It is, but the problem with dexterity based workflows is that you're unlikely to bump into the literal category for it, wherever the stuff ends up being stashed in. QWERTY interaction mode, X and V for quick snap (grid/discrete and snap to point) and so on are hard to bump into unless you watch some tutorial or someone tells you.
The same goes for several other shortcuts that every expert knows but every noob misses (shift changing the contextual menu on click), and some that even experts rarely seem to know about (hold down a manipulation shortcut like W and left click for a nice surprise, inline snapping options, swim UVs, tweak, discrete steps and the such). It doesn't help that, unlike XSI, Maya has no right click for tool options on icons. XSI's snapping is infinitely more intuitive and versatile largely on account of that. On Wed, Feb 4, 2015 at 11:37 AM, Mario Reitbauer <[email protected]> wrote: > Thanks a lot ! > Is this covered in the docs anywhere ?? > Feels stupid to not finding stuff like this. > > 2015-02-04 11:26 GMT+01:00 Tim Leydecker <[email protected]>: > >> You can use the V shortcut but the object you want to snap to will have to >> have it´s selection handle, rotation pivot or whatever else you want to >> snap >> to enabled in it display properties. >> >> e.g., modify your display options globally to display these kinds of >> stuff for all >> objects, the selection or even on alternatively on a per object basis in >> it´s >> attribute editor. >> >> >> Am 04.02.2015 um 11:20 schrieb Mario Reitbauer: >> >> Snap to pivot/center in maya ? >>> >>> Please ? >>> >>> And no, not through some sort of menu or command. Just add another >>> snapping option please which enables snapping to object pivots/centers. >>> >> >> > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

