Those look great Mário.

On Tue, Jan 21, 2014 at 6:11 PM, Mário Domingos
<[email protected]>wrote:

> Thats great!
> Verlet is a fast and flexible solution for this kind of effects, not as
> precise as Syflex though, but you are able to create your own forces which
> is great!
> I did some tests and I'm really happy with the result.
>
> https://vimeo.com/84689612
> https://vimeo.com/84689613
>
> I can share the scene or make a tut if anyone is interested.
>
> M
>
>
> On Thu, Jan 16, 2014 at 1:05 AM, Nika Ragua <[email protected]> wrote:
>
>> https://vimeo.com/84268682
>>
>> so here is the explanation and the scene )))
>>
>>
>> 2014/1/15 Nika Ragua <[email protected]>
>>
>>> ok - look, i suggest - iICE->Browse Examples-> you load
>>> Deformation_Turbulize_Grid_Flag_Waving - you will see the simple but nice
>>> setup that uses the weightmap to drive the turbulize effect, next
>>> you load Deformation_Verlet_Cloth - you will see how it is setted up
>>> without the lagoa or syflex.
>>> lets break the peel effect in two parts for better understanding - first
>>> is the tearing and second is the cloth movement. for the tearing we cold
>>> use my favourite voronoi shatter (or i`m finighing vdb)
>>> (lol i`m kinda tired of puttig it everywhere, but it is not my fault
>>> that it is so cool )))) ahahaha
>>> anyway - doesn`t matter.
>>> lets start with just one piece - simple grid (we will clone it later) -
>>> if you look closele - to the stuff that we want to mimic - we will see that
>>> it becomes tearing off from borders to center , or from one border to
>>> another.
>>>
>>> so at first we have our grid pinned to the original surface - we will
>>> create a perpoint attributes -foe example lets call them pin
>>>
>>>
>>> then we are taking these pins- lets make them boolean - at the
>>> borders(or any other pattern) and swiching them - every neighbour will get
>>> the neighbours pin attribute - and we will got our pins growing over the
>>> surface.
>>>
>>> then lets add some forces - lets take the wind force for example (+y)
>>> force pushing up.
>>> and if we got our pin with zero value our mesh will be pushed up at that
>>> point.
>>>
>>>
>>> and in the end we will have with mixtures of the verlet (or lagoa or
>>> somewhere i had my cloth engine)
>>> and turbulize and pins setup the desired stuff. and we neet to clone the
>>> meshes with Create Copies from Polygon Mesh node - i`m sleepy tonight and
>>> tomorrow i`ll code this stuff.
>>> say what do you think about it.
>>>
>>>
>>> 2014/1/15 Emilio Hernandez <[email protected]>
>>>
>>>> Cool RND!!!
>>>>
>>>>
>>>>
>>>>
>>>> 2014/1/14 Oliver Weingarten <[email protected]>
>>>>
>>>>>  Hey!
>>>>>
>>>>> Here is a small walk through the setup..hope it´s not too bad ;)
>>>>>
>>>>> https://vimeo.com/84136431
>>>>>
>>>>> cheers,
>>>>> oli
>>>>>
>>>>>  Am 14.01.2014 13:57, schrieb Nick Angus:
>>>>>
>>>>>  Awesome Oli!, please explain it to us mortals  ; )
>>>>>
>>>>>
>>>>>
>>>>> N
>>>>>
>>>>>
>>>>>
>>>>> *From:* [email protected] [
>>>>> mailto:[email protected]<[email protected]>]
>>>>> *On Behalf Of *Oliver Weingarten
>>>>> *Sent:* Tuesday, 14 January 2014 9:57 PM
>>>>> *To:* [email protected]
>>>>> *Subject:* Re: A correct peeling effect
>>>>>
>>>>>
>>>>>
>>>>> Hi !
>>>>>
>>>>> Here is a test I did mixing different things together...I can explain
>>>>> a little more if you like..
>>>>> https://vimeo.com/84118026/settings
>>>>>
>>>>> cheers,
>>>>> oli
>>>>>
>>>>> Am 14.01.2014 09:53, schrieb olivier jeannel:
>>>>>
>>>>> Hi gang,
>>>>>
>>>>> I'm looking for doing a convincing peeling effect in Softimage
>>>>> Scenario is :peeling of a thin aluminium sheet from a chocolate plate,
>>>>> the tiny pieces of sheet then fly away, like are gently blown away by the
>>>>> wind
>>>>> I'm running after this : https://vimeo.com/77579764 or
>>>>> https://vimeo.com/69646311 quality. (those are Max Mcloth)
>>>>> The shot should be very close up. I'm not sure, for example, that the
>>>>> Topolizer trick https://vimeo.com/80829002 would be enough.
>>>>>
>>>>> What do guys think ? Another Method ? Syflex à la Mario-Domingo ?
>>>>> https://vimeo.com/73933574
>>>>>
>>>>> Any thoughts to share ? Would be great :)
>>>>>
>>>>>
>>>>
>>>
>>
>

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