Well, a lot of people got it to work. But it was a practice, to do not share 
such thing with 'everyone'. Yeah I also have one, created by masters, but I'm 
unable to share it. As far as I know, Modo 601 and Mantra from Houdini 13, are 
the first 3d apps, having this dual thing, right out of the box. Red Shift too, 
if I understood correctly. So entire Renderman mystification became fairly 
irrelevant, today.

      From: Rob Chapman <[email protected]>
 To: Anto Matkovic <[email protected]>; "[email protected]" 
<[email protected]> 
 Sent: Sunday, December 7, 2014 6:54 PM
 Subject: Re: realistic hair shading SI-MR
   
re: renderman dual scattering in softimage, appears someone has it working in 
3delight
https://vimeo.com/19108621

also someone at mental ray did implement a dual scattering shader for 3.12 - 
see here for details under human hair, not sure if its included in 2015 or not 
look for basehair
best
Rob


   

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