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From the 2015 "what's
new" doc
Support for mental ray 3.12
Softimage now supports the NVIDIA
mental ray renderer version 3.12So one down for GI, hopefully eventually with Motion blur.. plus also : Visibility (cutout opacity) which would also be too bad if you cant have alpha cutouts (?) ) Nevertheless Wohoo! :) and that means the your new hair shader should also be in there Hirazi! On 12/08/14 11:29, Jason S wrote:
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- Re: realistic hair shading SI-MR Leendert A. Hartog
- Re: realistic hair shading SI-MR Rob Chapman
- Re: realistic hair shading SI-MR Leendert A. Hartog
- Re: realistic hair shading SI-MR Anto Matkovic
- Re: realistic hair shading SI-MR Rob Chapman
- Re: realistic hair shading SI-MR Rob Chapman
- Re: realistic hair shading SI-MR Anto Matkovic
- Re: realistic hair shading SI-MR Jason S
- Re: realistic hair shading SI-MR Jason S
- Re: realistic hair shading SI-MR Jason S
- Re: realistic hair shading SI-MR Jason S
- Re: realistic hair shading SI-MR Leendert A. Hartog
- Re: realistic hair shading SI-MR David Rivera
- Re: realistic hair shading SI-MR peter_b
- Re: realistic hair shading SI-MR Leendert A. Hartog
- Re: realistic hair shading SI-MR Andy Goehler
- Re: realistic hair shading SI-MR Leendert A. Hartog
- Re: realistic hair shading SI-MR Angus Davidson
- Re: realistic hair shading SI-MR Leendert A. Hartog
- Re: realistic hair shading SI-MR Angus Davidson
- Re: realistic hair shading SI-MR Leendert A. Hartog

