as much confusion rigging in maya brings, I'm really liking the quaddraw tool and sculpting.
On Fri, Jan 22, 2016 at 1:18 PM, Eric Turman <[email protected]> wrote: > Agreed > >> "In maya the excuse you will be given, is "well you can isol"...FUCK >> OFF!!! isolate is a stupid solution, that requires way to many steps, and >> requires multy selections, something that for some retarded reason maya >> can't do ?! and hides everything even the bones you want to weight to. >> >> these are not small things, these are core functionality that is missing, >> if you can't get this shit right then maybe you should not be in the >> software game." >> > > Maya and their ignorant user base offer excuses, workarounds, and > patchwork script solutions where as we had real working solutions right out > of the box with Softimage. > > > P.S. It is a shame that you didn't win the lottery Greg ;) > > -- > > > > > -=T=- >

