Great point. For all the love fest that the Explorer gets I wish this had been implemented all along. So many Softimage users are so tied to the Explorer because it offers alot, but also because the schematic view is so lame.
> On Nov 26, 2014, at 18:18, Ponthieux, Joseph G. (LARC-E1A)[LITES] > <[email protected]> wrote: > > Outliner should have a concept for "buckets". Think of this as passive or > soft organization methods which do not effect the hierarchical parenting of > objects but allows you to throw any object no matter how it is parented , or > not parented, into an organization system for managing hundred of curves and > surfaces. This would be most useful when modeling in nurbs when you have > dozens of rails or other reference objects that are being used to create > surfaces or or other curves. You need some way to organize these objects > which is non heirarchical and strictly only an Outliner centric organization > method. A softimage person might think of these as groups, but groups mean > something entirely different in Maya. Groups in softimge are not entirely > explorer centric either. What i want is an outliner only way of organizing > objects which does not affect their status within the scene.

