Check out Display>Transform Display>..
No need to apologize for asking questions.
It´s impossible to know it all, imo.
There´s a difference in being lazy, ignorant, etc or just a feeling of
genuinly stupid.
The joys of getting answers may vary, depending on how one´s question
has been understood to fall into any of the above short list of categories.
I had my fair share of both stupid questions and stupid replies.
The hardest part is realizing one did it wrong but insisted anyway.
Those opportunities to realize exactly that seem to grow with age.
In regards to Maya, I am glad they have this green spoiler thingy on
new/changed/improved
menue entries available as option. It helps realize there´s been
something done.
It took me actually years to realize there is a whole new "Assets" menue
entry...
Cheers,
tim
Am 04.02.2015 um 12:07 schrieb Mario Reitbauer:
In the end I don't care too much.
It just feels embarrassing asking for stuff which is there but which
you just didn't find.
But as long as no one is annoyed by noobs like me asking for those
things, then at least I am fine with it ;)
Oh, I allways used ctrl-shift-right click to get into that menu you
described :D Your way is less painful for my fingers.
Now I got a last question. How do you enable rotation axis globally.
Under Display the Transform Display is on per object base and in the
preferences I didn't find anything to turn it on globally.
2015-02-04 11:57 GMT+01:00 Raffaele Fragapane
<raffsxsil...@googlemail.com <mailto:raffsxsil...@googlemail.com>>:
It is, but the problem with dexterity based workflows is that
you're unlikely to bump into the literal category for it, wherever
the stuff ends up being stashed in.
QWERTY interaction mode, X and V for quick snap (grid/discrete and
snap to point) and so on are hard to bump into unless you watch
some tutorial or someone tells you.
The same goes for several other shortcuts that every expert knows
but every noob misses (shift changing the contextual menu on
click), and some that even experts rarely seem to know about (hold
down a manipulation shortcut like W and left click for a nice
surprise, inline snapping options, swim UVs, tweak, discrete steps
and the such).
It doesn't help that, unlike XSI, Maya has no right click for tool
options on icons. XSI's snapping is infinitely more intuitive and
versatile largely on account of that.
On Wed, Feb 4, 2015 at 11:37 AM, Mario Reitbauer
<cont...@marioreitbauer.at <mailto:cont...@marioreitbauer.at>> wrote:
Thanks a lot !
Is this covered in the docs anywhere ??
Feels stupid to not finding stuff like this.
2015-02-04 11:26 GMT+01:00 Tim Leydecker <bauero...@gmx.de
<mailto:bauero...@gmx.de>>:
You can use the V shortcut but the object you want to snap
to will have to
have it´s selection handle, rotation pivot or whatever
else you want to snap
to enabled in it display properties.
e.g., modify your display options globally to display
these kinds of stuff for all
objects, the selection or even on alternatively on a per
object basis in it´s
attribute editor.
Am 04.02.2015 um 11:20 schrieb Mario Reitbauer:
Snap to pivot/center in maya ?
Please ?
And no, not through some sort of menu or command. Just
add another snapping option please which enables
snapping to object pivots/centers.
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