Great point. For all the love fest that the Explorer gets I wish this had been 
implemented all along. So many Softimage users are so tied to the Explorer 
because it offers alot, but also because the schematic view is so lame.

> On Nov 26, 2014, at 18:18, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
> <[email protected]> wrote:
> 
> Outliner should have a concept for "buckets". Think of this as passive or 
> soft organization methods which do not effect the hierarchical parenting of 
> objects but allows you to throw any object no matter how it is parented , or 
> not parented, into an organization system for managing hundred of curves and 
> surfaces. This would be most useful when modeling in nurbs when you have 
> dozens of rails or other reference objects that are being used to create 
> surfaces or or other curves. You need some way to organize these objects 
> which is non heirarchical and strictly only an Outliner centric organization 
> method. A softimage person might think of these as groups, but groups mean 
> something entirely different in Maya. Groups in softimge are not entirely 
> explorer centric either. What i want is an outliner only way of organizing 
> objects which does not affect their status within the scene.

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