Cheers Cris, but we're not using arnold (yet?) so I was wondering if there
was a renderer independent way to do it really (though I am talking about
rendering so why should it be eh ;) ).



Simon Reeves
London, UK
*[email protected] <[email protected]>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*


On 5 February 2014 10:51, Cristobal Infante <[email protected]> wrote:

> Hi Simon, you can use proxy geometry when you render with standins. Arnold
> is particularly powerful here, since you can override the materials of the
> standins in partitions (you can't with MR).
>
> check the whiskytree dome around 0:50
>
> http://vimeo.com/71148018
>
>
> On 5 February 2014 10:39, Simon Reeves <[email protected]> wrote:
>
>> On a slightly related note, that I've thought about recently, is there a
>> way to use a proxy object as instance shape in the viewport, and a
>> different one at rendetime?
>>
>> There's a really useful expression you can use in Nuke (pseudo code here)
>> something like $GUI which returns true or false if its the gui version of
>> Nuke, or the batch version. Is there anything like that for soft?
>>
>>
>>
>> Simon Reeves
>> London, UK
>> *[email protected] <[email protected]>*
>> *www.simonreeves.com <http://www.simonreeves.com>*
>> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>*
>>
>>
>> On 4 February 2014 21:56, Alok Gandhi <[email protected]> wrote:
>>
>>> The best and clean way would be to Check Instance Master Hidden in the
>>> visibility properties of the instance master geo as Rob has rightfully
>>> pointed out. I don't think a Hidden Instance Master would slow down arnold.
>>>
>>> Sent from my iPhone
>>>
>>> On Feb 4, 2014, at 14:10, Stephen Blair <[email protected]> wrote:
>>>
>>> Hi
>>>
>>> A visible instance master will be included in the scene bounds. I don't
>>> know that it will slow things down, but it could "skew the BVH build
>>> inappropriately, perhaps".
>>>
>>>
>>> On Tue, Feb 4, 2014 at 12:36 PM, Eric Thivierge 
>>> <[email protected]>wrote:
>>>
>>>> Some renderers like Arnold I believe will count that within the
>>>> bounding box of the scene and may make some loading / calculations slower
>>>> from what I've heard. Feel free to correct me Mr. Blair. :)
>>>>
>>>> Eric T.
>>>>
>>>> On Tuesday, February 04, 2014 11:44:55 AM, Cristobal Infante wrote:
>>>>
>>>>> Good to know!
>>>>>
>>>>> I do however like to move my master instance to a different location
>>>>> in the scene. It's easier to tweak them this way ;)
>>>>>
>>>>
>>>>
>>>
>>
>

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