Exactly! Once you have the shrinkwarp working, you can do all sorts of
things. The 'blocks in a sock' look was exactly what I was after, but you
could smooth it etc to get the look you're after.


On 13 April 2016 at 12:21, Ed Manning <[email protected]> wrote:

> On Wed, Apr 13, 2016 at 6:22 AM, Chris Marshall <[email protected]
> > wrote:
>
>> Another solution you might be able to try, which I've used in certain
>> situations, is to create a polygon object in ICE with Convert Instances to
>> Mesh on an empty Polygon Mesh, from your particle cloud. Obviously you need
>> to use a simple sphere or icosohedron as the instanced particle. You can
>> then shrinkwrap your polygoniser object onto this, for a super tight fit.
>>
>
> Oh, that's smart. Wish I'd thought of that a few weeks ago when I was
> trying to do something similar. I imagine you could then run a relax/smooth
> on the wrapped mesh to reduce the "blocks in a sock" look.
>
>
>
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Chris Marshall
Mint Motion Limited
029 20 37 27 57
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www.mintmotion.co.uk
www.dot3d.com
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