Your response is exactly my point.

Matt




From: [email protected] 
[mailto:[email protected]] On Behalf Of Sebastien Sterling
Sent: Tuesday, September 09, 2014 2:52 PM
To: [email protected]
Subject: Re: SoftImage Artists take on Maya @ Escape Studios

Ow i think most of us understand what it means just fine Matt. My question was 
Should we care? does it change anything, it's a pour consolation to the artist 
was my point.

And for all of it's "being so open" that doesn't seem to help it's scalability.

On 9 September 2014 22:29, Graham Bell 
<[email protected]<mailto:[email protected]>> wrote:
Actually, from what I could tell, there aren’t any direct comments from Mark in 
that blog post.

Personally, I thought I did a great job, but if you guys want to spin it into 
something it wasn’t, I guess that’s your prerogative.


G


From: Jordi Bares 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
Reply-To: 
"[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>"
 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
Date: Tuesday, 9 September 2014 19:08
To: 
"[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>"
 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
Subject: Re: SoftImage Artists take on Maya @ Escape Studios

Happy to see the coments form Mark, valuable information and goes to confirm 
what I knew all along, AD killed the wrong product.

:-P

Jordi Bares
[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>



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