Nah, just gaming cards. Some 770s, some 560s, and a Titan. This was 2 months ago and we've upgraded some of our farm's GPUs since then, with plans for more. I've been using Redshift here for almost a whole year now and it's hands-down the single most important change for us, IMHO.

-Tim


On 2/19/2014 3:47 PM, Eric Turman wrote:
Looks really good Tim! Any special video cards for the rendering or just standard GeForce?

-=Eric


On Wed, Feb 19, 2014 at 3:44 PM, Tim Crowson <[email protected] <mailto:[email protected]>> wrote:

    You know what, Ed... that was one of the directions we were
    thinking about. We were thinking 'well, we could go all Miami Vice
    with it and have funky colors and strong geometric shapes
    everywhere, or we could maybe do the more floral style, with poofy
    furniture and brass...' (which are, according to our research,
    some of the chief characteristics of interior design during the
    80s). In the end we were limited by what commercial models were
    available/reasonable. In the time we had, it was just easier to
    toss the grandmother look at it than the Miami Vice one. But yeah,
    that was one of the angles we had.

    When I say 'commercial models', I really mean just the geometry,
    which in many cases had to be cleaned up. We did all the shaders
    and most of the textures from scratch.

    -Tim


    On 2/19/2014 3:32 PM, Ed Harriss wrote:

    That was fantastic.

    Great work in such a short timeframe!
    Redshift looks amazing and those render times are awesome.

    Next time you have to do 80's, just watch a few episodes of Miami
    Vice. ;)

    Ed

    *From:*[email protected]
    <mailto:[email protected]>
    [mailto:[email protected]] *On Behalf Of
    *Tim Crowson
    *Sent:* Wednesday, February 19, 2014 4:03 PM
    *To:* [email protected]
    <mailto:[email protected]>
    *Subject:* Re: Recent Work - Chick-Fil-A: Celebrating 50 Years

    Hair and Strands are supported as of a couple of builds now, but
    'lofted' strands are not, they're still in progress. The hair
    shader is also not live yet and is being worked on currently, but
    the default Redshift_Architectural works fine for most cases. You
    can do a good bit with it, especially cartoony stuff.

    -Tim

    On 2/19/2014 2:58 PM, Chris Johnson wrote:

        Amazing job! I'm buying a license tomorrow! No joke. Any idea
        on how far away hair/fur/Strands support is?

        On Wed, Feb 19, 2014 at 3:27 PM, Tim Crowson
        <[email protected]
        <mailto:[email protected]>> wrote:

            We were fortunate to be able to work on an ad for
            Chick-Fil-A recently, rendered in Redshift.

            https://www.youtube.com/watch?v=HZow-3nCl0k


            *Client:* Chick-Fil-A/Radiate Films
            *Director:* Ben Smallbone
            *Art Director:* Joel Gibbs
            *3D:* Tim Crowson
            *Comp:* Joel Gibbs/Don Culwell

            The concept was simple: have a camera move through a room
            as it changes decor to reflect a different decade from
            the 1960s up through the present day. We technically had
            2 weeks from start to finish, but in reality we wound up
            with a much tighter schedule. We certainly didn't have
            time to model what we needed, so we bought some
            commercial models, retextured and reshaded them, and lit
            the scenes. In the end I was able to get each decade
            accounted for in about one work day each. Spent a couple
            of hours in the morning gathering and prepping the
            assets, then blocking in the lighting and shading, then
            rest of the day tweaking, and finally off to render. Joel
            and Don then took it and comped it in After Effects.

            - The 3-bounce cap was raised right as I started lighting
            this, and I was so thankful! I used 8 bounces on this job
            and it really helped, especially in the 70s set, with all
            the orange spill everywhere.

            - The shag carpet in the 70s set is not hair. It's just a
            single dense rug instanced around the room.

            - Rendered using IPC + BF. The longest frames were for
            the 70s and took maybe 12-15min on our fastest machines.
            Other shots were closer to the 5-6 min mark.

            - The 80s set was tough! Have you ever tried to actually
            define the 80s in terms of style? It's a mess! We all
            have ideas about it, but when it comes time to actually
            produce something that says '80s', and you have like a
            day to do it, it's not easy. Stupid 80s! In the end, we
            had a couple of different directions to go in, and just
            picked one.

--
            *Tim Crowson
            */Lead CG Artist/

            *Magnetic Dreams, Inc.
            *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
            *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768
            <tel:615.889.4768> | www.magneticdreams.com
            <http://www.magneticdreams.com>
            [email protected]
            <mailto:[email protected]>

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-=T=-

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