The best and clean way would be to Check Instance Master Hidden in the visibility properties of the instance master geo as Rob has rightfully pointed out. I don't think a Hidden Instance Master would slow down arnold.
Sent from my iPhone > On Feb 4, 2014, at 14:10, Stephen Blair <[email protected]> wrote: > > Hi > > A visible instance master will be included in the scene bounds. I don't know > that it will slow things down, but it could "skew the BVH build > inappropriately, perhaps". > > > On Tue, Feb 4, 2014 at 12:36 PM, Eric Thivierge <[email protected]> > wrote: >> Some renderers like Arnold I believe will count that within the bounding box >> of the scene and may make some loading / calculations slower from what I've >> heard. Feel free to correct me Mr. Blair. :) >> >> Eric T. >> >>> On Tuesday, February 04, 2014 11:44:55 AM, Cristobal Infante wrote: >>> Good to know! >>> >>> I do however like to move my master instance to a different location >>> in the scene. It's easier to tweak them this way ;) >

