You have both G and Y, but it's one tool, two if they end up in different
buffers, in Soft if you have four or five things you're doing in a sequence
you can literally middle click your way through a lot of stuff.
It's not uncommon for operations that are equivalent in both apps to take
three or four times the clicks in Maya.


On Thu, Mar 20, 2014 at 2:12 PM, Ognjen Vukovic <[email protected]> wrote:

> If i recall correctly , the "g" key is a repeat last tool shortcut. Not
> the same but its something.
>
>
> On Thu, Mar 20, 2014 at 3:54 AM, Raffaele Fragapane <
> [email protected]> wrote:
>
>> No, but if you think that's the worst wait until you see how selection
>> highlighting and hierarchies are treated :p
>>
>> Middle mouse button in Maya is largely a non-ui thing and has impactful
>> effects. Connecting things, changing the hierarchy in the outliner and so
>> on. It's not a bad use for it actually, drag'n'drop hierarchies in the
>> explorer are quick but I have on occasion cursed the feature (left click
>> scrolling on the other hand is unacceptably missing in Maya, where they
>> decided of all things to keep navigation consistent, so lots of alt middle
>> mouse dragging to pan a 2D view when left dragging open areas would have
>> been better).
>>
>> But yeah, middle click as a repeat last and toggle is immensely useful, I
>> miss it badly whenever I use Maya, important keys are sacrificed to shading
>> mode changes when in XSI you can just toggle the last two with a click and
>> intuitively set them without learning a new mechanic (shaded and hidden
>> line the two most common for me).
>> This is the kind of things I meant when I said XSI confronts you with an
>> extremely limited, consistent, yet non-restrictive set of things to learn
>> to interact with it. Last time I bothered defining a category and counting
>> when I was studying some UI and UE stuff Maya flagged at 16+ unique and
>> arbitrary models vs XSI's 4 or 5 (couldn't decide the parameters enough to
>> get a single number).
>>
>>
>> On Thu, Mar 20, 2014 at 1:46 PM, Greg Punchatz <[email protected]>wrote:
>>
>>> Raffaele!!  I am standing on my desk clapping...
>>>
>>> Does Maya have the middle mouse memory button on menus like softimage
>>> does? If not make that a top priority... there should be a law requiring
>>> that feature in every program...really.
>>>
>>>
>>>
>>>
>>>
>>> On Wed, Mar 19, 2014 at 7:10 PM, Sebastien Sterling <
>>> [email protected]> wrote:
>>>
>>>> Luc-Eric ?
>>>>
>>>> It seems to me modding the Maya UI to be more XSI inclined, poses it's
>>>> own problems, I'm sure on the other side of the fence are a few Maya power
>>>> users who would not take to kindly to seeing their workflow altered.
>>>>
>>>> How much can really be delivered by project H in your opinion ?
>>>>
>>>> Or will it be a CAD junkie ZEN paradigm ? the alternative streamline
>>>> interface for Modo...
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On 19 March 2014 23:57, Adam Sale <[email protected]> wrote:
>>>>
>>>>> + 1 Amen Brother + 1
>>>>>
>>>>>
>>>>> On Wed, Mar 19, 2014 at 4:52 PM, Raffaele Fragapane <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Fair enough, bit of crossed wires and sensitive souls converging then.
>>>>>> Still, please do fix that sh... stuff in Maya's UI :)
>>>>>>
>>>>>>
>>>>>> On Thu, Mar 20, 2014 at 10:51 AM, Luc-Eric Rousseau <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> This is all fine, but I though I was replying to a situation of
>>>>>>> skipping over the basics, you can't ignore the existence of DG if
>>>>>>> you're going to do something procedurally.  I didn't reply at the
>>>>>>> correct place in the thread, sorry for the confusion.
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Mar 19, 2014 at 6:32 PM, Raffaele Fragapane
>>>>>>> <[email protected]> wrote:
>>>>>>> > Sorry Luce-Eric, I have to disagree with this, and I find your
>>>>>>> examples
>>>>>>> > defeat your own argument.
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>>>> it and let them flee like the dogs they are!
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>>
>> --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!
>>
>
>


-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

Reply via email to