo.com/84689613
>>>>>>
>>>>>>  I can share the scene or make a tut if anyone is interested.
>>>>>>
>>>>>>  M
>>>>>>
>>>>>>
>>>>>> On Thu, Jan 16, 2014 at 1:05 AM, Nika Ragua <nikaragu...@gmail.com>wrote:
>>>>>>
>>>>>>>  https://vimeo.com/84268682
>>>>>>>
>>>>>>>  so here is the explanation and the scene )))
>>>>>>>
>>>>>>>
>>>>>>>  2014/1/15 Nika Ragua <nikaragu...@gmail.com>
>>>>>>>
>>>>>>>> ok - look, i suggest - iICE->Browse Examples-> you load
>>>>>>>> Deformation_Turbulize_Grid_Flag_Waving - you will see the simple but 
>>>>>>>> nice
>>>>>>>> setup that uses the weightmap to drive the turbulize effect, next
>>>>>>>> you load Deformation_Verlet_Cloth - you will see how it is setted
>>>>>>>> up without the lagoa or syflex.
>>>>>>>> lets break the peel effect in two parts for better understanding -
>>>>>>>> first is the tearing and second is the cloth movement. for the tearing 
>>>>>>>> we
>>>>>>>> cold use my favourite voronoi shatter (or i`m finighing vdb)
>>>>>>>> (lol i`m kinda tired of puttig it everywhere, but it is not my
>>>>>>>> fault that it is so cool )))) ahahaha
>>>>>>>> anyway - doesn`t matter.
>>>>>>>> lets start with just one piece - simple grid (we will clone it
>>>>>>>> later) - if you look closele - to the stuff that we want to mimic - we 
>>>>>>>> will
>>>>>>>> see that it becomes tearing off from borders to center , or from one 
>>>>>>>> border
>>>>>>>> to another.
>>>>>>>>
>>>>>>>> so at first we have our grid pinned to the original surface - we
>>>>>>>> will create a perpoint attributes -foe example lets call them pin
>>>>>>>>
>>>>>>>>
>>>>>>>> then we are taking these pins- lets make them boolean - at the
>>>>>>>> borders(or any other pattern) and swiching them - every neighbour will 
>>>>>>>> get
>>>>>>>> the neighbours pin attribute - and we will got our pins growing over 
>>>>>>>> the
>>>>>>>> surface.
>>>>>>>>
>>>>>>>> then lets add some forces - lets take the wind force for example
>>>>>>>> (+y) force pushing up.
>>>>>>>> and if we got our pin with zero value our mesh will be pushed up at
>>>>>>>> that point.
>>>>>>>>
>>>>>>>>
>>>>>>>> and in the end we will have with mixtures of the verlet (or lagoa
>>>>>>>> or somewhere i had my cloth engine)
>>>>>>>> and turbulize and pins setup the desired stuff. and we neet to
>>>>>>>> clone the meshes with Create Copies from Polygon Mesh node - i`m sleepy
>>>>>>>> tonight and tomorrow i`ll code this stuff.
>>>>>>>> say what do you think about it.
>>>>>>>>
>>>>>>>>
>>>>>>>> 2014/1/15 Emilio Hernandez <emi...@e-roja.com>
>>>>>>>>
>>>>>>>>> Cool RND!!!
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> 2014/1/14 Oliver Weingarten <li...@pixelpanic.de>
>>>>>>>>>
>>>>>>>>>>  Hey!
>>>>>>>>>>
>>>>>>>>>> Here is a small walk through the setup..hope it´s not too bad ;)
>>>>>>>>>>
>>>>>>>>>> https://vimeo.com/84136431
>>>>>>>>>>
>>>>>>>>>> cheers,
>>>>>>>>>> oli
>>>>>>>>>>
>>>>>>>>>>  Am 14.01.2014 13:57, schrieb Nick Angus:
>>>>>>>>>>
>>>>>>>>>>  Awesome Oli!, please explain it to us mortals  ; )
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> N
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> *From:* softimage-boun...@listproc.autodesk.com [
>>>>>>>>>> mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
>>>>>>>>>> *On Behalf Of *Oliver Weingarten
>>>>>>>>>> *Sent:* Tuesday, 14 January 2014 9:57 PM
>>>>>>>>>> *To:* softimage@listproc.autodesk.com
>>>>>>>>>> *Subject:* Re: A correct peeling effect
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Hi !
>>>>>>>>>>
>>>>>>>>>> Here is a test I did mixing different things together...I can
>>>>>>>>>> explain a little more if you like..
>>>>>>>>>> https://vimeo.com/84118026/settings
>>>>>>>>>>
>>>>>>>>>> cheers,
>>>>>>>>>> oli
>>>>>>>>>>
>>>>>>>>>> Am 14.01.2014 09:53, schrieb olivier jeannel:
>>>>>>>>>>
>>>>>>>>>> Hi gang,
>>>>>>>>>>
>>>>>>>>>> I'm looking for doing a convincing peeling effect in Softimage
>>>>>>>>>> Scenario is :peeling of a thin aluminium sheet from a chocolate
>>>>>>>>>> plate, the tiny pieces of sheet then fly away, like are gently blown 
>>>>>>>>>> away
>>>>>>>>>> by the wind
>>>>>>>>>> I'm running after this : https://vimeo.com/77579764 or
>>>>>>>>>> https://vimeo.com/69646311 quality. (those are Max Mcloth)
>>>>>>>>>> The shot should be very close up. I'm not sure, for example, that
>>>>>>>>>> the Topolizer trick https://vimeo.com/80829002 would be enough.
>>>>>>>>>>
>>>>>>>>>> What do guys think ? Another Method ? Syflex à la Mario-Domingo ?
>>>>>>>>>> https://vimeo.com/73933574
>>>>>>>>>>
>>>>>>>>>> Any thoughts to share ? Would be great :)
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>>
>>
>

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