as much confusion rigging in maya brings, I'm really liking the quaddraw
tool and sculpting.



On Fri, Jan 22, 2016 at 1:18 PM, Eric Turman <[email protected]> wrote:

> Agreed
>
>> "In maya the excuse you will be given, is "well you can isol"...FUCK
>> OFF!!! isolate is a stupid solution, that requires way to many steps, and
>> requires multy selections, something that for some retarded reason maya
>> can't do ?! and hides everything even the bones you want to weight to.
>>
>> these are not small things, these are core functionality that is missing,
>> if you can't get this shit right then maybe you should not be in the
>> software game."
>>
>
> Maya and their ignorant user base offer excuses, workarounds, and
> patchwork script solutions where as we had real working solutions right out
> of the box with Softimage.
>
>
> P.S.  It is a shame that you didn't win the lottery Greg ;)
>
> --
>
>
>
>
> -=T=-
>

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