Well, a lot of people got it to work. But it was a practice, to do not share
such thing with 'everyone'. Yeah I also have one, created by masters, but I'm
unable to share it. As far as I know, Modo 601 and Mantra from Houdini 13, are
the first 3d apps, having this dual thing, right out of the box. Red Shift too,
if I understood correctly. So entire Renderman mystification became fairly
irrelevant, today.
From: Rob Chapman <[email protected]>
To: Anto Matkovic <[email protected]>; "[email protected]"
<[email protected]>
Sent: Sunday, December 7, 2014 6:54 PM
Subject: Re: realistic hair shading SI-MR
re: renderman dual scattering in softimage, appears someone has it working in
3delight
https://vimeo.com/19108621
also someone at mental ray did implement a dual scattering shader for 3.12 -
see here for details under human hair, not sure if its included in 2015 or not
look for basehair
best
Rob