Your response is exactly my point.
Matt From: [email protected] [mailto:[email protected]] On Behalf Of Sebastien Sterling Sent: Tuesday, September 09, 2014 2:52 PM To: [email protected] Subject: Re: SoftImage Artists take on Maya @ Escape Studios Ow i think most of us understand what it means just fine Matt. My question was Should we care? does it change anything, it's a pour consolation to the artist was my point. And for all of it's "being so open" that doesn't seem to help it's scalability. On 9 September 2014 22:29, Graham Bell <[email protected]<mailto:[email protected]>> wrote: Actually, from what I could tell, there aren’t any direct comments from Mark in that blog post. Personally, I thought I did a great job, but if you guys want to spin it into something it wasn’t, I guess that’s your prerogative. G From: Jordi Bares <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> Reply-To: "[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>" <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> Date: Tuesday, 9 September 2014 19:08 To: "[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>" <[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>> Subject: Re: SoftImage Artists take on Maya @ Escape Studios Happy to see the coments form Mark, valuable information and goes to confirm what I knew all along, AD killed the wrong product. :-P Jordi Bares [email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>

